Switch Theme:

New codexes incoming...  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Experienced Maneater






I'm betting it costs at least as much as a Land Raider.
It's pretty big and if it comes as a dual kit with the rumoured side sponsons, it can also serve as a battle tank.
   
Made in gb
Mighty Vampire Count






UK

 Kanluwen wrote:
 MechaEmperor7000 wrote:
I'm glad to see that the SM codex and Chaos Codex will likely retain the chapters/legion rules. However I am disappointed that:

1.) Grey Knights get their own codex again, rather than being rolled up with the Inquisition and SoBs. I know people would bemoan me bemoaning this but Knights never really had enough going for them to be a standalone force; they're daemon-hunting specialists and should remain so, relying on support from the other aspects of the Imperial Agents to fill in their gaps.

2.) Death Guard getting their own codex. While I do praise that the Sons of Mortarion are finally getting the proper recognition they deserved (something that was only briefly touched upon in the Traitor Legions supplement and was only really seen back in the 3.5 ed dex), getting their own codex only bumps up the MEQ dexes to even more absurd heights. And this is coming from a Death Guard player. I would have been more than satisfied just having my Plague Terminators back and a DG Havoc Squad rather than my own standalone book.

I think that #2 is one of those things that people are going to have to come to terms with. Age of Sigmar has shown that the different Chaos Gods can work quite well as standalone books and forces, and I really hope that they keep that up.

I honestly can't wait to see how they bring the god specific forces they've done for AoS(Rotbringers, Bloodbound, and Disciples) into 40k.


Codex: Children of Nurgle covering Legion, Daemon and Renegade (Guard and Astartes) forces would have been great, fluffy and likely fun as well as providing something for the non marine players and highlighting that the Chaos Gods fight each other as much as anyone else.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in nl
Speedy Swiftclaw Biker





 Kanluwen wrote:
 OrlandotheTechnicoloured wrote:
I'm hoping for lots of little feet rather than tracks similar to those from the community page (although I don't think they're for this, but from an AoS nurgle creature)

Well, we know Maggoths are coming to 40k so why couldn't it be something for both?


How do we know that they're coming? Did I miss a rumour or something?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Milkshaker wrote:
 Kanluwen wrote:
 OrlandotheTechnicoloured wrote:
I'm hoping for lots of little feet rather than tracks similar to those from the community page (although I don't think they're for this, but from an AoS nurgle creature)

Well, we know Maggoths are coming to 40k so why couldn't it be something for both?


How do we know that they're coming? Did I miss a rumour or something?

They're in the Dark Imperium novel.
   
Made in us
Most Glorious Grey Seer





Everett, WA

 Hanskrampf wrote:
I'm betting it costs at least as much as a Land Raider.
It's pretty big and if it comes as a dual kit with the rumoured side sponsons, it can also serve as a battle tank.


I'm betting it costs quite a bit more than a Land Raider.

Did we get pricing on that flying Primaris Land Raider yet? I expect they'll be the same.

This message was edited 1 time. Last update was at 2017/07/10 13:40:11


 
   
Made in us
Longtime Dakkanaut




 Hanskrampf wrote:
I'm betting it costs at least as much as a Land Raider.
It's pretty big and if it comes as a dual kit with the rumoured side sponsons, it can also serve as a battle tank.


It's kinda hard to do a size comparison of it vs the rhino. It doesn't look that much bigger, when you consider the way it dips in the back and how much of it's width is the sponsons. I'm hoping maybe not quite land raider prices, but.... who knows.
   
Made in gb
Rotting Sorcerer of Nurgle





Portsmouth UK

can someone update the OP with all the DG stuff please? i don't want to trawl through 21 pages of most hyperbole.
Cheers

Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! 
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





 MechaEmperor7000 wrote:
I'm glad to see that the SM codex and Chaos Codex will likely retain the chapters/legion rules. However I am disappointed that:

1.) Grey Knights get their own codex again, rather than being rolled up with the Inquisition and SoBs. I know people would bemoan me bemoaning this but Knights never really had enough going for them to be a standalone force; they're daemon-hunting specialists and should remain so, relying on support from the other aspects of the Imperial Agents to fill in their gaps.

