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![[Post New]](/s/i/i.gif) 2018/03/16 03:54:07
Subject: Chess clocks go!
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Douglas Bader
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alextroy wrote:These examples are ridiculous. Your opponent will freeze the clock and call for a judge, who will slap this type of behavior down post-haste. The existence of a cloak is not a license to be an  . Trying to use it as such will certainly result in negative consequences if the Tournament has judges worthy of the title.
Wait, so now you can call for a judge and get permission to break the rules if it lets you save clock time?
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2018/03/16 09:18:38
Subject: Chess clocks go!
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Longtime Dakkanaut
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Peregrine wrote: alextroy wrote:These examples are ridiculous. Your opponent will freeze the clock and call for a judge, who will slap this type of behavior down post-haste. The existence of a cloak is not a license to be an  . Trying to use it as such will certainly result in negative consequences if the Tournament has judges worthy of the title.
Wait, so now you can call for a judge and get permission to break the rules if it lets you save clock time?
No, I can call a judge and ask them to rule on potential TFG behaviour. So far in this thread you've claimed someone could claim LoS through solid walls and demand someone roll automatic hits, all to create a situation where the opponent will have to run down their own clock. Those are both perfect examples of TFG behaviour. TFG will always exist but the difference here is that in both cases the other player has an easy way to combat it: pause the clock, call for a judge and explain the situation. They will make the determination over whether the system is being abused or not.
During this thread you and Marmatag have both made a series of ridiculous claims about how the clock system can be gamed, so much so I'm wondering if you've actually stopped to read what you're writing? Chess clocks are by no means a perfect system but I think they at least have the potential to create a fairer way to play a tournament game. There will be teething troubles but at this point I think most people still arguing against them are bringing up extreme and unrealistic examples of problems and even in those cases the solutions seem pretty straight forward.
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![[Post New]](/s/i/i.gif) 2018/03/16 09:31:55
Subject: Chess clocks go!
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Douglas Bader
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You do realize that this is required according to the rules, right? Your shots will all hit regardless of the die results, but you still roll to hit and any effects that trigger as a result of those dice (extra hits on a 6, etc.) will still happen. What you are essentially saying here is that you will call a judge and demand to be allowed to break the rules because it allows you to save clock time, and that you are entitled to do so.
Those are both perfect examples of TFG behaviour.
Well yes, of course they're TFG behavior, that's the whole point. TFG will continue to be TFG. Reasonable people won't, but reasonable people aren't slow playing in the first place and don't need clocks.
pause the clock
Nope. Get that clock running or be disqualified. If you stop your clock without my agreement (and I will never agree to it) then I will demand that you be disqualified for clock cheating.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2018/03/16 09:45:59
Subject: Chess clocks go!
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Longtime Dakkanaut
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Slipspace wrote:No, I can call a judge and ask them to rule on potential TFG behaviour.
Again, if you can get a judge to intervene in this scenario, you could get a judge to intervene against slow playing and save the need for the clock.
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![[Post New]](/s/i/i.gif) 2018/03/16 10:21:10
Subject: Re:Chess clocks go!
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Ultramarine Librarian with Freaky Familiar
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I don't get the argument for Chess clocks:
"Chess clocks prevent TFG behavior and judges can't intervene all the time"
"But TFGs can abuse them"
"Well, if they do you can call a judge over".
It just sounds like people want to add more rules instead of just enforcing the ones they already have.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2018/03/16 10:56:30
Subject: Re:Chess clocks go!
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Longtime Dakkanaut
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TheCustomLime wrote:I don't get the argument for Chess clocks:
"Chess clocks prevent TFG behavior and judges can't intervene all the time"
"But TFGs can abuse them"
"Well, if they do you can call a judge over".
It just sounds like people want to add more rules instead of just enforcing the ones they already have.
Wrong starting premise.
"Chess clocks help games reach their natural conclusion and additionally prevent slowplay"
"But TFGs can abuse them"
"Then call a judge over because abusing the clock is a lot more obvious then trying to slowplay which is easily and often hidden unless you stand next to the table for multiple turns timing a players actions".
