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Made in us
Decrepit Dakkanaut




Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
1. True but also part of their overpricing, or do you equip marine bodies out of your own will with power weapons?

2 non issue?

3.wrong Oblits, were used as long range support before, when they still had other weapons.

4. Havocs are also infinitely more easily hideable.

So you were saying?

1. It would depend the unit. Vanguard are variable (though still better with all Chainswords typically), Grey Knight Strikes and Interceptors are somewhat playable with Falchions and are held back by other issues in the codex, Berserker Marines always pay for the Chainaxe, etc.
2. Yeah, Plasma IS a non-issue. Other weapons are, but Oblits increased in durability to a few of those weapons.
3. Long range support? With all the two or three weapons you'd choose to use, all of which required you to be close? Lol k
4. If people can hide a Dread, they can hide an Oblit, which has an easier time peaking over terrain to shoot at units.



3. Yes Lascannons and plasma cannons.......

Lascannons were bad at popping tanks, and small blasts were always awful outside specific units.

You're really stretching here.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ch
The Dread Evil Lord Varlak





Slayer-Fan123 wrote:
Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
1. True but also part of their overpricing, or do you equip marine bodies out of your own will with power weapons?

2 non issue?

3.wrong Oblits, were used as long range support before, when they still had other weapons.

4. Havocs are also infinitely more easily hideable.

So you were saying?

1. It would depend the unit. Vanguard are variable (though still better with all Chainswords typically), Grey Knight Strikes and Interceptors are somewhat playable with Falchions and are held back by other issues in the codex, Berserker Marines always pay for the Chainaxe, etc.
2. Yeah, Plasma IS a non-issue. Other weapons are, but Oblits increased in durability to a few of those weapons.
3. Long range support? With all the two or three weapons you'd choose to use, all of which required you to be close? Lol k
4. If people can hide a Dread, they can hide an Oblit, which has an easier time peaking over terrain to shoot at units.



3. Yes Lascannons and plasma cannons.......

Lascannons were bad at popping tanks, and small blasts were always awful outside specific units.

You're really stretching here.

Says the guy suggesting a csm brigade in the first place.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Malefic666 wrote:
If Oblits are 115pts then Contemptor Dreads with Butcher Cannons are even more of a bargain. I think they’d be fair at around 80-85 points.

Malefic discipline, the only thing that helps Possessed is +1inv or reroll d3 attacks right? Hmmm, I’m not sure that’s enough to make them worth it. I do hope I’m not seeing some good combos or strategies.


The reroll 1s to hit and to wound works as well. But to get all three means taking two MoP, one of whom will be getting up close to provide an DTW-able aura buff that a DP could be providing with barely any risk of failure

(I’m not saying no)

   
Made in nl
Crazed Spirit of the Defiler




 McGibs wrote:
Malefic leak.


Some pretty good looking spells in there! MoP seems like he'll make a very nice support character, either buffing daemon/engine heavy armies, or summoning in daemon sideboards (yay, not giving up a movement phase!).
Comboing a warpsmith and MoP (Cursed earth and Sacrifice) with a lord of skulls or kytan seems like it'd make for an extremely durable hammer.


I foresee a second Forgefiend added to my collection in the not-so-near future
   
Made in ch
The Dread Evil Lord Varlak





 lindsay40k wrote:
Malefic666 wrote:
If Oblits are 115pts then Contemptor Dreads with Butcher Cannons are even more of a bargain. I think they’d be fair at around 80-85 points.

Malefic discipline, the only thing that helps Possessed is +1inv or reroll d3 attacks right? Hmmm, I’m not sure that’s enough to make them worth it. I do hope I’m not seeing some good combos or strategies.


The reroll 1s to hit and to wound works as well. But to get all three means taking two MoP, one of whom will be getting up close to provide an DTW-able aura buff that a DP could be providing with barely any risk of failure

(I’m not saying no)

Quite expensive though no?
Probably also need a Psyker for warptime and either renegades chapter or al for scout movement forwards.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Pestilent Plague Marine with Blight Grenade





Pandabeer wrote:
 McGibs wrote:
Malefic leak.


