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Zoats made a comeback in the background, too - one of the small hive fleets mentioned in the ... 5th edition? Codex Tyranids talks about a group of aliens in stone spaceships claiming to be fleeing the Tyranids. They were wiped out, unfortunately.
They also re-appeared in Warhammer, in the Storm of Magic book.
AndrewGPaul wrote: Zoats made a comeback in the background, too - one of the small hive fleets mentioned in the ... 5th edition? Codex Tyranids talks about a group of aliens in stone spaceships claiming to be fleeing the Tyranids. They were wiped out, unfortunately.
They also re-appeared in Warhammer, in the Storm of Magic book.
That's not the same as bringing back the actual miniatures and suddenly claiming they are an actual force though. Note that in your example the reference basically ended with "they all died, so everything is still consistent with canon."
This message was edited 1 time. Last update was at 2018/02/02 11:55:14
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
I could actually see FW doing squats, it is the sort of niche product they were set up to handle.
Image HH book9, was dark-mech, white scars and squats.
Heres the story, found during the great crusade an alliance was made wit the squat home worlds due to them being an off-shoot of humanity and using STC technology. Once the heresy breaks out some factions of the ad-mec buy into the rumour of them having a full STC database and decide to bin the alliance in an effort to grab it for themselves. Who should happen to show up at the same time, the white scars on their way to terra.
Now image scenarios with squat land trains being protected by squads of squat / white scar bikers, from ambushes from crazy dark mec constructions?
Back on topic, the beastman did nothing for me, but for nostalgia alone I'll pick up this guy for my necromunda campaign. As others have said it's the type of crazy rouge trader era type stuff that doesn't fit into 40K well anymore that necromunda can do well.
it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it.
Tamereth wrote: I could actually see FW doing squats, it is the sort of niche product they were set up to handle.
Image HH book9, was dark-mech, white scars and squats.
Heres the story, found during the great crusade an alliance was made wit the squat home worlds due to them being an off-shoot of humanity and using STC technology. Once the heresy breaks out some factions of the ad-mec buy into the rumour of them having a full STC database and decide to bin the alliance in an effort to grab it for themselves. Who should happen to show up at the same time, the white scars on their way to terra.
Now image scenarios with squat land trains being protected by squads of squat / white scar bikers, from ambushes from crazy dark mec constructions?
Back on topic, the beastman did nothing for me, but for nostalgia alone I'll pick up this guy for my necromunda campaign. As others have said it's the type of crazy rouge trader era type stuff that doesn't fit into 40K well anymore that necromunda can do well.
Oh, if only. The indomitus crusade gives a perfect opportunity to bring Squats back. Isolated strongholds being rediscovered. Highly self sufficient, with the Imperium having to strike certain accords that give the Squats levels of independence as the Imperium is too busy with larger threats. The AdMech have heard rumours of Squat being able to harness Warp Fusion and you could have also sorts of missions and Machiavellian attempts at getting this. Not to mention the unusual and hard wearing heavy equipment and machinery they make use of.
Perhaps the "Contagion of Ganymede" might get more than a single line of background.
The old Squat army - especially in Epic - was rather schizophrenic - leather-jacketed warriors and biker squads on the one hand, and a profusion of massive super-heavy vehicles on the other. It's possible, if they wanted to, GW could split those ideas up and give one to the abhuman Squats and the other to the xenos Demiurg.
(The 2nd edition rulebooks give us, courtesy of a Squat chieftain, this fabulous simile; "I'm parched as a sand toad's nadgy bits.")
This message was edited 3 times. Last update was at 2018/02/02 12:23:48
Great, you can use this bounty hunters rules as a base for squat rules in necromunda, and with a box of Kharadron+ bits box bolters you are set for a full gang. Good times!
lord_blackfang wrote: No particular need to convert space dorfs, Mantic's are just fine
Spoiler:
You . . . may want to pick a better example.
As far as the release goes, I still feel like Squats are a relic of a different era of 40k that I never really missed, but I'm happy for those who like them. Enjoy your upcoming mini, but I would advise you to temper your expectations. This is most likely just going to be the one model for Necromunda with hopefully a 40k datasheet. Personally, if GW wants to bring in a Space Dwarf archetype, I'd rather see them flesh out the Demiurg as a Tau auxiliary. I feel like they fit the tone of the current game much better than "space dwarf bikers".
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
£20 is a bargain given forgeworld price (which is not to say it is a bargain measured by other standards).
I have not been a fan of the new Goliath, Escher or Orlock yet I have loved all the forgeworld Necromunda stuff. I hope they move on to full gangs.
Coenus Scaldingus wrote: In my day, you didn't recognize the greatest heroes of humanity because they had to ride the biggest creatures or be massive in size themselves. No, they had the most magnificent facial hair! If it was good enough for Kurt Helborg and Ludwig Schwarzhelm, it should be good enough for anyone!