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![[Post New]](/s/i/i.gif) 2017/10/31 11:09:32
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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otcs wrote:A self sufficient House would have a significant advantage.
But there aren't any. They're all mutually dependant on each other. None really have the strength to challenge another House, and emerge capable of fending off the other four.
Basically, they need each other more than they need to take each other out. Matter of infrastructure old bean. And standard politicking to get what you want in a way that everyone else is comfortable turning a blind eye to. Act too overtly, and the other Houses will come down on you. Be that simply trade sanctions or more aggressive tactics doesn't matter. You'd suffer, and soon be deposed as leader of your House.
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![[Post New]](/s/i/i.gif) 2017/10/31 11:10:07
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Unstoppable Bloodthirster of Khorne
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H.B.M.C. wrote:The skills at the start of the game thing seems weird. I mean the injury thing is neither here nor there - you could roll that whenever and it wouldn't make any real difference (Out of Action is Out of Action), but getting skills not after a game?
I really hope the advance system is good in this. Original Necromunda wasn't perfect, and SWA was waaaaaay too streamlined.
Doesn't really make any sense as written. So you either randomly roll your "MVPs" at the start of the game and skill them up, or you just count up their exp after a game and wait till next game to roll your skills?
The old system made total RPG-sense of "the paperwork" being done at the end of the session. I guess we can always look at it and tweak per gaming group. After all, Necro really is far from it's best as a PUG, it's best as a campaign with friends or a regular group.
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![[Post New]](/s/i/i.gif) 2017/10/31 11:15:07
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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[MOD]
Otiose in a Niche
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Nultaar wrote:Maybe the Ad-Mec is aware tbh, as I was always under the impression they licenced the tech out. A well I'm sure we'll find out more when the book drops. Also, if Spyers reappear I wonder if they'll be out and out Tau tech rather than implied.
Could be lots of things, maybe they 'think' they have an STC but really they have a 5th generation knock off that the AM laughs at. It gives them an edge over everyone else but it's not really a 'mobilize the fleet and tear this world apart' sort of artifact.
As for Spryers my theory was always the suits were Venom style symbiots and an alien life form of their own. They never made sense as Imperial (or Tau) tech.
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![[Post New]](/s/i/i.gif) 2017/10/31 11:17:59
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Fixture of Dakka
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I like that we've finally seen a map of the world at large.
As for skills ... end of one game, beginning of the next - makes no real difference to me. Depending on time constraints I've often done the "post-battle" sequence at the start of the next session.
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![[Post New]](/s/i/i.gif) 2017/10/31 11:28:38
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Courageous Space Marine Captain
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otcs wrote:Christ this is gonna turn into a freakshow circus.
I know! It's amazing!
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![[Post New]](/s/i/i.gif) 2017/10/31 11:40:07
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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I really hope we see them diving into the old Confrontation background as well.
The game itself might've been a mess (percentile for WS and BS...urgh), but the narrative side was intriguing!
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![[Post New]](/s/i/i.gif) 2017/10/31 11:44:41
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Hubcap
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Kid_Kyoto wrote:Nultaar wrote:Maybe the Ad-Mec is aware tbh, as I was always under the impression they licenced the tech out. A well I'm sure we'll find out more when the book drops. Also, if Spyers reappear I wonder if they'll be out and out Tau tech rather than implied.
Could be lots of things, maybe they 'think' they have an STC but really they have a 5th generation knock off that the AM laughs at. It gives them an edge over everyone else but it's not really a 'mobilize the fleet and tear this world apart' sort of artifact.
As for Spryers my theory was always the suits were Venom style symbiots and an alien life form of their own. They never made sense as Imperial (or Tau) tech.
That makes sense in a way as the suits themselves are beyond Imperial or Tau tech. They could easily be like the Halo devices from the Ghoul stars introduced in the 40k RPG line.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:06:20
Subject: Re:Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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As I understand it, injuries that end up maiming your guys are done during the fight.
On the other side, if skill upgrades involve a lot of choice, where you have many options to choose from as opposed to just roll dice, doing them at the beginning of the next game gives you more time to think.
