Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2018/10/26 17:14:16
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Battlewagon Driver with Charged Engine
|
The gun is 24" Heavy3 S6 AP-2 D2
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 17:39:04
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Mekboy Hammerin' Somethin'
|
Daedalus81 wrote: ZoBo wrote:( KFF is units not models and 9")
...but still "wholly within", right?
No, I don't think so - otherwise it would be models.
hmm...I'm waiting for more confirmation on that one...but if KFF's can be "daisychained" now, that's pretty big isn't it?
|
...it's good to be green! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 18:40:01
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Fresh-Faced New User
|
ZoBo wrote: Daedalus81 wrote: ZoBo wrote:( KFF is units not models and 9")
...but still "wholly within", right?
No, I don't think so - otherwise it would be models.
hmm...I'm waiting for more confirmation on that one...but if KFF's can be "daisychained" now, that's pretty big isn't it?
Surely they wouldn't allow that? that would be too good...but damn would it be awesome
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 19:18:00
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Tzeentch Veteran Marine with Psychic Potential
|
I am not an ork player but reading these “Kulturs” Ork players should be happy their codex came out next to last. I mean other than -1 to hit (which will probably get a nerf sooner or later) these are universally better than anything in SM or CSM codex. I mean world bearers have re-roll morale and that is it. It will be nice to see Orks having greater representation on the table with these rules hopefully diversify the tables more.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 23:00:41
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Waaagh! Warbiker
|
vindicare0412 wrote: ZoBo wrote: Daedalus81 wrote: ZoBo wrote:( KFF is units not models and 9")
...but still "wholly within", right?
No, I don't think so - otherwise it would be models.
hmm...I'm waiting for more confirmation on that one...but if KFF's can be "daisychained" now, that's pretty big isn't it?
Surely they wouldn't allow that? that would be too good...but damn would it be awesome
KFF is only super amazing on boyz. If they are going to 7ppm and evertying else is dropping slightly I dont think that having it act like every other buff in the game to be that game breaking. Dealing with kff is kinda a pain atm to get all models withing a bubble, increasing points of kff and making it less of a headache to use seems reasonable. Also if we are gonna lose the mek on a bike then that further drops its viability to a degree.
Still waiting on confirmation.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 23:26:07
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
Also note that the new KFF is more expensive, since you can only get it from MA meks, morkanauts or wazzbom blastajets.
KFF is not a piece of wargear, but a special rule on the datasheet, so no matter what the units in the codex get, the index only meks won't update.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 23:29:26
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Waaagh! Warbiker
|
Jidmah wrote:Also note that the new KFF is more expensive, since you can only get it from MA meks, morkanauts or wazzbom blastajets.
KFF is not a piece of wargear, but a special rule on the datasheet, so no matter what the units in the codex get, the index only meks won't update.
Dont they sell a model of a standard mek with a KFF?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 23:49:17
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Jovial Plaguebearer of Nurgle
|
Dr.Duck wrote: Jidmah wrote:Also note that the new KFF is more expensive, since you can only get it from MA meks, morkanauts or wazzbom blastajets.
KFF is not a piece of wargear, but a special rule on the datasheet, so no matter what the units in the codex get, the index only meks won't update.
Dont they sell a model of a standard mek with a KFF?
Unfortunately not to my knowledge. Not including it in the codex seems like a shame though seeing as you can easily kitbash one from several (lootas for example) existing Ork sets.
Edit: What really grinds my gears, regardless of how good our codex seems to be, is our inability to buy proper HQ in a shop. I get it GW, you like money, but if I need to mail order for even the simplest additions to my army I'm going to look for alternatives.
|
This message was edited 1 time. Last update was at 2018/10/26 23:51:05
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/26 23:52:07
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Waaagh! Warbiker
|
Naw the used to. He used to be metal along timeago and was ported to finecast. But I cant find him on the site so I guess hes discontinued. Wow that sucks
DIS GUY: https://vignette.wikia.nocookie.net/warhammer40k/images/0/09/Ork_Oddboyz_-_Big_Mek_with_Kustom_Forcefield_Generator.jpg/revision/latest?cb=20140721122309
|
This message was edited 1 time. Last update was at 2018/10/26 23:53:33
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 04:34:42
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Mekboy Hammerin' Somethin'
|
yeah I think he disappeared around the time when they released the plastic shokk attack gun big mek...shame they didn't think to include an alternate KFF build for him...
|
...it's good to be green! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 05:39:04
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
!!Goffik Rocker!!
|
That's a shame. Since morkonaught is not for hordes and plane is too easy to kill and definitely not worth the points. Megamek with kff...i'm not sure about. Too expensive to be an auto-include. How much would a kff mek cost. If 115+ i'd probably try him once, see thqt he doesn't make much difference and give him a pass.
|
This message was edited 1 time. Last update was at 2018/10/27 05:39:32
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 05:42:44
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Dakka Veteran
|
Weird - that old KFF Mek is a classic model, at least to me.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 09:41:39
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
I have three of those, and one of them is the best painted ork model I own.
If their rules are not updated (might be through FAQ/errata), I'd just keep using them with the MA rules and claim that they have a gubbin which provides them with 2+ armor.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 09:54:57
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Locked in the Tower of Amareo
|
koooaei wrote:Just don't count on a t1 charge and that's it. Pretty darn reliable turn 2 charges now. Even regular boyz - especially evil sun ones - can make reluable t2 charges. And besides, half deployments are closer than 24" apart now.
Evil sun yes. 6+6+ 2d6+2+ 2d6+2=16+ 4d6=30" charge. 1" or so due to reroll and 1" to get into combat and 32" threat range. That is much better and should give charge against most non-dark eldar armies(those buggers will wipe out big enough hole somewhere and go there so distance isn't as fixed)
Regular boyz: 5+5+ 2d6+ 2d6=10+ 4d6=24". 1" more for ability to reroll charge and you are looking at 26" threat range for 58% success rate. That is distance that requires opponent giving you T2 charge. It's possible yes but if you are facing gunline they are more like 28" away. Fast elements are likely heading where he plans to blow up big hole anyway so distance isn't so good and will mean you would be heading away from the main bulk of force so that's often bad idea. Not only you lost units near the fast elements but your units further away from those will then head elsewhere.
Evil sun is king for foot slogging. Or deep striking. Basically for any kind of boyz. Other clans will basically require transport to haul them somewhere so they don't have to wait for T3 charge. If you desperately want to use those 7 pts boyz evil sunz is the default option. So Dethskull KMK's and deep striking boyz as a core, plenty of grots to provide tough wounds. Closest equilavent of old green tide.
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 10:09:38
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Infiltrating Broodlord
|
koooaei wrote:That's a shame. Since morkonaught is not for hordes and plane is too easy to kill and definitely not worth the points. Megamek with kff...i'm not sure about. Too expensive to be an auto-include. How much would a kff mek cost. If 115+ i'd probably try him once, see thqt he doesn't make much difference and give him a pass.
The key, I would have thought, is whether a Meg Mek with KFF works on a Truk etc, ie when he's embarked on a vehicle. Otherwise we effectively have no KFF on a mechanised list, so unless you buy a Morkanaught the improvement is pretty irrelevant.
After all that trouble i took modeling a KFF on Buzzgob's stompa, too. Grrr.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 10:11:36
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Battlewagon Driver with Charged Engine
|
Hivefleet Oblivion wrote: koooaei wrote:That's a shame. Since morkonaught is not for hordes and plane is too easy to kill and definitely not worth the points. Megamek with kff...i'm not sure about. Too expensive to be an auto-include. How much would a kff mek cost. If 115+ i'd probably try him once, see thqt he doesn't make much difference and give him a pass.
The key, I would have thought, is whether a Meg Mek with KFF works on a Truk etc, ie when he's embarked on a vehicle. Otherwise we effectively have no KFF on a mechanised list, so unless you buy a Morkanaught the improvement is pretty irrelevant.
After all that trouble i took modeling a KFF on Buzzgob's stompa, too. Grrr.
I've thought the same. I hope that because the battlewagon is split up in 3 different datasheets that one of them can take a KFF and spread that bubble love
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 10:23:03
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Locked in the Tower of Amareo
|
ZoBo wrote: Daedalus81 wrote: ZoBo wrote:( KFF is units not models and 9")
...but still "wholly within", right?
No, I don't think so - otherwise it would be models.
hmm...I'm waiting for more confirmation on that one...but if KFF's can be "daisychained" now, that's pretty big isn't it?
https://www.youtube.com/watch?v=KCfToTBTdak
According this only change to KFF is that only big mek that can have it is the MA version. Bike and foot version gone. Poof. No more(though index still says HAHA for that). Still fully within 9".
|
This message was edited 1 time. Last update was at 2018/10/27 10:23:40
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 10:31:25
Subject: Re:Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Fixture of Dakka
|
geargutz wrote:you can tell which buggy follows wich clan (though i dont think they will be set up with clan keywords, it looks like a style choice)
snazzwagon (deathskulls, molotovs are perfect for killing the crew of a vehicle without damaging da loot)
boosta blasta (evilsunz, the ignited exhaust is best for going fasta)
wartrike (goth, of course the goths have da biggest and choppiest on their trike)
shockjump dragsta (badmoons, with all the high tech equipment that only a posh badmoon can afford)
scrapjet (bloodaxe, with bomber jacket and and foregoing a flashy paint job makes this git seem like he used to be a stormboy before he became a flyboy before he became the new buggy boy)
squigbuggy (snakebites)
not only does the new buggy have a brown paint job that matches snakebites but it also has the largest variety of squigs (one of the best pets/export of any snakbite clan).
now i would've preferred a less advanced vehicle for snakebites, but its not like our favorite feral orks shun technology completely. they are known for making steam powered stompas.
The steam gargant was a thing for feral orks, was it not? Not Snakebites.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 12:36:01
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Stinky Spore
|
So what are people thinking about how tellyport interacts with transports.
