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Made in ca
Grisly Ghost Ark Driver






You can do max Wraiths + Cloaktek with the reroll charges warlord if you want a brutal first turn charge, but if they're Nephrekh you probably don't even need it to land that charge if you use the advance+charge strategem.

See what's on my painting table Now painting: Necron Warriors 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.
   
Made in us
Fresh-Faced New User




 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


I think the call makes sense in the context of the FAQ they were basing it on, but I would imagine if a large event like LVO rules it that way you might run into the same issue if you plan on going to other events. Just be aware of the possibility
   
Made in us
One Canoptek Scarab in a Swarm






Quixeemoto wrote:
 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


I think the call makes sense in the context of the FAQ they were basing it on, but I would imagine if a large event like LVO rules it that way you might run into the same issue if you plan on going to other events. Just be aware of the possibility


I heard something similar with Imotekh using Phaeron's Will and only being allow 2 MWBDs based off of the wording of the stratagem.
   
Made in us
Dakka Veteran




 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


You do you for FLGS games. But if you play at any large ITC tournaments, the ITC ruling at LVO is probably going to stick. Further, the call was based on the ITC head judge asking the devs (you know, on account of them being playtesters for GW), so unless you're saying ITC has a reason to lie about it, it's a pretty clear window into GW's intent.
   
Made in us
Decrepit Dakkanaut




 Tauris_Blazestar wrote:
Quixeemoto wrote:
 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


I think the call makes sense in the context of the FAQ they were basing it on, but I would imagine if a large event like LVO rules it that way you might run into the same issue if you plan on going to other events. Just be aware of the possibility


I heard something similar with Imotekh using Phaeron's Will and only being allow 2 MWBDs based off of the wording of the stratagem.

That's actually totally lame, because my favorite thing I was doing was using 3×3 Heavy Destroyers with him and popping that strat to really get things going.
   
Made in de
Nihilistic Necron Lord






Germany

This LVO, veil and MWBD thing is a house rule, unless GW changes the necron FAQ.
   
Made in us
Grisly Ghost Ark Driver






I hope some of my wacky ideas and thoughts have been useful I know that you all are teaching me alot! I am especially thankful for vict0988, ihatenids, iguy91, torblind, and draco765 as their comments really had an impact on the changes I made.

Spoiler:

1999 points Sautekh (10 command points)

Battalion Detachment
HQ
Imotekh

2 MWBD to combo with the stratagem to make the immortals average 18 strength 5 hits. Also his staff may be able to trigger the first wound with 3 str 6 -3 shots.

Cryptek Aybssal Staff Chronometron Cloak

Aybssal Staff plus cloak should equal a wound on a unit even with the faq thanks draco for mentioning that. Also giving my Destroyers a 5++ in games in which I do not go firs seems like a good idea.

Lord Voidreaper Res Orb

He makes the lychguard unit hit hard re-rolling 1's to wound is very good considering your going to have the option to be str 7 with the stratagem. The unit on the charge will hit on 2+ because of MWBD and have str 7 re-rolling 1's that is alot of damage and the lord can use Entropic Strike to cause 3 wounds

Troops
5xImmortals Tesla
5xImmortals Tesla
5xImmortals Tesla

The ability to produce mass amount of str 5 hits through MWBD and Methodical Destruction is good on average that is 18 hits for the combo.


Elite
Nightbringer

Gaze of Death is a shooting attack that can trigger Methodical Destruction easily. In combat 2+ followed by a 2+ for d6 wounds is amazing well worth the points.

10xLychguard Sword & Shield

The squad is durable and hit hard with the Lord, the sole purpose of this unit is to control the middle of the field or the most important objective.


Fast Attack
5xDestroyers (1)
5xDestroyers (1)

Large squads of Destroyers and Extermination Protocols don't leave home without it, I understand Silent King! This unit can easily trigger Methodical Destruction because they don't need it due to Extermination Protcols.

