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With Custodes and aliotoc being as strong as they are and -1 to hit army trait and or banner being as busted as it is. I'm pretty sure that is the primary reason why pure gaurd isn't played. Aliotoc SS can literally start on the board right in front of an IG gun line and laugh as for 2 cp they can have their who army be hitting them on 6's (or 5's if they are russ commanders) Then the game is over when quicken spears assault/tie up most the army/ and get locked with a company commander that they surround or something.
The primary issue in this game right now is minus to hit modifiers being broken. Look at the list with 3 crimson hunters aliotoc. Those birds are almost indestructable and have the firepower of a las pred (FOR LESS THAN A LAS PRED) holy freaking crap.
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
Unit1126PLL wrote: Also ITT:
Armies that didn't win the tournament are broken and have indestructible units.
the 2nd place list had an alioitoc airwing with 3 crimson hunter exarchs. Gaurd hit them naturally on 6's. It is essnetially 7th eddition invis when playing against gaurd on a 12 wound model - it is essentially indestructibility. Also -1 to hit custodes is also freaking bonkers.
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
Bigger and yellow somehow changes the meaning of numbers?
By your argument let's ignore the 9 pure Custodes lists... 19 Custodes allies... that's still less than just the number of pure IG lists.
Yes Custodes + IG was very popular, soup is so far from dead. Next you'll be counting the number of Custodes wounds to make your point?
Whether you choose to ignore it or not, this is a meta shift towards more gunlines... yes there's other stuff sprinkled in, but way way more gunlines.
Oh boy. You're fun. You're still ignoring everything else.
A gunline is defined by what does the work, right?
The AM in 1st and 3rd are objectively not gunlines. #8 is a gunline.
This guy took 93rd (3W2L) with most of his points coming from his last win against...another super heavy gunline (so he probably got first turn).
Spoiler:
Player Name Stuart Woolls
Army Faction Astra Militarum 144
TOTAL CP 8 (Battle forged 3 + Battalion 5 + Super heavy aux 0)
Total Army 2000pts
Bataillon Detachment, Regimental Doctrine: Catachan (1596 points) +5CP
HQ1 Tank Commander (167):Heavy Bolter (8) Heavy Bolters (16) Heavy Stubber (4) : Battle Cannon (22) -[217pts]
HQ2 Tank Commander (167) Heavy Bolter (8) Heavy Bolters (16) Heavy Stubber (4) Battle Cannon (22) -[217pts]
Troop1 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword, Laspistol -[40pts]
Troop2 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword, Laspistol-[40pts]
Troop3 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword,Laspistol-[40pts]
Elite1 Bullgryns 4 (140) 2 x Brute shield (1 on Bone head 0) 2 x Slabshield (0) 4 x Bullgryn Maul (24) -[168pts]
Elite2 Sergeant Harker (50) Lead From the Front, Warlord-[50pts]
Fast1 Hellhound (73) Heavy Flamer (17), Heavy Stubber (4), Turret-mounted Inferno Cannon (20) [114pts]
Fast2 2 x Scout Sentinels (70) 2 x Heavy Flamer (34) [104pts]
Fast3 2 x Scout Sentinels (70) 2 x Heavy Flamer (34) [104pts]
Heavy1 2 x Basilisks (200)]. 2 x Heavy Bolter (16) .[216pts]
Heavy2 Manticore (135): Heavy Bolter (8)[143pts]
Heavy3 Manticore (135): Heavy Bolter (8)[143pts]
Super-Heavy Auxiliary Detachment (Imperium Astra Militarum) [404pts]
Lord of War Shadowsword (390): volcano cannon (0) Twin heavy bolter (14pts) [404pts
This guy placed 120th (3L2W).
