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Made in gb
Longtime Dakkanaut




 Geifer wrote:
Vorian wrote:
Or another way to phrase it - there will be rules for every Necromunda model.


No. There will be rules for every stock Necromunda model, which won't do for a game whose core is its campaign system that involves modular and partially randomly generated equipment.


Yup, so every Necromunda model. Like I said.

Perhaps wait until you actually see them before whinging about them?



   
Made in us
Auspicious Aspiring Champion of Chaos






Vorian wrote:


Perhaps wait until you actually see them before whinging about them?





. . . Your profile says that you have nearly 1000 posts, but this post implies you're new here.

This message was edited 1 time. Last update was at 2017/11/10 18:06:07


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Longtime Dakkanaut




 EnTyme wrote:
Vorian wrote:


Perhaps wait until you actually see them before whinging about them?





. . . Your profile says that you have nearly 1000 posts, but this post implies you're new here.


Haha, good point.

Apparently Juves become Champions after a certain number of advances and specialists can be upgraded into Champions using an upgrade (presumably purchased with XP)
   
Made in de
Liche Priest Hierophant






Vorian wrote:
 Geifer wrote:
Vorian wrote:
Or another way to phrase it - there will be rules for every Necromunda model.


No. There will be rules for every stock Necromunda model, which won't do for a game whose core is its campaign system that involves modular and partially randomly generated equipment.


Yup, so every Necromunda model. Like I said.

Perhaps wait until you actually see them before whinging about them?





We can have this discussion if you quit dismissing criticism as whining.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Longtime Dakkanaut




You're complaining about something you have no idea
about the implementation of. There isn't much discussion to be had.

We know there will be rules for every Necromunda model, covering approximately 99.999% of real world cases.

Will they cover things like a Goliath with a Boltgun (like my lovely conversation sitting here)? I don't know, you don't know. Let's wait and see.

This message was edited 1 time. Last update was at 2017/11/10 18:46:13


 
   
Made in de
Liche Priest Hierophant






Vorian wrote:
You're complaining about something you have no idea
about the implementation of. There isn't much discussion to be had.

We know there will be rules for every Necromunda model, covering approximately 99.999% of real world cases.

Will they cover things like a Goliath with a Boltgun (like my lovely conversation sitting here)? I don't know, you don't know. Let's wait and see.


I'm discussing the transcript Galas helpfully linked, which had this to say:

LEGACY RULES:
PDF on the web site, live on the game release date, for orlock, van sar, etc.. but only for the weapons the original metal models got. So don’t get too hyped.


Once this is absolutely confirmed by the legacy rules PDF, I'll happily discuss the legacy rules PDF. Until then, I'm talking about the information we do have.

This message was edited 1 time. Last update was at 2017/11/10 18:53:32


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Longtime Dakkanaut




Sure, they won't have the new weapons, why would they?

   
Made in de
Liche Priest Hierophant






What if they don't have the old weapons either? Want a lascannon? Better play Delaque. Plasma cannon? Van Saar? Escher? And so forth.

GW is from all we've seen (the trade chart posted earlier and the transcript that may or may not be entirely accurate) curtailing an established game world not because it's good for the game or right by the background but because of some bogus business strategy that has them write rules only for the exact models they produce. This in itself wouldn't be too bad if it wasn't for the part were Necromunda is an existing game with existing game mechanics to measure the new release against. We know what we could do in the past. We are now getting a glimpse of what we can do in the future. And what I see in that comparison is a needlessly restricted game that does not live up to the potential of the original.

Can this change as we get more information? Sure. My opinion is not set in stone. If it turns out better than expected, great. But I'll be asked tomorrow if I want to pre-order the game from my local store and this is the information GW has released so far and wants its customers to know and base their purchase on. One would think that if GW intended to offer sweeping support to all the things that were possible with the old game, they'd advertise this fact. Instead we have a transcript from an interview (again, that I have not seen and that may not be accurate - can't judge that aside from trusting information from War of Sigmar in general) that specifically dampens expectations.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Longtime Dakkanaut




Sure, maybe they'll be restricted to the gangs that have them. Maybe they won't.

Complaining now that they won't is just complaining for complainings sake.

I've got all sorts of hunting rifles and heavy flamers on my Goliaths. I'm 100% sure they won't be in the new rules. I made them, GW is under no obligation to make sure all the things I built are playable in the new rules.

They had no obligation to even ensure the 20 year old models were compatible and I'm glad they have done.



As for the conspiracy theory regarding the other items becoming available.

1. We already have more thematic options than before, even if they were to leave it as the lists in gang war
2. If you're determined to not believe it when they give interviews about future releases and weapon options and mope around like Eyore until things are released then fair enough, go ahead.