2.) Death Guard getting their own codex. While I do praise that the Sons of Mortarion are finally getting the proper recognition they deserved (something that was only briefly touched upon in the Traitor Legions supplement and was only really seen back in the 3.5 ed dex), getting their own codex only bumps up the MEQ dexes to even more absurd heights. And this is coming from a Death Guard player. I would have been more than satisfied just having my Plague Terminators back and a DG Havoc Squad rather than my own standalone book.
Deathguard aren't MEQ there movement 5, toughness 5 it would be like claiming sisters of MEQ, just because they have power armour.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Rydria wrote:
 MechaEmperor7000 wrote:
I'm glad to see that the SM codex and Chaos Codex will likely retain the chapters/legion rules. However I am disappointed that:

1.) Grey Knights get their own codex again, rather than being rolled up with the Inquisition and SoBs. I know people would bemoan me bemoaning this but Knights never really had enough going for them to be a standalone force; they're daemon-hunting specialists and should remain so, relying on support from the other aspects of the Imperial Agents to fill in their gaps.

2.) Death Guard getting their own codex. While I do praise that the Sons of Mortarion are finally getting the proper recognition they deserved (something that was only briefly touched upon in the Traitor Legions supplement and was only really seen back in the 3.5 ed dex), getting their own codex only bumps up the MEQ dexes to even more absurd heights. And this is coming from a Death Guard player. I would have been more than satisfied just having my Plague Terminators back and a DG Havoc Squad rather than my own standalone book.
Deathguard aren't MEQ there movement 5, toughness 5 it would be like claiming sisters of MEQ, just because they have power armour.


Eh, sort of. Originally the mark of nurgle gave +1T iirc, so technically they are meq with bonus toughness.
Didn't know they were movement 5 though. That's a nice distinction.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Swamp Troll




San Diego

 Hanskrampf wrote:
I'm betting it costs at least as much as a Land Raider.
It's pretty big and if it comes as a dual kit with the rumoured side sponsons, it can also serve as a battle tank.


TBH it looks almost like a Doomwheel to me. Are we sure it's a Nurgle specific vehicle?

   
Made in us
Powerful Ushbati





United States

 JimOnMars wrote:
From the codex faq:

https://www.warhammer-community.com/2017/07/05/codexes-your-questions-answered-july-5gw-homepage-post-2/

Points will change. Rules will change. Some units are NOT in the codex so you will also need your index.

I'm glad they are already fixing points and rules! Maybe some of the new OP units (IG, looking at you) will get fixed asap.


From the community article....
What’s the difference between a codex and an index book?
The indexes let you play with your Warhammer 40,000 army until the codex for your faction is released. The idea being that the rules for units in codexes eventually supersede the rules for them presented in the index books.

Is my index invalid now?
Not at all. Even with the pace we’re planning on releases these new codexes, it’s going to take well over a year to get to all of them. No single codex will cover all the contents of an index book, so you’ll get plenty of use out of all your indexes, don’t worry.


Correct me if I'm wrong, but as I read this the first FAQ says "No, Indexes will be used until you have a codex." And then the next FAQ question says "Indexes will always be needed."

So, which is it? That's where the confusion is coming from.
   
Made in us
Fixture of Dakka





Steelcity

 Togusa wrote:
 JimOnMars wrote:
From the codex faq:

https://www.warhammer-community.com/2017/07/05/codexes-your-questions-answered-july-5gw-homepage-post-2/

Points will change. Rules will change. Some units are NOT in the codex so you will also need your index.

I'm glad they are already fixing points and rules! Maybe some of the new OP units (IG, looking at you) will get fixed asap.


From the community article....
What’s the difference between a codex and an index book?
The indexes let you play with your Warhammer 40,000 army until the codex for your faction is released. The idea being that the rules for units in codexes eventually supersede the rules for them presented in the index books.

Is my index invalid now?
Not at all. Even with the pace we’re planning on releases these new codexes, it’s going to take well over a year to get to all of them. No single codex will cover all the contents of an index book, so you’ll get plenty of use out of all your indexes, don’t worry.


Correct me if I'm wrong, but as I read this the first FAQ says "No, Indexes will be used until you have a codex." And then the next FAQ question says "Indexes will always be needed."

So, which is it? That's where the confusion is coming from.


Whichever makes you spend the most money on books, obviously. That's been their strategy since 7th.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Decrepit Dakkanaut





 Togusa wrote:

And then the next FAQ question says "Indexes will always be needed."


Except it doesn't say that. At all.
   
Made in us
Loyal Necron Lychguard




 Togusa wrote:
 JimOnMars wrote:
From the codex faq:

https://www.warhammer-community.com/2017/07/05/codexes-your-questions-answered-july-5gw-homepage-post-2/

Points will change. Rules will change. Some units are NOT in the codex so you will also need your index.

I'm glad they are already fixing points and rules! Maybe some of the new OP units (IG, looking at you) will get fixed asap.


From the community article....
What’s the difference between a codex and an index book?
The indexes let you play with your Warhammer 40,000 army until the codex for your faction is released. The idea being that the rules for units in codexes eventually supersede the rules for them presented in the index books.