Spoiler:
Spearhead Detachment, Tallarn Regiment [1548 points] + 1 CP HQ 1: Tank Commander (167), Battle Cannon (22), Hull Lascannon (20), Sponson Plasma Cannons (30) - WARLORD - Grand Strategist.- Relic- Kurovs Aquila [239PTS]
HQ 2: Tank Commander (167), Punisher Gatling Cannon (20), Hull Lascannon (20), Sponson Heavy Bolters (16)- [223PTS]
Elites 1: Tech Priest Enginseer (30), Laspistol (0), Servo-arm (12)- [42PTS]
Elites 2: Master of Ordnance (30), Laspistol (0), Artillery Barrage (0)- [30PTS]
Heavy support 1: 3 Leman Russ Battle Tanks (366), 3 Battle Cannons (66), Hull Heavy Bolters (24)- [456PTS]
Heavy Support 2: 2 Leman Russ Battle Tanks (244), 2 Exterminator Autocannons (50), 2 Hull Heavy Bolters (16), 2 Pairs Sponson Heavy Bolters (32)- [342PTS]
Heavy Support 3: Hydra (100), Hull Heavy Bolter (8)- [108PTS]
Heavy Support 4: Basilisk (100), Hull Heavy Bolter (8)- [108PTS]
There absolutely are more gunlines than there were before. A shift from "nobody taking pure gunlines" to "about 10-15% pure gunlines" is a significant shift. What it isn't, though, is a "meta" - if you brought a list designed to stomp gunlines with a poor matchup versus a gunline with a fast assault element, you'd have a heck of a bad time.
How are you quantifying this? We just came off Shooty Tyrant and Fire Raptor spam, which was on the heels of Reaper spam, which followed RG stormraven/gunlines.
Nobody taking pure gunlines is patently false - we agree that it is not a meta regardless.
I have no idea what the point of this entire rant was? ...to prove that "pure" gunlines are not "OP"? - that seems to be your goal, but I never even suggested that.
And "a gunline is defined by what does the work, right?" -- uhh what? ...a Basilisk can still fight in the assault phase, are you suggesting that it is not a gunline unit?
What about an entire army of stand and shoot screens and tanks, with 3 Blood Angel characters?
I still don't see how you can say the stuff in the top 10 was gunline. Could you point to which of those 10 lists were gunline lists?
Unit1126PLL wrote: Also ITT:
Armies that didn't win the tournament are broken and have indestructible units.
the 2nd place list had an alioitoc airwing with 3 crimson hunter exarchs. Gaurd hit them naturally on 6's. It is essnetially 7th eddition invis when playing against gaurd on a 12 wound model - it is essentially indestructibility. Also -1 to hit custodes is also freaking bonkers.
Just wait til harlequin skyweavers hit the meta! 3++ for the turn for 1cp, naturally -1 to hit, Fly+Charge after fall back, and the same -1 to hit 2cp stratagem. A squad of 6 packing haywire guns that deal 11 wounds on average to pretty much any vehicle cost the same as 9 SS.
Yeah, they don't do as much burst damage as spears, but you just. can't. stop. them.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
Unit1126PLL wrote: Also ITT:
Armies that didn't win the tournament are broken and have indestructible units.
the 2nd place list had an alioitoc airwing with 3 crimson hunter exarchs. Gaurd hit them naturally on 6's. It is essnetially 7th eddition invis when playing against gaurd on a 12 wound model - it is essentially indestructibility. Also -1 to hit custodes is also freaking bonkers.
Just wait til harlequin skyweavers hit the meta! 3++ for the turn for 1cp, naturally -1 to hit, Fly+Charge after fall back, and the same -1 to hit 2cp stratagem. A squad of 6 packing haywire guns that deal 11 wounds on average to pretty much any vehicle cost the same as 9 SS.
Yeah, they don't do as much burst damage as spears, but you just. can't. stop. them.
Yeah - I fully anticipate this. I play against harlequins a lot already - they gonna be busted.
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder
Unit1126PLL wrote: Also ITT: Armies that didn't win the tournament are broken and have indestructible units.
the 2nd place list had an alioitoc airwing with 3 crimson hunter exarchs. Gaurd hit them naturally on 6's. It is essnetially 7th eddition invis when playing against gaurd on a 12 wound model - it is essentially indestructibility. Also -1 to hit custodes is also freaking bonkers.