The starting premise of clocks is not that they will stop TFG, multiple people have already repeated said that TFG will always be TFG, all you can do is make it easier to expose him.
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This message was edited 1 time. Last update was at 2018/03/16 10:57:49
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![[Post New]](/s/i/i.gif) 2018/03/16 11:04:37
Subject: Chess clocks go!
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Longtime Dakkanaut
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Peregrine wrote:
You do realize that this is required according to the rules, right? Your shots will all hit regardless of the die results, but you still roll to hit and any effects that trigger as a result of those dice (extra hits on a 6, etc.) will still happen. What you are essentially saying here is that you will call a judge and demand to be allowed to break the rules because it allows you to save clock time, and that you are entitled to do so.
Those are both perfect examples of TFG behaviour.
Well yes, of course they're TFG behavior, that's the whole point. TFG will continue to be TFG. Reasonable people won't, but reasonable people aren't slow playing in the first place and don't need clocks.
pause the clock
Nope. Get that clock running or be disqualified. If you stop your clock without my agreement (and I will never agree to it) then I will demand that you be disqualified for clock cheating.
Wrong. The chess clock rules state "2.Any major rule dispute results in a paused time scenario. The time is to remain paused until a formal judge is called to the table and resolves the dispute." You have read the rules you're arguing so vehemently against, right? It's almost as if they've put some thought into them to avoid situations like this. Also, you're free to demand anything you want of the judge but let's see who he sides with in a dispute that goes something like this:
Player 1: I paused the clock because we have a rules dispute. My opponent believes he can draw LoS through this solid wall.
Player 2: That's correct. My opponent paused the clock illegally. I didn't agree to stopping the clock. I demand disqualification!
Judge: [Fill in your own likely response here]
Like I said, are you reading what you're writing and actually thinking it through at all?
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![[Post New]](/s/i/i.gif) 2018/03/16 11:11:36
Subject: Chess clocks go!
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Painlord Titan Princeps of Slaanesh
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Peregrine wrote:
You do realize that this is required according to the rules, right? Your shots will all hit regardless of the die results, but you still roll to hit and any effects that trigger as a result of those dice (extra hits on a 6, etc.) will still happen. What you are essentially saying here is that you will call a judge and demand to be allowed to break the rules because it allows you to save clock time, and that you are entitled to do so.
You know there is a full thread over just this idea. https://www.dakkadakka.com/dakkaforum/posts/list/751903.page
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![[Post New]](/s/i/i.gif) 2018/03/16 11:31:25
Subject: Chess clocks go!
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Douglas Bader
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Slipspace wrote:Player 1: I paused the clock because we have a rules dispute. My opponent believes he can draw LoS through this solid wall.
Player 2: That's correct. My opponent paused the clock illegally. I didn't agree to stopping the clock. I demand disqualification!
Judge: [Fill in your own likely response here]
Correction:
Player 2: we're having a minor LOS dispute and my opponent insists on stopping their clock, probably to get extra time to consider their next move.
Judge: that isn't a major rule dispute, resolve it yourselves with your clock running. Call me again for a minor dispute to save clock time and I'll DQ you.
And you realize that this is a horrible policy, right? Without clocks rule disputes can generally be resolved at the table. But if clock time is at stake then every single rule dispute will result in a judge call just to stop the clock (unless the judges start imposing penalties for calling a judge over a minor dispute). Think I got it wrong and my model has 10" move distance, not 12"? Instead of just pulling out my codex and showing you the stat line I'm going to call a judge, unless you'd like to let your clock run while we handle it. The result is a lot more judge calls, a lot more work for the judges (who are supposedly so over-worked already that they can't handle watching for slow play), and probably a net negative effect on being able to finish games and keep a consistent event schedule.
Automatically Appended Next Post:
There are often threads on things that are perfectly clear RAW, because people don't like what the rules say. Nothing is ambiguous at all about the situation. You roll to hit, and then every shot hits regardless of what number is on the die.
