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![[Post New]](/s/i/i.gif) 2018/10/28 22:23:44
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Lot of potential for crossover with Kill team in this game. Especially with the RT and Commanders content.
Hopefully the models will be more varied than Imperial vs Chaos.
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![[Post New]](/s/i/i.gif) 2018/10/28 22:24:43
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ship's Officer
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Kanluwen wrote: Thargrim wrote: Perfect Organism wrote: Thargrim wrote:I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Again: what kind of support do you expect in store?
The hero cards were on sale for over a year. When they "got dropped from the US webstore", they were still available in actual storefronts.
It would be nice if they kept it in stock and allowed people to play it in store. Just like shadespire/ nightvault. But to some degree this could come down to store manager decisions. Thing is nightvault is considered one of the core games whq not so much. I'd love to be able to play a game at the lgs that is set in the 40k universe but does not play at all like 40k. But knowing gws past patterns this new whq will probably stick around two years. And then quietly get culled just like the last two.
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![[Post New]](/s/i/i.gif) 2018/10/28 22:31:02
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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And if redone, he would be ironically quite fitting for this game...
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![[Post New]](/s/i/i.gif) 2018/10/28 22:54:06
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Thargrim wrote: It would be nice if they kept it in stock and allowed people to play it in store.
They did keep it in stock. For awhile. It wasn't really something that you can sit down and play in store though--not when you consider the space it takes up when playing. Just like shadespire/ nightvault. But to some degree this could come down to store manager decisions.
Store managers, on the GW side, likely do not get the choice. I'd be surprised if they get any kind of say at all. Thing is nightvault is considered one of the core games whq not so much. I'd love to be able to play a game at the lgs that is set in the 40k universe but does not play at all like 40k. But knowing gws past patterns this new whq will probably stick around two years. And then quietly get culled just like the last two.
Have you played Warhammer Underworlds? You can play a full match(3 rounds, remember? caps out then) in 30 minutes assuming nobody tries to slow-play. You can also fit that game into a smaller space than the WHQ setup required. All honesty? I'm thinking that Blackstone Fortress isn't going to be something you can really play in stores--but why is that a surprise? Most of these board games with multiple players are a little too spaced up for one to expect to be able to sit down in a GW and play. The best comparison I can give you is to a 3000 pt 4 person game. It's not really something feasible in many of their shops, or if it is? It's something that gets planned out in advance.
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This message was edited 1 time. Last update was at 2018/10/28 22:57:25
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![[Post New]](/s/i/i.gif) 2018/10/28 23:08:04
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Damsel of the Lady
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Irbis wrote:
And if redone, he would be ironically quite fitting for this game...
I mean, yes, that basically is exactly the sort of thing i want and love
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realism is a lie
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![[Post New]](/s/i/i.gif) 2018/10/28 23:50:45
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Kanluwen wrote: Thargrim wrote: Perfect Organism wrote: Thargrim wrote:I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Again: what kind of support do you expect in store?
Any at all would be nice, for those who have no choice but to play in GW stores.
As for your "space" argument - so? It certainly doesn't take up any more space than a game of 40K. Either it's one of the stores that allows you to play non-demo games or it isn't. If it isn't, the question is moot. If it is, then it should permit you to play any GW game or else what's the point? If the manager wants to trot out the "but if we don't sell it in store it's not helping my KPIs to let you play it nyeeeh" garbage, they should have the decency to give up the pretense and limit the tables to demo games.
The hero cards were on sale for over a year. When they "got dropped from the US webstore", they were still available in actual storefronts.
And this is a nonsense. You can still occasionally find some of the old WHFB scenery kits languishing on a dusty shelf at the back of a random LGS, that doesn't make them "available" in any meaningful sense. "I saw some in a store after GW stopped selling them" is fairly meaningless to someone who can't go to that exact store.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/10/29 02:14:48
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Beautiful and Deadly Keeper of Secrets
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amazingturtles wrote: Irbis wrote:
And if redone, he would be ironically quite fitting for this game...
I mean, yes, that basically is exactly the sort of thing i want and love
The necromancer was an incredible release later on, I mean okay Skeletons aren't "pets" but the pet fighting was nice.
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![[Post New]](/s/i/i.gif) 2018/10/29 02:39:56
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
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![[Post New]](/s/i/i.gif) 2018/10/29 02:52:16
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Maybe they could borrow a thing or two from Gloomhaven. Speed Freeks already borrowed some from x-wing.
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![[Post New]](/s/i/i.gif) 2018/10/29 02:55:44
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I'm hoping we'll see a Guardsman with a Canid.
Or just a Canid. They're officers, y'know.
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![[Post New]](/s/i/i.gif) 2018/10/29 03:32:37
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Pestilent Plague Marine with Blight Grenade
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Kanluwen wrote:I'm hoping we'll see a Guardsman with a Canid.
Or just a Canid. They're officers, y'know.
The regimental standard regarding being outranked and expected to follow all orders by Canids is the best thing they've ever written
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2018/10/29 12:50:50
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ruthless Interrogator
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Thargrim wrote: Perfect Organism wrote: Thargrim wrote:I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2018/10/29 13:05:36
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ridin' on a Snotling Pump Wagon
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Really, really hoping any tiles are in some way compatible with those from other boxed games.
BSF provides the groundwork and rules frame. We then do as we dashed well please!
But again. Bestiaries. PLS! Ideally an all-in-one, but I'll still buy separate themed ones if that's what it takes.
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![[Post New]](/s/i/i.gif) 2018/10/29 13:42:06
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Huge Bone Giant
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Chikout wrote:I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
You forgot a plastic Thunderhawk.
Aside from that I agree. I just dare not hope that GW is so adventurous, though I certainly wouldn't mind if we got a look at smaller and more esoteric stuff from 40k.
I hope they go back to full coop rather than requiring a GM. I loved that about Silver Tower.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2018/10/29 15:49:22
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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Pretty sure they have said somewhere this is a co-operative game so it seems likely it will be more silver tower than shadows over hammerhall.
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![[Post New]](/s/i/i.gif) 2018/10/29 16:57:48
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Geifer wrote:Chikout wrote:I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
You forgot a plastic Thunderhawk.
Aside from that I agree. I just dare not hope that GW is so adventurous, though I certainly wouldn't mind if we got a look at smaller and more esoteric stuff from 40k.
I hope they go back to full coop rather than requiring a GM. I loved that about Silver Tower.
I'd be really (pleasantly) surprised if GW goes beyond the usual cast of bad guys
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2018/10/29 17:15:14
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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This message was edited 1 time. Last update was at 2018/10/29 17:15:50
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![[Post New]](/s/i/i.gif) 2018/10/29 17:19:14
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ridin' on a Snotling Pump Wagon
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27 Excites for me!
Absolutely love the model.
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![[Post New]](/s/i/i.gif) 2018/10/29 17:20:26
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Wow, that fur seems terrible. Otherwise a promising start for Blackstone Fortress.
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Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
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![[Post New]](/s/i/i.gif) 2018/10/29 17:24:20
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Could've done without the codpiece.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/10/29 17:27:04
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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if they already start showing miniatures, maybe preorder will be on November 10?
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![[Post New]](/s/i/i.gif) 2018/10/29 17:27:35
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Ooh, Xenos. Kroot guy and an Eldar ranger. Glad it's not just imperial guys
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![[Post New]](/s/i/i.gif) 2018/10/29 17:33:48
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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Conceptually I like the cigarette, I just wish it looked more like a cigarette and less like a crack pipe...
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![[Post New]](/s/i/i.gif) 2018/10/29 17:35:46
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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The best part about this is how it shows that in 40k you have actually sci-fi tropes like a space port full of aliens and humans living together and it is not "PURGE THE XENOS THE HERETIC AND THE MUTANT DIE DIE DIE FOR THE EMPEROR!" all the time as 4-chan meme fiesta would have you believe.
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This message was edited 1 time. Last update was at 2018/10/29 17:36:06
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/10/29 17:35:57
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Courageous Space Marine Captain
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It should have been a skull codpiece!
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![[Post New]](/s/i/i.gif) 2018/10/29 17:36:30
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Prescient Cryptek of Eternity
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Vorian wrote:Ooh, Xenos. Kroot guy and an Eldar ranger. Glad it's not just imperial guys
I can't watch the video at work. Does it imply or show Kroot and Eldar dudes?
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![[Post New]](/s/i/i.gif) 2018/10/29 17:37:10
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Haemonculi Flesh Apprentice
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Either/Or wrote:Conceptually I like the cigarette, I just wish it looked more like a cigarette and less like a crack pipe...
It's 40k, would look silly if he had a present day cigarette.
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![[Post New]](/s/i/i.gif) 2018/10/29 17:37:26
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Very promising, but it's the enemies that will sell me on this box - if we get Primaris-sized Chaos Marines and a selection of new & interesting gribblies then sold.
Starfarer wrote: Thargrim wrote: Perfect Organism wrote: Thargrim wrote:I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
I know this is an alien concept to some people, but a few of us have to operate on this thing called a "budget" which is, shockingly, not infinite and requires we prioritise spending. Finding out about a GW product and thinking "I can treat myself to that at next Christmas/[insert alternative festive event here]", then being disappointed when it randomly vanishes a few months later is hardly unreasonable.
Besides which - forget all the back & forth about whether or not GW was justified in removing items like this from sale entirely, or what the real point of Direct Only is if it doesn't actually result in GW keeping niche stuff up for sale: why does keeping this stuff available have to mean selling the physical objects? They're cards, so have The Office Intern spend an afternoon bodging the source files together into a print-ready PDF and give us that instead - no stock to keep on hand, no logistics to care about, and barely any effort whatsoever. I mean hell, GW used to do that with whole rulebooks and give them away for free, these days they could probably get away with selling people the cards and yet they just dump them.
There are always ways GW could keep supporting these systems, they just don't want to, and that's what folk object to.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/10/29 17:37:44
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Infiltrating Broodlord
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That's a great model. Love that to bits.
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![[Post New]](/s/i/i.gif) 2018/10/29 17:39:00
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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I do wonder if he is in control or not at this point.
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