This message was edited 3 times. Last update was at 2017/11/10 19:45:59


 
   
Made in de
Liche Priest Hierophant






Vorian wrote:
Complaining now that they won't is just complaining for complainings sake.


Yeah, well, agree to disagree, then.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Evasive Eshin Assassin






are future gangs being supported by GW or forgeworld?
i hate the thought of forgeworld supporting. blood bowl did this and teams are coming out at a snails pace.
   
Made in ca
Longtime Dakkanaut






funny to see the same characters always defending GW no matter what. That the rules for other weapons than those included on the sprues is a huge negative for pretty much every necromunda players, and no amount of white knighting will change that.

But big thumbs up for the upcoming GSC and CC.

This message was edited 1 time. Last update was at 2017/11/10 19:52:05


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in au
[MOD]
Making Stuff






Under the couch

Vorian wrote:

Which is fine if you know what a Meltagun or a heavy stubber is. .

If only there were some visual way that GW could convey to players what the different weapons look like in the book.

Alas, such things remain the domain of science fiction.



 
   
Made in de
Liche Priest Hierophant






 usernamesareannoying wrote:
are future gangs being supported by GW or forgeworld?
i hate the thought of forgeworld supporting. blood bowl did this and teams are coming out at a snails pace.


Necromunda is handled by the Specialist Games team, so it's Forge World. And the snail's pace apparently set for Necromunda is one team per quarter.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

 streetsamurai wrote:
That the rules for other weapons than those included on the sprues is a huge negative for pretty much every necromunda players



Yeah, this is the first thing I've seen about the new release that is really frustrating to me. It sounds like we will still be getting all the rules for the classic weapons (heavy stubbers, chainswords,etc.), but I'd wish they were included in the book rather than in a separate PDF. It's not a huge deal, but I'd like them to all be in one place.

Well and the release rate is a bit frustrating, but that is something I understand given the size of and the resources allocated to the SG division.

 
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

I think after this amount of time, you should probably expect the new version of the game to have different rules than the old version, and that model specifically converted for a game released 20 odd years ago might not be usable in the new version of the game.
   
Made in gb
Longtime Dakkanaut




 streetsamurai wrote:
funny to see the same characters always defending GW no matter what. That the rules for other weapons than those included on the sprues is a huge negative for pretty much every necromunda players, and no amount of white knighting will change that.

But big thumbs up for the upcoming GSC and CC.


But that's misrepresenting what the actual situation is.

Is it a minor inconvenience that rules are only coming out when GW are ready? Sure. But I can see why they have done it.

People are talking like they intend to completely strip any option to customize anything. As if they are some evil empire determined to stop anyone converting anything ever, which is nonsense.

Support class: doc, ratling cook, ….(4 planned)
FW upgrade are already on the way to new weapons, iconic item …
House weapons blitzer will be made with rules to them !
They want to make rules for everything possible to allow kitbashing a goliath with a driller !
Champions are the new heavy !

Genestealer and Chaos Cults will get rules down the line. Maybe quite early via online or WD!!
All the Genestealer Cult weapons are usable by all other gangs too, so have fun kit-bashing stuff!

This message was edited 2 times. Last update was at 2017/11/10 20:21:19


 
   
Made in ca
Longtime Dakkanaut






having to pay for multiple supplements in order to have the full list of available weapons in the game is not a minor inconvenience. Seems like you'll need a moving truck just to carry all the book necessary to play the game

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
[MOD]
Solahma






RVA

So. I am deliriously happy about Nucromunda. I am pre-ordering the whole she-bang. No question.

But I am so confused as to the rules release. It seems like the rulebook packaged in Underhive is required to play - i.e., the core rules are actually not printed in Gang War.

This is a purely hypothetical problem for me, as I am defintely buying Underhive. But a 125 USD threshold just to get the core rules? And then you also need to buy Gang War if you want to play actual (i.e., 3D) Necromunda?

Why?

   
Made in gb
Longtime Dakkanaut





 streetsamurai wrote:
having to pay for multiple supplements in order to have the full list of available weapons in the game is not a minor inconvenience. Seems like you'll need a moving truck just to carry all the book necessary to play the game


Well, presuming a gang weapon blister doesn't have a PDF of rules.

The degree of annoyance is up to you, but as I said, I can understand why rules come with product.

What I don't think is a fair criticism is to say they are stripping options away - it's untrue and given how enthusiastic the team seems to be about Necromunda I think it's massively unfair.

They will come, have patience.

