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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 chimeara wrote:
 Binabik15 wrote:
Got the Renegade box.

Now how to split that Warden sprue between my brother and I?!

And what'd be a good count-as for Chaos Armigers if I fsll for the stompy robots allure? FW superheavy dreads have so much dakka, Fiends are so daemonic.

Does it come with updated Chaos rules?
Updated, don't know, but it does come with rules for all Questoris variants, including the Renegade version.



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 chimeara wrote:
 Binabik15 wrote:
Got the Renegade box.

Now how to split that Warden sprue between my brother and I?!

And what'd be a good count-as for Chaos Armigers if I fsll for the stompy robots allure? FW superheavy dreads have so much dakka, Fiends are so daemonic.

Does it come with updated Chaos rules?

I dunno about “updated” but there’s definitely a chaos Knight datasheet in the back of the book. 25 power, can take any combination of arms and carapace weapon. Tags are CHAOS, QUESTOR TRAITORIS, TITANIC, VEHICLE, RENEGADE KNIGHT and it has the updated titanic vehicle rule that includes Swarms.
I guess you can use the points from the Index until they get around to publishing a point cost and/or issuing errata for the Index.

One thing that did get updated though; the game itself. The core rules are identical but the fluff is advanced such that the Litany of Destruction beat Ever-Stalwart and now the Imperium has sent in a Mechanicus-aligned Knight to finish the job. And the scenarios also account for the different terrain too.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
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Albany, NY

 Mr_Rose wrote:
 chimeara wrote:
 Binabik15 wrote:
Got the Renegade box.

Now how to split that Warden sprue between my brother and I?!

And what'd be a good count-as for Chaos Armigers if I fsll for the stompy robots allure? FW superheavy dreads have so much dakka, Fiends are so daemonic.

Does it come with updated Chaos rules?

I dunno about “updated” but there’s definitely a chaos Knight datasheet in the back of the book. 25 power, can take any combination of arms and carapace weapon. Tags are CHAOS, QUESTOR TRAITORIS, TITANIC, VEHICLE, RENEGADE KNIGHT and it has the updated titanic vehicle rule that includes Swarms.
I guess you can use the points from the Index until they get around to publishing a point cost and/or issuing errata for the Index.

One thing that did get updated though; the game itself. The core rules are identical but the fluff is advanced such that the Litany of Destruction beat Ever-Stalwart and now the Imperium has sent in a Mechanicus-aligned Knight to finish the job. And the scenarios also account for the different terrain too.


I just cracked my box open but haven't read that yet. I'm kinda glad they kept some continuity btw Renegade boxes, it seems like a fun stompy bot fight game on its own. Seems like Litany would have a much tougher matchup against a Crusader, tho.

   
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Versteckt in den Schatten deines Geistes.

Do you need instructions for the new terrain? The Sector Mechanicus stuff is pretty intuitive.

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 Prometheum5 wrote:
 Mr_Rose wrote:
 chimeara wrote:
 Binabik15 wrote:
Got the Renegade box.

Now how to split that Warden sprue between my brother and I?!

And what'd be a good count-as for Chaos Armigers if I fsll for the stompy robots allure? FW superheavy dreads have so much dakka, Fiends are so daemonic.

Does it come with updated Chaos rules?

I dunno about “updated” but there’s definitely a chaos Knight datasheet in the back of the book. 25 power, can take any combination of arms and carapace weapon. Tags are CHAOS, QUESTOR TRAITORIS, TITANIC, VEHICLE, RENEGADE KNIGHT and it has the updated titanic vehicle rule that includes Swarms.
I guess you can use the points from the Index until they get around to publishing a point cost and/or issuing errata for the Index.

One thing that did get updated though; the game itself. The core rules are identical but the fluff is advanced such that the Litany of Destruction beat Ever-Stalwart and now the Imperium has sent in a Mechanicus-aligned Knight to finish the job. And the scenarios also account for the different terrain too.


I just cracked my box open but haven't read that yet. I'm kinda glad they kept some continuity btw Renegade boxes, it seems like a fun stompy bot fight game on its own. Seems like Litany would have a much tougher matchup against a Crusader, tho.


They fought in 7th, so the Gatling would have been worthless against the front arc, and the battle cannon not the best. Litany had a reaper, so would just need to get to cc and roll a single 6 on destroyer.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Renegade uses a different set of rules to play, none of the rules of 7th or 8th are used for this. ALL attacks are against the front arc, due to the Code Chivalric being used during these duels.

An added bonus though is that the set comes with relevant datasheets and a core rules fold-out.

This message was edited 1 time. Last update was at 2018/06/10 08:03:53




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Why would Litany if Damnation adhere to the code chivalric?
Lol

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
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Not every Villain has no honor. In fact many of them are quite honorable. This is a Villainous Knight after all, not some random thug off the street who happens to get a giant robot mysteriously.
   
