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Made in us
Trustworthy Shas'vre



california

 slave.entity wrote:
Pain4Pleasure wrote:
Nobody has a model by model/equipment breakdown of his list though huh? I can’t find it anywhere online.


https://i.imgur.com/pgbunxU.png

You, my friend, are very kind! Exalt!
   
Made in us
Agile Revenant Titan




Florida

 slave.entity wrote:
Pain4Pleasure wrote:
Nobody has a model by model/equipment breakdown of his list though huh? I can’t find it anywhere online.


https://i.imgur.com/pgbunxU.png


Thanks for sharing. Why does he have Biel Tan on his Shining Spears?

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Longtime Dakkanaut




 Sarigar wrote:
 slave.entity wrote:
Pain4Pleasure wrote:
Nobody has a model by model/equipment breakdown of his list though huh? I can’t find it anywhere online.


https://i.imgur.com/pgbunxU.png


Thanks for sharing. Why does he have Biel Tan on his Shining Spears?


He uses the Court of the Young King strat on them and webways them, so, out of deepstrike they have a 7+ charge instead of 9. Also, the re-roll 1’s helps on the mass Shuriken Catapult shots.
   
Made in fi
Locked in the Tower of Amareo





Kdash wrote:
 Sarigar wrote:
 slave.entity wrote:
Pain4Pleasure wrote:
Nobody has a model by model/equipment breakdown of his list though huh? I can’t find it anywhere online.


https://i.imgur.com/pgbunxU.png


Thanks for sharing. Why does he have Biel Tan on his Shining Spears?


He uses the Court of the Young King strat on them and webways them, so, out of deepstrike they have a 7+ charge instead of 9. Also, the re-roll 1’s helps on the mass Shuriken Catapult shots.


What rerolls? That's mixed detachment with multiple craftworlds. Does Ynnari change something? Because other races can't have multiple traits inside detachment and benefit. So unless ynnari does something funky with that it would be just strategem.


Automatically Appended Next Post:
 mokoshkana wrote:
[
That garbage is why I will not play ITC. If they want their terrain to function as complete LOS blocking terrain, it WYSIWYG, then fine. But don't make all ruins LOS blocking. That's just dumb. Also forcing that onto every table gives armies with the ability to shoot regardless of LOS a massive advantage.


So alternative is spend lot more money...There shouldn't be ruins that DON'T block LOS. 40k REQUIRES lots of LOS blocking to work rather than just be gunline's wet dream. If you can draw LOS at will you have bad terrain. Shooting long lines should be exception.

This message was edited 1 time. Last update was at 2019/02/11 12:35:58


2024 painted/bought: 109/109 
   
Made in ru
Unshakeable Grey Knight Land Raider Pilot




You don't get re-roll ones or any trait in a mixed/Ynnari detachment. You do however get access to stratagems as normal.
   
Made in gb
Longtime Dakkanaut




Yeah forget the re-roll 1's comment. It slipped in there whilst thinking about something else!
   
Made in es
Swift Swooping Hawk





Kdash wrote:
Yeah forget the re-roll 1's comment. It slipped in there whilst thinking about something else!


They do get re-roll 1 but just for the fight phase due the Stratagem, I think that's what you confused with Biel Tan trait.

It's worth to remember that RAW any Craftworld unit inside an Ynnari detachment still can draw an Specific Craftworld keywords, wich grants them the ability to share transport with other detachments and even use specific Stratagems (Guardians can take advantage of Ulthwe stratagem to get +1 for hit rolls for example if using webway bomb )
   
Made in us
Screaming Shining Spear





USA

Has 10 always been the largest an Aspect unit could be?

In 2nd it was anywhere from 2 to 7

I think in 3rd they introduced the 5 min.

Dark Reapers, Shining Spears and Crimson Hunters are still less than 5.

But has at any point Dire Avengers or someone else able to get bigger than 10?

 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in us
Swift Swooping Hawk





Massachusetts

 admironheart wrote:
Has 10 always been the largest an Aspect unit could be?

In 2nd it was anywhere from 2 to 7

I think in 3rd they introduced the 5 min.

Dark Reapers, Shining Spears and Crimson Hunters are still less than 5.

But has at any point Dire Avengers or someone else able to get bigger than 10?


I don't think any Aspect warrior has been > 10. Only Guardian Units from my recollection

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in us
Fixture of Dakka





"Dark Reapers, Shining Spears and Crimson Hunters are still less than 5. "

You can have 10man Reapers and 9man Spears. Although the game would be better if those two maxxed out at 5mans.


Automatically Appended Next Post:
Or you meant the minimums, not the maximums. I'm dumb. Min 3 for Spears/Reapers, 1 for CH (it's a vehicle).

