Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/11/30 22:03:52
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
Rolsheen wrote:So do we have any "News & Rumours" about Necromunda or is it just countless pages of people complaining about the schedule, how many books they've got to get, the playability. Take all that gak to a discussion forum so people who want to play the game don't have to read through all that nonsense to find a nugget of actual information
Honestly, I don't think we can expect any new info on necro for a while. I guess that once GW2 is about to be release, we'll get some new info, but that is in a few months at best
|
This message was edited 3 times. Last update was at 2017/11/30 22:05:59
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 22:09:39
Subject: Necromunda Underhive - release November 24th
|
 |
Sneaky Sniper Drone
|
Rolsheen wrote:So do we have any "News & Rumours" about Necromunda or is it just countless pages of people complaining about the schedule, how many books they've got to get, the playability. Take all that gak to a discussion forum so people who want to play the game don't have to read through all that nonsense to find a nugget of actual information
Innit though. Seconded.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 22:25:36
Subject: Necromunda Underhive - release November 24th
|
 |
Major
|
Rolsheen wrote:So do we have any "News & Rumours" about Necromunda or is it just countless pages of people complaining about the schedule, how many books they've got to get, the playability. Take all that gak to a discussion forum so people who want to play the game don't have to read through all that nonsense to find a nugget of actual information
I think we've got all the news for Necromunda we are going to get for a good little while (basically everything shown at the open day). I don't expect to see a Van Saar preview until February or so. Only thing we might see before GW2 is resin weapon packs for the current couple gangs and maybe a hired gun with PDF rules just lke the Gor halfhorn dude. The reason why the discussion has gone away from news is because many folks have already digested all of it, and now there isn't much to discuss. I really wish more people would post in the gw specialist games subforum though.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:03:02
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
A bit off topic, but has anyone received Clint Beastwood? I pre-ordered him weeks ago and they said they would ship it so that we get it at pretty much the same time as Necro, yet, he's stil AWOL
|
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:05:44
Subject: Necromunda Underhive - release November 24th
|
 |
Major
London
|
Can I use my redemptionists?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:10:03
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
As cawdor (with the gakky legagy rules), but no rules for them yet
|
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:32:25
Subject: Necromunda Underhive - release November 24th
|
 |
Stone Bonkers Fabricator General
We'll find out soon enough eh.
|
Thargrim wrote: Rolsheen wrote:So do we have any "News & Rumours" about Necromunda or is it just countless pages of people complaining about the schedule, how many books they've got to get, the playability. Take all that gak to a discussion forum so people who want to play the game don't have to read through all that nonsense to find a nugget of actual information
I think we've got all the news for Necromunda we are going to get for a good little while (basically everything shown at the open day). I don't expect to see a Van Saar preview until February or so. Only thing we might see before GW2 is resin weapon packs for the current couple gangs and maybe a hired gun with PDF rules just lke the Gor halfhorn dude. The reason why the discussion has gone away from news is because many folks have already digested all of it, and now there isn't much to discuss. I really wish more people would post in the gw specialist games subforum though.
Maybe if it was in the same group as the other GW subforums on the forum frontpage they might, but evidently we've been banished down "below the fold" along with WHF.
Also - just a reminder folks, reading complaints about complaints is at least as uninteresting to people who want to discuss the game in its entirely rather than just the version from Fluffy Bunny Happy Clappy Land as seeing people with differing opinions evidently is to some of you, so perhaps try a wee taste of your own medicine eh.
|
This message was edited 1 time. Last update was at 2017/11/30 23:34:25
I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/11/30 23:38:30
Subject: Re:Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
|
This message was edited 2 times. Last update was at 2017/11/30 23:44:20
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 01:33:03
Subject: Necromunda Underhive - release November 24th
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Awesomesauce!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 01:55:55
Subject: Necromunda Underhive - release November 24th
|
 |
Calculating Commissar
|
Chaos star on one of those tiles intrigues me. That suggests to me that Chaos cults rules should be here sooner rather than later. Otherwise it would be very anachronistic within the wave if it was the only Chaos reference.
|
ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 02:15:33
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
Just as i was talking about him, mr beastwood was waiting for me when i came back from the gym. Dude is huge, hes dwarfing even the goliaths
|
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 02:59:24
Subject: Necromunda Underhive - release November 24th
|
 |
Arch Magos w/ 4 Meg of RAM
|
Sooooooooooo - back to the actual game in terms of gameplay and so on. Anyone started to build their own gangs up - loadouts etc? How we finding the 2D gameplay. I've been trying to get Mrs Jan into tabletop games for ages to no real avail but Necro has sparked some interest. We're just going through the underhive stuff at the mo as an introduction adn she's really getting into it. Will move on up to Hive city later on. So, so far Necro has proved to be a real win for me to get someone who really wasnt into TT before interested
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 03:26:35
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
What I'm loving about these tiles is that you can easily see where you can put 3D terrain elements if you want to play the "normal way".
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 04:59:16
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
Januine wrote:Sooooooooooo - back to the actual game in terms of gameplay and so on. Anyone started to build their own gangs up - loadouts etc? How we finding the 2D gameplay. I've been trying to get Mrs Jan into tabletop games for ages to no real avail but Necro has sparked some interest. We're just going through the underhive stuff at the mo as an introduction adn she's really getting into it. Will move on up to Hive city later on. So, so far Necro has proved to be a real win for me to get someone who really wasnt into TT before interested
Sooooooo - not the section to talk about how you are building up gangs, loadouts, 2d terrain, gameplay.
