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Made in us
Clousseau




I have been betting for a few years now on a faction centered around the TK kits that were fairly new and still plastic.

The ancient dead or something.
   
Made in gb
Decrepit Dakkanaut




UK

How about Constructs and Vampires.

Yes Daughters of Khaine kinda does that already, but how about large scale - vampires bleeding their chattle to provide stocks of blood to fuel dark magics to power huge constructs! Vampire lords calling the dead from their graves to fight alongside them; living humans slaved through generations to serve their vampire masters willingly and - leading it all - dark masterful vampires oozing power


Gives you new death; new undead; new vampires and new tombking constructs

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Death-Dealing Devastator




Chicago, IL

Wait, an undead army composed of constructs powered by imprisoned souls with an Ancient Egyptian theme, isn't that Necrons? Well were this to become true, it wouldn't be the first time GW's gone full circle.

To those that say there is no stupid questions I say, "Is this a stupid question?" 
   
Made in de
Huge Bone Giant






Guys, you're missing the biggest reason for the Tomb Kings' return. I asked for their return in April's survey, and I asked outright nicely. What more reason does GW need?

But yeah, rumor is all good and well, but the idea that with all current undead sorted out we're still awaiting another Death battletome is probably the most exciting thing for me. I'll believe that I get back my Tomb Kings when I see it, but who knows, maybe GW is going to do the only right thing. We are getting plastic Battle Sisters, after all. Not exactly comparable, but a good sign nonetheless.

I might even play Age of Sigmar if we got back the only army worth collecting.

 Venerable Ironclad wrote:
Wait, an undead army composed of constructs powered by imprisoned souls with an Ancient Egyptian theme, isn't that Necrons? Well were this to become true, it wouldn't be the first time GW's gone full circle.


Egyptian undead in Warhammer predate Necrons, whose Egyptian touch predates the separation of undead into a Tomb Kings army book, which predates retconning Necrons to Tomb Kings in space, which predates the Tomb Kings army book with even more undead constructs. And we're only now coming full circle? My head is already spinning from all those earlier circles.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

I stopped playing AOS mostly because I felt they were going too crazy, each new army seemed crazier than the last one, and the game as a whole didn't appeal as much to me as 40k. Also, the local group that was formed is mostly ex-Warmahorde players who are playing AOS in a more competitive setting and I don't really want that.

The new thing in GHB2019 that expands 1000 point games might be enough to draw me back though, I like smaller point games anyway. That and playing at the GW store where games are way more casual and laid back could be a thing in the future.

This message was edited 1 time. Last update was at 2019/06/10 12:37:43


- Wayne
Formerly WayneTheGame 
   
Made in pl
Longtime Dakkanaut




I find the rules off putting and shallow. I could probably fix them for personal use, they're not the main problem though.

It's ridiculously high fantasy. I'd prefer some middle ground, can see myself play high fantasy WH from time to time but that's not the main problem either.

The main problem are stormcast, they ruin the setting immediately for me. The sm-esque shoulder pads, the fat body armor shape, the mask in multiples, they appear awful and cheap and shoehorned. It was a slightly bit better when I thought they are some kind of golems, at least there was sth different/ interesting about them but no, they're guys/ gals in helmets, bleh.

Not to seem like a hater (heh), I'm actually grateful to GW for AoS, I'm quite certain that at some point stormcast eternals would fall onto the unsuspecting Old World, ruining it completly along with my childhood memories. Also it made way for a barrage of video games, including TW which would be impossible otherwise because GW thinks that video
games too similar to TT ruins sales (I think it's exactly opposite but whatever). Not to mention, AoS cured my GW fantasy obsession and spearheaded changes to 40k fluff and rules that cured my 40k obsession - I'm now a free man instead of a collector and it's been great.

From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in us
Longtime Dakkanaut





Plumbumbarum wrote:
I find the rules off putting and shallow. I could probably fix them for personal use, they're not the main problem though.

It's ridiculously high fantasy. I'd prefer some middle ground, can see myself play high fantasy WH from time to time but that's not the main problem either.

