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Made in fi
Locked in the Tower of Amareo





That wouldn't be like dark eldars. Dark eldars gets more patrol detachments. Of course in standard play not that useful as you will be limited in CP's.

Speaking of which I need to start painting ork boyz. Currently I have 1 unit of boyz from 4 clans...

2024 painted/bought: 109/109 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






geargutz wrote:
"posted this on another thread but is more relevant here as its speculation"

hey,maybe we will get a system like the deldar, being able to get multiple clans for cool detachments. ork fluff on waaaghs is when clans can ignore their rivalry's to band together to cromp other gits.

it would be like having our own pool of allies.

it seems Gw is more and more willing to experiment with such things with them doing the cool cabal cand covens mix matching and now the new space wolf sagas.

a cool system would be a "choose your waaaagh" that gives us back our once a game waaagh ability but gives us different variants to best suit our play styles.
dakka waaaagh (reroll all shooting?)
charging waaaaagh (extra charge dice?)
more punchy waaaagh (more atacks or better ws?)
burny waaagh (reroll all flamer hits or better rend?)
wierd waaagh (whatever this is, it would be realy weird, like tunring the enemy warlord into a squig random table stuff?


Wouldn't those abilities rather be stratagems?

Your Waaagh!'s are pretty much the same as clan rules, except they are not connected to a paint scheme. The current wording on most ork auras heavily implies that GW wants us to use one clan per detachment. Also note that in novels about the war on Armageddon, Thrakka usually builds armies out of similar minded orks (=klans) to make them work better.

Something I could see is a "The Great Waaagh!" klan trait, which is basically what the supplement that shall not be named tried to bring us: A Waaagh! made up of so many orks and klans that they just do everything by strength of numbers.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Mekboy on Kustom Deth Kopta






I really don't think the new buggies will be comparable to the old in terms of performance on the tabletop and (hopefully) role. We have a fast, lightweight unit in our Warbikes and Nob Bikers. I think these new units are going to be much more equivalent to a tank than the previous buggy. I mean look at the size of them. It also saves GW having to put out looted wagon rules and it encourages new purchases (people might not need new buggies as they have a ton already). Finally I too hope, as someone else said earlier, that at least one of these vehicles has an anti tank role. A nippy tank hunting buggy would be awesome and very Orky.

The currently unreleased box art buggy probably exists in one form or another - maybe through an expansion to the Speed Freeks box if not in the box itself. I think it will have more weapons than it has on the box art because the Dragster does too. There's also the exploding vehicle on the box in the background that has a ram we've yet to see.

The trike is surely a boss on bike model. Probably also able to make Painboy and Mek on bike. The size of the 'boss' leads me to think we're going to get an updated Ghazzy model that can be dual built as a MA warboss. I'm not sure GW will use the term 'Primeork' but it looks like our new models are heavily influenced by that lore regardless (bigger, meaner bosses, more technologically advanced weaponry, less ramshackle vehicles, more intelligent Orks and Gretchin).

The terrain is interesting. Will it convey rules in 40k? Does it interact in a special way with the new stuff or is it just there for show? How much is there because from the teaser I spotted around 6-8 features of various size.

Exciting times to be an Ork player!
   
Made in gb
Longtime Dakkanaut






I’m still crossing my fingers that we might get some sort of DEldar style exception to the rules that’ll allow us to mix Clans in detachments; I don’t want to be forced to take e.g multiple Warbosses/a Goff Mek to be able to mix Clans in my army. There’s obviously the risk of shenanigans here (i.e. giving the “best” clan trait to any unit for their particular role), but you could get around this by saying you can only choose a Clan keyword for any unit if there’s also a boyz mob of that clan in the detachment (harking back to the way things worked in 1st ed).

If we get single-clan-only detachments, I hope we get a Lieutenant-equivalent boss, sitting somewhere between a Boss Nob and a Warboss.
   
Made in gb
Longtime Dakkanaut




Bad moon stuff always makes me wish I could paint yellow.

But at the same time I always think one model looks amazing, a whole army in yellow can look like a mess even if you are great at painting. (See the AOS Orks as an example).

I guess if you can chip and fade it out it might work.
   
Made in fi
Locked in the Tower of Amareo





 Nazrak wrote:
I’m still crossing my fingers that we might get some sort of DEldar style exception to the rules that’ll allow us to mix Clans in detachments; I don’t want to be forced to take e.g multiple Warbosses/a Goff Mek to be able to mix Clans in my army. There’s obviously the risk of shenanigans here (i.e. giving the “best” clan trait to any unit for their particular role), but you could get around this by saying you can only choose a Clan keyword for any unit if there’s also a boyz mob of that clan in the detachment (harking back to the way things worked in 1st ed).