Some pretty good looking spells in there! MoP seems like he'll make a very nice support character, either buffing daemon/engine heavy armies, or summoning in daemon sideboards (yay, not giving up a movement phase!).
Comboing a warpsmith and MoP (Cursed earth and Sacrifice) with a lord of skulls or kytan seems like it'd make for an extremely durable hammer.


I foresee a second Forgefiend added to my collection in the not-so-near future


I have 3 built and painted sitting on my shelf since 6th Ed lol. Finally time to dust them off


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Not Online!!! wrote:
 lindsay40k wrote:
Malefic666 wrote:
If Oblits are 115pts then Contemptor Dreads with Butcher Cannons are even more of a bargain. I think they’d be fair at around 80-85 points.

Malefic discipline, the only thing that helps Possessed is +1inv or reroll d3 attacks right? Hmmm, I’m not sure that’s enough to make them worth it. I do hope I’m not seeing some good combos or strategies.


The reroll 1s to hit and to wound works as well. But to get all three means taking two MoP, one of whom will be getting up close to provide an DTW-able aura buff that a DP could be providing with barely any risk of failure

(I’m not saying no)

Quite expensive though no?
Probably also need a Psyker for warptime and either renegades chapter or al for scout movement forwards.


Heh, my current ‘experimental gimmick’ list draft is a twenty Possessed + Advance-and-charge-aura Herald rushdown. Forgot Renegades get that for turning up. But! If I’m gonna muck around with Legions other than my WBs for it, I’ll be using EC. If they can tag a unit along with a Fiend, that’s a hellish situation for the enemy to be tied up in.

   
Made in ch
The Dread Evil Lord Varlak





 lindsay40k wrote:
Not Online!!! wrote:
 lindsay40k wrote:
Malefic666 wrote:
If Oblits are 115pts then Contemptor Dreads with Butcher Cannons are even more of a bargain. I think they’d be fair at around 80-85 points.

Malefic discipline, the only thing that helps Possessed is +1inv or reroll d3 attacks right? Hmmm, I’m not sure that’s enough to make them worth it. I do hope I’m not seeing some good combos or strategies.


The reroll 1s to hit and to wound works as well. But to get all three means taking two MoP, one of whom will be getting up close to provide an DTW-able aura buff that a DP could be providing with barely any risk of failure

(I’m not saying no)

Quite expensive though no?
Probably also need a Psyker for warptime and either renegades chapter or al for scout movement forwards.


Heh, my current ‘experimental gimmick’ list draft is a twenty Possessed + Advance-and-charge-aura Herald rushdown. Forgot Renegades get that for turning up. But! If I’m gonna muck around with Legions other than my WBs for it, I’ll be using EC. If they can tag a unit along with a Fiend, that’s a hellish situation for the enemy to be tied up in.


Alot of possibilities, still 20 posessed are what now in pts, don't have the ca Handy atm.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Pestilent Plague Marine with Blight Grenade





Not Online!!! wrote:
 lindsay40k wrote:
Not Online!!! wrote:
 lindsay40k wrote:
Malefic666 wrote:
If Oblits are 115pts then Contemptor Dreads with Butcher Cannons are even more of a bargain. I think they’d be fair at around 80-85 points.

Malefic discipline, the only thing that helps Possessed is +1inv or reroll d3 attacks right? Hmmm, I’m not sure that’s enough to make them worth it. I do hope I’m not seeing some good combos or strategies.


The reroll 1s to hit and to wound works as well. But to get all three means taking two MoP, one of whom will be getting up close to provide an DTW-able aura buff that a DP could be providing with barely any risk of failure

(I’m not saying no)

Quite expensive though no?
Probably also need a Psyker for warptime and either renegades chapter or al for scout movement forwards.