Air Wing Detachment
Flyer
Doomscythe
Doomscythe
Doomscythe

I am in love with the Doomscythe! The Deathray is going to help with tough units like Imperial Knights. The last list had tesla carbines all over the place, this llist has tesla destructors all over the place! Instead of str 5 shots I have str 7 shots when combine with Methodical Destruction you trigger 2-3 (2.6) tesla shots thats 13 str 7 hits! You can spread the love around with 6 different targets if you want


Is this one better?



This message was edited 1 time. Last update was at 2019/02/21 05:41:26


   
Made in de
Nihilistic Necron Lord






Germany

CKO, do you know that you can only play MD once per phase in matched play ?
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

RogueApiary wrote:
 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


You do you for FLGS games. But if you play at any large ITC tournaments, the ITC ruling at LVO is probably going to stick. Further, the call was based on the ITC head judge asking the devs (you know, on account of them being playtesters for GW), so unless you're saying ITC has a reason to lie about it, it's a pretty clear window into GW's intent.


What I'm saying is the rule is very clear, so short of GW changing it in the next FAQ, which very well may happen, any ruling otherwise is a house rule in direct contradiction with the rule that is actually written.
   
Made in ie
Deranged Necron Destroyer





The Nightbringer can't activate MD as you need to wound using a Sautekh unit. C'tan have no Dynasty.

Crypteks can't have both a Close and Chromo. It's wargear, so one or the other.

Res orb seems like a good idea. But by the time it's most useful your unit of Lychguard will probably be dead. So, that's a wasted 35 points imo.

Instead of 2 Destroyers. Have you thought about adding Tomb Blades?

Lastly, since you have an air wing detachment of 3 Doomscythes. Have you found/read the Doomscythe stratagem that let's you do 3d3 Mortal wounds on a 4+ (3+ for units with 5+ models, 5+ for charcters)?

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Gwyn chan 'r Gwyll wrote:
You can do max Wraiths + Cloaktek with the reroll charges warlord if you want a brutal first turn charge, but if they're Nephrekh you probably don't even need it to land that charge if you use the advance+charge strategem.


I wouldn't describe a charge from Wraith as brutal. Maybe if they're charging Primaris marines or bikes. Their damage output just isn't that good, it's their speed and durability which make them decent. The only brutal charges Necrons can do are from buffed up Lychguard or Flayed ones.

As others have said, the LVO ruling may be an indication of GWs intent, but it's just a house rule for now. Does anyone know how they ruled disembarking from a Mono/Nightscythe on turn 1?

   
Made in gb
Freaky Flayed One



United Kingdom

listylist88 wrote:
Now that we've had a chance to test the units since CA can we further discuss the competitive viability of the Triarch Stalker?

I very recently acquired one in a job lot but the work required to repair it will be quite significant.

In my view it's points price as a standalone unit looks somewhat lacking even after the significant drop.

Targeting relay is decent ability though and quantum shielding is very welcome.

If you had access to every Necron unit in the codex would you include a Stalker in your 2000 points lists?



It's a strong companion to both battallions of Immortals and DDAs, basically a pocket Nihilakh Dynastic Code. It's one of our few sources of 36" range with the Heavy Gauss or a flamer profile with the Heat Ray. For 125 points I think it's a bit of a steal.

Because of it's buffing potential I find my opponent tends to treat it as a priority target which can be useful if you're trying to draw attention from other units.

Lastly, because of it's size [and lack of base] it can be useful for screening
   
Made in gb
Proud Triarch Praetorian





I have yet to have a game where my Triarch Stalker survives past T4, because most of the people in my area know exactly what they do...

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in no
Grisly Ghost Ark Driver





 IHateNids wrote:
I have yet to have a game where my Triarch Stalker survives past T4, because most of the people in my area know exactly what they do...


Also it's an easy thing to shoot at. Easier to bring down (if unsure, people shoot at the things that are easier to kill). It's physically big and shooty and does things for your army, if you have no more sophisticated plans then just shoot that thing. Killing something like that can'e be too wrong?

