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Made in us
Battlewagon Driver with Charged Engine




Yeah looking at it, it screams high RoF more than damage to me. I still hope it's like 8-12 shots at S6 AP-1 D2 (more likely 12 shots at D1) but I can't imagine it being over D2.

Let's face it Ghaz is never going to be a shooting powerhouse, but with his old rules it was barely worth the effort to roll the dice. Hopefully this remedies that
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

thats really all i hope for in his shooting is enough of a bite to actually kill SOMETHING
6 bigshoota shots did absolutely nothing.

Even if its just a 6shot Supa Shoota, i'd be fine with that. Supa Shootas at least can do something.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Stabbin' Skarboy





crewe

 Jidmah wrote:
 deffrekka wrote:
Im not really interested in his shooting profile even though I love his new gun model wise, too me I just wanna know what damage he can do with his Klaw, im praying it aint damage d6! Flat 4 or 5 wound be what id love, not flat 6. Maybe min 3 on a D6 if you roll a 1 or 2.

Haha, no way. Thrakka is not a knight! Most likely we will be looking at a something in the autocannon category, with S5-7, lots of shots and AP -1 or -2. If we're lucky it will be D2 instead of D1


Automatically Appended Next Post:
 Khorzain wrote:
That massive Power Klaw deserves a deadly statline. It's a good candidate for the D6 w/ damage rolls of 1 or 2 counting as 3.

Maybe deals mortal wounds on 6's to-wound, or give it AP-5 Rending on 6's instead — you can comfortably fit a Primaris Marine in it lol.


I really hope it gets two modes like the nauts do, I'd love to go sweeping away primaris with him.



I meant his melee profile not his gun. Flat damage 4 isnt a huge stretch, neither is d6 damage min 3.

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Battlewagon Driver with Charged Engine




I think the klaw being 4 damage is a pretty safe bet
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

wonder if they'll give him a better warlord trait. The goff one sucks.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ca
Longtime Dakkanaut




It needs to be better than the Da Killa klaw. Ghaz would take the strongest klaw as his personal weapon.

I'm guessing no -1 hit penalty, flat 4, ap-4. If we're lucky, a sweeping option, so he has limited attacks against Vehicles (5 o so), but can swath through trash infantry like they aren't there.

The gun if we're lucky will be a Supa Shoota... doubt it'll be much better. But that alone would be a nice improvement.

This message was edited 2 times. Last update was at 2020/03/09 19:53:50


 
   
Made in us
Tough-as-Nails Ork Boy





Maine

Oh dear lord please no more nobz

But on better note, the model is freaking beautiful!

God is real! 
   
Made in us
Battlewagon Driver with Charged Engine




His current klaw is pretty close to those stats so an additional AP and damage seem more than fair. I think it'd be cool if he just got extra attacks with his legs when he attacks to help out as a horde deterrent. Cawl has 2d6 mechadendrite attacks at S5 in addition to normal strikes and he isn't even a CC character..
   
Made in us
Yellin' Yoof




Southern Indiana

One thing that's a guarantee,His gun will have random number of shots, 4d3 or 4d6 perhaps

DieHard 40K player. Primary Army: Goff/Deffskull Orks 18,000+ pts (And Growing Still, slowly)
Secondary army: Mentor Legion Space Marines, 4000 or so (heading for about 7-8000)
Tertiary army: Tau , eh bout 1750 or so, (someday 2-3000) 
   
Made in gb
Stabbin' Skarboy





crewe

 acme2468 wrote:
One thing that's a guarantee,His gun will have random number of shots, 4d3 or 4d6 perhaps


Oh god no.... dont jinx it haha!!

The one thing I hate so much is the damn randomness of our weapons. I had a game on Saturday against Scions and none of my Smasha Guns could hit or roll higher than a 5 against Taurox Primes... Until turn 3. I even ran a couple of Zzap Guns just for nostalgia and they are going back in the trash ahaha! Rolled str 11 for one, never hit. Other one couldnt get higher than str 7. Rokkits all the way for me! Usually my Smasha Guns are great but this weekend they were hot garbage.