Heh, my current ‘experimental gimmick’ list draft is a twenty Possessed + Advance-and-charge-aura Herald rushdown. Forgot Renegades get that for turning up. But! If I’m gonna muck around with Legions other than my WBs for it, I’ll be using EC. If they can tag a unit along with a Fiend, that’s a hellish situation for the enemy to be tied up in.


Alot of possibilities, still 20 posessed are what now in pts, don't have the ca Handy atm.


20ppm so 400 points


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in ch
The Dread Evil Lord Varlak





So 400 for the Possessed alone, about 100 for the Master of possesion, another 100 for a sorcerer, another 150 for CP in cultists and whatevs daemon support costs.

That's pricey..... 750 pts atleast, that said could get a enemy on the wrong foot with that.

Also decimators will profit from the Master of possesion, right?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Decrepit Dakkanaut




Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
1. True but also part of their overpricing, or do you equip marine bodies out of your own will with power weapons?

2 non issue?

3.wrong Oblits, were used as long range support before, when they still had other weapons.

4. Havocs are also infinitely more easily hideable.

So you were saying?

1. It would depend the unit. Vanguard are variable (though still better with all Chainswords typically), Grey Knight Strikes and Interceptors are somewhat playable with Falchions and are held back by other issues in the codex, Berserker Marines always pay for the Chainaxe, etc.
2. Yeah, Plasma IS a non-issue. Other weapons are, but Oblits increased in durability to a few of those weapons.
3. Long range support? With all the two or three weapons you'd choose to use, all of which required you to be close? Lol k
4. If people can hide a Dread, they can hide an Oblit, which has an easier time peaking over terrain to shoot at units.



3. Yes Lascannons and plasma cannons.......

Lascannons were bad at popping tanks, and small blasts were always awful outside specific units.

You're really stretching here.

Says the guy suggesting a csm brigade in the first place.

CSM brigades aren't bad. They simply take up too much room to run both Mortarion and Magnus, which are problem units as we know.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fr
Fresh-Faced New User




France

Not Online!!! wrote:
Also decimators will profit from the Master of possesion, right?

Oh yes, they will. They are daemons & daemon engines.

Sacrifice+Cursed Earth should boost their survivability nicely. (Use cultists, not Warpsmiths)

Hm... I was hoping to test Soulburner Petards anyway...

Edit : anyway, the new warlord traits shown on Warhammer Community look neat.

This message was edited 1 time. Last update was at 2019/03/06 22:23:34


 
   
Made in ch
The Dread Evil Lord Varlak





Spoiler:
Slayer-Fan123 wrote:
Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
1. True but also part of their overpricing, or do you equip marine bodies out of your own will with power weapons?

2 non issue?

3.wrong Oblits, were used as long range support before, when they still had other weapons.

4. Havocs are also infinitely more easily hideable.

So you were saying?

1. It would depend the unit. Vanguard are variable (though still better with all Chainswords typically), Grey Knight Strikes and Interceptors are somewhat playable with Falchions and are held back by other issues in the codex, Berserker Marines always pay for the Chainaxe, etc.
2. Yeah, Plasma IS a non-issue. Other weapons are, but Oblits increased in durability to a few of those weapons.
3. Long range support? With all the two or three weapons you'd choose to use, all of which required you to be close? Lol k
4. If people can hide a Dread, they can hide an Oblit, which has an easier time peaking over terrain to shoot at units.



3. Yes Lascannons and plasma cannons.......

Lascannons were bad at popping tanks, and small blasts were always awful outside specific units.

You're really stretching here.

Says the guy suggesting a csm brigade in the first place.

CSM brigades aren't bad. They simply take up too much room to run both Mortarion and Magnus, which are problem units as we know.


You meant ahriman and dp's no?
And no a csm brigade is to expensive for Chaos to field.



Automatically Appended Next Post:
 inirlan wrote:
Not Online!!! wrote:
Also decimators will profit from the Master of possesion, right?

Oh yes, they will. They are daemons & daemon engines.

Sacrifice+Cursed Earth should boost their survivability nicely. (Use cultists, not Warpsmiths)

Hm... I was hoping to test Soulburner Petards anyway...

Edit : anyway, the new warlord traits shown on Warhammer Community look neat.


Time to Dust mine off then, albeit i have only one with a Butcher and siegeclaw.

This message was edited 1 time. Last update was at 2019/03/06 22:24:42


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Regular Dakkanaut




I feel like the value of the Malefic discipline is being undersold a bit here. Cursed Earth is a really strong power when coupled with the god-specific powers we already have access to. Possessed with a 4++ and 5+++ (ideal because it's better against Damage 2 weapons) suddenly become very tough to kill.

This discipline can also make our Daemon Engines legitimately tough to remove. Vehicles with a 4++ have proven to be very effective in the Knight-meta. Triple Maulerfiends/Decimators/Venomcrawlers (depending on final points/stats) could be a really fun and deadly monster blob that charges around the table.
   
Made in au
Regular Dakkanaut




Hey my dudes, mind helping me decide which option to go with?
Tossing up between the following. (Alpha Legion)

- 3 min squads of marines with a combi bolter and autocannon, qualifying for a battalion. 231pts.
- 1 max squad of Havoks with a combi bolter and 4x autocannons, qualifying for a spearhead. 172pts

The latter would obviously give me less bodies, less CP, 1 more heavy weapon and more points to spend on Obliterators.
   
Made in us
Decrepit Dakkanaut




It would depend on how much the rest of the list relies on CP.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Regular Dakkanaut




I need 1 CP to infiltrate Noise Marines, and I need 5 for my bloodletter bomb (deepstriking 30, plus 2 HQ, plus Banner of Blood). Then your usual VotLW/Endless Cacophony/Precience combo and other shenanigans like dark familiar (the strat that allows you to cast a power you haven't chosen). If I take the first option I'll have 18-6 CP, if I take the second 13-6 CP.

This message was edited 2 times. Last update was at 2019/03/07 09:48:14


 
   
Made in ch
The Dread Evil Lord Varlak





the_Jakman wrote:
I need 1 CP to infiltrate Noise Marines, and I need 5 for my bloodletter bomb (assuming you can still pay CP to deepstrike them). Then your usual VotLW/Endless Cacophony/Precience combo and other shenanigans like dark familiar (the strat that allows you to cast a power you haven't chosen). If I take the first option I'll have 18-6 CP, if I take the second 13-6 CP.


Then you will be better off with the Battalion.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Regular Dakkanaut




Not Online!!! wrote:
the_Jakman wrote:
I need 1 CP to infiltrate Noise Marines, and I need 5 for my bloodletter bomb (assuming you can still pay CP to deepstrike them). Then your usual VotLW/Endless Cacophony/Precience combo and other shenanigans like dark familiar (the strat that allows you to cast a power you haven't chosen). If I take the first option I'll have 18-6 CP, if I take the second 13-6 CP.


Then you will be better off with the Battalion.


Cool, thanks mate.
   
Made in fr
Fresh-Faced New User




France

Not Online!!! wrote:
Time to Dust mine off then, albeit i have only one with a Butcher and siegeclaw.

I'm a bit unsure about Butcher Cannons on Decimators. Not that the Butcher Cannons aren't good, but I'd rather have them on a Contemptor or Deredeo than a Decimator.

But then those wouldn't benefit from the MoP and unlike the Decimator start getting worse the more wounded they are.
   
Made in ch
The Dread Evil Lord Varlak





 inirlan wrote:
Not Online!!! wrote:
Time to Dust mine off then, albeit i have only one with a Butcher and siegeclaw.

I'm a bit unsure about Butcher Cannons on Decimators. Not that the Butcher Cannons aren't good, but I'd rather have them on a Contemptor or Deredeo than a Decimator.

But then those wouldn't benefit from the MoP and unlike the Decimator start getting worse the more wounded they are.