The main problem are stormcast, they ruin the setting immediately for me. The sm-esque shoulder pads, the fat body armor shape, the mask in multiples, they appear awful and cheap and shoehorned. It was a slightly bit better when I thought they are some kind of golems, at least there was sth different/ interesting about them but no, they're guys/ gals in helmets, bleh.

Not to seem like a hater (heh), I'm actually grateful to GW for AoS, I'm quite certain that at some point stormcast eternals would fall onto the unsuspecting Old World, ruining it completly along with my childhood memories. Also it made way for a barrage of video games, including TW which would be impossible otherwise because GW thinks that video
games too similar to TT ruins sales (I think it's exactly opposite but whatever). Not to mention, AoS cured my GW fantasy obsession and spearheaded changes to 40k fluff and rules that cured my 40k obsession - I'm now a free man instead of a collector and it's been great.


Initially I was no fan of the stormcast either, but I would recommend reading Josh Reynold's Soul Wars novel. They seem much more "human" and more natural part of the setting after that (at least my opinion)
   
Made in pl
Longtime Dakkanaut




Thanks, I might just try it. My problem with Stormcast is one of aesthetics though and I fear no amount of fluff can save them in my eyes. I treat this hobby as a visual one in general, used to ignore the stories and went for impressions, visual message etc.

On a positive note, I really like the nightgaunts, guess GW is still going to earn on me heh


This message was edited 2 times. Last update was at 2019/06/14 22:05:42


From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in us
Longtime Dakkanaut





Plumbumbarum wrote:
Thanks, I might just try it. My problem with Stormcast is one of aesthetics though and I fear no amount of fluff can save them in my eyes. I treat this hobby as a visual one in general, used to ignore the stories and went for impressions, visual message etc.

On a positive note, I really like the nightgaunts, guess GW is still going to earn on me heh





are you only tabletop or do you rpg as well?
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

I got a bunch of stormcast. Plan on painting them up as a bunch of Golems and Archons (from Dungeons and Dragons). Happier with that conception of them. The Fantasy Space Marines thing is pretty boring and not very interesting.

This message was edited 1 time. Last update was at 2019/06/15 14:05:03


   
Made in us
[DCM]
Strangely Beautiful Daemonette of Slaanesh





New Orleans

I've got the same aesthetic problem with the Stormcast as the above posts...

mainly the helmets w/ halo for me..

I'm ordering a bunch of custom heads/helmets,
trying to get a Greek Hoplite look

(I found the round shields, just really hard to convert and look smooth on the back)

This message was edited 1 time. Last update was at 2019/06/18 14:53:11


 
   
Made in gb
Longtime Dakkanaut






I am not playing because despite my long held belief that AoS is a terrible set of rules with all the depth of a puddle in the Sahara.

I let myself get talked into playing a slow grow league by a mate at the local store, however a couple of games in and before I got a chance to play most people dropped out because and I quote “AoS makes 40k look like a tactical and strategical masterpiece”.

The only good thing is I had spent nothing and was using old warhammer kits I had stashed away.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

SeanDrake wrote:

I let myself get talked into playing a slow grow league by a mate at the local store, however a couple of games in and before I got a chance to play most people dropped out because and I quote “AoS makes 40k look like a tactical and strategical masterpiece”.


I'll take "Things that didn't happen" for $500, Alex.

Also, hot take from the dude who brought us this quote that aged as well as a puddle in the Sahara :

SeanDrake wrote:
9th edition is currently in production as they could not pretend it was just fantasy having poor sales when mantic are selling out of KoW even after the ks.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in de
Huge Bone Giant






 NOLA Chris wrote:
I've got the same aesthetic problem with the Stormcast as the above posts...

mainly the helmets w/ halo for me..

I'm ordering a bunch of custom heads/helmets,
trying to get a Greek Hoplite look

(I found the round shields, just really hard to convert and look smooth on the back)


Masks are a problem for me, too. It's why I like the Lord Castellant so much. It's amazing what a difference the helmet makes.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in is
Angered Reaver Arena Champion





 Grensche wrote:
 Overread wrote:
 NinthMusketeer wrote:
WHFB died for GWs sins.


And from its ashes arose a new Golden Age!


I'm still a fan of WHFB, but from what I see is that GW is slowly trying to bring old miniatures back into AoS whether it's new sculpts or just simple repacking them with round bases. When I see armies like Beastmen or Skaven get tomes, endless spells, etc. It gives me hope that other old armies will come to AoS.

The big one for me personally is Greenskinz, though GW stopped selling their Start Collecting boxes they still do have warscrolls and are still a playable army (though kind of crap if you play them by themselves.) I'll keep playing Ironjawz until I see that Greenskinz get a battle tome.


I think GW has over the past 2 years - after all the rework of their company - realized that they have strong and desirable IPs that they should capitalize on. Old GW really didn't know what it had as they never engaged with the audience at large, but Nu-GW is much more aware of how people perceive their world and characters. This is why I think the return of Tomb Kings is more inevitable than not, along with other factions. What remains to be seen is whether they feel obliged to rework the old sculpts or not.
   
Made in gb
Decrepit Dakkanaut




UK

 Eldarsif wrote:
 Grensche wrote:
 Overread wrote:
 NinthMusketeer wrote:
WHFB died for GWs sins.


And from its ashes arose a new Golden Age!


I'm still a fan of WHFB, but from what I see is that GW is slowly trying to bring old miniatures back into AoS whether it's new sculpts or just simple repacking them with round bases. When I see armies like Beastmen or Skaven get tomes, endless spells, etc. It gives me hope that other old armies will come to AoS.

The big one for me personally is Greenskinz, though GW stopped selling their Start Collecting boxes they still do have warscrolls and are still a playable army (though kind of crap if you play them by themselves.) I'll keep playing Ironjawz until I see that Greenskinz get a battle tome.


I think GW has over the past 2 years - after all the rework of their company - realized that they have strong and desirable IPs that they should capitalize on. Old GW really didn't know what it had as they never engaged with the audience at large, but Nu-GW is much more aware of how people perceive their world and characters. This is why I think the return of Tomb Kings is more inevitable than not, along with other factions. What remains to be seen is whether they feel obliged to rework the old sculpts or not.


I agree I think the old "no marketing" Kirby era wound up with an upper management (or at least the power holders within it) being so isolated from the market that they lost focus and were relying purely upon things like their sales data. Which would explain why at launch the AoS game had very light lore, very light to no rules and was basically focusing on being a boutique model line. In a way it was almost like GW was also giving up on rules and going "well let them use Kings of War rules, they can just keep buying our models as we are the best".

You can also see it in how we got many leaks back then, clearly staff in good positions realised that starving the fanbase of any marketing or communication wasn't good. It was building bad vibes and thus we got far more leaks - today we hardly get any real leaks of information. But GW has Facebook staff; it has a marketing team pumping out an article (several most times) every single day; it has engaged with two major community surveys and also more feedback in general from regular lines like email.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in is
Angered Reaver Arena Champion





Yep, it is strange to compare old GW with the new version.
   
Made in de
Longtime Dakkanaut





SeanDrake wrote:
I am not playing because despite my long held belief that AoS is a terrible set of rules with all the depth of a puddle in the Sahara.

I let myself get talked into playing a slow grow league by a mate at the local store, however a couple of games in and before I got a chance to play most people dropped out because and I quote “AoS makes 40k look like a tactical and strategical masterpiece”.

The only good thing is I had spent nothing and was using old warhammer kits I had stashed away.



AoS makes 40k look like a tactical and strategical masterpiece”.

No truer words were ever spoken on the interwebz.
   
Made in ca
Decrepit Dakkanaut





Not into high fantasy stuff.
   
Made in us
Regular Dakkanaut




My store has mostly 40k players so you have to schedule early with someone and get there on time, and sometimes even then theres boards taken by people doing 2-3k games.

Also to turn this slightly around, i prefer sigmar because there isn't this desire to cheese things out. With every single havoc in 40k being slaanesh bothers me. Oh hey... these guys are all nurgle, but the heavy weapons guys... well they are slaanesh. I get that you can mark the guys however, but it's all to do the endless cacophy/veterans and of course those dudes also happen to be red corsairs so they will have the extra cp for it too. It's just boring and optimization.

Nearly 3k+ points of Slaanesh (AoS)
2500 points of Ironjawz
Too many points of Space Marines. 
   
