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![[Post New]](/s/i/i.gif) 2017/08/05 18:23:24
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Regular Dakkanaut
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Mr_Rose wrote:
Yes. Quite soon, even.
Thousand Sons are likely to get one eventually, too.
The Death Guard codex will have rules for Mortarion, the third Primarch we've seen in 40K.
The Thousand Sons are explicitly getting their own codex, per the intro language in the various Legion preview pages.
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![[Post New]](/s/i/i.gif) 2017/08/05 18:36:05
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Galas wrote:Plus, Fabius Bile in the mission to do some Primaris Chaos Marines boys!
So I guess we ain't ever getting a new CSM box.
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![[Post New]](/s/i/i.gif) 2017/08/05 18:40:32
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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Slayer-Fan123 wrote:I'd still rather have had Plague Marines stay at the same cost and get a Pistol and extra attack. Still mildly butthurt about it.
I think the current version is stronger. You can mix melee with ranged options to give something of comparable power (two flails ends up at about the same spot as 2 melee attacks on everyone) while dedicated ranged/melee are still an option,, for people wanting to specialize or run barebones objective grabbers (eventually with DG codex).
I think this was overall a good way to handle it.
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This message was edited 1 time. Last update was at 2017/08/05 18:42:31
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![[Post New]](/s/i/i.gif) 2017/08/05 18:49:39
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Angelic Adepta Sororitas
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![[Post New]](/s/i/i.gif) 2017/08/05 18:54:05
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Pyro Pilot of a Triach Stalker
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Any word on if marks do anything other than add keywords?
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2017/08/05 19:03:48
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Furious Raptor
Finland
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Mazzyx wrote:
No change. So 19 pts for a NM with a sonic plaster. The Blastmaster dropped 8 pts though. Its cheaper than a ML/lascannon now.
Damn that blastmaster is really good bargain now! It is actually more efficient damage wise than krak missile!
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![[Post New]](/s/i/i.gif) 2017/08/05 19:07:37
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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buddha wrote:Any word on if marks do anything other than add keywords?
They are just keywords as confirmed by multiple people with the book, they have no benefit beyond that.
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![[Post New]](/s/i/i.gif) 2017/08/05 19:09:53
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Fixture of Dakka
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I took a look at the information on YouTube.
The book is a pretty good primer for the future.
The book has a few holes, but not enough for me to get pissy about. As to Bile, how many models are out for him, or are they just going for that model, that came out around 3d-4th edition?
Is he in plastic, yet? I am really liking the deviousness coming out of there. A few chaos Primaris might be in order, when I put a couple of fly heads and zombie bits on them.....
Deathguard bound and loving papa nurgles love!!!
I also can't wait to defile that fancy new dread. I'm going to have my way with it and let it ooze Nurgles favor as I add in the resin drippings and the Nurglings to taste!
Take that, you nancy boy Primaris, Nurgles coming for you!!!
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2017/08/05 19:11:13
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Frightening Flamer of Tzeentch
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buddha wrote:Any word on if marks do anything other than add keywords?
That's all they do BUT some powers need the keywords
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2000 6000 with Reaver Titan guard 2k
2500 (imperial force)
2500 (trimming down in 8th)
TS 30k at 5k points
Yes I have a problem
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![[Post New]](/s/i/i.gif) 2017/08/05 19:15:45
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Fixture of Dakka
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buddha wrote:Any word on if marks do anything other than add keywords?
Honestly it looks like someone overlooked writing about them. right now, all they are is a footnote.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2017/08/05 19:15:46
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Furious Raptor
Finland
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Oldmike wrote: buddha wrote:Any word on if marks do anything other than add keywords?
That's all they do BUT some powers need the keywords
Yeah, I have understood that you cannot target Nurgle Psychic powers to Slaanesh/Khorne/Tzeentch units. Although now that I think of this, this is just my assumption, although quite sensible fluffwise.
EDIT: Yes, it is limited in Chaos deity spells that it's only for units of their dedication.
