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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Too bad that's photoshopped.
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Kanluwen wrote:
Too bad that's photoshopped.


Yep.

The original:





This message was edited 2 times. Last update was at 2017/11/07 18:28:16


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 kronk wrote:
 Kanluwen wrote:
Too bad that's photoshopped.


Yep.

The original:

Just for the record...
Spoiler:


He's not your friend, Kronk.
   
Made in us
Regular Dakkanaut






 Kanluwen wrote:
Too bad that's photoshopped.


I had no idea. Bummer.

–The Harrower
Artist, Game Designer, and Wargame Veteran

http://dedard.blogspot.com 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend





Gurnee, IL

 theharrower wrote:
 Kanluwen wrote:
Too bad that's photoshopped.


I had no idea. Bummer.


You can tell by some of the pixels....

"Fear the cute ones." 
   
Made in us
Longtime Dakkanaut





USA

Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in fi
Locked in the Tower of Amareo





 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

For 4 editions of the Game Dark Angels have been the least powerful marine codex, and were the whipping boys of GW. It wasn't until 7th that they were at least somewhat competitive.
   
Made in us
Longtime Dakkanaut





USA

tneva82 wrote:
 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.


Do you play any of the armies discussed here?

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in fi
Locked in the Tower of Amareo





 Frankenberry wrote:
tneva82 wrote:
 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.


Do you play any of the armies discussed here?


Let's see. Space wolves, IG, Blood Angels, Dark Angels, Orks. Think that covers my 40k armies.

Can you answer the question? Are white scars different coloured ultramarines? If not then clearly you can have chapters that aren't different coloured ultramarines in same codex as ultramarines so it would technically be feasible to have DA/BA there as well which would ensure they would be roughly similar in power levels and work on same logic more likely than now ensuring you don't end up with dark angel storm shields with 4++ rather than 3++ "just for reasons".

2024 painted/bought: 109/109 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Let's not argue in the rumour vacuum guys, it's all OT anyway.

These Chapters are getting standalone Codexes whether you think it's a great idea or not. Space Wolves will too. GW likes money and wants to sell you more products.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Fresh-Faced New User




 cuda1179 wrote:
For 4 editions of the Game Dark Angels have been the least powerful marine codex, and were the whipping boys of GW. It wasn't until 7th that they were at least somewhat competitive.


5 Editions, we were by far the worst in 2nd ed too.
For most of that time DA were the worst codex in the game.

Even today our only reliable trait is "Anything good you have will be made available to vanilla"
   
Made in us
Blood Angel Terminator with Lightning Claws





North West Arkansas

Looking forward to the BA Dex, curious the changes from the index. Anyone involved in Battle Scribe input?

Crush your enemies, see them driven before you and to hear the lamentations of the women.

Twitter @Kelly502Inf 
   
Made in us
Regular Dakkanaut





+1 attack on the charge in addition to this +1 to charge rolls and you will see me fielding full 10 man tac squads in rhinos with just bolters and a chainsword sergeant. The squad and Rhino only cost around 204 points. Same as 10 Intercessors. They would allow me to deepstrike my 15 man DC squad, 10 man Vanguard Veteran squad, 10 man Sanguinary squad, and 3 HQ's. Also the only thing my opponent could shoot at is 3 T7 Rhinos that have smoke launchers with -1 hit if I go first. If my marines die oh no there only 13 points each.

This message was edited 3 times. Last update was at 2017/11/09 05:13:35


 
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

Where is Martel to complain about the red marines being underpowered?

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Regular Dakkanaut





The trait is +1 to charge and may fall back and charge in the same turn.
   
Made in us
Longtime Dakkanaut





USA

tneva82 wrote:
 Frankenberry wrote:
tneva82 wrote:
 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.


Do you play any of the armies discussed here?


Let's see. Space wolves, IG, Blood Angels, Dark Angels, Orks. Think that covers my 40k armies.

Can you answer the question? Are white scars different coloured ultramarines? If not then clearly you can have chapters that aren't different coloured ultramarines in same codex as ultramarines so it would technically be feasible to have DA/BA there as well which would ensure they would be roughly similar in power levels and work on same logic more likely than now ensuring you don't end up with dark angel storm shields with 4++ rather than 3++ "just for reasons".


Rules wise, they certainly appear as white armored ultramarines.

This message was edited 1 time. Last update was at 2017/11/09 12:45:14


Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in au
Hissing Hybrid Metamorph






 SideshowLucifer wrote:
The trait is +1 to charge and may fall back and charge in the same turn.


How'd you find that out? Seems alright, except id of liked an extra attack or something in melee. Everyone being able to take chainswords would've been great but that won't ever happen, as that's equipment based and already a Wolf thing. Still, I'm 100% expecting BA to suck again. DA are going to rule though I presume as they're already pretty strong.
   
Made in ca
Dakka Veteran




So if they have jump packs they can shoot the plasma pistols they’d be able to shoot in combat anyway, and if they have anything besides pistols the only thing falling back and charging affects is a potential bonus attack on the charge, or zig zagging to different enemy units?
   
Made in gb
Longtime Dakkanaut






UK

If you can fall back and charge then you can shoot at the enemy unit with the whole rest of your army, then charge in again to "lock" them in combat, so they have to fall back in their turn.