If we get single-clan-only detachments, I hope we get a Lieutenant-equivalent boss, sitting somewhere between a Boss Nob and a Warboss.


What de exception? They get extra cp's for lots of patrols giving access to different houses/whatever with less tax but that isn't even that good when battallion forms core due to 5 cp. 3 patrols can't really compete with that de or not.

Also for orks not sure really needed. Boyz and grots give cheap troops and hq's aren't unreasonable prices likely so 2-3 battallion isn't that hard if codex doesn't nerf those to death(at which point bleargh and i'm out)

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut






My issue with the HQs is that I don’t like the idea of being compelled to take multiple warbosses or incongruous odd boyz in order to mix Clans within an army. Hence the suggestion that one way to get round it would be a mid-level Boss character.
   
Made in fi
Locked in the Tower of Amareo





I find that with warbosses and weirdboys 4 is already easy. Mek's and superfluous. Have hard time imagining mid level that would really fit.


Would need some interesting aura buff to have place

This message was edited 1 time. Last update was at 2018/08/20 15:06:50


2024 painted/bought: 109/109 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I think Nazrak started playing orks at a time when taking more than one warboss was unusual - the lore used to say only one warboss could lead an army, two would just fight until there is only one.

This message was edited 2 times. Last update was at 2018/08/20 17:28:30


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





Then again with different clans different warbosses make sense. Are goffs going to listen deth skull warboss? Or are the two driving each other to greater feats by rivalry? "I'll show you dishonest blood axe weakling!"

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




 Nazrak wrote:
My issue with the HQs is that I don’t like the idea of being compelled to take multiple warbosses or incongruous odd boyz in order to mix Clans within an army. Hence the suggestion that one way to get round it would be a mid-level Boss character.


If, as appears possible, we are getting a new plastic warboss thats somewhat larger the idea of a "big boss" as a way to use the current models makes a lot of sense.

It also gets round the rule of three stuff as orks don't actually have that many generic HQ.

A grot HQ as well... (though possibly with a note they can only lead other grots)
   
Made in fi
Locked in the Tower of Amareo





leopard wrote:
It also gets round the rule of three stuff as orks don't actually have that many generic HQ.


Yup. Mere 7.

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




tneva82 wrote:
leopard wrote:
It also gets round the rule of three stuff as orks don't actually have that many generic HQ.


Yup. Mere 7.


indeed, but how many of them are actual units you would use? as opposed to space fillers?

Warboss is useful, Big Mek with the KFF is useful as is the Weirdboy

the rest?
   
Made in us
Battlewagon Driver with Charged Engine





leopard wrote:
tneva82 wrote:
leopard wrote:
It also gets round the rule of three stuff as orks don't actually have that many generic HQ.


Yup. Mere 7.


indeed, but how many of them are actual units you would use? as opposed to space fillers?

Warboss is useful, Big Mek with the KFF is useful as is the Weirdboy

the rest?


The rest are just different variations of those three (well really 2 since the weirboy doesnt have other options). MA, Bike, SAG variants essentially.

Not to mention we dont have standalone models for any of these. The ones we do have are all metal/finecast and only available online (except grukk who you have to buy with a box of nobs). Painboy is listed as a HQ on the website but I believe is an elite and is our only blister pack available in store. Hes also the "HQ" for the SC box which makes no sense

This is one of the reasons im really excited to see what that big looking warboss model is and if we get a new Ghazzy sculpt

This message was edited 3 times. Last update was at 2018/08/20 19:54:00


 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in fi
Locked in the Tower of Amareo





leopard wrote:
tneva82 wrote:
leopard wrote:
It also gets round the rule of three stuff as orks don't actually have that many generic HQ.


Yup. Mere 7.


indeed, but how many of them are actual units you would use? as opposed to space fillers?

Warboss is useful, Big Mek with the KFF is useful as is the Weirdboy

the rest?


Bike variants aren't that bad. Besides warboss+KFF mek(with bike bigger aura area btw)+weirdboys btw are already 9. 3 more than you need for 3 battallions which is practically all you need. 2 of all 3 is hardly unreasonable. The mini warboss has hard time justifying itself there without some interesting aura effect that makes itself distinct from others.


Automatically Appended Next Post:
 Billagio wrote:

Not to mention we dont have standalone models for any of these. The ones we do have are all metal/finecast and only available online (except grukk who you have to buy with a box of nobs). Painboy is listed as a HQ on the website but I believe is an elite and is our only blister pack available in store. Hes also the "HQ" for the SC box which makes no sense


When has that stopped orks? Half of my KFF's and weirdboys are made out of plastic boyz anyway. But yeah models would be nice. But rule wise there's more than enough for 7 battallions without taking SC's.

This message was edited 1 time. Last update was at 2018/08/20 19:59:27


2024 painted/bought: 109/109 
   
Made in us
Battlewagon Driver with Charged Engine





I can agree with that. Rules wise for Rule of 3 its enough, I just think its ridiculous I cant walk into a GW store and buy an HQ.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Longtime Dakkanaut





I see a distinct lack of typical ork pessimism so let me add mine

*Inhale*
Oh no new models I bet they hit on 5s with horribly overpriced guns and then still take the -1 to hit from moving and shoot heavy weapons which all their weapons are. They will be less durable and killy than dark eldar venoms all the while costing more. They won't get effected by clan tactics and have no good stratagems for them. All is lost. Might as well sell our orks on ebay oh wait we can't because nobody wants them because they are awful. Next thing I know GW is going to send goons to my house to beat me up and steal my lunch money then leave unplayable orks littered across my broken body. Woe is me.
*exhale/wheeze*

In all actuality though I absolutely am loving the new models so far. They look great

 
   
Made in us
Battlewagon Driver with Charged Engine





Dont worry, we will have your pessimism once we get actual rules leaks because we wont be on the surface as good as eldar, IG and DE put together.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Longtime Dakkanaut





 Billagio wrote:
Dont worry, we will have your pessimism once we get actual rules leaks because we wont be on the surface as good as eldar, IG and DE put together.


If Orks are not super broken to the point where they are winning every single tournament 5-0 max points they will be garbage tier and literally unplayable. If the boy is not the most point efficient thing in existence (only slightly beating out every other option in the codex which are all tied for the #2 spot) we might as well burn our armies and post emo memes on facebook.

This message was edited 1 time. Last update was at 2018/08/20 20:14:37


 
   
Made in gb
Longtime Dakkanaut




 Tibs Ironblood wrote:
I see a distinct lack of typical ork pessimism so let me add mine

*Inhale*
Oh no new models I bet they hit on 5s with horribly overpriced guns and then still take the -1 to hit from moving and shoot heavy weapons which all their weapons are. They will be less durable and killy than dark eldar venoms all the while costing more. They won't get effected by clan tactics and have no good stratagems for them. All is lost. Might as well sell our orks on ebay oh wait we can't because nobody wants them because they are awful. Next thing I know GW is going to send goons to my house to beat me up and steal my lunch money then leave unplayable orks littered across my broken body. Woe is me.
*exhale/wheeze*

In all actuality though I absolutely am loving the new models so far. They look great


with care and the right government research grants we could develop this into four yorkshiremen
   
Made in us
Battlewagon Driver with Charged Engine





 Tibs Ironblood wrote:
 Billagio wrote:
Dont worry, we will have your pessimism once we get actual rules leaks because we wont be on the surface as good as eldar, IG and DE put together.


If Orks are not super broken to the point where they are winning every single tournament 5-0 max points they will be garbage tier and literally unplayable. If the boy is not the most point efficient thing in existence (only slightly beating out every other option in the codex which are all tied for the #2 spot) we might as well burn our armies and post emo memes on facebook.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in gb
Longtime Dakkanaut




 Billagio wrote:
 Tibs Ironblood wrote:
 Billagio wrote:
Dont worry, we will have your pessimism once we get actual rules leaks because we wont be on the surface as good as eldar, IG and DE put together.


If Orks are not super broken to the point where they are winning every single tournament 5-0 max points they will be garbage tier and literally unplayable. If the boy is not the most point efficient thing in existence (only slightly beating out every other option in the codex which are all tied for the #2 spot) we might as well burn our armies and post emo memes on facebook.


I'm just hoping for a codex that looks meh at first to pick up some sweet bargins on the bay of Eeeeee before an utterly broken combo is discovered that will be FAQd before I get the chance to try it
   
Made in gb
Mekboy on Kustom Deth Kopta






*ACTUAL RUMOUR*

According to Kirioth (guy who did video in OP) someone sent him the names of the Kustom Boosta-Blasta and Shokkjump Dragster (or whatever they're called) in advance of the announcement from Warhammer Community.

The person also gave the name of 3 other vehicles that he believes are coming. Bring but also pray, because some of these sound incredible;

"Boom-Dakka Snazz Wagon"
"Mega Trakk Scrap jet"
and my personal favourite;
"Squig Buggies"(!!!!!)

I don't think any of those is the rumoured boss vehicle either. It just doesn't sound like any of them to me, unless it's an alternative build of course.

