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2018/02/21 20:56:51
Subject: Conquest! The new fantasy wargame from Para Bellum and Allessio Calvatore
That is showing off, but does look bloody awesome!
I don't mind the manoeuvre and counter-manoeuvre - that's always a plus point of rank and file wargames, trying to position your own forces for maximum effect while reducing the potential of your opponent. Providing that it is paced reasonably well and the player does get some tactical options.
Can someone please fix the spelling error in the title?
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2018/02/27 20:40:57
Subject: Conquest! The new fantasy wargame from Para Bellum and Allessio Calvatore
CthuluIsSpy wrote: wait, so is the game loose formation like AoS and 40k, or is it rank and filed like fantasy?
The models are mounted on round bases which slot into square movement trays for rank and flank gameplay (provided with the miniatures).
I have my fingers crossed that this can open up possible scope for a skirmish level games in the future
So raised this in conversation, nothing was confirmed or denied but there was much smirking and was told to watch this space. I definitely get the feeling that they have already plans for a skirmish level system in the pipeline but they aren't budging on answers XD
Man, seeing that model just refreshes my interest in this game, especially since 1. it's a cool model on its own, 2. it's an ELF model, and this is as far from "elf" as you can probably get, and 3. you get one of these in the starter set.
I get a sort of "Kingdom Death sans sex organs" vibe from it.
This message was edited 3 times. Last update was at 2018/03/10 00:25:48
infinite_array wrote: Man, seeing that model just refreshes my interest in this game, especially since 1. it's a cool model on its own, 2. it's an ELF model, and this is as far from "elf" as you can probably get, and 3. you get one of these in the starter set.
I get a sort of "Kingdom Death sans sex organs" vibe from it.
I've been getting my brushes around on of these (resin though, not the retail HIPS version) and yeah... It's rediculously good. Every joint is a ball joint too so great poseability
They certainly have gathered inspiration from all the classic fantasy tropes we all grow up reading but with their own flair or twist.
It's also becoming increasingly notable that not everyone uses Facebook (the website is still 'coming soon') so here's a link to Para Bellum's Instagram
Nothing was available at adepticon. However the game looks fantastic, the models look fantastic. This is a lot of what I've been waiting for in a fantasy game.
They said they expect it to release late summer.
2018/03/26 00:41:16
Subject: Re:Conquest! The new fantasy wargame from Para Bellum and Alessio Cavatore
These rules look really solid and the models look to be pretty cool as well.
Looking at the faction chat video I'm in love with the hundred kingdoms religious leader.
For the military orders i'm absolutely praying that they choose design 1 or 2 with the cape and the hood, because those are some of my favorite designs ever. If they go with those designs i''m guaranteed to get some of these minis.
2018/03/26 06:47:42
Subject: Conquest! The new fantasy wargame from Para Bellum and Alessio Cavatore
I think the intention is to use all 4 really looking forward to more faction chats.
After 4 days of solid demoing, I think the guys are shattered. They have massive thanks to everyone for visiting them around Adepticon. Next stop UK Games Expo
This message was edited 1 time. Last update was at 2018/03/26 06:50:43
My friend and I got to run through a demo at Adepticon, and I have to say we REALLY liked the way it plays! It plays tight and fast, but still feels like a rank-n-file mass battle fantasy game. I played Warhammer fantasy for a long time and this seems to certainly scratch that itch. We both walked away from the game prepared to preorder when we can.
Some things we liked:
-Gameplay was streamlined really well. It plays quickly without sacrificing depth.
-The reinforcement mechanic was really cool. Part of your army being kept in reserve and then moving onto the table at a line established by your forward elements is neat and it gives you a reason to push forward (want your vanguard forward so your knights have a place to come in at!)
-having the cards as a reference marker was slick. All of the rules right there and ready to go helped with the streamlining process.
-the models were ace. Seriously, SERIOUSLY cool models.
One of them filthy casuals...
2018/03/26 13:44:24
Subject: Conquest! The new fantasy wargame from Para Bellum and Alessio Cavatore
Yes the models were on par with GW models in quality. Thats a huge thing for me as I am half hobbyist as well as player, and what has killed Kings of War for me were the models coupled with the overly generic rules.
This I think is my replacement finally for WHFB.
2018/03/26 15:49:40
Subject: Conquest! The new fantasy wargame from Para Bellum and Alessio Cavatore
It is exciting to hear all these positive reports about the game. It is getting me very excited. They have strong art direction, rules that feel fresh and seem very well received, the resin models look very nice, and the starter looks to be priced aggressively.
My only remaining concern is the translation to HIPs plastic. That is a tricky hurdle to clear, and I'm concerned some of the fine and somewhat shallow detail on the resins won't translate well to HIPS.