   
Made in us
Been Around the Block




 Slinky wrote:
If you can fall back and charge then you can shoot at the enemy unit with the whole rest of your army, then charge in again to "lock" them in combat, so they have to fall back in their turn.


The charge still has to survive the overwatch...so by leaving the combat you are enabling your opponent an opportunity to shoot again, at a penalty of course.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

100BostonFan wrote:
 Slinky wrote:
If you can fall back and charge then you can shoot at the enemy unit with the whole rest of your army, then charge in again to "lock" them in combat, so they have to fall back in their turn.


The charge still has to survive the overwatch...so by leaving the combat you are enabling your opponent an opportunity to shoot again, at a penalty of course.

This is based upon the assumption there would be no skills or Psyker abilities allowing for them to do something to mitigate Overwatch capabilities.
   
Made in us
Been Around the Block




 Kanluwen wrote:
100BostonFan wrote:
 Slinky wrote:
If you can fall back and charge then you can shoot at the enemy unit with the whole rest of your army, then charge in again to "lock" them in combat, so they have to fall back in their turn.


The charge still has to survive the overwatch...so by leaving the combat you are enabling your opponent an opportunity to shoot again, at a penalty of course.

This is based upon the assumption there would be no skills or Psyker abilities allowing for them to do something to mitigate Overwatch capabilities.


Of course...just looking at what the standard rules are now..and what we know as of now. The unknown can change anything.
   
Made in us
Regular Dakkanaut





If that tactic is true, the +1 attack psychic power just got a whole lot better...
   
Made in us
Bonkers Buggy Driver with Rockets






 CREEEEEEEEED wrote:
Where is Martel to complain about the red marines being underpowered?

Not Martel, but maybe he’s waiting for something more substantial in the way of spoilers before saying anything?

40k drinking game: take a shot everytime a book references Skitarii using transports.
 
   
Made in us
Regular Dakkanaut






 Crusaderobr wrote:
If that tactic is true, the +1 attack psychic power just got a whole lot better...


Why? The power is +1 attack regardless of whether you charged or not. Granted it helps Death Company as they'll gain an extra +2 attacks with Black Rage, but aside from that it's still the same.

–The Harrower
Artist, Game Designer, and Wargame Veteran

http://dedard.blogspot.com 
   
Made in ca
Dakka Veteran




It’s basically a modified version of White Scars If this is the case, and it isn’t easy to find people talking about the bike chapter outdoing anyone.
   
Made in us
Decrepit Dakkanaut




tneva82 wrote:
 Frankenberry wrote:
tneva82 wrote:
 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.


Do you play any of the armies discussed here?


Let's see. Space wolves, IG, Blood Angels, Dark Angels, Orks. Think that covers my 40k armies.

Can you answer the question? Are white scars different coloured ultramarines? If not then clearly you can have chapters that aren't different coloured ultramarines in same codex as ultramarines so it would technically be feasible to have DA/BA there as well which would ensure they would be roughly similar in power levels and work on same logic more likely than now ensuring you don't end up with dark angel storm shields with 4++ rather than 3++ "just for reasons".

Only Space Wolves and Grey Knights have any excuse for being in a ddifferent codex.

You could make the argument on Deathwatch being rolled on in but nah.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

I'm curious to know which codex will release first, Blood Angels or Dark Angels, or if they'll be released jointly on the same date?

I hope we will see some rumor trickles soon once the Tyranid codex drops this weekend.

My major points of interest are psychic powers, stratagems & warlord traits for starters, then relics next.

Hooray hurry up & wait.

Take it easy.

-Red__Thirst-


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Fresh-Faced New User




Slayer-Fan123 wrote:
tneva82 wrote:
 Frankenberry wrote:
tneva82 wrote:
 Frankenberry wrote:
Gotta love the trolls that think BA and DA are basically different colored Ultramarines, they always decide to appear in threads like these.


Nobody thinks that but question is are they distinct enough for own codex rather than being in main codex. Or do YOU think white scars are just different coloured Ultramarines?

Like it or not though force of tradition protects them from being joined to regular marine codex for better or worse. It has bad habit of leaving those chapters vastly different power levels. DA in particular has several times been basically testbed and outpowered by later released marine codex. Sometimes with totally weird stuff like stormshields that had 4++ rather than 3++ other chapters got. This would be avoided if they were in same codex.


Do you play any of the armies discussed here?


Let's see. Space wolves, IG, Blood Angels, Dark Angels, Orks. Think that covers my 40k armies.

Can you answer the question? Are white scars different coloured ultramarines? If not then clearly you can have chapters that aren't different coloured ultramarines in same codex as ultramarines so it would technically be feasible to have DA/BA there as well which would ensure they would be roughly similar in power levels and work on same logic more likely than now ensuring you don't end up with dark angel storm shields with 4++ rather than 3++ "just for reasons".

Only Space Wolves and Grey Knights have any excuse for being in a ddifferent codex.

You could make the argument on Deathwatch being rolled on in but nah.


Don't hate. BA was one of the first chapters that got its own look and feel. It does deserve it's own codex. And really, does it matter? If you don't play BA then don't worry.
   
 
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