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This message was edited 2 times. Last update was at 2018/03/16 11:32:56
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2018/03/16 12:22:53
Subject: Chess clocks go!
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Battleship Captain
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I hope this thread goes on forever because Peregrine's increasingly outlandish situations are the funniest thing I've seen on the internet this week. I'm not even joking.
I look forward for page 140 wherein Peregrine will argue that you could be DQ'd for stopping the clock because a player wants to measure a distance via using the stars and they have to wait for a clear night to continue the game.
Edit: Oh hey, I got my quick reply box back. It was fleeting but this post was worth it.
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This message was edited 2 times. Last update was at 2018/03/16 12:25:09
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![[Post New]](/s/i/i.gif) 2018/03/16 13:14:44
Subject: Chess clocks go!
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Regular Dakkanaut
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I just can't believe some people don't see the idea of chess clocks as fair. It's amazing how entitled some people believe they are.
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![[Post New]](/s/i/i.gif) 2018/03/16 13:37:29
Subject: Chess clocks go!
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Longtime Dakkanaut
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Sim-Life wrote:I hope this thread goes on forever because Peregrine's increasingly outlandish situations are the funniest thing I've seen on the internet this week. I'm not even joking.
I look forward for page 140 wherein Peregrine will argue that you could be DQ'd for stopping the clock because a player wants to measure a distance via using the stars and they have to wait for a clear night to continue the game.
Edit: Oh hey, I got my quick reply box back. It was fleeting but this post was worth it.
I agree, I just want to see how far he digs down on this.
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![[Post New]](/s/i/i.gif) 2018/03/16 13:38:49
Subject: Chess clocks go!
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Shas'ui with Bonding Knife
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But, then you'd have piling in measurement issues. The time it takes to pull the models from the tray to pile in and then put them back in the tray if they won the fight. I would really enjoy running my Tyranids with movement trays, but with the pile in penalties you might end up facing, that could cause more problems than it fixes.
SG
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40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers
*** I only play for fun. I do not play competitively. *** |
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![[Post New]](/s/i/i.gif) 2018/03/16 13:40:21
Subject: Chess clocks go!
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Dakka Veteran
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ServiceGames wrote:But, then you'd have piling in measurement issues. The time it takes to pull the models from the tray to pile in and then put them back in the tray if they won the fight. I would really enjoy running my Tyranids with movement trays, but with the pile in penalties you might end up facing, that could cause more problems than it fixes.
SG
I run mine in trays all the time and have no issues, they come out of the trays once I hit combat and start piling in and never go back in until I'm packing up for the round. They're honestly a fantastic tool to speed up a horde army's gameplay.
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![[Post New]](/s/i/i.gif) 2018/03/16 16:56:52
Subject: Chess clocks go!
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Neophyte undergoing Ritual of Detestation
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Farseer_V2 wrote: ServiceGames wrote:But, then you'd have piling in measurement issues. The time it takes to pull the models from the tray to pile in and then put them back in the tray if they won the fight. I would really enjoy running my Tyranids with movement trays, but with the pile in penalties you might end up facing, that could cause more problems than it fixes.
SG
I run mine in trays all the time and have no issues, they come out of the trays once I hit combat and start piling in and never go back in until I'm packing up for the round. They're honestly a fantastic tool to speed up a horde army's gameplay.
I love to hear this. I am still debating movement trays for my orks. Do you recommend a specific companies trays?
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![[Post New]](/s/i/i.gif) 2018/03/16 17:32:07
Subject: Chess clocks go!
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Rotting Sorcerer of Nurgle
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I used chess clocks in Warmahordes and it was easy-peasy. Of course, it also had far less models.
I can see movement trays being standard for horde armies if this becomes the norm. Which is no problem, TBH, because theres no more templates!
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![[Post New]](/s/i/i.gif) 2018/03/16 17:44:11
Subject: Chess clocks go!
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Decrepit Dakkanaut
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Peregrine wrote: Daedalus81 wrote:
The idea was that he would target a single model with 50 attacks to make me waste time, but in reality he's wasting more time than I would lose. I have so many fewer rolls in these scenarios.
