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Made in us
Regular Dakkanaut




So.... what is everyone thinking about release dates for the new stuff we haven't seen yet?

Next week will be Ad Mech reveals and preorders on the 16th and releases on the 23rd.

Do you suppose we'll see previews dropping for the new tank+characters on 9/24?
   
Made in au
Hissing Hybrid Metamorph






God I'm so hyped to see a preview copy review! Never been this excited for a 40k release
   
Made in gb
Fresh-Faced New User





Qlanth wrote:
So.... what is everyone thinking about release dates for the new stuff we haven't seen yet?

Next week will be Ad Mech reveals and preorders on the 16th and releases on the 23rd.

Do you suppose we'll see previews dropping for the new tank+characters on 9/24?


I think that would be the latest, depends what the admech preorders are. I wonder if they originally planned to release admech and DG together like CSM and GK but something about how that went (maybe sales) have made them change their minds. Would explain the WD typo. But if Admech is just book, dice, cards and Cawl that may not be enough for a release and so DG round 2 might be as early as next week for preorder. Seems unlikely though as then DG and admech release would be fighting, more likely some filler bits next week with AM and as you say a reveal on the 24th for DG wave 2.

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

I just want to get my copy ordered tomorrow.

So I can pick it up next weekend and plan a list in one night. Haha!


Now only a CSM player. 
   
Made in de
Longtime Dakkanaut





I'm not privy to more information. But based on the past 12 new-format WDs, the magazine has not shown everything that will be released. The month's major release is often split between two issues. So we only got to see the first week or two of it to prevent leaks etc.

That AdMech will be up for preorder on the 16th and there isnt more of DG shown does not rule out Death Guard preorders on the saturdays after the 9th.

I recommend not to jump to conclusions based on September WD. We dont know if there will be a break, there is some odd wording regarding the DG release like 'over the next months' and such, so it could be that there will be a week without DG...

But I seriously doubt GW will sell the Codex on the 16th, without offering all the units for preorder when people are interested in buying them. We had this situation before, and with their online promotion WD has not been the first to preview stuff in a long while.


This message was edited 3 times. Last update was at 2017/09/08 14:34:03


 
   
Made in gb
Fresh-Faced New User





That all being said I think we can assume with confidence that there will be further images of all the new releases (that are coming out in the next few weeks) in the codex, as they wouldn't not use pics in a codex to mantain secrecy for a couple of weeks. As we should get a review of the dex tonight, we should therefore get a very good idea of all the new kits in the next 24 hours.

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in us
Regular Dakkanaut




 jamesterjlrb wrote:
That all being said I think we can assume with confidence that there will be further images of all the new releases (that are coming out in the next few weeks) in the codex, as they wouldn't not use pics in a codex to mantain secrecy for a couple of weeks. As we should get a review of the dex tonight, we should therefore get a very good idea of all the new kits in the next 24 hours.


For sure. It is dawning on me that we'll probably have every single question answered except "When?" once those reviews come out.

The reviews on the CSM codex didn't seem have any holds barred. Entire statlines and points values, special rules, etc, were all revealed by everyone.

So the mystery will probably be over once the reviews drop. Kind of sad really! I love the mystery!
   
Made in de
Longtime Dakkanaut





I agree with the Codex showing the upcoming stuff. Though careful with the 24h. There may be a review video tomorrow - but maybe not but later in the following week.

There may also be a glimpse at rules in the preview eBook samples which will be online tomorrow.


This message was edited 3 times. Last update was at 2017/09/08 14:43:18


 
   
Made in us
Regular Dakkanaut




With stuff like Nurglings and Plague Bearers basically confirmed to be in the codex can anybody who is familiar with those units explain what their roles are? Why would I take Plague Bearers over Poxwalkers? Or, what are Nurglings good at?

I've never played any Daemons before so I'm just curious.
   