But if it's a lot of rolling on tables, followed by the phase where you buy new toys, then doing it at the beginning doesn't help much. It just hurts the modeling aspect.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:26:09
Subject: Re:Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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I just had a quick look at the gear of the Goliath gang. One of them was equipped with a combat shotgun. Is it still possible to load the gun with solid, scatter and dum dum slugs? And can the grenade launcher still fire other ammo types than frag & krak?
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![[Post New]](/s/i/i.gif) 2017/10/31 12:27:30
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Fresh-Faced New User
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Nobody know yet.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:42:20
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Been Around the Block
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Has there been any pics of sprues? Wondering what the weapons options are like, the gangs look a little too limited in terms of equipment in the pics.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:42:53
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Executing Exarch
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There are sprue pics, there are a LOT of options. I like that face and hair are separate as well.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:48:39
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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And everything appears to be modular, so whilst some things have to go together (the fuel tank with the chem sprayer), the majority of arms are mix'n'match (ie. you don't have to make a Goliath with 2 axes, you can give him a Stubgun and one axe).
Even some of the duplicates are different, so the sprues allow the Escher to make two girls with twin Laspistols, and they'll look completely different (other than aesthetic similarities).
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![[Post New]](/s/i/i.gif) 2017/10/31 12:49:27
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Fresh-Faced New User
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The bodies are mono-pose though.
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![[Post New]](/s/i/i.gif) 2017/10/31 12:54:08
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Been Around the Block
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H.B.M.C. wrote:And everything appears to be modular, so whilst some things have to go together (the fuel tank with the chem sprayer), the majority of arms are mix'n'match (ie. you don't have to make a Goliath with 2 axes, you can give him a Stubgun and one axe).
Even some of the duplicates are different, so the sprues allow the Escher to make two girls with twin Laspistols, and they'll look completely different (other than aesthetic similarities).
. . . . sounds awesome!!
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![[Post New]](/s/i/i.gif) 2017/10/31 14:44:13
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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Ruin_In_The_Dark wrote:Has there been any pics of sprues? Wondering what the weapons options are like, the gangs look a little too limited in terms of equipment in the pics.
I was wondering about that too, the sprue show in the how to build clip are not all, there're definitely more. Probably Autogun/autopistol, and shotgun (as showed in the pic), and maybe the Sawed off shotgun like in the cover too. (hopefully they give enough for a whole team) Leader for Escher seem to stuck with the Combi-bolter + Whip if you want to keep the coat tho. Goliath have no special coat for leader like Escher. No sight of other Heavy weapon for Escher. (I hope there'll be a heavy bolter/autogun one, or maybe a portable gatling gun)
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![[Post New]](/s/i/i.gif) 2017/10/31 14:44:33
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Woohoo!
Previews promised/threatened at the 40k Open Day.
Shall be travelling up the Friday beforehand (executive decision, and I'm taking the train), and aiming to be first in the queue on the Saturday. If not first, defo right up the front.
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![[Post New]](/s/i/i.gif) 2017/10/31 16:26:30
Subject: Re:Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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I hope we will see some Spin-off rules for other Factions like;
Adeptus Arbites
Planetary Defense Forces
Chaos Cults
Genestealer Cults.
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![[Post New]](/s/i/i.gif) 0005/01/08 21:21:53
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Battle Tested Karist Trooper
Central Coast, California
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Guaranteed we will see Arbites/enforcers at some point.
As far as the skills at the beginning of the game, I somehow got the impression that the skills would on cards and randomly drawn...not sure what I read that made me think that...
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![[Post New]](/s/i/i.gif) 2017/10/31 18:53:38
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Sneaky Sniper Drone
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Dr. Mills wrote:Hmm. With all this info, we're certainly getting spoilt here! Not a bad thing, but my hype levels have reached critical mass...
But I'm wondering what the theme/traits of each gang will be. Now, this is purely speculation and going off the old Necromunda, so if anyone wants to chip in with their ideas, go right ahead!
Escher - chemical weapons, plasma weaponry, speed.
Goliath - strength, brutish weapons, melee.
Orlock - industry, materials, equipment.
Van Saar - technology, energy weapons, rare gear.
Delaque - stealth, subterfuge, silent weaponry.