I'm not sure what you want me to say, as nothing you've posted actually disproves my point (which is that you're silly).
Gunzhard wrote:^^ said Nobody.
Xenomancers wrote:The primary issue in this game right now is minus to hit modifiers being broken. Look at the list with 3 crimson hunters aliotoc. Those birds are almost indestructable
sic
This message was edited 2 times. Last update was at 2018/05/22 18:59:12
So now we're getting somewhere but again you're making assumptions and ignoring the right numbers... I never said anything about "dominating" the meta, I never said pure gunlines were OP. Also sure, those fewer lists, that were mostly Custodes with some small "gunline" element have their "work" done mostly by the Custodes bikes; but we're certainly seeing more and more "gunline" - elements, big "work" or small, included in armies than at any other time in 40k... and further... again, you can count detachments or wounds or whatever you want, but IG had the biggest majority of units/armies in the event by a staggering amount.
Because IG is super inexpensive points for the CP and token support they bring.
Adepticon was so completely dominated by gunlines. To even claim "certainly seeing more and more "gunline" - elements, big "work" or small, included in armies than at any other time in 40k" seems absolutely preposterous to me.
This message was edited 2 times. Last update was at 2018/05/22 19:05:57
Bigger and yellow somehow changes the meaning of numbers?
By your argument let's ignore the 9 pure Custodes lists... 19 Custodes allies... that's still less than just the number of pure IG lists.
Yes Custodes + IG was very popular, soup is so far from dead. Next you'll be counting the number of Custodes wounds to make your point?
Whether you choose to ignore it or not, this is a meta shift towards more gunlines... yes there's other stuff sprinkled in, but way way more gunlines.
Oh boy. You're fun. You're still ignoring everything else.
A gunline is defined by what does the work, right?
The AM in 1st and 3rd are objectively not gunlines. #8 is a gunline.
This guy took 93rd (3W2L) with most of his points coming from his last win against...another super heavy gunline (so he probably got first turn).
Spoiler:
Player Name Stuart Woolls
Army Faction Astra Militarum 144
TOTAL CP 8 (Battle forged 3 + Battalion 5 + Super heavy aux 0)
Total Army 2000pts
Bataillon Detachment, Regimental Doctrine: Catachan (1596 points) +5CP
HQ1 Tank Commander (167):Heavy Bolter (8) Heavy Bolters (16) Heavy Stubber (4) : Battle Cannon (22) -[217pts]
HQ2 Tank Commander (167) Heavy Bolter (8) Heavy Bolters (16) Heavy Stubber (4) Battle Cannon (22) -[217pts]
Troop1 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword, Laspistol -[40pts]
Troop2 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword, Laspistol-[40pts]
Troop3 Infantry Squad 9x Guardsman (36pts) Sergeant (4pts): Chainsword,Laspistol-[40pts]
Elite1 Bullgryns 4 (140) 2 x Brute shield (1 on Bone head 0) 2 x Slabshield (0) 4 x Bullgryn Maul (24) -[168pts]
Elite2 Sergeant Harker (50) Lead From the Front, Warlord-[50pts]
Fast1 Hellhound (73) Heavy Flamer (17), Heavy Stubber (4), Turret-mounted Inferno Cannon (20) [114pts]
Fast2 2 x Scout Sentinels (70) 2 x Heavy Flamer (34) [104pts]
Fast3 2 x Scout Sentinels (70) 2 x Heavy Flamer (34) [104pts]
Heavy1 2 x Basilisks (200)]. 2 x Heavy Bolter (16) .[216pts]
Heavy2 Manticore (135): Heavy Bolter (8)[143pts]
Heavy3 Manticore (135): Heavy Bolter (8)[143pts]
Super-Heavy Auxiliary Detachment (Imperium Astra Militarum) [404pts]
Lord of War Shadowsword (390): volcano cannon (0) Twin heavy bolter (14pts) [404pts
This guy placed 120th (3L2W).