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Judging from the model, I'd say it'll either be 8 or 12 shots, probably S5 or 6, with AP -1 or 2, and 1 or 2 Damage. Because we're Orkz, I'd lean more towards the "not as good" side of things.
   
Made in us
Krazed Killa Kan






 Vineheart01 wrote:
thats really all i hope for in his shooting is enough of a bite to actually kill SOMETHING
6 bigshoota shots did absolutely nothing.

Even if its just a 6shot Supa Shoota, i'd be fine with that. Supa Shootas at least can do something.


I bet it will be a 12 shot big shoota

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Nasty Nob




Crescent City Fl..

Ghaz is cool but that Klaw has to go. Hate that Klaw.

The rewards of tolerance are treachery and betrayal.

Remember kids, Games Workshop needs you more than you need them.  
   
Made in nl
Crazed Spirit of the Defiler




 Haasbioroid wrote:
Here's a weird thought:

What if Ghaz has two different stat lines depending on if you pose him for Morks Roar, or Gorks Klaw?


Automatically Appended Next Post:
Eh...nevermind...I don't own a morkanaut or gorkanaut but I assumed they had different statlines, they appear the same though.


Morkanaut has 2 less Attacks but more wargear options and superior guns. His basic stats could be the same but he could lose A if posed for the gun but get a better shooting profile or something. I like the thought but I wouldn't count on it happening.
   
Made in gb
Regular Dakkanaut




Such a great model!

Weapon wise I think both weapons will get a minor boost in stats maybe +1 damage on the claw and double shots on the Shoota
My hopes for stats is that they stay pretty similar to what they are now, I don’t want him to be targetable and his stats and size are pretty already pretty similar to Robby G So I wouldn’t expect him to change much.
I don’t want him to go up in points which is already the biggest reason i don’t take him.

I’d like and expect his area effect to be improved.
   
Made in nl
Crazed Spirit of the Defiler




PiñaColada wrote:
Let's face it, it's going to look ridiculous if Ghazzy is 9 wounds with that stature. So we're back to the speculation I brought up a couple of weeks ago, how can they make a 10+ wounds Ghaz work?

It'll be interesting to see how they handle it for sure


Guilliman has 9 wounds with that stature as well, so I don't think he'll have 10+.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Kaptin_Grubkrumpa wrote:
Oh dear lord please no more nobz

If you have enough nobz, you can always combine them with a box of flash gits to make 10 gits, as the bodies are pretty much the same

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

i guarantee hes going up in points.
Orks dont get free upgrades. Theres a drawback to everything new we get.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 TedNugent wrote:
 Vineheart01 wrote:
thats really all i hope for in his shooting is enough of a bite to actually kill SOMETHING
6 bigshoota shots did absolutely nothing.

Even if its just a 6shot Supa Shoota, i'd be fine with that. Supa Shootas at least can do something.


I bet it will be a 12 shot big shoota


It's a named relic, so at the very least it might get the "mastercrafted" bonus of +1S -1AP.


Automatically Appended Next Post:
Pandabeer wrote:
 Haasbioroid wrote:
Here's a weird thought:
His basic stats could be the same but he could lose A if posed for the gun but get a better shooting profile or something. I like the thought but I wouldn't count on it happening.


He is just posable, not changing his loadout. Mortarion works the very same well, having an extra head, arm and pistol so you can either have him with the scythe raised and the gun pointed down, or the gun up and the scythe pointed down. If you feel like doing silly stuff with a 120€ model, you could model Mortarion with two pistols.

This message was edited 1 time. Last update was at 2020/03/09 21:01:07


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Sneaky Kommando





I'm totally on board with the equivalent of two twin supa shootas, and if his klaw has two profiles that would be amazing.

One thing that I find really interesting is that the model shows where his head was reattached. It might not seem like much, but it implies that they wrote the fluff for it first and then made the model to align with the lore. This is an inversion of GWs usual process, which is to make models first and then write lore and rules based on what the model designers come up with. I wonder if this signals a change in the way they operate, maybe they'll start writing lore and rules first and making model kits afterwards, and we won't get kneecapped quite as hard by the unit entries being limited to only what comes in the kit. (We still would be limited to what's in the kits, but the kits will now hopefully include all the options we want.)