No, the idea was that he would force you to roll the 50 attacks rather than just removing the model as the inevitable outcome of the attack. You're free to not attack it and allow it to live, if you need to save clock time.
And of course the same thing can be applied to other situations. Attacking with a flamer? Better roll to hit with all of those dice, even though you automatically hit. And if you want to complain about how you auto hit and shouldn't have to roll, well, those complaints are coming off your clock. Want to give a unit with 12" movement speed a 1" nudge? I'd better see a tape measure out, measuring every single model's move as accurately as possible to ensure that it is less than 1". You are not allowed to make any time-saving shortcuts while your clock is running.
Then i'll be resolving my unit of 50 one at a time until the model dies.
Hit. Wound. slap clock Save. slap clock
Miss.
Hit. Fail.
Hit. Wound. slap clock Fail.
Yea i'll roll all my flamer dice and not even look at them and I have my measuring gubbins all ready to go.
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![[Post New]](/s/i/i.gif) 2018/03/16 18:16:20
Subject: Re:Chess clocks go!
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Longtime Dakkanaut
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Ordana wrote:
Wrong starting premise.
"Chess clocks help games reach their natural conclusion and additionally prevent slowplay"
Chess clocks do nothing to ensure that games actually finish (ie. run the full number of turns).
If supposedly so many events are finding that significant numbers of games aren't reaching the end before the time limit is reached, having a clock isn't go to change that.
Nor does the proposed set of rules actually prevent slow playing. Even if player A has used up their entire allotted time, they still get to take saves, remove casualties etc., which they're free to do as slowly as they please!
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![[Post New]](/s/i/i.gif) 2018/03/16 18:17:28
Subject: Chess clocks go!
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Dakka Veteran
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RiderOrk wrote: Farseer_V2 wrote: ServiceGames wrote:But, then you'd have piling in measurement issues. The time it takes to pull the models from the tray to pile in and then put them back in the tray if they won the fight. I would really enjoy running my Tyranids with movement trays, but with the pile in penalties you might end up facing, that could cause more problems than it fixes.
SG
I run mine in trays all the time and have no issues, they come out of the trays once I hit combat and start piling in and never go back in until I'm packing up for the round. They're honestly a fantastic tool to speed up a horde army's gameplay.
I love to hear this. I am still debating movement trays for my orks. Do you recommend a specific companies trays?
My friend has a 3D printer so he did mine for me.
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![[Post New]](/s/i/i.gif) 2018/03/16 18:46:35
Subject: Re:Chess clocks go!
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Decrepit Dakkanaut
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Lord Damocles wrote: Ordana wrote:
Wrong starting premise.
"Chess clocks help games reach their natural conclusion and additionally prevent slowplay"
Chess clocks do nothing to ensure that games actually finish (ie. run the full number of turns).
If supposedly so many events are finding that significant numbers of games aren't reaching the end before the time limit is reached, having a clock isn't go to change that.
Nor does the proposed set of rules actually prevent slow playing. Even if player A has used up their entire allotted time, they still get to take saves, remove casualties etc., which they're free to do as slowly as they please!
No if you run out of time you don't make saves, etc. You're done being a participant in the game.
You're right in that it won't make games necessarily finish all the rounds, but it will make players use the most of their time.
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![[Post New]](/s/i/i.gif) 2018/03/16 18:50:15
Subject: Re:Chess clocks go!
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Longtime Dakkanaut
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Daedalus81 wrote:No if you run out of time you don't make saves, etc. You're done being a participant in the game.
From the ITC article on the subject:
https://www.frontlinegaming.org/2018/03/07/open-source-chess-clock-rules-for-warhammer-40k-tournaments/ wrote:4.If a player runs out of time they may only perform the following actions:
1.Making saving throws, and taking a leadership test if required to.
2.Scoring objectives that they have already achieved or already hold.
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![[Post New]](/s/i/i.gif) 2018/03/16 18:54:28
Subject: Re:Chess clocks go!
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Decrepit Dakkanaut
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Ah, ok. Fair enough I guess they updated it or i'm bad at reading. Still the clock would not be on my time and any slow play at that point is deliberate TFG, which is way easier to spot than slow play over 3 hours.
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![[Post New]](/s/i/i.gif) 2018/03/16 19:17:16
Subject: Re:Chess clocks go!
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Fresh-Faced New User
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Lord Damocles wrote: Ordana wrote:
Wrong starting premise.
"Chess clocks help games reach their natural conclusion and additionally prevent slowplay"
Chess clocks do nothing to ensure that games actually finish (ie. run the full number of turns).
If supposedly so many events are finding that significant numbers of games aren't reaching the end before the time limit is reached, having a clock isn't go to change that.
Nor does the proposed set of rules actually prevent slow playing. Even if player A has used up their entire allotted time, they still get to take saves, remove casualties etc., which they're free to do as slowly as they please!
You are entitled to turn the clock over for your opponent to make saves/remove casualties. I would assume if they had no time left, that time would just be lost to the ether, but shouldn't be counted against you.You are only responsible for your own time. If you suspect they are trying to delay you to run you to the time limit of the round, you can call a judge over. Its easy to demonstrate if you were diligent about managing your time and recording the amount of time that elapsed if the clock had to be paused for any reason. ie - there is 5 min left in the round, but you still have 10 min on the clock. Your opponent was intentionally slow with their saving throws and model removal.
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This message was edited 1 time. Last update was at 2018/03/16 19:19:27
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![[Post New]](/s/i/i.gif) 2018/03/16 19:24:34
Subject: Chess clocks go!
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Omnipotent Necron Overlord
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Peregrine wrote:
You do realize that this is required according to the rules, right? Your shots will all hit regardless of the die results, but you still roll to hit and any effects that trigger as a result of those dice (extra hits on a 6, etc.) will still happen. What you are essentially saying here is that you will call a judge and demand to be allowed to break the rules because it allows you to save clock time, and that you are entitled to do so.
Those are both perfect examples of TFG behaviour.
Well yes, of course they're TFG behavior, that's the whole point. TFG will continue to be TFG. Reasonable people won't, but reasonable people aren't slow playing in the first place and don't need clocks.
pause the clock
Nope. Get that clock running or be disqualified. If you stop your clock without my agreement (and I will never agree to it) then I will demand that you be disqualified for clock cheating.
You are wrong though - reasonable people are slow playing. They have no incentive to play faster - ESP if they are winning.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/03/16 19:43:02
Subject: Re:Chess clocks go!
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Ultramarine Librarian with Freaky Familiar
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Ordana wrote: TheCustomLime wrote:I don't get the argument for Chess clocks:
"Chess clocks prevent TFG behavior and judges can't intervene all the time"
"But TFGs can abuse them"
"Well, if they do you can call a judge over".
It just sounds like people want to add more rules instead of just enforcing the ones they already have.
Wrong starting premise.
"Chess clocks help games reach their natural conclusion and additionally prevent slowplay"
"But TFGs can abuse them"
"Then call a judge over because abusing the clock is a lot more obvious then trying to slowplay which is easily and often hidden unless you stand next to the table for multiple turns timing a players actions".
The starting premise of clocks is not that they will stop TFG, multiple people have already repeated said that TFG will always be TFG, all you can do is make it easier to expose him.
Why not just make games longer? And if judges can make calls about the TFG abusing the clock couldn't they also make judgements about slowplay? I mean, it has to be obvious that a guy taking 40 minutes to resolve a turn with 20 models is doing it on purpose.
Could also penalize players for not finishing the game on time more harshly.
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This message was edited 1 time. Last update was at 2018/03/16 19:46:25
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2018/03/16 19:45:53
Subject: Re:Chess clocks go!
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Dakka Veteran
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TheCustomLime wrote:Why not just make games longer? And if judges can make calls about the TFG abusing the clock couldn't they also make judgements about slowplay? I mean, it has to be obvious that a guy taking 40 minutes to resolve a turn with 20 models is doing it on purpose.
