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Made in us
Using Object Source Lighting





Portland

Personally, I think that the scope of the game is pretty strong, as-is. It's also pretty hard to justify either variety of Marine in the setting, as loyalists are really hard-line and no one would trust CSM.

I could easily see re-skinning many of the characters as some sort of subtle chaos character (I mean, apparently the locals are ready to believe true AI is a basic beep-boop robot so probably wouldn't notice a little mutation), and the robot could get repurposed as a true renegade (not (yet) heretic) marine.


ulfhednir, yeah, I think they're a decent bit of design space. I wish they'd decided the unit was more on the heavy side, but their price is about right. I've only been playing armies with strong in-faction buffs, but want to try them out as soon as I'm not playing aura-buff characters as hard.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

There's multiple factions assaulting the Blackstone Fortress, and plenty of weird incursions to boot. The game defaults to a particular Rogue Trader's group, but there's no reason there couldn't be other teams vying for the Fortress's secrets - from Space Marine kill teams, to Chaos Marine Renegades or a Necron Cryptarch or even a displaced Tyranid organism (or three) as allies or enemies.

In fact, I'd like to see an option where each player is running their own team to vie for the Fortess's secrets, with options to plot against or co-operate with each other, all the while having their own secret objectives.

It never ends well 
   
Made in gb
Fixture of Dakka






Not quite a team (what you're wanting is basically for each player to play a solo campaign with some crossover elements - I can see a rough outline of how that would work), but you can definitely play the game out of the box in a semi-competitive mode. Certain Challenges already allow for that and there's nothing stopping you keeping the good loot for yourself (or, for example, holding on to another player's Inspired-triggering item).
   
Made in gb
Executing Exarch





London, UK

Thanks for the advice guys, I didn't pick up the Ambull expansion and instead went for the base game (with 20% off RRP, woo!). I've been assembling the models this weekend and I'm seriously impressed by the renegade guardsmen. I haven't had a chance to play the game yet or even fully read the rules.

I really hope they don't add marines into the game, and I hope we don't see many more renegades or chaos expansions after the command set. More expansions on the alien side of the 40k universe please!

   
Made in us
Fixture of Dakka






 Tyranid Horde wrote:
Thanks for the advice guys, I didn't pick up the Ambull expansion and instead went for the base game (with 20% off RRP, woo!). I've been assembling the models this weekend and I'm seriously impressed by the renegade guardsmen. I haven't had a chance to play the game yet or even fully read the rules.

I really hope they don't add marines into the game, and I hope we don't see many more renegades or chaos expansions after the command set. More expansions on the alien side of the 40k universe please!


You can expect one or two, I'm sure, but they aren't honestly needed. You will be fine for awhile with the base game, and it has a LOT of miles on it. Compared to the old game, its like 3 add ons in the base set with the selection you get.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in nz
Dakka Veteran




New Zealand

The expansions are like add ons to a game. Do they have people from EA working on it?
Personally I like the expansions and it adds more to the game for when you finish the main campaign
   
Made in us
Using Object Source Lighting





Portland

 ulfhednir86 wrote:
The expansions are like add ons to a game. Do they have people from EA working on it?
Expansions like those are really common in board games, these days. I would say that board gamers tend to be disappointed if anything larger than a small game doesn't see at least a couple expansions.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Fixture of Dakka






 ulfhednir86 wrote:
The expansions are like add ons to a game. Do they have people from EA working on it?
Personally I like the expansions and it adds more to the game for when you finish the main campaign


LMAO!!! I see what you did there!



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Incorporating Wet-Blending






IIRC, GW's Talisman had a bunch of mini-expansions, typically heroes. HeroQuest had something like four expansions, but two were UK-only, iirc. Space Crusade had two expansions, but also had expansions in their house magazine (orcs and tyranids) which were a pain to track down and find.

GW's old foe, FFG, has shown you can have plenty of expansions for a dungeoncrawl, as well as a second edition for it. But you certainly don't have to buy all of it, particularly if you haven't run out of content.

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

ced1106 wrote:
IIRC, GW's Talisman had a bunch of mini-expansions, typically heroes. HeroQuest had something like four expansions, but two were UK-only, iirc. Space Crusade had two expansions, but also had expansions in their house magazine (orcs and tyranids) which were a pain to track down and find.

GW's old foe, FFG, has shown you can have plenty of expansions for a dungeoncrawl, as well as a second edition for it. But you certainly don't have to buy all of it, particularly if you haven't run out of content.