Is my index invalid now?
Not at all. Even with the pace we’re planning on releases these new codexes, it’s going to take well over a year to get to all of them. No single codex will cover all the contents of an index book, so you’ll get plenty of use out of all your indexes, don’t worry.


Correct me if I'm wrong, but as I read this the first FAQ says "No, Indexes will be used until you have a codex." And then the next FAQ question says "Indexes will always be needed."

So, which is it? That's where the confusion is coming from.


That's literally not what that second answer says.
   
Made in us
Stealthy Warhound Titan Princeps







I like that crawler thing.
   
Made in us
Nurgle Chosen Marine on a Palanquin





Speaking of new things Nurgle, there are a few apparently new unit types listed in the Forces of Chaos lists for the different warzones in the hardback rulebook. Pages 159 and 161.

Ultramar
Sporewalker... Colossal Beast
Cult of Renewal... Seercult
Winged Rotflies... Mutated Fly Swarm
Befoulers... 7 Claw Corps
Seven Blights... 3 Blight Towers
Keepers of the Cauldron... Seercult
Infumers... 3 Chem Legions
Slimehorn Legions... 7 Pestigor Legions

Cadia
The Horned... Pestigor Legion

T

This message was edited 1 time. Last update was at 2017/07/10 22:49:58


 
   
Made in us
Dakka Veteran




Portland

 MechaEmperor7000 wrote:
I'm glad to see that the SM codex and Chaos Codex will likely retain the chapters/legion rules. However I am disappointed that:

1.) Grey Knights get their own codex again, rather than being rolled up with the Inquisition and SoBs. I know people would bemoan me bemoaning this but Knights never really had enough going for them to be a standalone force; they're daemon-hunting specialists and should remain so, relying on support from the other aspects of the Imperial Agents to fill in their gaps.


I'm really hoping Sisters aren't stuck with Inquisition again, or anyone else. I've been waiting for an actual, real honest to god Sisters codex that updates the army and doesn't include a bunch of rando men and didn't just a cut and paste of the 2nd edition marines codex for literally 20 years. Every Sisters rules release has been a huge disappointment, and I'd hate to see that continued.
   
Made in gb
Lethal Lhamean




Birmingham

timd wrote:
Speaking of new things Nurgle, there are a few apparently new unit types listed in the Forces of Chaos lists for the different warzones in the hardback rulebook. Pages 159 and 161.

Ultramar
Sporewalker... Colossal Beast
Cult of Renewal... Seercult
Winged Rotflies... Mutated Fly Swarm
Befoulers... 7 Claw Corps
Seven Blights... 3 Blight Towers
Keepers of the Cauldron... Seercult
Infumers... 3 Chem Legions
Slimehorn Legions... 7 Pestigor Legions

Cadia
The Horned... Pestigor Legion

T

Those aren't unit names, they're the names of various forces.
   
Made in au
[MOD]
Making Stuff






Under the couch

 Togusa wrote:

Correct me if I'm wrong, but as I read this the first FAQ says "No, Indexes will be used until you have a codex." And then the next FAQ question says "Indexes will always be needed."

So, which is it? That's where the confusion is coming from.

What they're saying is that the codex replaces the index entry for that army, but as the indexes contain more than a single army, each Index book is still 'valid' until all of the armies contained therein receive a codex.

It's just that the amount of valid content in each Index book will steadily decrease as more codexes are released.

This message was edited 1 time. Last update was at 2017/07/11 01:14:04


 
   
Made in ca
Commander of the Mysterious 2nd Legion





 insaniak wrote:
 Togusa wrote:

Correct me if I'm wrong, but as I read this the first FAQ says "No, Indexes will be used until you have a codex." And then the next FAQ question says "Indexes will always be needed."

So, which is it? That's where the confusion is coming from.

What they're saying is that the codex replaces the index entry for that army, but as the indexes contain more than a single army, each Index book is still 'valid' until all of the armies contained therein receive a codex.

It's just that the amount of valid content in each Index book will steadily decrease as more codexes are released.


and even then special things likely won't see codex entries, such as the Imperial Space Marine

Opinions are not facts please don't confuse the two 
   
Made in us
Nurgle Chosen Marine on a Palanquin





 Imateria wrote:
timd wrote:
Speaking of new things Nurgle, there are a few apparently new unit types listed in the Forces of Chaos lists for the different warzones in the hardback rulebook. Pages 159 and 161.

Ultramar
Sporewalker... Colossal Beast
Cult of Renewal... Seercult
Winged Rotflies... Mutated Fly Swarm
Befoulers... 7 Claw Corps
Seven Blights... 3 Blight Towers
Keepers of the Cauldron... Seercult
Infumers... 3 Chem Legions
Slimehorn Legions... 7 Pestigor Legions

Cadia
The Horned... Pestigor Legion

T

Those aren't unit names, they're the names of various forces.