Spoiler:
Spearhead Detachment, Tallarn Regiment [1548 points] + 1 CP HQ 1: Tank Commander (167), Battle Cannon (22), Hull Lascannon (20), Sponson Plasma Cannons (30) - WARLORD - Grand Strategist.- Relic- Kurovs Aquila [239PTS]
HQ 2: Tank Commander (167), Punisher Gatling Cannon (20), Hull Lascannon (20), Sponson Heavy Bolters (16)- [223PTS]
Elites 1: Tech Priest Enginseer (30), Laspistol (0), Servo-arm (12)- [42PTS]
Elites 2: Master of Ordnance (30), Laspistol (0), Artillery Barrage (0)- [30PTS]
Heavy support 1: 3 Leman Russ Battle Tanks (366), 3 Battle Cannons (66), Hull Heavy Bolters (24)- [456PTS]
Heavy Support 2: 2 Leman Russ Battle Tanks (244), 2 Exterminator Autocannons (50), 2 Hull Heavy Bolters (16), 2 Pairs Sponson Heavy Bolters (32)- [342PTS]
Heavy Support 3: Hydra (100), Hull Heavy Bolter (8)- [108PTS]
Heavy Support 4: Basilisk (100), Hull Heavy Bolter (8)- [108PTS]
There absolutely are more gunlines than there were before. A shift from "nobody taking pure gunlines" to "about 10-15% pure gunlines" is a significant shift. What it isn't, though, is a "meta" - if you brought a list designed to stomp gunlines with a poor matchup versus a gunline with a fast assault element, you'd have a heck of a bad time.
How are you quantifying this? We just came off Shooty Tyrant and Fire Raptor spam, which was on the heels of Reaper spam, which followed RG stormraven/gunlines.
Nobody taking pure gunlines is patently false - we agree that it is not a meta regardless.
I have no idea what the point of this entire rant was? ...to prove that "pure" gunlines are not "OP"? - that seems to be your goal, but I never even suggested that.
And "a gunline is defined by what does the work, right?" -- uhh what? ...a Basilisk can still fight in the assault phase, are you suggesting that it is not a gunline unit?
What about an entire army of stand and shoot screens and tanks, with 3 Blood Angel characters?
I still don't see how you can say the stuff in the top 10 was gunline. Could you point to which of those 10 lists were gunline lists?
The funny thing is I never said anything about the top 10 armies at all, but everyone is nerd-panicking that I may have suggested their army is OP, which I didn't. But ok... look at #8 that is without any doubt a "pure" gunline list. Many of the others have large and/or small gunline detachments included, whatever the primary "work" force of those armies are, is entirely irrelevant to the point - that we are still seeing more and more gunlines included even if it's not a "pure" gunline. Tournaments from previous editions have never looked like this.
And Daedalus81 - I don't think that list helps your point at all... those 4 yellow highlights ok... then what? Are you really saying those 4 armies = gunlines dominating?
So personally my biggest surprise from this tournament is how poorly Chaos performed. I was fully expecting 9x Daemon Prince+Ahriman armies to be dominant, but Chaos (which has traditionally performed well throughout the entirety of 8th's lifespan) got shown up pretty badly here.
And Daedalus81 - I don't think that list helps your point at all... those 4 yellow highlights ok... then what? Are you really saying those 4 armies = gunlines dominating?
Please rectify your statement with the Adepticon lists. You said we are seeing "more gunline elements than any time in 40K". That list refutes that statement quite considerably in my opinion.
And Daedalus81 - I don't think that list helps your point at all... those 4 yellow highlights ok... then what? Are you really saying those 4 armies = gunlines dominating?
Please rectify your statement with the Adepticon lists. You said we are seeing "more gunline elements than any time in 40K". That list refutes that statement quite considerably in my opinion.
Let me try to understand this... so you're saying those 4 lists that ally with IG "gunlines" in the top 25 = gunlines dominating. ...but the HOW MANY? lists allying with IG "gunlines" at London GT in the top 25, means ...means what exactly?
Arachnofiend wrote: So personally my biggest surprise from this tournament is how poorly Chaos performed. I was fully expecting 9x Daemon Prince+Ahriman armies to be dominant, but Chaos (which has traditionally performed well throughout the entirety of 8th's lifespan) got shown up pretty badly here.