Just because Space Crusade got a mention, you can no longer use Space Crusade space marine minis at Warhammer World as Space Marines. Just, FYI.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in es
Spawn of Chaos





Hi, i dont know if this is anywhere but i didint found it.
Is it possible to play this game without a master? Or do you need one like a classic role game?
Im tempted to buy it but i only know 2 or 3 people at most who would want to play so if any of us have to be the master it would be cool.

This message was edited 2 times. Last update was at 2019/04/08 16:34:58


 
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Cymru

 FlatAutumn wrote:
Hi, i dont know if this is anywhere but i didint found it.
Is it possible to play this game without a master? Or do you need one like a classic role game?
Im tempted to buy it but i only know 2 or 3 people at most who would want to play so if any of us have to be the master it would be cool.



No need for a DM, you can play it solo if you like

My P&M Shenanigans (40k mostly atm)

Diary of a Inquisitor (Other Sci fi in 40k fluff and Pics)
 
   
Made in vn
Longtime Dakkanaut




 FlatAutumn wrote:

Is it possible to play this game without a master? Or do you need one like a classic role game?



Yes, no DM, GW have a walkthrough for this game, or you could watch any walkthrough from a couple dozen other youtubers.


This message was edited 1 time. Last update was at 2019/04/08 17:02:52


 
   
Made in nz
Dakka Veteran




New Zealand

I mostly want to know (and hope) that the traitor command guys are HQs on the tabletop so we can make it a battalion.

I can’t wait to get the expansion for both my tabletop army and to add to my blackstone fortress game when I get it this week. I hope it has its own quest line like the ambul expansion has.
I’m probably not going to get the ambul but it would be interesting if the traitor command units could be used as heroes in the game (maybe in the envelope you open after you complete the quest).

This message was edited 1 time. Last update was at 2019/04/19 22:09:46


 
   
Made in gb
Leader of the Sept







The ambull.expansion has some nice tweaks for rolling into the encounter pack. I was planning on hunting the thing down after I complete the main adventure but the additional challenges and combat layouts add an interesting twist even now.

I'm not really taken by the traitor command expansion, but hopefully there will be plenty of sets sans models being put up on Ebay by chaos commanders to scavenge

This message was edited 1 time. Last update was at 2019/04/19 22:23:24


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in nz
Dakka Veteran




New Zealand

Automatically Appended Next Post:
 Flinty wrote:
The ambull.expansion has some nice tweaks for rolling into the encounter pack. I was planning on hunting the thing down after I complete the main adventure but the additional challenges and combat layouts add an interesting twist even now.

I'm not really taken by the traitor command expansion, but hopefully there will be plenty of sets sans models being put up on Ebay by chaos commanders to scavenge


Don’t get me wrong I would love the ambul but I get 1 buy a year and the command works better with my traitor guard. Although the ambul would be great with my chaos and my space wolves (as an ice troll) for the tt and the campaign itself looks great. But I’m sure they would put some extras into the traitor command box to make it worth it. Like I said if they make it so the traitor commanders are usable as hero’s it would be awesome.
Do we have any more news on traitor command?

This message was edited 2 times. Last update was at 2019/04/19 23:18:25


 
   
Made in gb
Executing Exarch





London, UK

About as much news as we have on the Combat Arena game, which I'm patiently waiting for...

   
Made in gb
Impassive Inquisitorial Interrogator




U.K.

 Tyranid Horde wrote:
About as much news as we have on the Combat Arena game, which I'm patiently waiting for...


likewise. Did they do Kill team stats for the Ambull? I hope if they did then they also do it for the traitor commisar and ogryn as well.
Has anyone used the ambull expansion? Is it worth the money?

3 SPRUUUUUEESSSS!!!!
JWBS wrote:

I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that.
 
   
Made in gb
Leader of the Sept







I've got it
The models.are nice and the extra challenges and map bits.are pretty cool. I haven't gone hunting yet, but I'm rolling the basic bits into my normal.campaign deck. Come across the ambull once so.far. on it's own my 4 guys took it down quickly, but it hits damn hard. I can see it being a.major challenge with other bad guys around.

I think it's worth it. Regarding kill team, it would just be the 40k stats that come in the set.

This message was edited 1 time. Last update was at 2019/04/21 15:42:13


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in gb
Executing Exarch





London, UK

In Monday's Warhammer Community article for the preview of May's White Dwarf, there will be additional rules for the controller of the hostiles which might be fun:

Hostile Threat Detected
Some additional rules that grant the hostile player even greater powers to thwart the explorers. What exactly are ‘nemesis dice’? Trust us when we tell you they’re bad for the explorers. Really bad.

   
Made in dk
Fresh-Faced New User




Am I the only one who is a bit worried that the Traitor Command and the Combat Arena game hasn't been released yet and that nothing new has been announced? I've decided that BF is going to be the one thing i play and paint this summer, and I'm almost done painting the core set and the Ambull - and now nothing's happening....
   
Made in gb
Fixture of Dakka






No, not really. I've still not finished the campaign from the base game - never mind the Ambull missions or the one from White Dwarf. If you've not started yet, concentrate on what you've got and don't worry yet about what's still to come.

If there's five of you playing, though, pick up this month's (May) White Dwarf; the additional rules for the Hostiles player gives them something more to do.
   
Made in us
Powerful Phoenix Lord





GW has bigger fish to fry at the moment. Something tells me the expensive Ambull expansion isn't flying off the shelves. The shine of the game has worn off and GW isn't racing to support it heavily or actively. I'll be shocked if expansions continue without pause.
   
Made in fr
Longtime Dakkanaut




I think they'll be used as gap-fillers for 40K when there's a big AoS release. It could be in the next couple weeks if Forbidden powers takes a lot of media hype / release slots, but next week's pre-order makes it look like smallish release.
Otherwise in July alongside Warcry.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

aloisriegl wrote:
Am I the only one who is a bit worried that the Traitor Command and the Combat Arena game hasn't been released yet and that nothing new has been announced? I've decided that BF is going to be the one thing i play and paint this summer, and I'm almost done painting the core set and the Ambull - and now nothing's happening....

No, lots of people are worried about it--but few seem to remember that those items were revealed at trade shows rather than at gaming events.

Gama(March 11th) had:
Traitor Command
Kill Team Elites
WarCry
Halfling Blood Bowl
Kal Jericho

New York Toy Fair(February 19th) had:
Combat Arena
Stormvault
Dreadfane
40k Pops
Space Marine Heroes S2+announce of S3 for Japan

Out of everything revealed at those two events?
We've gotten just two released, and Elites is currently on preorder.
   
Made in gb
Fixture of Dakka





aloisriegl wrote:
Am I the only one who is a bit worried that the Traitor Command and the Combat Arena game hasn't been released yet and that nothing new has been announced? I've decided that BF is going to be the one thing i play and paint this summer, and I'm almost done painting the core set and the Ambull - and now nothing's happening....


They seem to be covering the game in White Dwarf with new rules and missions( check out the current issue ), and then of course we can expect the additional characters, as was provided for the previous WHQ games. For example, they did the Zangor Shaman as a playable character.

The Ambull set wasn't that long released after being announced so the Traitor Command set should be up for release very soon. I'm betting on a pre-order in the next two weeks...

Casual gaming, mostly solo-coop these days.

 
   
Made in ie
Fixture of Dakka






Escalation is the thrilling next chapter in the story of Blackstone Fortress, pitting you against a threat not just to Precipice, but to the Imperium itself. In this latest expansion, Obsidius Mallex has gained control of a portion of the alien space station’s apocalyptic power, and now threatens to bring it to bear against his foes. Before, you were battling for treasure – now, you’re fighting for survival.




Like the Dreaded Ambull before it, Escalation offers a new quest for Blackstone Fortress. However, the quest for the sinister Black Shrines offers new twists on the core gameplay of Warhammer Quest and promises to be a challenge for even the most seasoned pack of adventurers.






You won’t be going in alone, however. Escalation brings four new Explorers to the game (and one very loyal Servitor!), offering you new options for your adventures and allowing you to own some iconic characters in plastic, like an Adeptus Ministorum Crusader and Primaris Psyker. Escalation will be the first time fans outside of the USA can get their hands on these models (if you’re in the United States, you’ll also be able to track them down in the Combat Arena game).




It’s not just the good guys* getting some reinforcements, but the Servants of the Abyss, with a brand new set of cultists, led by a literal Firebrand. These guys feature a more occult and barbarous aesthetic than their Traitor Guard brethren from the main set, helping shed some light on the dizzying diversity of the Slaves to Darkness.


   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Damn it, have to get it, just for the five hero models.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in si
Foxy Wildborne







Strong release. A bit amused by "elite cultists" but all great sculpts.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Leader of the Sept







The cultists do look pretty cool, but again with the chaos? Couldn't come up with another reason as to why the fortress was powering up?

As with Traitor Command I think I'll try to snag the card bits off Ebay and proxy in models if needed.

Hmm.. actually, isn't that a decent starter gang for Necromunda?

This message was edited 1 time. Last update was at 2019/05/31 15:33:53


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
 
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