Its very rarely that obvious.
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![[Post New]](/s/i/i.gif) 2018/03/16 19:50:08
Subject: Re:Chess clocks go!
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Decrepit Dakkanaut
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Farseer_V2 wrote: TheCustomLime wrote:Why not just make games longer? And if judges can make calls about the TFG abusing the clock couldn't they also make judgements about slowplay? I mean, it has to be obvious that a guy taking 40 minutes to resolve a turn with 20 models is doing it on purpose.
Its very rarely that obvious.
And
1) Not everyone is an extrovert willing to call people out
2) Some people slow play without realizing it
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![[Post New]](/s/i/i.gif) 2018/03/16 20:01:34
Subject: Re:Chess clocks go!
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Ultramarine Librarian with Freaky Familiar
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Fair enough. But the same can be said of Chess Clock abuse. So, if chess clocks became the norm we'd just be going from one forms of potential avenues for TFG behavior to another.
The only issue I'd really see them solving is unintentional slow play. If that is the case then fine but it's seems like a burden to place on a lot of folks to buy/operate/learn the rules for chess clocks for the actions of a couple of guys who don't play as fast as some people like. Or the fringe cases of people who intentionally slow play but wouldn't if there was a clock timing them.
The reason I bring this is up is because ITC has a lot of clout in the gaming community and anything they do has big repercussions. If chess clocks became the norm at their high level tournaments they'd slowly trickle down to the store level game nights as other people have stated. I personally don't want to see 40k turned into an event where everyone is timing you to play but, eh, I guess some folks enjoy being on the clock.
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This message was edited 1 time. Last update was at 2018/03/16 20:04:18
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2018/03/16 20:03:34
Subject: Chess clocks go!
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Enigmatic Chaos Sorcerer
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The idea that someone would try to claim LOS through walls/deny LOS all the time just to run down somebody's clock (or else get to cheat/deny legal moves) is laugable even as far as TFGs go. In which case you call a judge, pause the clock, and tell the Judge "My opponent is purposely trying to claim LOS through everything to force me to use my clock time denying it" or "My opponent questions LOS from every shot I make to make me waste time demonstrating I have LOS" in which case the judge should warn the person being TFG. I don't get why Peregrine thinks the judge would be all "Ths isn't my problem" if it's specifically mentioned that the TFG is doing it deliberately and constantly. Assuming the judge is a sane person, they wouldn't just be like oh well, they'd be like "That's beyond stupid, only question LOS if it's a legit concern not just because you can". What, do you expect the judge to believe that somebody just called him over for no reason, because TFG would lie and play dumb? This sounds like Reductio Ad Absurdum. Response: I would pause the clock if my opponent is arguing minutiae constantly and call a judge Peregrine: Pausing the clock would be illegal. Response: No ti's not (show ITC rules) Peregrine: Okay, then TFG lies to the judge so the judge thinks you're wasting his time etc. etc. even the original arguments were similar to Reductio Ad Absurdum: Then I'll argue all LOS you make, I'll claim I have LOS through solid walls to force you to swap clocks to check it or else let me cheat, etc. etc. and you think no judge would believe that someone is doing that?
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This message was edited 4 times. Last update was at 2018/03/16 20:08:56
- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2018/03/16 22:08:31
Subject: Chess clocks go!
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Omnipotent Necron Overlord
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I don't think most of you nay sayers realize that the majority of slow play doesn't come from TFG. Most of it comes from your average good willed friendly player - they just don't know they are doing it. This will stream line the game for everyone that isn't TFG - because if you don't - you basically automatically lose. Out of pure necessity - good willed players will play faster.
TFG will probably still try to stall for time using standard TFG mechanics. However - when they are 2 turns behind in every game - they will be identified and asked to leave. Overall - really all chess clocks are going to do about TFG is make them MUCH easier to identify and remove.
For the non TFG players - all that will happen is your games will get faster and as a result you will be able to play more games to completion. Which will translate into more games played per year. Which I really think most people will be very happy about once it becomes common place.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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