One of the lists with 6 DPs and Magnus seems to not have turned up.
Another played 3 games and won all 3, but must have left after. Big early wins, too.
I think those were the only two with more than 3 of them. In the invitational the 9 DP list there (as least the one I was able to watch) got his distances wrong and the banana bikes crushed him and made spectacular saves.
And Daedalus81 - I don't think that list helps your point at all... those 4 yellow highlights ok... then what? Are you really saying those 4 armies = gunlines dominating?
Please rectify your statement with the Adepticon lists. You said we are seeing "more gunline elements than any time in 40K". That list refutes that statement quite considerably in my opinion.
Let me try to understand this... so you're saying those 4 lists that ally with IG "gunlines" in the top 25 = gunlines dominating. ...but the HOW MANY? lists allying with IG "gunlines" at London GT in the top 25, means ...means what exactly?
Am I missing something obvious?
I'm saying the Adepticon has massive amounts of gunline units and the London GT is way more pared down - mostly because the rule of 3 forced it. QED - there are not more gunline units now than ever.
This message was edited 2 times. Last update was at 2018/05/22 20:04:58
Arachnofiend wrote: So personally my biggest surprise from this tournament is how poorly Chaos performed. I was fully expecting 9x Daemon Prince+Ahriman armies to be dominant, but Chaos (which has traditionally performed well throughout the entirety of 8th's lifespan) got shown up pretty badly here.
One of the lists with 6 DPs and Magnus seems to not have turned up.
Another played 3 games and won all 3, but must have left after. Big early wins, too.
I think those were the only two with more than 3 of them. In the invitational the 9 DP list there (as least the one I was able to watch) got his distances wrong and the banana bikes crushed him and made spectacular saves.
And Daedalus81 - I don't think that list helps your point at all... those 4 yellow highlights ok... then what? Are you really saying those 4 armies = gunlines dominating?
Please rectify your statement with the Adepticon lists. You said we are seeing "more gunline elements than any time in 40K". That list refutes that statement quite considerably in my opinion.
Let me try to understand this... so you're saying those 4 lists that ally with IG "gunlines" in the top 25 = gunlines dominating. ...but the HOW MANY? lists allying with IG "gunlines" at London GT in the top 25, means ...means what exactly?
Am I missing something obvious?
I'm saying the Adepticon has massive amounts of gunline units and the London GT is way more pared down - mostly because the rule of 3 forced it. QED - there are not more gunline units now than ever.
Eh man I dunno I think you're not good at numbers. Further the rule of 3 has hardly impacted IG at least. Look at Mike Brandt's Adepticon list, he spammed the heck out of mortars but it was all still legally within the new FAQ rules of 3 or otherwise. Rule of 3 mostly killed Flyrant spam. I don't recall the exact numbers from Adepticon but I'm sure we've never seen this much IG and/or "gunline" detachments, certainly not in that list of top 25 you provided.
Eh man I dunno I think you're not good at numbers.
If you say so.
Rule of 3 mostly killed Flyrant spam.
And Dark Talon spam.
And PBC spam.
And Reaper spam of a particular type
And Fire Raptor spam (points, but w/e)
And Mortar spam (yes you can still get lots of mortars, but it's way less concentrated)
And Enlightened spam
And Obliterator spam
And Commander spam (codex, but w/e)
And some Sister spam
Eh man I dunno I think you're not good at numbers.
If you say so.
Rule of 3 mostly killed Flyrant spam.
And Dark Talon spam.
And PBC spam.
And Reaper spam of a particular type
And Fire Raptor spam (points, but w/e)
And Mortar spam (yes you can still get lots of mortars, but it's way less concentrated)
And Enlightened spam
And Obliterator spam
And Commander spam (codex, but w/e)
And some Sister spam
But who's counting?