Made in us
Dakka Veteran





not sure if entirely true but found this in 4chan


Mortarion
Foulstench Flatullent (Back canister guy)
Toxicspew Injectocary (Apothecary)
Festulent Reckoner (Tallyman)
Plaguecrawler Pusmortar (Tank)
Plaguecrawler Gutslimer (Alt build for tank)
Malaisereaper Deathshrouds (Terminators)
Festermaggot Deathshrouds (alt build for Terminators)
Slimegarden Plaguesower (40k version of snail man)
[/quote[
   
Made in gb
Fresh-Faced New User





Spoiler:
 aracersss wrote:
not sure if entirely true but found this in 4chan


Mortarion
Foulstench Flatullent (Back canister guy)
Toxicspew Injectocary (Apothecary)
Festulent Reckoner (Tallyman)
Plaguecrawler Pusmortar (Tank)
Plaguecrawler Gutslimer (Alt build for tank)
Malaisereaper Deathshrouds (Terminators)
Festermaggot Deathshrouds (alt build for Terminators)
Slimegarden Plaguesower (40k version of snail man)
[/quote[



I thought it was confirmed the snail wasn't going to have 40k rules? Also if they did they'd surely have kept the same name like epidemius. And given the only current way to buy the miniature would be via an AoS box that makes little sense. So not convinced.

This message was edited 2 times. Last update was at 2017/09/08 15:35:54


Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in us
Longtime Dakkanaut




Yeah the 4 chan thing is busted. While we have two terminators we know they don't use the same kit, some names which are confirmed are changed their like plagueburst crawler, snail man probably won't be, and they named one "foul stench flatulent"
   
Made in es
Longtime Dakkanaut







They are speaking about the snail box.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






I am going to buy three Plague Crawlers and name them the "Furious Fartillery Fusillade"

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

zamerion wrote:


They are speaking about the snail box.


No, they're talking about the Start Collecting box.

This message was edited 1 time. Last update was at 2017/09/08 16:20:55


 
   
Made in us
Longtime Dakkanaut




Qlanth wrote:
With stuff like Nurglings and Plague Bearers basically confirmed to be in the codex can anybody who is familiar with those units explain what their roles are? Why would I take Plague Bearers over Poxwalkers? Or, what are Nurglings good at?

I've never played any Daemons before so I'm just curious.


Nurglings can infiltrate and are kinda hard to remove with small arms fire. Their multiwound nature, low toughness, and lack of a DR save against anything with a danage higher than one means they die easily to any heavier weapon. They basically work as a distraction for your enemy turn one, hopefully eating some shots from the larger and heavier guns to take pressure off your tanks and similar. Pretty tough for their cost but no real offensive power means enemies that don't need to advance can mostly ignore them though, just let them get stuck into their screening unit and neither side will do much.

Plague bearers fulfill a virtually identical role to poxwalkers, paying an extra ppm (maybe 2 if poxwalkers get the expected price cut) for an extra point of toughness and a 5+ inv save on top of DR. They also are a little better offensively and gain a -1 to all incoming attacks when taken in large numbers (20+), but lack fearless so you probably won't want to. If poxwalkers stay at 6ppm these might be a better choice over cultists, if you can spare a detachment for them. Arguably might be better than 5ppm poxwalkers after the recent price cut (I forgot they went down to 7ppm). They can also be summoned in mid game if needed (with all the issues that come with summoning).

Plague drones are fast (for nurgle, 10") melee units with lots of melee attacks and some short range shooting, as well as nurgle brand toughness and the fly keyword. Offers something DG lacks: a biker equivalent, albeit more melee focused. Probably one of the choices most likely to be used in DG, simply because we have a dearth of fast melee units (or fast units in general), the plague drone being the only other example of note.

Lastly is the beast of nurgle. If you ever found yourself saying "I'd really like to use chaos spawn, but they just don't feel useless enough" then this is the unit for you. It's seriously bad, to the point I'd highly recommend ignoring unless it gets a massive point decease.

Of course, we also have to compare these options to what the other legions can offer as allies, assuming we can't freely take them in a DG detachment. As an allied detachment, most legions offer us far more utility than these currently seem to, and I am not a fan of demonic summoning this edition. It's hard to say exactly what we need, but my bet seems to be alpha strike and mobility, the hammer for our anvil. Nurgle demons are, mostly, just more anvil.