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This message was edited 1 time. Last update was at 2017/08/05 19:27:21
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![[Post New]](/s/i/i.gif) 2017/08/05 19:22:51
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Aspirant Tech-Adept
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Grot 6 wrote:As to Bile, how many models are out for him, or are they just going for that model, that came out around 3d-4th edition?
It's the same model since 2nd edition.
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![[Post New]](/s/i/i.gif) 2017/08/05 19:25:46
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Dakka Veteran
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be hilarious if csm get new primaris before all their old kits
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![[Post New]](/s/i/i.gif) 2017/08/05 19:27:30
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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I'm laughing on the outside but crying on the inside...
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/05 19:28:23
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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I think chaos primaris are unlikely to be happening soon, that's likely something that'll come after WE/EC get standalone armies, which itself is probably a couple years away judging by their inclusion.
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This message was edited 1 time. Last update was at 2017/08/05 19:28:48
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![[Post New]](/s/i/i.gif) 2017/08/05 19:33:31
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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Dryaktylus wrote: Grot 6 wrote:As to Bile, how many models are out for him, or are they just going for that model, that came out around 3d-4th edition?
It's the same model since 2nd edition.
It's withstood the test of time quite well I think.
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This message was edited 1 time. Last update was at 2017/08/05 19:33:53
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![[Post New]](/s/i/i.gif) 2017/08/05 19:34:22
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Frightening Flamer of Tzeentch
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If we do we will never see new old marine kits
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2000 6000 with Reaver Titan guard 2k
2500 (imperial force)
2500 (trimming down in 8th)
TS 30k at 5k points
Yes I have a problem
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![[Post New]](/s/i/i.gif) 2017/08/05 19:56:42
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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techsoldaten wrote: I think these profiles are in this book as a matter of completeness - no one wants to lug around the Index and the Codex.
Do you have....
A Chaos Lord on a Bike
A Chaos Sorcerer on a Bike
A Chaos Lord on a Palanquin
A Chaos Sorcerer on Palanquin
A Chaos Sorcerer on a Disc
A Chaos Lord on a Juggernaut
or
A Chaos Lord/Sorcerer on a Steed of Slaanesh?
If so, guess what?
You're lugging around the Index anyway to use those
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/08/05 20:03:06
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Dakka Veteran
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SilverAlien wrote:I think chaos primaris are unlikely to be happening soon, that's likely something that'll come after WE/ EC get standalone armies, which itself is probably a couple years away judging by their inclusion.
Primaris Marines had to have been in development for quite some time. I think we would have seen GW up the scale of the Thousand Sons and Death Guard if there were plans for large scale roll out. Instead we'll probably see a specific unit or 2 based off primaris. Something like a redone Obliterator/Mutilator kit which is needed or a redone Possessed Kit that is needed.
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![[Post New]](/s/i/i.gif) 2017/08/05 20:10:34
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Slaanesh Chosen Marine Riding a Fiend
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Mazzyx wrote:Point breakdown on miniwargaming review. Lots of down.
Bikers- 29 pts (-2 pts per model)
Cultist- 4 pts (-1 pt)
Lord in termi-105 pts
Pred-90 pts
Vindi-135 pts
Defiler-152 (60ish pt decrease)
Lord of Skulls-365 (100 pts less)
Maulerfiend-140 (9pts less)
Mutliators-50 pts
Noise Marines-15 pts (1 per guy)
Plagues-19 pts (2 per model)
Warpsmith-45 pts(-33 pts)
Abbadon-240 (-13 pts)
Kharne-160 (-13 pts)
Bloodletters/Daemonettes-7 pts (-2 per model)
Horrors-
Blue no change
brimstone-3 pts (+1)
plagues-7 pts (-1)
Weapons:
Baleflamer-30 pts (-30 pts)
Blastmaster-20 pts (-8)
Hades AC-25 (-8 pts)
Reaper-15 pts (-3 pts)
Soulreaper-15 pts (-5 pts)
Melee:
Daemonic axe-10 pts (-35 pts)
Helforged sword-10 pts (-35 pts)
L claws-8/12 (-1 pt)
plague sword-1 pt (-2 pts)
power fist-12 pts (-8 pts)
That is all the point changes.