This message was edited 1 time. Last update was at 2019/02/12 15:05:38


 
   
Made in us
Furious Fire Dragon




USA

tneva82 wrote:
 mokoshkana wrote:
[
That garbage is why I will not play ITC. If they want their terrain to function as complete LOS blocking terrain, it WYSIWYG, then fine. But don't make all ruins LOS blocking. That's just dumb. Also forcing that onto every table gives armies with the ability to shoot regardless of LOS a massive advantage.


So alternative is spend lot more money...There shouldn't be ruins that DON'T block LOS. 40k REQUIRES lots of LOS blocking to work rather than just be gunline's wet dream. If you can draw LOS at will you have bad terrain. Shooting long lines should be exception.
Sure, but the magic box gimmick is dumb. If your army is capable of stacking shots that ignore LOS, then the magic box really only protects you...

The real fix is something like the urban assault rules that make cover meaningful, and provide negatives to hit (although this tacked onto unit/army negatives will cause griping in its own right).

This message was edited 1 time. Last update was at 2019/02/12 21:01:43


We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in mk
Alessio Cavatore





Greetings everyone!

I am here to ask help from you, more experienced players when it comes to Eldar armies.

I would like advice on army building for 1k pts army purely with a purpose to win tournaments. Here where I live our local tourmanets are 1k points and Lords of War and FW units are forbidden, besides that everything else is allowed. I mainly play Dark Angels and for fun play they are ok, but for tournaments, nope. That is why I decided to start an Eldar army, but since I have 0 experience with them I need your help and guidance.

I already have some models, 20 Guardians with 2 platforms, 10 Dire Avengers, 2 Wave Serpents, 2 Vypers, 3 old metal Rangers that I proxy as Dark Reapers, Autarch and Farseer.

The way I play so far, I use Alaitoc CW, I take the Autarch and I give him Index Reaper Launcher, Banshee Mask and trait to target characters, for the Farseer I give him Doom and Guide. My Wave Serpents are equipped with Bright Lances and Shuricannons, I don't play the Vypers at all. I give Shuricannons to the platforma of the Guardians and my Dire Avengees Exarch has two catapults, I play 2 squads of Guardians and one squad of DA to be able to take Battalion for the CP. I proxy Dark Reapers with 3 metal Ranger models and two DA models. I ussualy deploy only two WS, to gain that +1 on the initiative roll, in one I have the Reapers, Avengers, Autarch and Farseer, in the other I have one of the Guardian squads, I put the other Guardians in Webway.

4 games in, lost ine to Ravenguard, this was my first game, won one against Astra Militarum, lost one to Renegade Guard from FW (not a tournament game) and managed to grab a tie with AdMech. I think it is worth to mention that we never play ITC here.

What should I change? What should I buy next? How to build an army for such competitive play, 1k pts? I think it is worth to mention that I have already ordered Wraithguard squad and 5 Dark Reapers. Problems that I have noticed, when I play on objectives my models tend to die fast, T3 and all, ussualy 4+ or 5+ armour, the WS protect my units but eventually they must go out to grab objectives. High T models are also problem, the Bright Lances are great with the crystal matrix, but ussualy I face some invul saves too, CC also tends to be troublesome.

Every advice that you can give me is most welcome. Thank you.
   
Made in nz
Devastating Dark Reaper




1000 points and you just want to win?

Battalion Detachment Ynnari.

Cat Lady + Eldrad
1 Large Shining Spear Squad
1 Large Dark Reaper Squad
3 units of Storm Guardians

Keeping either the spears or Guardians in reserve depending on the mission.

Win
   
Made in us
Screaming Shining Spear





USA

do not underestimate doom with loads of shuriken fire.

When rolling to wound on 5's or 6's and then rerolling all the fails again...you get a large number of 6's for wounds and all of those are at -3 AP saves....so they do chew thru stuff.

 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in us
Dakka Veteran





NexAddo wrote:
1000 points and you just want to win?

Battalion Detachment Ynnari.

Cat Lady + Eldrad
1 Large Shining Spear Squad
1 Large Dark Reaper Squad
3 units of Storm Guardians

Keeping either the spears or Guardians in reserve depending on the mission.

Win


Hahahaha. Straight to the point eh? I like it.

--- 
   
Made in nz
Devastating Dark Reaper




Also I'll add. I hope you have plenty of friends you're willing to lose by running that list.
   
Made in mk
Alessio Cavatore





Hahaha, interesting list! Thank you! No worries about loosing friends, they too play very competitive lists.

So, Ynnari eh? I'll have to look in to them, noone here plays them, in a matter of fact I am the only Eldar player in my community as it is for now. What exactly makes the Ynnari so strong, what should I pay attention to? Sorry for all this noob questions and thank you for the answers.
   
Made in us
Fixture of Dakka





Act Twice from SfD (and Word of Phoenix).

Ynnari is certainly the strongest. Make sure your meta is that competitive before investing.
   