Cawdor - zealotry, flame weaponry, religious fanatics.
Don't forget Delaque have 'forced' psykers. I assume from chems like Spook. Guess mindreading is a good way to find out secrets. Who'da thunk it?
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This message was edited 1 time. Last update was at 2017/10/31 18:55:28
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![[Post New]](/s/i/i.gif) 2017/10/31 23:17:59
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Been Around the Block
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I kind of hope that pic isn't an orlock ganger. I don't see the biker look surviving into this edition but I hope they keep some of the old look like the bandana/loincloth combo.
Also sweet combi-stubber, that's the first non-bolter combi weapon I recall seeing.
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![[Post New]](/s/i/i.gif) 2017/10/31 23:51:03
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Sadistic Inquisitorial Excruciator
USA
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Ruin_In_The_Dark wrote:I kind of hope that pic isn't an orlock ganger. I don't see the biker look surviving into this edition but I hope they keep some of the old look like the bandana/loincloth combo.
Also sweet combi-stubber, that's the first non-bolter combi weapon I recall seeing.
I think you are probably right about the biker image not making it into this edition (though personally I think that image would make for a cool Orlock ganger). I do hope that if it carries over they go with the more modern Specialist Games one (with the pirate style bandanas, facial hair, and stronger biker themed gear) than the West Side Story ones. I just thought those models were so uninteresting.
Theme wise I love the Orlocks and the Van Saar, but I think their original models lacked a lot in character, and I think they are the two houses most likely to get a more distinct look in the new edition. I think Van Saar will definitely look a lot more techy and sickly (rather than just Chuck Norris clones in rubber suits), and the Orlocks will have a pretty new look with a few call backs to the older models I imagine Cawdor and Delaque will stay pretty much the same, just with more modern models, as they had pretty characterful and easily recognizable outfits.
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![[Post New]](/s/i/i.gif) 2017/11/01 01:01:01
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Most Glorious Grey Seer
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Why plasma? A bit overkill, isn't it?
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![[Post New]](/s/i/i.gif) 2017/11/01 01:40:44
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Prestige! Having a plasma pistol in the underhive is a big deal.
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![[Post New]](/s/i/i.gif) 2017/11/01 02:06:55
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Sword-Bearing Inquisitorial Crusader
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This is the warhammer universe we are talking about.
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![[Post New]](/s/i/i.gif) 2017/11/01 03:07:58
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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Plasma weapon are different in this necromunda it seem. From the plasma pistol profile they look like they're have only 1 fire mode, better than the old minimum power profile, no longer explode, no rapid fire/substained fire and deal 2 damage.
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![[Post New]](/s/i/i.gif) 2017/11/01 03:25:56
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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would be nonsensical to streamline plasma weapons in the skirmish game
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2017/11/01 04:18:52
Subject: Re:Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Knight of the Inner Circle
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There is mention that the two gangs will be available on day one..
Any word if the release will be like the Overkill GSC were you have better weapon array with a unit box set release. (new weapons / different sculpts)
Or more like blood bowl where they just package up the models from the main box set. (same as starter set miniatures)
Want to put my order in early and already have a ton of Escher but if the starter box set and gang box set has different miniatures I don't mind picking them up.
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![[Post New]](/s/i/i.gif) 2017/11/01 04:20:24
Subject: Re:Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Major
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Genoside07 wrote:There is mention that the two gangs will be available on day one..
Any word if the release will be like the Overkill GSC were you have better weapon array with a unit box set release. (new weapons / different sculpts)
Or more like blood bowl where they just package up the models from the main box set. (same as starter set miniatures)
Want to put my order in early and already have a ton of Escher but if the starter box set and gang box set has different miniatures I don't mind picking them up.
I'm pretty certain they will be the exact same sprues, so exactly like blood bowl in that sense.
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![[Post New]](/s/i/i.gif) 2017/11/01 04:35:40
Subject: Necromunda Underhive - website is live, new videos and info, preorder nov 11th (OP has all info)
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Longtime Dakkanaut
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Yeah the page from WD show the exact same team. Although you only get normal plastic base instead of necromunda base if you bought the gang separatedly.
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