Found here.
https://youtu.be/wQa-to_os94
Bikes are now 25 pts.
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"Fear the cute ones." |
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![[Post New]](/s/i/i.gif) 2017/08/05 20:12:21
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Ancient Space Wolves Venerable Dreadnought
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Oh, so that's what your avatar is doing…
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2017/08/05 20:17:02
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Member of a Lodge? I Can't Say
'Murica! (again)
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buddha wrote:Any word on if marks do anything other than add keywords?
yeah, pretty much. It makes more stratagems applicable and for the 3 magic gods, each is a spell they can cast. WH-Community previewed them all already, I believe.
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co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
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![[Post New]](/s/i/i.gif) 2017/08/05 20:42:34
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Fresh-Faced New User
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Not happy with the WB rules.
Nvs wrote:SilverAlien wrote:I think chaos primaris are unlikely to be happening soon, that's likely something that'll come after WE/ EC get standalone armies, which itself is probably a couple years away judging by their inclusion.
Primaris Marines had to have been in development for quite some time. I think we would have seen GW up the scale of the Thousand Sons and Death Guard if there were plans for large scale roll out. Instead we'll probably see a specific unit or 2 based off primaris. Something like a redone Obliterator/Mutilator kit which is needed or a redone Possessed Kit that is needed.
CSM the size of the DV chosen would probably be enough. They look bulky compared to the old sculpts.
Or they could use the Gal Vorbak / Blade Slaves size and those are suppossed to have started as normal marines anyway, before they mutated.
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![[Post New]](/s/i/i.gif) 2017/08/05 20:54:37
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Confessor Of Sins
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Galas wrote:So Brimstones are up in price a 50%. I don't know if thats enough but... is something.
Does this help?
https://www.warhammer-community.com/2017/08/05/legion-focus-word-bearers-aug-5gw-homepage-post-2/ wrote:Horrors of all kinds have been very popular in the new edition of Warhammer 40,000, and it’s hard to deny the appeal of a pack of malevolent, sentient magic. All the same, we’ve made some tweaks to Horrors to encourage a wider diversity of army builds. Firstly, you’ll need a full unit of 10 or more Pink Horrors to do more than a single Wound when you cast Smite. Secondly, Pink Horrors cost fewer points and Brimstone Horrors cost more. All other lesser Daemons have dropped in points, too, meaning whatever you’re, summoning you’ll get more for your reinforcement points.
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This message was edited 1 time. Last update was at 2017/08/05 20:55:31
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![[Post New]](/s/i/i.gif) 2017/08/05 21:06:21
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Terrifying Doombull
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Grot 6 wrote: buddha wrote:Any word on if marks do anything other than add keywords?
Honestly it looks like someone overlooked writing about them. right now, all they are is a footnote.
Nope. They control interactions.
I think people misunderstand what keywords are for: they're a reference tag or pointer for other rules.
GW's problem is
a) they didn't bother to explain the design intent behind them (to be honest, I don't think they really understand them, just that they're a recently popular way of handling rules)
a1) this really shines through because they don't have types or subtypes: faction, subfaction, marks, and unit types are all under keywords as if they were the same thing, which lead to having to clarify that stormtroopers and ogryn auxiliary aren't actually regiments, which would have been clear if the keywords had types. [Much like with programming variables, integers and decimals aren't the same thing and shouldn't be used interchangeably). Which was also why the <Stupid Exploit> chapter/regiment/forge world had to be quashed, because they didn't bother to explain or assign types the keywords.
b) there are far too many (and they're left open to be effectively infinite- every planet in the galaxy could have a different guard regiment, for example)
c) simultaneously with the too many keywords, there aren't many rules that interact with them. This isn't necessarily a problem, but the player base is accustomed to Marks being really significant and paint scheme... not so much. That they just seem to be targets for a few spells and stratagems lessens their significance immensely. Hence why GW is recommending silly things like Iron Warrior Tzeentch Terminators and Sorcerers, and Slaaneshi Havocs (to use the double shoot stratagem) to prop up the shoddy Chapter Tactics of the non-god legions. The fluff is out the window in favor of scrounging up the few buffs that even exist.