They may not be in position to take on your DDAs, which have more wounds, shoot at fulls trength anyway with the stratagem, and are likely out of range. They won't bother yet with your reanimationg -1-to-hit tomb blades, destroyers are already dead, this guy is perfect to shoot at.
   
Made in de
Regular Dakkanaut




I use mine as a reroll ones buff for my DDAs.

Hide it and then move out for the reroll 1s buff.

   
Made in gb
Proud Triarch Praetorian





 CKO wrote:
I hope some of my wacky ideas and thoughts have been useful I know that you all are teaching me alot! I am especially thankful for vict0988, ihatenids, iguy91, torblind, and draco765 as their comments really had an impact on the changes I made.
You're welcome

My comments below in Red. not because issues, because contrast....

1999 points Sautekh (10 command points)
Spoiler:

Battalion Detachment
HQ
Imotekh Can't fault this one, Imo is very good at the minute.

2 MWBD to combo with the stratagem to make the immortals average 18 strength 5 hits. Also his staff may be able to trigger the first wound with 3 str 6 -3 shots. Hopefully not, because his short range means he's already too far forward if you can do this. I find him better as a finisher than an initiator.

Cryptek Aybssal Staff Chronometron Cloak SOmebody beat me to this, but you can't take both :( I'd say Cloak & Staff, as that will be a very easy way to proc the stratagem (plus mortal wounds)

Aybssal Staff plus cloak should equal a wound on a unit even with the faq thanks draco for mentioning that. Also giving my Destroyers a 5++ in games in which I do not go firs seems like a good idea.

Lord Voidreaper Res Orb Not worth losing the command point for a second relic. Voidreaper isnt sufficiently better on something that isnt for dedicated CC. Normal Warscythe will do you fine, if not take a Hyperphase sword himself to keep him cheap. Might be worth switching him out for an Overlord with a Voidscythe (still not the relic version), because "only" hitting on a 3+ isn't terrible
He makes the lychguard unit hit hard re-rolling 1's to wound is very good considering your going to have the option to be str 7 with the stratagem. The unit on the charge will hit on 2+ because of MWBD and have str 7 re-rolling 1's that is alot of damage and the lord can use Entropic Strike to cause 3 wounds

Troops
5xImmortals Tesla
5xImmortals Tesla
5xImmortals Tesla
The ability to produce mass amount of str 5 hits through MWBD and Methodical Destruction is good on average that is 18 hits for the combo. Yep. Many pew pews


Elite
Nightbringer I have a soft spot for this guy, and he's pretty good. Antimatter Meteor is outstanding regardless of source, and them you can play about. I like Time's Arrow, but thats just me. Good choice, but again, no strat.
Gaze of Death is a shooting attack that can trigger Methodical Destruction easily. In combat 2+ followed by a 2+ for d6 wounds is amazing well worth the points.

10xLychguard Sword & Shield
The squad is durable and hit hard with the Lord, the sole purpose of this unit is to control the middle of the field or the most important objective. again, yep


Fast Attack
5xDestroyers (1)
5xDestroyers (1)
Large squads of Destroyers and Extermination Protocols don't leave home without it, I understand Silent King! This unit can easily trigger Methodical Destruction because they don't need it due to Extermination Protcols. Correct on both counts. a Cloaked Cryptek chaperoning two units of 5, marking things with the Staff to be lit up by the not-destroyers, it'll do some serious damage.

Air Wing Detachment
Flyer
Doomscythe
Doomscythe
Doomscythe
I am in love with the Doomscythe! The Deathray is going to help with tough units like Imperial Knights. The last list had tesla carbines all over the place, this list has tesla destructors all over the place! Instead of str 5 shots I have str 7 shots when combine with Methodical Destruction you trigger 2-3 (2.6) tesla shots thats 13 str 7 hits! You can spread the love around with 6 different targets if you want Doom Scythes are one of the best DPS units we have at the minute. if you abuse you stratagem, you have hideous output, and they can nuke a castle on their own if you get lucky. And, even without the strat, they're still holding our second hardest-hitting gun in the codex.

Is this one better?


Massively. This si fairly close to one of my own TAC bases of a list.

Might I suggest bulking one unit of destroyers to 6, as they're going to be lit up to hell anyway it might help them survive, and then if you wanted to be hideous, drop the now-4 Destroyers to take a Guass Stalker to sit with Imotekh & the Immortals (leaves enough spare points to upgrade the Lord to an Overlord as I suggested, and then *also* take a unit of scarabs to sit with your Cryptek and the Destroyers. You know that massive amount of bullets that can hit a Strategem-Marked target? imagine them re-rolling 1s....

Either cry laughing, cry for feelign bad, or laugh evilly, up to you


Automatically Appended Next Post:
torblind wrote:
 IHateNids wrote:
I have yet to have a game where my Triarch Stalker survives past T4, because most of the people in my area know exactly what they do...


Also it's an easy thing to shoot at. Easier to bring down (if unsure, people shoot at the things that are easier to kill). It's physically big and shooty and does things for your army, if you have no more sophisticated plans then just shoot that thing. Killing something like that can'e be too wrong?

They may not be in position to take on your DDAs, which have more wounds, shoot at fulls trength anyway with the stratagem, and are likely out of range. They won't bother yet with your reanimationg -1-to-hit tomb blades, destroyers are already dead, this guy is perfect to shoot at.
Essentially this.

This message was edited 1 time. Last update was at 2019/02/21 12:24:25


Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Irked Necron Immortal





Jackson, TN

RogueApiary wrote:
 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


You do you for FLGS games. But if you play at any large ITC tournaments, the ITC ruling at LVO is probably going to stick. Further, the call was based on the ITC head judge asking the devs (you know, on account of them being playtesters for GW), so unless you're saying ITC has a reason to lie about it, it's a pretty clear window into GW's intent.


1. The FAQ says stratagems and persistent effects. Neither apply to MWBD or VoD. If their intent was to cover anything that is setup again on the table, or only lasts a single game turn, it would have been worded as such.

2. The Facebook post used to support the LVO call makes claims, but shows no actual support for actual contact with actual GW developers. The person in the facebook image going around even makes a statement that is incorrect, and that is the support for their "blanket" claim.

3. The LVO is over and that ruling was for that event. It does not automatically apply to any other event.

Gwyn chan 'r Gwyll wrote:


As others have said, the LVO ruling may be an indication of GWs intent, but it's just a house rule for now. Does anyone know how they ruled disembarking from a Mono/Nightscythe on turn 1?


I have a feeling they ruled it as the equivalent to full Transport Rules. i.e. first turn disembark.
That would keep in line with getting rules wrong based on the assumption that was the intent of the original FAQ change.

This message was edited 4 times. Last update was at 2019/02/21 14:05:20


 
   
Made in us
Fresh-Faced New User




 Draco765 wrote:
RogueApiary wrote:
 Maelstrom808 wrote:
Quixeemoto wrote:
Moosatronic Warrior wrote:

Lychguard

I feel like Lychguard of in a good place right now. As others have said, they do compete with Wraith to a certain extent, but need more support. Sheild Guard are slightly more durable than Wraith (with buffs), Scytheguard are far more killy than Wraith (with buffs). Wraith will do what they do more reliably, Lychguard will have a much bigger impact on the game IF they get to do what they do.

10 Scytheguard charging out of Deepstrike with MWBD and Disruption fields can be game winning.



One point on this, if you use the veil of darkness and MWBD they ruled at LVO that you lose the MWBD buffs. So its pretty much impossible to do this anymore. You can still give the character the reroll charges warlord trait, but thats investing a lot into it.


LVO was dead wrong on the call so luckily, they are not GW and you are perfectly legit in using MWBD with the VoD.


You do you for FLGS games. But if you play at any large ITC tournaments, the ITC ruling at LVO is probably going to stick. Further, the call was based on the ITC head judge asking the devs (you know, on account of them being playtesters for GW), so unless you're saying ITC has a reason to lie about it, it's a pretty clear window into GW's intent.


1. The FAQ says stratagems and persistent effects. Neither apply to MWBD or VoD. If their intent was to cover anything that is setup again on the table, or only lasts a single game turn, it would have been worded as such.

2. The Facebook post used to support the LVO call makes claims, but shows no actual support for actual contact with actual GW developers. The person in the facebook image going around even makes a statement that is incorrect, and that is the support for their "blanket" claim.

3. The LVO is over and that ruling was for that event. It does not automatically apply to any other event.

Gwyn chan 'r Gwyll wrote:


As others have said, the LVO ruling may be an indication of GWs intent, but it's just a house rule for now. Does anyone know how they ruled disembarking from a Mono/Nightscythe on turn 1?


I have a feeling they ruled it as the equivalent to full Transport Rules. i.e. first turn disembark.
That would keep in line with getting rules wrong based on the assumption that was the intent of the original FAQ change.


I'm not disagreeing that the FAQ as written does not apply to the VoD, but my point is simply that if you are planning to go to a big event you should be aware of the fact that they might not rule in your favor on it. I love using lychguard with VoD, but if I want to go to a big event I would consider using another option unless I have cleared it with the TO first. I would rather that than simply assume they will agree with me and then round 1 realize my list is seriously hampered.
   
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torblind wrote:
 IHateNids wrote:
I have yet to have a game where my Triarch Stalker survives past T4, because most of the people in my area know exactly what they do...


Also it's an easy thing to shoot at. Easier to bring down (if unsure, people shoot at the things that are easier to kill). It's physically big and shooty and does things for your army, if you have no more sophisticated plans then just shoot that thing. Killing something like that can'e be too wrong?

They may not be in position to take on your DDAs, which have more wounds, shoot at fulls trength anyway with the stratagem, and are likely out of range. They won't bother yet with your reanimationg -1-to-hit tomb blades, destroyers are already dead, this guy is perfect to shoot at.


People's opinions so far have it ranking somewhere between trash and okay.

I run Sautekh spearheads to get access to hyperlogical strategist so the stalker could fit quite nicely into that providing the re-roll 1s but some other things concern me. The lack of a dynasty, having to move it turn 1 and hit of 4's with it's already limited firepower, being unable to trigger MD, it's bulky size with no access to FLY to fall back, easy to bracket.

It's boiling down to whether or not I want to pay 125 points for targeting relay and a light meat shield, maybe, but maybe not.
   
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 Draco765 wrote:

1. The FAQ says stratagems and persistent effects. Neither apply to MWBD or VoD. If their intent was to cover anything that is setup again on the table, or only lasts a single game turn, it would have been worded as such.


This. If MWBD is considered a persistent effect, i am curious to see what a non-persistent effect is.

You can argue that the "stratagem" part should cover any way of deep striking (Relic, Stratagem, Trait, else) as a RAI, but even then, MWBD is not a persistent effect.

I think that this FAQ was intended to rule the persistent buffs combined with thing with Tide of Traitors, Green Tide, etc ... Stratagems that repop a "new" unit to full strength, losing permanent buffs in the process as they are "new". But the poor wording has a lot of collateral damage.
   
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Regardless of whether the ruling is valid or not, expect every single person at a competitive event to bring it up.

Rules lawyering is the name of the game here, and who can blame them? Knowing obscure rulings and judge-arguing can give huge advantages.

It's one of many reasons why I tend to not go to large events, but it's also something GW could fix themselves with more clear rules. It's honestly pathetic how badly written the codexes are at times.
   
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Yeah, my guess is from now in competitive tournament you won't be able to MWBD + Veil anymore

This message was edited 1 time. Last update was at 2019/02/21 16:54:23


 
   
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 Odrankt wrote:
The Nightbringer can't activate MD as you need to wound using a Sautekh unit. C'tan have no Dynasty.

Crypteks can't have both a Close and Chromo. It's wargear, so one or the other.


I did not notice, I am glad you caught that.

Res orb seems like a good idea. But by the time it's most useful your unit of Lychguard will probably be dead. So, that's a wasted 35 points imo.