Made in ca
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Vancouver, BC

It’s literally an insane person continuously chanting in high gothic - might even be possessed. Just seems strange is all.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
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Maine

 Crazyterran wrote:
It’s literally an insane person continuously chanting in high gothic - might even be possessed. Just seems strange is all.


You summed it up right there, "literally insane". Anything can make sense when nothing makes sense.

Voxed from Salamander 84-24020
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Quite so, perhaps a bit of the mental conditioning still remains that makes the fallen Knight still behave in accordance with the set rules and standards for duelling with another Scion.

Just wrapped up the sub assemblies of the Valiant, quite an enjoyable build. The legs are modular enough that with some cutting you can produce new poses unlike the two out of the box. I tried having it stand on some ruins but sadly it cannot raise its legs that high.

Oh well, settled for replacing the Siege Breaker cannons with spare Taurox gatling cannons instead, almost a perfect fit aside from some minor trimming.



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Just playing around with construction and the Paladin/Errant etc body looks great on the Dominus Class legs, equally the Dominus body looks good on the original Knight legs. Plenty of chance for playing around between the kits if you are just into modelling and painting.

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Deep in the Woods

ListenToMeWarriors wrote:
Just playing around with construction and the Paladin/Errant etc body looks great on the Dominus Class legs, equally the Dominus body looks good on the original Knight legs. Plenty of chance for playing around between the kits if you are just into modelling and painting.


How much does that change the height profile of those knights? Please share a couple of pics.

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 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

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Been Around the Block




summary: in my local meta, 2000 points is the "norm",

for me to have a viable flexible tactical Knight army list, I will be forced to take a battalion of "allied" forces to have a semi useful amount of command points, looks like standard 2000 point knight list as it currently stands in the new codex, you will start with 6 command points, and about 4-5 knights,

for any reasonable amount of command points, will result in a force of only 3 knights and a supporting battalion on the average, starting you with 5+3+3 command points

suggestion: take that supporting allied detachment seriously, my observations have seen a couple of folks just grabbin a few guard infantry and HQ and slappin them on the field and mostly ignoreing them..

Overall, i think im gonna go with the full blown combined arms mentality, Knights supporting my Infantry
   
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Not for me I’m afraid.

With no judgement or comment on the preferences of others, I’m well up for the low CP challenge of fielding nothing but Knights.

As an old school nerd, I’ve never really been comfortable with allies. Nothing inherently wrong with them, just not my bag. Seriously, everyone do whatever you fancy, this isn’t a criticism!

Looking through the Codex, I reckon I can field a good combo of big boys and Helverins to give most armies a really hard time -especially if I field four Helverins, as it’s my expectation that my foe will have to be savvy enough to concentrate firepower on the right target at the right time to make much of an impact.

For me, the Helverins will be used to back up a Valiant, which’ll be getting right up in their faces ASAP. Helverins don’t need to get quite so close of course (60” range is ridiculous, but welcome), and used to knock sizeable dents in enemy assault infantry, allowing the Conflagation Cannon to do serious Overwatch damage, whilst the other guns on the Valiant start chipping away at suitable targets, ready for the two regular Knights (double Dakka and Errant) to finish the job off.

My plan is to use my overwhelming firepower to dictate the flow of the battle. Pour it on with thought, see if I can’t get my opponent riled enough to forgo objectives in favour of vengeance.

Not completely sure just how well it’ll work, but it ought to be fun finding out, no?

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Picked up the codex today... Can't be bothered to peel the shrink wrap away

Dice are interesting.

   
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Nasty Nob






Having sworn that I wouldn't buy any more plastic for 8th Edition apart from Primaris stuff, I picked up the Renegade set yesterday. And the Knight codex. While the single Knight kit is arguably a bit overpriced, the Renegade set is a 'bargain'. The only downside is that there's just 1 Warden sprue. So now I have 2 Knight kits underway. I guess that would be part of the reason for GW's improved financial performance...

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There are a great many reasons for their improved performance financially. Foremost would be interacting with their customer base in a positive way and trying to give them what they are asking for.

Personally I'm getting one of the Knight Renegade boxes and one of the big Knights, though I have not determined which yet, they both have their good points. Later I'll get some dakka Armigers.
   
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Versteckt in den Schatten deines Geistes.

 Crazyterran wrote:
Why would Litany if Damnation adhere to the code chivalric?
Lol
Because writing rules is hard!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Mississippi

I envy all who've gotten to try their new stuff out, still waiting for my purchases to make it from E-bay (though the discount is worth the wait).

Looks like my army is going to be a combination of Knights and Custodes, curious to see how that plays out. May have to start finally playing 2,000 point games instead of 1,000 point games.