Automatically Appended Next Post:
 MechaEmperor7000 wrote:
I am going to buy three Plague Crawlers and name them the "Furious Fartillery Fusillade"


What's weird is that fart jokes usually rely on being gross, yet here are infinitely more tasteful than what the unit actually canonically does. It gives my brain a weird tingle.

This message was edited 3 times. Last update was at 2017/09/08 16:53:37


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

What does the Plague Crawlers? The new Drone is pretty ugly, collecting mud, blood and other... corpse rest from the ground to spit them like a flamethrower of... poop.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Longtime Dakkanaut




I'm assuming it's like the old nurgle demon engines from epic, where it's literally firing ground down corpses marinated in plague juice and filth as artillery.
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

SilverAlien wrote:


Lastly is the beast of nurgle. If you ever found yourself saying "I'd really like to use chaos spawn, but they just don't feel useless enough" then this is the unit for you. It's seriously bad, to the point I'd highly recommend ignoring unless it gets a massive point decease.


This is so true and perfect. I continue to be amazed by how useless of a unit listing Beasts of Nurgle are. Even GW seems to acknowledge it, they weren't even included as part of the Nurgle Daemon summoning stratagem in the last Konor mission.

   
Made in it
Regular Dakkanaut




Where can i find pictures of the back canister guy and of the apothecary?
   
Made in us
Longtime Dakkanaut




Bluebeard wrote:
Where can i find pictures of the back canister guy and of the apothecary?


We have a couple in the opening post from WD. The most recent teaser trailer GW had illustrations as well. Beyond that, none that I know of.
   
Made in it
Regular Dakkanaut




Ok thank you! I wasn't able to spot the apothecary but the canister guy looks extremely cool.
   
Made in us
Regular Dakkanaut





My hope is that the apothecary guy gives an aura of +1 to FNP rolls for nearby infantry and that the tallyman guy gives benefits based on enemy units killed, either by giving a bonus aura or by giving command points.

   
Made in us
Longtime Dakkanaut




 Virules wrote:
My hope is that the apothecary guy gives an aura of +1 to FNP rolls for nearby infantry and that the tallyman guy gives benefits based on enemy units killed, either by giving a bonus aura or by giving command points.


I think the apothecary has a lot of potential, ice he has a solid aura our army will do much better. I'm quite curious to see what the others will do, assuming the bottle dude isn't an apothecary he could be quite unique. Same with tally man.
   
Made in us
Regular Dakkanaut





Yeah. As other people have pointed out, Death Guard pay heavy points for durable units, but it's more points efficient to get lots of cheap models and to just give them really powerful auras (commisars, waaaugh banner, ghazkull, etc.). And even space marines are cheaper with better auras (Gullimen, etc.).

Need something good to make plague marines tick.

   
Made in de
Longtime Dakkanaut





Bluebeard wrote:
Ok thank you! I wasn't able to spot the apothecary but the canister guy looks extremely cool.




Look a few centimeters upwards from the red barrels at the bottom of the photo. There is a hooded guy (red hood like the Deathshroud Terminators) in MkIII power armour with an Apothecary backpack and other medical tools.


This message was edited 2 times. Last update was at 2017/09/08 18:56:11


 
   
Made in us
Loyal Necron Lychguard





Working on it

I was reading through the Death Guard part of the White Dwarf and couldn't help but notice they mention a stratagem called Blight Bombardment.

I'm betting on that being similar to the other strategems regarding vindis or artillery

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in us
RogueSangre





The Cockatrice Malediction

4chan wrote:Toxicspew Injectocary (Apothecary)

Had I heard this 3 years ago I would have marked it as an obvious troll.
   
Made in us
Longtime Dakkanaut




 Kharne the Befriender wrote:
I was reading through the Death Guard part of the White Dwarf and couldn't help but notice they mention a stratagem called Blight Bombardment.

I'm betting on that being similar to the other strategems regarding vindis or artillery


Oh neat yeah I'd guess you are correct. That'll be handy I bet.
   
Made in us
Loyal Necron Lychguard





Working on it

There's another one mentioned (Alongside cloud of flies and putrid detonatio) was Grandfathers Blessing, but I have no idea what that could be

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
 
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