Made in nz
Devastating Dark Reaper




Yes Ynnari is Hyper Competitive. Anything other then a top tier list will just get tabled probably by turn 2.

Dark Reapers with Yvraine shooting twice, using fire and fade to keep them from being shot at and possibly guide and doom to make them worse. If they deepstrike within sights of your reapers then using forewarned to get a free shooting. So potentially shooting 3 times in one battle round.

Shining Spears Deepstrike and using the Biel-tan Stratagem to charge hopefully two units. Focusing one and then Soul Bursting and killing the other.

At 1000 points that's about as much shenanigans as you can do. Trust me that's enough
   
Made in mk
Alessio Cavatore





Bharring wrote:
Act Twice from SfD (and Word of Phoenix).

Ynnari is certainly the strongest. Make sure your meta is that competitive before investing.


I usually face highly competitive lists, so no problem at all there.




NexAddo wrote:
Yes Ynnari is Hyper Competitive. Anything other then a top tier list will just get tabled probably by turn 2.

Dark Reapers with Yvraine shooting twice, using fire and fade to keep them from being shot at and possibly guide and doom to make them worse. If they deepstrike within sights of your reapers then using forewarned to get a free shooting. So potentially shooting 3 times in one battle round.

Shining Spears Deepstrike and using the Biel-tan Stratagem to charge hopefully two units. Focusing one and then Soul Bursting and killing the other.

At 1000 points that's about as much shenanigans as you can do. Trust me that's enough


Oh I trust you and I alreadymake plans on how to build this, thank you very much!
   
Made in se
Regular Dakkanaut




When we’re all ready talking about Ynnari, how’s the swooping hawks? Come in T2 does MWs on 6s then shooting a ton of shots. Next turn move for more MWs and shoot some more, soulburst and move for even more MWs. Seems solid but not the biggest target but will dish out some damage over a turn or two if not dealt with.

I’m correct for thinking that they can’t soulburst to move the turn they come in even if it’s the shooting phase?
   
Made in nz
Devastating Dark Reaper




When we’re all ready talking about Ynnari, how’s the swooping hawks? Come in T2 does MWs on 6s then shooting a ton of shots. Next turn move for more MWs and shoot some more, soulburst and move for even more MWs. Seems solid but not the biggest target but will dish out some damage over a turn or two if not dealt with.


Ynnari doesn't do much for swooping hawks.

In terms of shooting there is more efficient uses for your Soul Burst from Word of the Phoenix psychic Power. And you cannot deepstrike within Soul burst range looking for a free Soul Burst.

As far as objective grabbers. Not terrible but being CW or Ynnari wont really change their effectiveness.
   
Made in us
Longtime Dakkanaut




Here is a question, i am getting a fully painted and magnitized wraith knight for cheap from a friend and i was wondering whats the best load out / best way to use it and if ynarri would offer anything to a knight?
   
Made in nz
Devastating Dark Reaper




WraithKnights do not benefit from Ynnari.

Iyanden or Alaitoc.

Not sure on what is best for loadout though. What is the rest of your army?

I don't think the melee option is that great as it's pretty slow.


   
Made in us
Longtime Dakkanaut




I use a lot of dire avengers in my army, as well as a lot of different aspects. Small squads of fire dragons, some banshees, squad of dark reapers, and a few wraith units (either guard or a lord or two).

My collection is pretty much access to anything that isnt guardian related (or scorpion, never liked the look of striking scorpions).
   
Made in nz
Devastating Dark Reaper




I'd personally dual WraithCannons and take it as an Alaitoc.

Using lightning fast reflexes to give enemy -2 to hit it would give it some suitability.
Having a warlock cast conceal would give you even more mileage.


   
Made in es
Swift Swooping Hawk





NexAddo wrote:
I'd personally dual WraithCannons and take it as an Alaitoc.

Using lightning fast reflexes to give enemy -2 to hit it would give it some suitability.
Having a warlock cast conceal would give you even more mileage.




Unless my memory is tricking me i swear all Eldar powers ( from runes of battle at least) can only affect infantry or bike nothing else.
   
Made in us
Trustworthy Shas'vre



california

Lightning fast is specifically infantry or fly keyword models.
   
Made in us
Fixture of Dakka





Conceal is limited to infantry/bikes, so you wouldn't get to -3-to-hit.
   
Made in us
Longtime Dakkanaut




Yeah, none of those can affect a wraithknight unfortunately. Best i can get is fortune (which is still a 5+++ so thats awsome).

I guess Iyanden it is then, set it up with suncannon, scattershield, and dual starcannons. Makes it a tough unit with great anti infantry and light vehicle abilities, could also guide it to make it better, and if i need a vehicle dead it wont do bad if the vehicle is doomed.

Still not as good as imperial knights sadly, it just cant compete there.
   
 
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