Speculate away!
   
Made in us
Battlewagon Driver with Charged Engine





 An Actual Englishman wrote:
*ACTUAL RUMOUR*

According to Kirioth (guy who did video in OP) someone sent him the names of the Kustom Boosta-Blasta and Shokkjump Dragster (or whatever they're called) in advance of the announcement from Warhammer Community.

The person also gave the name of 3 other vehicles that he believes are coming. Bring but also pray, because some of these sound incredible;

"Boom-Dakka Snazz Wagon"
"Mega Trakk Scrap jet"
and my personal favourite;
"Squig Buggies"(!!!!!)

I don't think any of those is the rumoured boss vehicle either. It just doesn't sound like any of them to me, unless it's an alternative build of course.

Speculate away!


It sounds like someone took random ork words and threw them all together for new vehicle names

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in gb
Longtime Dakkanaut




 Billagio wrote:
 An Actual Englishman wrote:
*ACTUAL RUMOUR*

According to Kirioth (guy who did video in OP) someone sent him the names of the Kustom Boosta-Blasta and Shokkjump Dragster (or whatever they're called) in advance of the announcement from Warhammer Community.

The person also gave the name of 3 other vehicles that he believes are coming. Bring but also pray, because some of these sound incredible;

"Boom-Dakka Snazz Wagon"
"Mega Trakk Scrap jet"
and my personal favourite;
"Squig Buggies"(!!!!!)

I don't think any of those is the rumoured boss vehicle either. It just doesn't sound like any of them to me, unless it's an alternative build of course.

Speculate away!


It sounds like someone took random ork words and threw them all together for new vehicle names


So.... believable then?
   
Made in us
Mutilatin' Mad Dok





Georgia

 An Actual Englishman wrote:
*ACTUAL RUMOUR*

According to Kirioth (guy who did video in OP) someone sent him the names of the Kustom Boosta-Blasta and Shokkjump Dragster (or whatever they're called) in advance of the announcement from Warhammer Community.

The person also gave the name of 3 other vehicles that he believes are coming. Bring but also pray, because some of these sound incredible;

"Boom-Dakka Snazz Wagon"
"Mega Trakk Scrap jet"
and my personal favourite;
"Squig Buggies"(!!!!!)

I don't think any of those is the rumoured boss vehicle either. It just doesn't sound like any of them to me, unless it's an alternative build of course.

Speculate away!


Honestly if we get even a single one of these vehicles I won't be able to resist running a Mad Max style list with nothing but Battlewagons, Trukks, Bikers, Deffkoptas, the two new buggies, and (hopefully) one of those three.

In all seriousness though I doubt we're going to get any of those three there. Then again I doubted the Speed Freeks box set so who am I to judge?

"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.

6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted 
   
Made in gb
Mekboy on Kustom Deth Kopta






leopard wrote:
 Billagio wrote:
It sounds like someone took random ork words and threw them all together for new vehicle names


So.... believable then?


Like what do the Kustom Boosta-Blasta and Shokkjump Dragster sound like if not a random mash-up of Orky words?
   
Made in gb
Longtime Dakkanaut




 An Actual Englishman wrote:
leopard wrote:
 Billagio wrote:
It sounds like someone took random ork words and threw them all together for new vehicle names


So.... believable then?


Like what do the Kustom Boosta-Blasta and Shokkjump Dragster sound like if not a random mash-up of Orky words?


exactly, can see 100% GW having a random ork name chart thingy somewhere
   
Made in us
Oozing Plague Marine Terminator





Playing my Orkz yesterday (vs Orks too), I thought a pretty good (maybe cheesy) stratagem would be to let an entire Ork unit make a Heroic Intervention, when a friendly unit gets charged as the Ork boyz just wanna get into a fight.

It would be a foil to the T'au and their annoying overwatch, and seems damn fluffy.
   
Made in us
Bonkers Buggy Driver with Rockets






"Boom-Dakka Snazz Wagon"
maybe a main battle tank. wagon often is associated with the battlewagon, and so i think this would be a real dakka version of that.

"Mega Trakk Scrap jet"
hmm, not really sure how this will look, maybe a tracked vehicle with a literal jet engine, maybe its that warboss looking guy in the shock jump background since it sorta looks like maybe a tracked vehicle...and if the boss is on it with a grappling claw (i think it looks like a metal cutters version of a claw) then he would want the best speed.

"Squig Buggies"
i suspect a type of warbuggy but pulled by bigger squigs, this could be a unit to help flesh out the snakebites faction.


This message was edited 1 time. Last update was at 2018/08/20 23:28:24


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
 
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