I said unit TYPES, not names in reference to the second part of each listing. We have not seen Pestigors in 40K since the original Realms of Chaos books. Blight towers could be Plague Tower of Nurgle from the old Epic game. 40K has never had a Nurgle Colossal Beast, Seercult, Mutated Fly Swarm, Claw Corps or Chem Legions before, so at least some of these could be new Nurgle unit types that will expand the types of unit available to Nurgle based 40K armies.

I would imagine we are getting Pestigors for sure given the recent release of the Tzaangors for both AoS and 40K. Chem Legions and Seercult could be cultist units as opposed to the zombie Poxwalkers. A mutated colossal beast of some sort (as opposed to demon) and Plague Towers of Nurgle could be great additions as well.

T
   
Made in us
Fireknife Shas'el





United States

This is exactly why I haven't bought a codex in years.
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Well even if I get Imperium 2, it's not like I'll see a Sisters codex in my lifetime so...meh.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Longtime Dakkanaut




timd wrote:
Speaking of new things Nurgle, there are a few apparently new unit types listed in the Forces of Chaos lists for the different warzones in the hardback rulebook. Pages 159 and 161.

Ultramar
Sporewalker... Colossal Beast
Cult of Renewal... Seercult
Winged Rotflies... Mutated Fly Swarm
Befoulers... 7 Claw Corps
Seven Blights... 3 Blight Towers
Keepers of the Cauldron... Seercult
Infumers... 3 Chem Legions
Slimehorn Legions... 7 Pestigor Legions

Cadia
The Horned... Pestigor Legion

T


Pesitgors, poxwalkers, and normal cultists as well? Eh.... dunno, kinda hope they just don't bother with the pestigors as part of the DG stuff. We've already got zombies, and there is a limit to how much non space marine stuff I want in my deathguard.

The rest of it could really be anything. The colossal beast could be FW's chaos spawn variants. Chem units could be anything from cultists with chemical weapons to unique DG units specializing in chemical warfare, to nothing we ever see on the table top. Same with rot flies.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Yeah I get the feeling that Imperium 2 is going to be around for a LONG time.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Oozing Plague Marine Terminator





timd wrote:
Speaking of new things Nurgle, there are a few apparently new unit types listed in the Forces of Chaos lists for the different warzones in the hardback rulebook. Pages 159 and 161.

Ultramar
Sporewalker... Colossal Beast
Cult of Renewal... Seercult
Winged Rotflies... Mutated Fly Swarm
Befoulers... 7 Claw Corps
Seven Blights... 3 Blight Towers
Keepers of the Cauldron... Seercult
Infumers... 3 Chem Legions
Slimehorn Legions... 7 Pestigor Legions

Cadia
The Horned... Pestigor Legion

T


I saw these lists, too, but I think they are mostly just for flavor. There are similar lists for the other gods as well. I found it rather interesting that poxwalkers are nowhere to be seen in the rulebook, makes you wonder when they came up with the idea to not just name them zombies (who appear in the RB). The Death Guard booklet also names two other versions of DG sorcerers, which I think are more probable to get rules than some of the things in the rulebook lists.
   
Made in us
Swamp Troll




San Diego

I dunno.. Pestigor seems pretty on the nose.. not really too much that can be confused with tbh. Though.. I dunno.. I like the idea of Chaos Beastmen returning to 40k but Pestigor is probably not where I would've preferred it done I think..

This message was edited 1 time. Last update was at 2017/07/11 06:59:23


   
Made in de
Longtime Dakkanaut





Atia was mentioning Pestigors a few times in addition to zombies. Sounded like a rumor about a future kit to me. See her post in the WoS comment section ~7 months ago

https://war-of-sigmar.herokuapp.com/bloggings/1454

I guess GW will release models for Pestigors



Automatically Appended Next Post:
Khorngors are in the fluff section of the 8th ed rulebook, too. It would not surprise me if they will get a kit as well in the future

As mentioned earlier they were both in the Realm of Chaos books










And had (metal) models




This message was edited 10 times. Last update was at 2017/07/11 07:39:27


 
   
Made in gb
Regular Dakkanaut




A couple of pages in, in the new rulebook, there is a two page picture of Nurgle forces attacking Ultramarines. (The picture with mortarion floating around.) In the bottom left of the picture you can see some Novamarines being attacked by giant Nurgle creatures. Are these the Maggoths people are talking about?

I don't have my rule book with me at the moment so I can't attach a picture.
   
Made in us
Dakka Veteran





is it this image?

   
 
Forum Index » News & Rumors
Go to: