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Made in gb
Fixture of Dakka






The Threat thing looks like a good way to just get some ships out and start flying. Handy for a quick game where no-one's got any squadrons worked out. Sounds ideal for me. X-Wing is one of my "lets do something quick" games, so I don't mind picking a "stock" flight of X-Wings and not worrying about upgrades.
   
Made in gb
[MOD]
Villanous Scum







Slipspace wrote:
 Peregrine wrote:
Slipspace wrote:
The threat level is very similar to GW's Power Level in 40k


Yep. It's a trash mechanic and a waste of cards, for the same reason that power level in 40k is. I just hope that FFG shows more sense than GW and limits its use to newbie teaching games and does not try to force it on normal games.


From the preview games we've seen and the fact you don't get any Threat Level cards in the conversions it looks as though FFG are using them just as a way to allow people to use stuff that comes in the box they just bought. I've not heard any plans to use them in tournaments and they seem to be concentrating on points as the balancing mechanic. That's a good thing, IMO. Can't stand the PL system in 40k so I'd be annoyed to see it make its way to X-Wing.


Not sure about the conversion kits, but we do know that the 2.0 ship blisters include threat level cards.

On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Executing Exarch





I have mixed feelings about the threat level, whilst it seems a bit bland to us X-Wing vets we've had time for all the upgrades etc to percolate into the grey matter, 2.0 is launching with far more options than 1.0 so anything the eases new players in and helps retain them has to be a positive move

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
[MOD]
Villanous Scum







Personally I shudder at the thought of tourneys using them, but will certainly make pick up games easier/quicker. Looking at the few options that have been released so far though I very much fear that they are going to be badly optimised. With the rolling points changes that are being touted that could just make them so much worse.
But for easing people into the game and for thematic games they could be excellent, I most look forward to using them in epic though, in v1 choosing 300pts off the cuff seemed to take as much time as playing the game.

On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Longtime Dakkanaut




The major difference in the Threat Level system vs GW's Power Levels is that the ships on the Threat Level cards come with upgrades added and are therefore both fixed in configuration and more able to be balanced within the system. That already makes them massively better than the PL system. I think they'll be a decent addition for new players and teaching people but I'd be very surprised if they showed up in any way at tournaments.
   
Made in gb
[MOD]
Villanous Scum







Slipspace wrote:
The major difference in the Threat Level system vs GW's Power Levels is that the ships on the Threat Level cards come with upgrades added and are therefore both fixed in configuration and more able to be balanced within the system. That already makes them massively better than the PL system. I think they'll be a decent addition for new players and teaching people but I'd be very surprised if they showed up in any way at tournaments.


I really hope you are right but he devs kind of hinted that at least the Yavin tourney will be using the threat levels.

Edit; At least that is the way I heard it, more than happy to be corrected.

This message was edited 1 time. Last update was at 2018/05/29 12:10:21


On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Executing Exarch





I'm also hoping the app has some kind of function for one click pre-builts (using points) to help newer players, they dont need to be cutting edge torny level just something to teach 'this ship does this' heck even a 'most popular' function might be worth a punt

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Leader of the Sept







Part of the game is choosing your list but part of it is being able to fly the list well. On the basis that any tournament based on the squadron cards will end up with almost everyone going for the "best" pregenerated squadron, then it quickly becomes a straight test of flying skill between the players. I can see that appealing to certain people.

The game becomes very like chess at that point, but chess still seems to do quite well.

This message was edited 1 time. Last update was at 2018/05/29 14:17:50


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Dakka Veteran




The threat levels are not for veteran players, they're for new players to bust out the ships they just bought and have some vaguely thematic and appropriate upgrades for them. It minimizes the box open to playing a game time.

For that use, they're great. For 5 year vets, they'll go straight back in the box. But that's ok !
   
Made in us
Fixture of Dakka





Honestly, I'd say 10 threat games look more like what I want out of X-Wing than the real game.
   
Made in us
Regular Dakkanaut




I’m a huge fan so far. I play often with new or newer people, and write lists for others anyway. Making lists is not something a new player is really either going to do, or know how to do well anyway. After a few games with threat cards though they’ll be able to pick up list building and run with it.

It’s the same theory as GWs power level, but as it incorporates upgrades it’s already 100% better in theory.
   
Made in gb
[MOD]
Villanous Scum







The whole of the Rebel conversion kit has now been spoiled;
https://www.facebook.com/ProTechModels/photos/a.1428450600589583.1073741842.116858131748843/1428450960589547/?type=3&theater&ifg=1

A lot to take in, seems like all the illicit options (bar cloak) got worse, and rebel fat turrets and regen are still present (YT-2400 even manged to buff it more!).

On parle toujours mal quand on n'a rien à dire. 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

What would we do with you, mate?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







With me? I suppose a stew? Maybe a light Sautee?

On parle toujours mal quand on n'a rien à dire. 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

For some reason, I meant without, it wrote with.

Since there is a heat wave in effect, I'd prefer a nice cold salad.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







All good, was just playing silly buggers.

I really don't how I feel about these reveals (and really cant without costs and the Scum reveal), but I have to say that I am not sure I am liking it.

The changes to various cards (eg. Leia, Lando, R2-D2) I like, the changes to others (Luke gunner, the whole package of the YT-2400, Chewie crew etc) I really don't like. The fact that the conversion kit also doesn't contain all of the pilots we know are coming in wave 1 ship blisters also makes me very nervous for the future.

Gonna have to give this some real thought.

In some other news out local distributor has announced that they will be giving out the promo damage deck with advance orders of the core set so i imagine that holds true for all territories.

Edit; Though the price has jumped massively, core set was $60 is now $75, conversion kits are $90!

This message was edited 1 time. Last update was at 2018/05/31 14:07:32


On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Douglas Bader






Not really impressed with what I'm seeing here. FFG seems too in love with their new charge mechanic, and the obsessive nerfing of action economy is going to make way too much of the game come down to rolling dice and hoping to have better luck than your opponent. I expected the loss of PTL (though FFG doesn't seem to understand why PTL was so necessary) and similar high-tier cards that arguably broke the meta, but why did low-tier stuff like Airen Cracken and APTs need to be nerfed? It's really hard to escape the feeling that FFG is going down the GW path of increasing the importance of dice luck as a means of putting a skill ceiling on the game and giving bad players a better chance of winning (and therefore a better chance of continuing to buy stuff).

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Longtime Dakkanaut





 ingtaer wrote:
All good, was just playing silly buggers.

I really don't how I feel about these reveals (and really cant without costs and the Scum reveal), but I have to say that I am not sure I am liking it.

The changes to various cards (eg. Leia, Lando, R2-D2) I like, the changes to others (Luke gunner, the whole package of the YT-2400, Chewie crew etc) I really don't like. The fact that the conversion kit also doesn't contain all of the pilots we know are coming in wave 1 ship blisters also makes me very nervous for the future.

Gonna have to give this some real thought.

In some other news out local distributor has announced that they will be giving out the promo damage deck with advance orders of the core set so i imagine that holds true for all territories.

Edit; Though the price has jumped massively, core set was $60 is now $75, conversion kits are $90!


I don't know where this poster got his conversion kit to leak, but in the FFG Twitch reveal videos it was worth mentioning that the Wave 1 Pilots were included in a separate pack, inside the box. Its possible that this leaker simply didn't get a full box, or spoil the entire thing.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in gb
[MOD]
Villanous Scum







I blame the fact it was it 0230hrs when I typed, cause I remember the same thing and have even written it elsewhere (probably a page back).
Gonna have to drag up the conversion kits contents page and ship conversion lists and cross check them to see how much has been revealed, I cant remember any Force powers in this lot, but again that could just be how late it was!

Peregrine; Surely the new E-Wing has you a little excited?

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Douglas Bader






 ingtaer wrote:
Peregrine; Surely the new E-Wing has you a little excited?


Not really. It's a massive nerf over 1.0, and gaining +1 hull is nowhere near enough to offset it.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Longtime Dakkanaut




 Peregrine wrote:
 ingtaer wrote:
Peregrine; Surely the new E-Wing has you a little excited?


Not really. It's a massive nerf over 1.0, and gaining +1 hull is nowhere near enough to offset it.


(Almost) Everything is nerfed though, so we're going to need to wait and see where the new power level settles before we can really know if FFG have been successful in rebalancing the game. I'm cautiously optimistic, as long as they don't do a GW and forget their design restrictions by wave 3.
   
Made in gb
Executing Exarch





 Peregrine wrote:
Not really impressed with what I'm seeing here. FFG seems too in love with their new charge mechanic, and the obsessive nerfing of action economy is going to make way too much of the game come down to rolling dice and hoping to have better luck than your opponent. I expected the loss of PTL (though FFG doesn't seem to understand why PTL was so necessary) and similar high-tier cards that arguably broke the meta, but why did low-tier stuff like Airen Cracken and APTs need to be nerfed? It's really hard to escape the feeling that FFG is going down the GW path of increasing the importance of dice luck as a means of putting a skill ceiling on the game and giving bad players a better chance of winning (and therefore a better chance of continuing to buy stuff).


Having similar thoughts, wasn't sure if it was the sheer volume of cards being shown that made it look like a lot of charge cards and the minimal action economy and limited re-rolls does suggest a lot of games may well come down to dice spikes

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
[MOD]
Villanous Scum







The designers of X-Wing are apparently going to be doing an AMA on reddit at 1200 June the 7th (USCT).

https://www.reddit.com/r/XWingTMG/comments/8nj9hq/ama_about_xwing_second_edition_with_max_brooke/

On parle toujours mal quand on n'a rien à dire. 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

I have to ask: is iPeregrine our very own Bird of Doom?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
Executing Exarch





I believe so, although the subforum is, on the whole, a tad more genteel by Dakka standards so we rarely suffer his wrath

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

I've always found this sub-forum of Dakka to be rather sedate. I sometimes read the comments on YouTube videos just for kicks.

My ex-wife's family is from Texas, fer cryin' out loud!

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







2ed preview of Saw's Partisans is up;
https://www.fantasyflightgames.com/en/news/2018/6/5/extreme-action/

I am afraid I cant link the pics up at the moment but will do say later if someone else hasn't already.

Mathieu; I agree that things in here are rather tame but to be honest I like it like that, reading FFG website (full of whining) and reddit (full of arguing for the sake of picking a fight) here it is just generally more laid back. I guess that's cause there is about a dozen of us who post regularly.

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Longtime Dakkanaut






I see they're taking the "it's easier to balance slots if we give all the slots to every faction" approach. I'm curious which Imperial ship will eventually get the illicit slot.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 streamdragon wrote:
I see they're taking the "it's easier to balance slots if we give all the slots to every faction" approach. I'm curious which Imperial ship will eventually get the illicit slot.


Which makes no sense. It’s actually the opposite. The fewer things that can purchase something, the easier it is to balance.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
[MOD]
Villanous Scum







Okay, images.
Spoiler:














A reminder that x-wing reddit AMA is on the 7th for those who are interested.

On parle toujours mal quand on n'a rien à dire. 
   
 
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