This message was edited 1 time. Last update was at 2017/11/10 20:38:35


 
   
Made in us
Most Glorious Grey Seer





Everett, WA

 Manchu wrote:
It seems like the rulebook packaged in Underhive is required to play - i.e., the core rules are actually not printed in Gang War.

This is a purely hypothetical problem for me, as I am defintely buying Underhive. But a 125 USD threshold just to get the core rules? And then you also need to buy Gang War if you want to play actual (i.e., 3D) Necromunda?

Why?

I've seen this question on several FB groups and forums I'm on. Yes, it would have been nicer to see the whole set of rules in a single book. I think Forge World divided the rules this way in order to use Zone Mortalis as their entry point to Necromunda. Buy the game and play Zone Mortalis. Buy the expansion book and play Necromunda which uses the new Zone Mortalis rules as core rules.


This message was edited 3 times. Last update was at 2017/11/10 20:41:53


 
   
Made in gb
Decrepit Dakkanaut





UK

No doubt because they wanted a more friendly price point than games like Calth/Prospero/Deathwatch Overkill, and more like bloodbowl

the more they stick in the box the more it costs

if they'd put the full 3d rule set in it wouldn't just have meant a bigger book but a lot more terrain too so you could play 3D out of the box

 
   
Made in us
Auspicious Aspiring Champion of Chaos






I'm not as concerned with the lack of 3D rules in the starter kit as I am with a lack of core rules outside the starter kit.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Sadistic Inquisitorial Excruciator






I genuinely don’t get the complaints.

Necromunda isn’t a competitive game. It’s not a game meant for random pick ups. It’s a campaign game that’s designed to be played by a bunch of mates or people at a club ...

... so why are people so concerned that there may not be official rules for a mini they already own?
   
Made in us
[MOD]
Solahma






RVA

My question is, why not include the basic rules for Necromunda in the Gang War book? That way, people do not have to get Underhive to play.

   
Made in au
Mekboy Hammerin' Somethin'





Perth, Western Australia

I think GW are currently bracing for impact of the impending flood of preorders, their website's down for maintenance

...it's good to be green!  
   
Made in us
Lieutenant General





Florence, KY

 ZoBo wrote:
I think GW are currently bracing for impact of the impending flood of preorders, their website's down for maintenance

Works fine for me.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ca
Longtime Dakkanaut






 Manchu wrote:
So. I am deliriously happy about Nucromunda. I am pre-ordering the whole she-bang. No question.

But I am so confused as to the rules release. It seems like the rulebook packaged in Underhive is required to play - i.e., the core rules are actually not printed in Gang War.

This is a purely hypothetical problem for me, as I am defintely buying Underhive. But a 125 USD threshold just to get the core rules? And then you also need to buy Gang War if you want to play actual (i.e., 3D) Necromunda?

Why?


Nickle and diming


Automatically Appended Next Post:
 MonkeyBallistic wrote:
I genuinely don’t get the complaints.

Necromunda isn’t a competitive game. It’s not a game meant for random pick ups. It’s a campaign game that’s designed to be played by a bunch of mates or people at a club ...

... so why are people so concerned that there may not be official rules for a mini they already own?


you don't get that people are not happy that you have to house rules such mundane weapons as heavy stubbers!!!!

yeah ok


Automatically Appended Next Post:
Vorian wrote:

 streetsamurai wrote:
having to pay for multiple supplements in order to have the full list of available weapons in the game is not a minor inconvenience. Seems like you'll need a moving truck just to carry all the book necessary to play the game


Well, presuming a gang weapon blister doesn't have a PDF of rules.

The degree of annoyance is up to you, but as I said, I can understand why rules come with product.

What I don't think is a fair criticism is to say they are stripping options away - it's untrue and given how enthusiastic the team seems to be about Necromunda I think it's massively unfair.

They will come, have patience.



we'll have to see how they release these rules before stating such things

This message was edited 2 times. Last update was at 2017/11/10 20:54:45


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in au
[MOD]
Making Stuff






Under the couch

 MonkeyBallistic wrote:
I genuinely don’t get the complaints.

Necromunda isn’t a competitive game. It’s not a game meant for random pick ups. It’s a campaign game that’s designed to be played by a bunch of mates or people at a club ...

... so why are people so concerned that there may not be official rules for a mini they already own?

Because it means there are no official rules for that mini?

It's not a particularly complicated complaint.

 
   
Made in us
Most Glorious Grey Seer





Everett, WA

 Manchu wrote:
My question is, why not include the basic rules for Necromunda in the Gang War book? That way, people do not have to get Underhive to play.

I believe you've answered your own question.


 
   
 
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