C'mon now Mortar spam is still perfectly viable, your "but w/e" items don't belong in that list at all, 'but w/e' let's just say anything to make a point then right? ...that said, I'll definitely give you Reaper Spam and Obliterator Spam, I forgot about those... but like I said the Rule of 3 didn't really hurt IG, and you're still only just dancing around the issue.
IMO soup was broken as heck before the FAQ, Reece declared that "soup is dead", ...well Long Live Soup cuz it looks worse than ever. I'd like to see more "pure" armies to be honest but the Soup allied with gunline is just too darn good - it's an army that can cover all bases and has relatively few weaknesses. If it were up to me I'd like to see some penalty to fielding Soup and I'd like to see Custodes and Eldar get more point increases. I never said IG were "op" but it's obnoxious to see that much of the same army at one event.
C'mon now Mortar spam is still perfectly viable, your "but w/e" items don't belong in that list at all, 'but w/e' let's just say anything to make a point then right? ...that said, I'll definitely give you Reaper Spam and Obliterator Spam, I forgot about those... but like I said the Rule of 3 didn't really hurt IG, and you're still only just dancing around the issue.
IMO soup was broken as heck before the FAQ, Reece declared that "soup is dead", ...well Long Live Soup cuz it looks worse than ever. I'd like to see more "pure" armies to be honest but the Soup allied with gunline is just too darn good - it's an army that can cover all bases and has relatively few weaknesses. If it were up to me I'd like to see some penalty to fielding Soup and I'd like to see Custodes and Eldar get more point increases. I never said IG were "op" but it's obnoxious to see that much of the same army at one event.
No - the w/e items belong, because they were in the game before the London GT and now they are not.
Mortars went from 11 points per mortar to 45 after the first 9. That's a considerable drop.
Rule of 3 didn't really hurt IG yet I don't see any IG that abuse rule of 3 to be overly effective.
AdmiralHalsey wrote: Needless to say, with two draws dragging down my score, I didn't finish terrbly highly.
What army did you play btw?
I played Imperial Soup. There's a few early drafts of it in the Lists forum but the final List was ~
ARMY FACTION : Imperium [Adeptus Ministorum, Space Marine, Astra Miltarum]
TOTAL COMMAND POINTS: 20
TOTAL ARMY POINTS: 2000
Roughly 11,000 points were spent on these key words : Guardsmen, Infantry, Infantry Squad,
6,100 on Special Weapon Squad, Heavy Weapon Squad|Team, Veterans
Another 23,000 on Manticore, Basilisk, Leman Russ, and Tank Commander.
Or 29,000 points of real IG gunline and 11,000 of chaff.
Custode captains, bikes, and vexilus were 28,000.
13,000 was spent on Prince
18,000 on SCDE and/or SC 9,400 on Vertus
8,400 on Plague Drones
7.800 on Scouts
1,000 on Vexilus
There were 366 lists, I think? So of 732,000 points the core of IG represents 5.5%. My numbers encompass 695,000 points so pretty close - carnifexes and terminators gave oddball figures.
Oh Scout Sentinels were 3,100 so a bit more. Conservatively 7.5%.
Automatically Appended Next Post: Add 15,000 for Baneblade variants.
So 8% give or take.
This message was edited 1 time. Last update was at 2018/05/22 21:48:00
ChrisWhite wrote: Does anyone have Nick Powell's Ork list? Came in 23rd, I heard it featured a tonne of Mek Gunz.
First game vs #3 - IG and Custodes. Lost 46 to 64 (pretty good)
Second game vs #175 - Nurgle, 3 Tz DPs, Belakor, and some other stuff. Won 37 to 18
Third game vs #239 - Ahriman, 3 DPs, 9 Enlightened, Blightspawn, Drones, 2 PBC. Won 56 to 3
Fourth game vs #115 - Baneblade, SCDE, Allarus, Wardens, Vexillus w/ Magnifica. Won 23 to 10 - super heavy list with a -1 bubble...lol Fifth game vs #98 - Tigurius, RG, Shadowsword and some other gubbins. Won 78 to 32
If his fourth game he score more and won his first he would have been a good contender. The -1 to hit bubble certainly dampened his abilities.