Blood rains down from an angry sky, my WAAAGH! rages on, my WAAAGH! rages on! 
   
Made in gb
Regular Dakkanaut




 Vineheart01 wrote:
i guarantee hes going up in points.
Orks dont get free upgrades. Theres a drawback to everything new we get.


He’s a little overpriced at the moment imo so maybe he’ll stay the same!
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 office_waaagh wrote:
I'm totally on board with the equivalent of two twin supa shootas, and if his klaw has two profiles that would be amazing.

One thing that I find really interesting is that the model shows where his head was reattached. It might not seem like much, but it implies that they wrote the fluff for it first and then made the model to align with the lore. This is an inversion of GWs usual process, which is to make models first and then write lore and rules based on what the model designers come up with. I wonder if this signals a change in the way they operate, maybe they'll start writing lore and rules first and making model kits afterwards, and we won't get kneecapped quite as hard by the unit entries being limited to only what comes in the kit. (We still would be limited to what's in the kits, but the kits will now hopefully include all the options we want.)


I think the era of kits full of options has come to an end. Recent sets with many options like the plague marines or bloat-drones are rarely bought, while the ETB variants of either are everywhere. A box with many options like flash gits or mek gunz always costs more compared to other single-build sets like the buggies and therefore will be bought less.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Sneaky Kommando





 Jidmah wrote:
 office_waaagh wrote:
I'm totally on board with the equivalent of two twin supa shootas, and if his klaw has two profiles that would be amazing.

One thing that I find really interesting is that the model shows where his head was reattached. It might not seem like much, but it implies that they wrote the fluff for it first and then made the model to align with the lore. This is an inversion of GWs usual process, which is to make models first and then write lore and rules based on what the model designers come up with. I wonder if this signals a change in the way they operate, maybe they'll start writing lore and rules first and making model kits afterwards, and we won't get kneecapped quite as hard by the unit entries being limited to only what comes in the kit. (We still would be limited to what's in the kits, but the kits will now hopefully include all the options we want.)


I think the era of kits full of options has come to an end. Recent sets with many options like the plague marines or bloat-drones are rarely bought, while the ETB variants of either are everywhere. A box with many options like flash gits or mek gunz always costs more compared to other single-build sets like the buggies and therefore will be bought less.
I suspect it'll depend on how many kits they expect to sell, a lot of other armies' unit boxes come with options for a couple of variants in the box, plus aesthetic choices (helmets or bare heads, for example), particularly the newer kits like Sisters.

I meant more that games design could start to inform model design rather than being determined by it. For example, I know for a fact that when the Red Waaagh! came out they made the Grukk model first and then sent the design to the rules team to make rules for afterwards, and we got a warboss with Shred not because we needed that but because that's what the miniatures designers thought would look cool. I'm wondering if they'll reverse it, and let the rules team say "this army needs a unit that fills the role of a battle tank with a heavy 8 autocannon, can you make us one?" to the miniatures designers. Since apparently they let the lore writers tell the miniatures designers "make a bigger Ghaz, except he's had his head chopped off and reattached."

Blood rains down from an angry sky, my WAAAGH! rages on, my WAAAGH! rages on! 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

monopose kits make no sense to me.
If its a special named character, fine having more than 1 is kinda pointless anyway. But anything else...just why?
Look at Admech. Every one of their kits (minus characters) is a duo-kit or has multiple gun options (crawler, robots). Most of these duo-dataslates are literally swap the head and/or weapon or add this plate here, thats all it takes to make people want to buy more of that kit because its two separate units in one kit.
How many squigbuggies you think GW will sell? Had that dataslate been part of the KBB with an alternate back piece instead of a whole different kit they more than likely wouldnt have had such a massive stink for sales for that buggy.

This message was edited 1 time. Last update was at 2020/03/09 21:58:42


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Stabbin' Skarboy





crewe

I bought quite a lot of Squigbuggies. Just not to be used as squigbuggies haha! Mine are all converted into Megatrakks as im not a fan of a downed jet on wheels.

Same with the Snazzwagon, I used it to make Dragstas as I hate the model itself and I find the Snazzwagon the best looking out of all the buggies, then the Rukkatrukk, then Boosta Blasta.