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This message was edited 1 time. Last update was at 2017/08/05 21:06:41
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2017/08/05 21:19:40
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Tzeentch Veteran Marine with Psychic Potential
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Sersi wrote:Mazzyx wrote:Point breakdown on miniwargaming review. Lots of down.
Bikers- 29 pts (-2 pts per model)
Cultist- 4 pts (-1 pt)
Lord in termi-105 pts
Pred-90 pts
Vindi-135 pts
Defiler-152 (60ish pt decrease)
Lord of Skulls-365 (100 pts less)
Maulerfiend-140 (9pts less)
Mutliators-50 pts
Noise Marines-15 pts (1 per guy)
Plagues-19 pts (2 per model)
Warpsmith-45 pts(-33 pts)
Abbadon-240 (-13 pts)
Kharne-160 (-13 pts)
Bloodletters/Daemonettes-7 pts (-2 per model)
Horrors-
Blue no change
brimstone-3 pts (+1)
plagues-7 pts (-1)
Weapons:
Baleflamer-30 pts (-30 pts)
Blastmaster-20 pts (-8)
Hades AC-25 (-8 pts)
Reaper-15 pts (-3 pts)
Soulreaper-15 pts (-5 pts)
Melee:
Daemonic axe-10 pts (-35 pts)
Helforged sword-10 pts (-35 pts)
L claws-8/12 (-1 pt)
plague sword-1 pt (-2 pts)
power fist-12 pts (-8 pts)
That is all the point changes.
Found here.
https://youtu.be/wQa-to_os94
Bikes are now 25 pts.
No change in Rubics?
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![[Post New]](/s/i/i.gif) 2017/08/05 21:47:01
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Boosting Ultramarine Biker
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mrhappyface wrote:No wolves on Fenris wrote: unmercifulconker wrote:Aint even mad about Fabius, like good excuse to make new upscaled normal CSM, wasn't there a retailer that said the standard CSM were getting updated?
Besides who can blame him, if your job is to make stuff, if you see new stuff not like your old stuff, you're gonna wanna steal that stuff to make new stuff!
Could that random double eagle skull icon that appeared on WarCom yesterday maybe relate to traitor primaris? Ones that Bile has managed to create
Link?
Can't find it as it's not on the community site anymore
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![[Post New]](/s/i/i.gif) 2017/08/05 21:51:41
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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No wolves on Fenris wrote: mrhappyface wrote:No wolves on Fenris wrote: unmercifulconker wrote:Aint even mad about Fabius, like good excuse to make new upscaled normal CSM, wasn't there a retailer that said the standard CSM were getting updated?
Besides who can blame him, if your job is to make stuff, if you see new stuff not like your old stuff, you're gonna wanna steal that stuff to make new stuff!
Could that random double eagle skull icon that appeared on WarCom yesterday maybe relate to traitor primaris? Ones that Bile has managed to create
Link?
Can't find it as it's not on the community site anymore
Wait, are you on about this?
https://www.warhammer-community.com/2017/08/03/incoming-transmission-b50-ap78903mh-aug-3gw-homepage-post-4/
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/05 21:52:30
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Lieutenant General
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No wolves on Fenris wrote: mrhappyface wrote:No wolves on Fenris wrote: unmercifulconker wrote:Aint even mad about Fabius, like good excuse to make new upscaled normal CSM, wasn't there a retailer that said the standard CSM were getting updated?
Besides who can blame him, if your job is to make stuff, if you see new stuff not like your old stuff, you're gonna wanna steal that stuff to make new stuff!
Could that random double eagle skull icon that appeared on WarCom yesterday maybe relate to traitor primaris? Ones that Bile has managed to create
Link?
Can't find it as it's not on the community site anymore
Do you mean THIS?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/08/06 03:33:00
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Pyro Pilot of a Triach Stalker
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Any credence to the rumor that cult troops aren't troops anymore for their respective legions?
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