That's a different board section, this is news an rumors
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 05:33:25
Subject: Necromunda Underhive - release November 24th
|
 |
Most Glorious Grey Seer
|
streamdragon wrote:What I'm loving about these tiles is that you can easily see where you can put 3D terrain elements if you want to play the "normal way".
Is putting terrain on a table difficult without tiles to guide you?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 06:03:05
Subject: Necromunda Underhive - release November 24th
|
 |
Mekboy Hammerin' Somethin'
|
str00dles1 wrote: Januine wrote:Sooooooooooo - back to the actual game in terms of gameplay and so on. Anyone started to build their own gangs up - loadouts etc? How we finding the 2D gameplay. I've been trying to get Mrs Jan into tabletop games for ages to no real avail but Necro has sparked some interest. We're just going through the underhive stuff at the mo as an introduction adn she's really getting into it. Will move on up to Hive city later on. So, so far Necro has proved to be a real win for me to get someone who really wasnt into TT before interested
Sooooooo - not the section to talk about how you are building up gangs, loadouts, 2d terrain, gameplay.
That's a different board section, this is news an rumors
oh jog on!...you're really calling him out on a bit of actual necromunda discussion as being "off-topic" in a necromunda news and rumours thread, where for the past who knows how many pages, pretty much every second/third post has been little more than masturbatory whining? really mate?
|
...it's good to be green! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 08:14:57
Subject: Necromunda Underhive - release November 24th
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Now all I can hear in my head is "Guilder Ronnie has been kidnapped. Are you a bad enough zone to rescue Ronnie?". Heheh!
Breotan wrote:Is putting terrain on a table difficult without tiles to guide you?
Is such belittling really necessary?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 08:19:02
Subject: Re:Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
So that weekend we will see van saar models
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 08:35:04
Subject: Necromunda Underhive - release November 24th
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
So... event exclusive Necromunda mini.
Guess we'll need the anti-scammers again.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:27:22
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
H.B.M.C. wrote:So... event exclusive Necromunda mini.
Guess we'll need the anti-scammers again. 
Is it too early to book 1st in the queue Doc? Haha
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:35:17
Subject: Necromunda Underhive - release November 24th
|
 |
RogueSangre
West Sussex, UK
|
Bugger, think I am tied up elsewhere that weekend so won’t be able to travel there to get the exclusive.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:38:13
Subject: Necromunda Underhive - release November 24th
|
 |
Fixture of Dakka
|
There's definitely an exclusive mini, then? Something to pick up at Salute, I suppose.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:41:15
Subject: Necromunda Underhive - release November 24th
|
 |
Liche Priest Hierophant
|
streetsamurai wrote:Just as i was talking about him, mr beastwood was waiting for me when i came back from the gym. Dude is huge, hes dwarfing even the goliaths
I wouldn't mind seeing a comparison picture with Escher if it isn't too much trouble.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:44:56
Subject: Necromunda Underhive - release November 24th
|
 |
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
|
Bums! Too broke to buy one, so will almost certainly be missing out.
Ah well. I'm sure some of the Looters will be in attendance.
Just want to see the possible Event Exclusive! Automatically Appended Next Post: Also, a Necromunda weekender, albeit joint with HH kind of suggests they're in this for the long, long haul, no?
Not even smelly Blood Bowl got a Weekender. Probably because it's smelly.*
*Not sure why I'm being childish here. I just am.
|
This message was edited 1 time. Last update was at 2017/12/01 09:49:48
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:56:58
Subject: Re:Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
@Geifer this may not be accurate but it shows he is BB starplayer size (Ogre? Zug?)
|
This message was edited 2 times. Last update was at 2017/12/01 09:58:32
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 09:58:17
Subject: Necromunda Underhive - release November 24th
|
 |
Rampaging Reaver Titan Princeps
|
Mad Doc Grotsnik wrote:Also, a Necromunda weekender, albeit joint with HH kind of suggests they're in this for the long, long haul, no?.
Interesting that they've kind of merged them. I am hoping for a specialist games open day at some point in time as the Heresy weekender is quite pricey.
Also, hoping for some Adeptus Titanicus/Epic love at the show...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 10:09:18
Subject: Re:Necromunda Underhive - release November 24th
|
 |
Regular Dakkanaut
|
How do you guys know there will be an event exclusive mini?
Also, would that be possible to pick up only at Warhammer World?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 10:18:19
Subject: Necromunda Underhive - release November 24th
|
 |
Longtime Dakkanaut
|
We are just presuming because everything else has a WHW exclusive - so a reasonable chance Necromunda will too
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 10:22:11
Subject: Necromunda Underhive - release November 24th
|
 |
Boosting Ultramarine Biker
|
Reading the comments does not show any "presuming" but instead presenting this as a matter of fact...
|
My Element Games referal code: SVE5335 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/12/01 10:23:01
Subject: Necromunda Underhive - release November 24th
|
 |
Basecoated Black
|
I was wondering why the Beastman 'Hellboy' Bounty Hunter was so expensive!
A Doombull size bounty hunter doesn't sound terribly practical to me. Mind you it is still a cool looking model.
|
|
|
 |
 |
|