From the wording, I'd assume it does not count the dudes in the transport because embarking on a transport does not increase its power level and it is specifically the transport that is being tellyported, the guys inside just get to stay inside.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 12:46:39
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Foxy Wildborne
|
TheWawior wrote:So what are people thinking about how tellyport interacts with transports.
From the wording, I'd assume it does not count the dudes in the transport because embarking on a transport does not increase its power level and it is specifically the transport that is being tellyported, the guys inside just get to stay inside.
RAW transported units would not count towards the allowance.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 12:48:09
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Stinky Spore
|
lord_blackfang wrote:TheWawior wrote:So what are people thinking about how tellyport interacts with transports.
From the wording, I'd assume it does not count the dudes in the transport because embarking on a transport does not increase its power level and it is specifically the transport that is being tellyported, the guys inside just get to stay inside.
RAW transported units would not count towards the allowance.
That's what I thought, gives that tellyported Gnaught a little somethin extra.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 12:49:45
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Locked in the Tower of Amareo
|
Wonder why strategem doesn't mention anything about transport vehicles. Eldar strategem says...One would imagine GW would have made wording similar then rather than make ork one not have a word about it for...reasons? Seems like unneccessarily making things debatable.
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 15:40:53
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Foxy Wildborne
|
tneva82 wrote:Wonder why strategem doesn't mention anything about transport vehicles. Eldar strategem says...One would imagine GW would have made wording similar then rather than make ork one not have a word about it for...reasons? Seems like unneccessarily making things debatable.
But it explicitly states that transported units come along for the deep strike.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 15:56:33
Subject: Re:Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Longtime Dakkanaut
|
Just watched a video on someone who has the new codex....wow, i am a bit depressed. The way he worded my Blood Axe trait is that we get cover unless we are 18' or less away from the enemy...you know....when we would need that bonus the absolute most. This really hurts my Kommandos because they will pretty much never be 18' away from the enemy and you have to be at least partially in cover...... I was really hoping it was just blanket always in cover across the board but meh. I guess i'll be playing my Speed Freakz list a lot more then I thought :(
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:06:52
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Mekboy Hammerin' Somethin'
|
just slap a bit of blue on 'em...deathskullz kommandos are ObSec...that'd probably be more useful anyway
|
...it's good to be green! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:07:36
Subject: Re:Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Decrepit Dakkanaut
|
SemperMortis wrote:Just watched a video on someone who has the new codex....wow, i am a bit depressed. The way he worded my Blood Axe trait is that we get cover unless we are 18' or less away from the enemy...you know....when we would need that bonus the absolute most. This really hurts my Kommandos because they will pretty much never be 18' away from the enemy and you have to be at least partially in cover...... I was really hoping it was just blanket always in cover across the board but meh. I guess i'll be playing my Speed Freakz list a lot more then I thought :(
It needed a restriction, because 3+ boyz would have been rough. 18" might be too much though. It certainly changes the dynamic of how I would use it.
It doesn't seem like you need to be in terrain, but I see where you get that.
|
This message was edited 1 time. Last update was at 2018/10/27 16:08:07
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:08:21
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Locked in the Tower of Amareo
|
lord_blackfang wrote:tneva82 wrote:Wonder why strategem doesn't mention anything about transport vehicles. Eldar strategem says...One would imagine GW would have made wording similar then rather than make ork one not have a word about it for...reasons? Seems like unneccessarily making things debatable.
But it explicitly states that transported units come along for the deep strike.
Oh whoops my bad. Misremembered wording. No issues then rule wise. Not convinced any transport is worth deepstriking like that. Too easy to be surrounded, destroyed and lose whole squad. Gorkanaut seems safer bet with 8" charge
|
This message was edited 1 time. Last update was at 2018/10/27 16:09:34
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:17:48
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Mekboy Hammerin' Somethin'
|
here's the actual trait, so you can see the actual wording...and yeah, it's worded weirdly, but it basically says you get cover, even if you're not actually in cover, as long as you're 18"+ away from enemies (which kinda sucks)
|
...it's good to be green! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:25:46
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Foxy Wildborne
|
tneva82 wrote:Not convinced any transport is worth deepstriking like that. Too easy to be surrounded, destroyed and lose whole squad. Gorkanaut seems safer bet with 8" charge
Melee battlwagon apparently has 6+ D6 defrolla ttacks hitting on 2+ at S9 Ap-2 D2 and you can strategem it for a 3d6" charge and D3MW impact hits. Could be worth it, even empty?
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/10/27 16:34:51
Subject: Ork speculation/chat ("Orktober" can be discussed) - [new rumour p75 and in OP-Clan Warlord Traits]
|
 |
Locked in the Tower of Amareo
|
That could be good but gorkanaut strikes even harder. If it's empty get better hitter. If not it's big gamble.
Btw not sure but wouldn#t the unit inside still count for 50% max for deep striking? Though not sure exceeding that would be smart anyway. T1 wipeout could be possibility! Not in good way...
|
2024 painted/bought: 109/109 |
|
 |
 |
|