What do people think of the datacards?

Spoiler:

Personally, I like that GW is printing them and would love to see more, but it's slightly irksome there's no points reference (just power) and the print is too small for my tired, old eyes to read without my magnifiers.

It never ends well 
   
Made in nl
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Cozy cockpit of an Archer ARC-5S

Datasheets and unit datacards only list the rough power levels, never the point costs. Main reason for doing so makes it easier to errata or fix point costs without having to reprint a codex or instruction booklet over and over again.



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Not printing the points costs in the unit entry or on Datasheets is still a giant pain in the ass. Putting them in the back of the book seemed like a great idea when they first implemented it. However when chapter approved came out and the points costs were changed, the new points were not in complete lists. So now to choose a unit I need to consult the Unit Entry, Flip to the points costs in the back of the book, consult the Chapter Approved. If they had released whole new points lists I'd have gone with the idea. But they are not making it easier, they are making it more complicated. Personally my Codex are not collectors items so I write the points value on the relevant page. When there is a change, dear god I erase it and put the correct points in. Making it so there are 3 places to get the information I need for one unit is not making it easier. And next fall when Chapter Approved II comes out, 4 places for some units..... Really, just make a points list for each army GW that people can download with their FAQ and print out. That would at least reduce it to the original 2.
   
Made in se
Executing Exarch






Justyn wrote:
Not printing the points costs in the unit entry or on Datasheets is still a giant pain in the ass. Putting them in the back of the book seemed like a great idea when they first implemented it. However when chapter approved came out and the points costs were changed, the new points were not in complete lists. So now to choose a unit I need to consult the Unit Entry, Flip to the points costs in the back of the book, consult the Chapter Approved. If they had released whole new points lists I'd have gone with the idea. But they are not making it easier, they are making it more complicated. Personally my Codex are not collectors items so I write the points value on the relevant page. When there is a change, dear god I erase it and put the correct points in. Making it so there are 3 places to get the information I need for one unit is not making it easier. And next fall when Chapter Approved II comes out, 4 places for some units..... Really, just make a points list for each army GW that people can download with their FAQ and print out. That would at least reduce it to the original 2.


Wait, Chapter Approved only has changed points values? That's weird, for AoS they always have the complete list.
   
Made in se
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Picked up all my stuff yesterday. Packed up the Castellan and Renegade boxes. I have some work to do..

Started with the Castellan, have gotten the basic skeleton built. For the Questoris Knights I found some posable resin legs on eBay that I'm waiting for. My main issue with the regular Knights are their monopose legs, so hopefully these resin ones will spice mine up a bit!

Also need to build my Atrapos and Lancer.. soooo muuuuch wooooooork

Alpharius? Never heard of him.  
   
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Versteckt in den Schatten deines Geistes.

Do people recommend painting everything prior to putting the armour plates on?

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Sioux Falls, SD

 H.B.M.C. wrote:
Do people recommend painting everything prior to putting the armour plates on?
I have been. There are so many nooks and crannies that are hard to reach with the plates in place.

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Do people recommend painting everything prior to putting the armour plates on?


Yes, very much so.
   
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 casvalremdeikun wrote:
 H.B.M.C. wrote:
Do people recommend painting everything prior to putting the armour plates on?
I have been. There are so many nooks and crannies that are hard to reach with the plates in place.

Yeah, pretty much this. The knee and thigh plates are close enough to flush with the superstructure that it doesn’t mater so much, and the top carapace is its own thing anyway, but the shoulders, shins, and chest plate cover a bunch of detail that is still visible if you pick the model up and examine it.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
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 H.B.M.C. wrote:
Do people recommend painting everything prior to putting the armour plates on?

Knights are the only model where I felt the need to paint it not fully assembled. There's just too much going on around the armour plates.

I built everything except the armour panels (see pic below), painted that and painted the armour panels separately.

This message was edited 1 time. Last update was at 2018/06/11 11:04:46


 
   
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In a van down by the river

Good; so I'm not crazy with that as a plan then.

My box of goodies should arrive today. Like Stormonu, I'm envious of those who got their stuff faster, but ~32% off (vendor discount + coupon) for a 3 day delay is just too good of a deal to pass up, especially with the cost of Knights.

For those who have gotten further along than me on their households, my plan is to primer the bulk of the chassis (similar to the above picture) gunmetal and do a Nuln Oil wash over that. Then pick out a few minor details (eagle heads, pipes/pistons, tubes) but in the main just leave the under-chassis like that. Does that end up looking okay or are there areas that really need more detailing? When I look at the model the armor plates and weapons are what leap out at me, but haven't seen enough built to know for sure if there's a "gotcha" detail to be aware of.
   
 
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