Made in us
Clousseau




i prefer sigmar because there isn't this desire to cheese things out.


Lucky you lol. This has been a struggle for me since day one.
   
Made in us
Regular Dakkanaut




 auticus wrote:
i prefer sigmar because there isn't this desire to cheese things out.


Lucky you lol. This has been a struggle for me since day one.


Perhaps I am lucky in that regard, and I've sought to power down my lists or take suboptimal things, but I seeing the number of Slaanesh/Nurgle chaos players in 40k is perplexing. Or Tzeentch/Nurgle also.

Nearly 3k+ points of Slaanesh (AoS)
2500 points of Ironjawz
Too many points of Space Marines. 
   
Made in us
Humming Great Unclean One of Nurgle






My local community is more competitive on the 40k side as well.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




Our 40k side... forget about it. Thats espn level professional 40k 24/7. All day. Every day.
   
Made in gb
Longtime Dakkanaut






 Strg Alt wrote:
SeanDrake wrote:
I am not playing because despite my long held belief that AoS is a terrible set of rules with all the depth of a puddle in the Sahara.

I let myself get talked into playing a slow grow league by a mate at the local store, however a couple of games in and before I got a chance to play most people dropped out because and I quote “AoS makes 40k look like a tactical and strategical masterpiece”.

The only good thing is I had spent nothing and was using old warhammer kits I had stashed away.



AoS makes 40k look like a tactical and strategical masterpiece”.

No truer words were ever spoken on the interwebz.



Don’t get me wrong I’m not just picking on AoS I think 40k 8th edition is a better game but only when compared to AoS, it’s fething boring as sin and strikes me as the rules you would get if you had spent 18-24 months AoSing 40k only to see AoS nearly tank the company and having a panic stricken 6mths trying to polish a turd into a new-new edition.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in us
Longtime Dakkanaut





SeanDrake wrote:
 Strg Alt wrote:
SeanDrake wrote:
I am not playing because despite my long held belief that AoS is a terrible set of rules with all the depth of a puddle in the Sahara.

I let myself get talked into playing a slow grow league by a mate at the local store, however a couple of games in and before I got a chance to play most people dropped out because and I quote “AoS makes 40k look like a tactical and strategical masterpiece”.

The only good thing is I had spent nothing and was using old warhammer kits I had stashed away.



AoS makes 40k look like a tactical and strategical masterpiece”.

No truer words were ever spoken on the interwebz.



Don’t get me wrong I’m not just picking on AoS I think 40k 8th edition is a better game but only when compared to AoS, it’s fething boring as sin and strikes me as the rules you would get if you had spent 18-24 months AoSing 40k only to see AoS nearly tank the company and having a panic stricken 6mths trying to polish a turd into a new-new edition.



I felt the opposite, that AoS was the much better game.
   
Made in us
Clousseau




I find 40k and AOS both share the same traits that irritate me about modern wargame design - its about the combo synergy and emulation of what I feel are card game mechanics with models.

However I find that 40k really craps the bed with how you farm CPs because it makes it another "you should always do this to the max" pillar of listbuilding, whereas AOS you don't farm the CPs and I prefer that.
   
Made in us
Longtime Dakkanaut





 auticus wrote:
I find 40k and AOS both share the same traits that irritate me about modern wargame design - its about the combo synergy and emulation of what I feel are card game mechanics with models.

However I find that 40k really craps the bed with how you farm CPs because it makes it another "you should always do this to the max" pillar of listbuilding, whereas AOS you don't farm the CPs and I prefer that.


I did think that AoS skirmish is better than kill team, and we play a lot of skirmish,
   
Made in us
Knight of the Inner Circle






I was always a big Empire player and they have not released anything for them since the new version.

Plus I am really not a fan of the Sigmarines, Some of the models look great, but not running out to buy any.

The new Goblin stuff really interested me, but like others in this thread, most of the area here is 40k with little other.

Plus I actually enjoyed the large unit fighting. If they did come out with a Kill team version I would look at it.. but the current

High fantasy theme doesn't do much for me..

 
   
Made in us
Longtime Dakkanaut





here we run into that no gw game is popular, its all guild ball, legion, warmahordes, fallout, monpoc, etc.
   
 
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