This message was edited 1 time. Last update was at 2020/03/09 22:21:13


How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in fr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Comically and ironically, im the opposite on the aesthetics opinion there lol.
Squigbuggy just looks like a Trukk variant to me, not even a buggy. Only thing about the Snazzwagon i love is the name and i find the strapped grot amusing at least.
Shokkjump is easily my favorite with KBB a close second.

To each their own i guess lol

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Stabbin' Skarboy





crewe

Rules wise, yeah Shokkjump and Mekatrakk are my favourite but both dont look like buggies at all. The Snazzwagon is the only really true buggy in terms of looks, the KBB is a hot rod and the Rukkatrukk is yeah a Trukk variant but thats why I like it, reminds me of the old FW Gun Trukks, which when converted they look mean and meaty to represent the profile of the Megatrakk. Ill post pictures in the morning of mine. But by far the Snazzwagon is my favourite with looks. I swapped out the engines, did the same with the manifolds and exhausts. Drivers was reposed, each gunner was different, a couple of pics are in my gallery from a year ago of what I started on.

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Longtime Dakkanaut




Let’s talk about the travesty that is the lore of this release.
Ghaz is a normal ork shot in the head and loses half his skull....
Gortsnik fixes his head and ghaz becomes a prophet
Ghaz goes to armeggedon and loses to a stale mate twice
First time he loses his klaw to yarrik after yarrik loses his hand in a stale mate
Grotznik fixes him up again
Second war for Armageddon ghaz is now the defacto warbles of all orks and gathers the largest wagghh ever captures yarrik and lets him live because he is the only human worth the fight

In comes the horrid 8th edition writing
Ghaz is basically a prime ork now
Ghaz get beat up and decapitated by random named non primarus space marine in some random small battle
Ghaz cuts off his arm again but somehow loses his head to the 1 armed man!
By luck some grot finds his head and grotznik fixes him up again!

The most powerful prime ork since the heresy is beaten by a 1 armed random space marine? Seriously?
Shoot him with a volcano cannon from a war hound titan or stormlord or an entire strike team of primarus lead by Dante or a real primarus marine... anything but this sad nonsense.

All I can say is game wise grotznik needs to have a 4+ fnp aura the dude is fekkin klutch all the time with his saves!

This message was edited 2 times. Last update was at 2020/03/10 00:59:10


 
   
Made in ca
Gargantuan Gargant






gungo wrote:
Let’s talk about the travesty that is the lore of this release.
Ghaz is a normal ork shot in the head and loses half his skull....
Gortsnik fixes his head and ghaz becomes a prophet
Ghaz goes to armeggedon and loses to a stale mate twice
First time he loses his klaw to yarrik after yarrik loses his hand in a stale mate
Grotznik fixes him up again
Second war for Armageddon ghaz is now the defacto warbles of all orks and gathers the largest wagghh ever captures yarrik and lets him live because he is the only human worth the fight

In comes the horrid 8th edition writing
Ghaz is basically a prime ork now
Ghaz get beat up and decapitated by random named non primarus space marine in some random small battle
Ghaz cuts off his arm again but somehow loses his head to the 1 armed man!
By luck some grot finds his head and grotznik fixes him up again!

The most powerful prime ork since the heresy is beaten by a 1 armed random space marine? Seriously?
Shoot him with a volcano cannon from a war hound titan or stormlord or an entire strike team of primarus lead by Dante or a real primarus marine... anything but this sad nonsense.

All I can say is game wise grotznik needs to have a 4+ fnp aura the dude is fekkin klutch all the time with his saves!


I get that SM get all the lore favouritism usually from GW, but a lot of what you stated was wrong.

Ghaz has only been to Armageddon twice, I don't know what two stale mates you're talking about, but he lost the 2nd War for Armageddon after Yarrick stalled him long enough at Hades Hive. For the Third War for Armageddon, that was the only stalemate and that's partially because Ghaz got bored and left. Ghaz never lost his klaw to Yarrick, you're thinking of a different Ork Warboss that Yarrick decapitated, when Ghazzy found Yarrick he completely destroyed him and he only clung to life due to his iron will.

Ghaz got his head cut off by a named guy called Ragnar Blackmane, as much as I don't like SW, he's effectively the SW version of Cato Sicarius and is pretty much the shoe-in for the next Chapter Master of the SW. And given how much plot armour SW have, it's actually something to know it was a mutual KO. Chances are Blackmane went for a Haily Mary attack that got through the same time Ghaz managed to close his klaw around his arm that swung the blade, so his head came off while Blackmane's arm did. So it's not like he did it one-armed most likely.

Also, Ghaz is said to effectively be on the way to be a Prime-Ork, not that he already is. I wouldn't take it personally either, because this being 40K, named characters are almost effectively invulnerable to stuff like Exterminatus, Super-Heavy weapons and the like. Think about it. Even Jarran Kell, Creed's bodyguard, didn't die from a bolter round or super-weapon, he got personally killed by Abbadon the Despoiler. If you're a named character with a model, you generally either don't die (like this for example), or you die from a named character.
   
Made in us
Longtime Dakkanaut




 Grimskul wrote:
gungo wrote:
Let’s talk about the travesty that is the lore of this release.
Ghaz is a normal ork shot in the head and loses half his skull....
Gortsnik fixes his head and ghaz becomes a prophet
Ghaz goes to armeggedon and loses to a stale mate twice
First time he loses his klaw to yarrik after yarrik loses his hand in a stale mate
Grotznik fixes him up again
Second war for Armageddon ghaz is now the defacto warbles of all orks and gathers the largest wagghh ever captures yarrik and lets him live because he is the only human worth the fight

In comes the horrid 8th edition writing
Ghaz is basically a prime ork now
Ghaz get beat up and decapitated by random named non primarus space marine in some random small battle
Ghaz cuts off his arm again but somehow loses his head to the 1 armed man!
By luck some grot finds his head and grotznik fixes him up again!

The most powerful prime ork since the heresy is beaten by a 1 armed random space marine? Seriously?
Shoot him with a volcano cannon from a war hound titan or stormlord or an entire strike team of primarus lead by Dante or a real primarus marine... anything but this sad nonsense.

All I can say is game wise grotznik needs to have a 4+ fnp aura the dude is fekkin klutch all the time with his saves!


I get that SM get all the lore favouritism usually from GW, but a lot of what you stated was wrong.

Ghaz has only been to Armageddon twice, I don't know what two stale mates you're talking about, but he lost the 2nd War for Armageddon after Yarrick stalled him long enough at Hades Hive. For the Third War for Armageddon, that was the only stalemate and that's partially because Ghaz got bored and left. Ghaz never lost his klaw to Yarrick, you're thinking of a different Ork Warboss that Yarrick decapitated, when Ghazzy found Yarrick he completely destroyed him and he only clung to life due to his iron will.

Ghaz got his head cut off by a named guy called Ragnar Blackmane, as much as I don't like SW, he's effectively the SW version of Cato Sicarius and is pretty much the shoe-in for the next Chapter Master of the SW. And given how much plot armour SW have, it's actually something to know it was a mutual KO. Chances are Blackmane went for a Haily Mary attack that got through the same time Ghaz managed to close his klaw around his arm that swung the blade, so his head came off while Blackmane's arm did. So it's not like he did it one-armed most likely.

Also, Ghaz is said to effectively be on the way to be a Prime-Ork, not that he already is. I wouldn't take it personally either, because this being 40K, named characters are almost effectively invulnerable to stuff like Exterminatus, Super-Heavy weapons and the like. Think about it. Even Jarran Kell, Creed's bodyguard, didn't die from a bolter round or super-weapon, he got personally killed by Abbadon the Despoiler. If you're a named character with a model, you generally either don't die (like this for example), or you die from a named character.

I only claimed he stalemated in armeggedon twice... both times the waaagh was stalled... maybe I was wrong on yarricks klaw However ghaz kept yarrick alive because he respected yarricks fighting.

And you made up a bunch of stuff on how a 1 armed man decapitated ghaz as no where what you wrote existed again a regular non primarus non primarch non custodes non chapter master space marine took out the most powerful ork since the heresy... I stand by assessment of the Mary Sue marines and the atrocious lore of using ghaz at a catalyst for nonsense writing.
   
 
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