I think my lychguard unit will not die that easily with a 3++ and a 4+ reanimation protocol roll but, the orb was a last minute thing I added due to points left over.

Instead of 2 Destroyers. Have you thought about adding Tomb Blades?

Lastly, since you have an air wing detachment of 3 Doomscythes. Have you found/read the Doomscythe stratagem that let's you do 3d3 Mortal wounds on a 4+ (3+ for units with 5+ models, 5+ for charcters)?


Yes, I love tomb blades but they are competing against Destroyers. I don't need more tesla because of all the tesla destructors I have in this list I need more teeth and Destroyers with extermination protocol provides that.

I actually forgot about that stratagem! That can be useful I am not sure how good it is though?

After looking at my list again I will probably just take away the chronometron and the res orb out to increase the size of one immortal squad to 8.

This message was edited 3 times. Last update was at 2019/02/21 17:50:44


   
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The exterminatino protocol is why people take Destroyers
   
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Jackson, TN

Quixeemoto wrote:


I'm not disagreeing that the FAQ as written does not apply to the VoD, but my point is simply that if you are planning to go to a big event you should be aware of the fact that they might not rule in your favor on it. I love using lychguard with VoD, but if I want to go to a big event I would consider using another option unless I have cleared it with the TO first. I would rather that than simply assume they will agree with me and then round 1 realize my list is seriously hampered.


One would hope that they follow actual GW FAQs. Not every person who goes to a major event has access to every single Facebook page that the judge may or may not be posting their interpretations of a rule clarification that is already clear.

But considering they do not even follow actual GW Missions (which ITC people claim they helped develop), anything is possible.
   
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St. Louis, MO

 CKO wrote:

I actually forgot about that stratagem! That can be useful I am not sure how good it is though?


It ranges from meh to game winning. The main thing is to learn when to use it and when it's more advantageous to use the death rays or split up your Scythes. I've crippled an opponent on the first turn by nuking 600+points out of their army with a single use before, I've used it to snipe out characters that I otherwise couldn't get to, to pop units that were hidden out of LOS, to get around 2-3++ inv saves, and to help knock out units that were -2 or -3 to hit. I've also dropped it in a mob of targets and rolled almost nothing but 1s and 2s.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
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[quote=Draco765 752626 10355550 60fb8d44bd886adb51edfac21d0fab2b.jpg

One would hope that they follow actual GW FAQs. Not every person who goes to a major event has access to every single Facebook page that the judge may or may not be posting their interpretations of a rule clarification that is already clear.

But considering they do not even follow actual GW Missions (which ITC people claim they helped develop), anything is possible.


That is why I commented in the first place, I figured it was better to let people know if they don't check the Facebook pages/use Facebook. And it obviously is not clear given the way LVO ruled and the discussion that was had in the Facebook group. In their minds they ARE following the GW FAQs
   
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Jackson, TN

Quixeemoto wrote:

That is why I commented in the first place, I figured it was better to let people know if they don't check the Facebook pages/use Facebook. And it obviously is not clear given the way LVO ruled and the discussion that was had in the Facebook group. In their minds they ARE following the GW FAQs


Per GW they only have three ways they distribute updates to their rules:
https://www.warhammer-community.com/2017/12/15/the-future-of-faqs-and-chapter-approved-dec-15gw-homepage-post-2/
"1) regular, corrective updates through codex errata, 2) twice-a-year ‘big’ FAQs to deal with larger issues and address balance in the game and, of course, 3) Chapter Approved."

Facebook for an LVO event is not one of the three.

That ruling (which was incorrect based on the actual wording of the FAQ) only counted for that particular LVO, no where else.

This message was edited 3 times. Last update was at 2019/02/21 20:20:05


 
   
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Again, that is not my point. My point is that if you go to NOVA or another large event, don't simply assume they will agree with your interpretation because clearly people have a different opinion about this

This message was edited 2 times. Last update was at 2019/02/21 20:26:14


 
   
 
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