Sidenote, the Decimator has BS3+, so i see no reason to not support it, especially since i love mine.
That said, still a rather expensive model pts wise, (especially since the claws always need to pay for a Hellflamer...... )


Automatically Appended Next Post:
Also Over in rumors, Oblits seem to be 115 pts / oblit.

This message was edited 1 time. Last update was at 2019/03/07 19:09:37


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Slaanesh Havoc with Blastmaster




UK

115 pt Oblits shouldn't come as a surprise.

That's the end of those guys, since even at 100per it would have been a minor nerf.

   
Made in fr
Fresh-Faced New User




France

Not Online!!! wrote:
 inirlan wrote:
Not Online!!! wrote:
Time to Dust mine off then, albeit i have only one with a Butcher and siegeclaw.

I'm a bit unsure about Butcher Cannons on Decimators. Not that the Butcher Cannons aren't good, but I'd rather have them on a Contemptor or Deredeo than a Decimator.

But then those wouldn't benefit from the MoP and unlike the Decimator start getting worse the more wounded they are.


Sidenote, the Decimator has BS3+, so i see no reason to not support it, especially since i love mine.
That said, still a rather expensive model pts wise, (especially since the claws always need to pay for a Hellflamer...... )


Automatically Appended Next Post:
Also Over in rumors, Oblits seem to be 115 pts / oblit.

Yeah, the Decimator is one of the best Daemon Engines you can take. The expensive claws would be better if they could burn people inside transports like they used to in previous editions.

Anyway, I need to find something new to use my 3d printed Chaos Ogryn Rockers as, since Obliterator isn't on the table anymore.
   
Made in ch
The Dread Evil Lord Varlak





 inirlan wrote:
Not Online!!! wrote:
 inirlan wrote:
Not Online!!! wrote:
Time to Dust mine off then, albeit i have only one with a Butcher and siegeclaw.

I'm a bit unsure about Butcher Cannons on Decimators. Not that the Butcher Cannons aren't good, but I'd rather have them on a Contemptor or Deredeo than a Decimator.

But then those wouldn't benefit from the MoP and unlike the Decimator start getting worse the more wounded they are.


Sidenote, the Decimator has BS3+, so i see no reason to not support it, especially since i love mine.
That said, still a rather expensive model pts wise, (especially since the claws always need to pay for a Hellflamer...... )


Automatically Appended Next Post:
Also Over in rumors, Oblits seem to be 115 pts / oblit.

Yeah, the Decimator is one of the best Daemon Engines you can take. The expensive claws would be better if they could burn people inside transports like they used to in previous editions.

Anyway, I need to find something new to use my 3d printed Chaos Ogryn Rockers as, since Obliterator isn't on the table anymore.


Ogryn Berserkers + Valkyires make a good alpha strike that hurts.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Slaanesh Havoc with Blastmaster




UK

Anyway, I need to find something new to use my 3d printed Chaos Ogryn Rockers as, since Obliterator isn't on the table anymore.


Hold out for a CULT OF DESTRUCTION/Mutilator formation/stratagem with the rest of the Vigilus stuff.

Mutilators are so damn close to being good right now.

Did you know you can jam 9 Renegades Mutilators + an Exalted Champ into a Dreadclaw? Neither did I until recently.

Get a big scary distraction-Thirster to tank your opponents AV so you can start the pod on the table and you can send those bad boys 15"+advance on T1, followed by 3" disembark into 4"+advance move into charge.

A good formation/strat will send them over the top.

This message was edited 1 time. Last update was at 2019/03/07 22:56:42


   
Made in sg
Longtime Dakkanaut





Just to throw something else into the discussion. I know people are disappointed about the points. Heck I am too. However, I suddenly thought of something.

At 115 points per Oblit, and these can be taken as a unit of 1, AND they are decent at close combat now...

So, this means we can take a unit of 1 Oblit. Now this 1 Oblit is 115 points, and it can deep strike very very easily (because of its small footprint). Plus, the turn it comes down, it spits out 6 shots, and then it can immediately perform a charge. Make that 9 inch charge and you can now either tie up a shooty tank or beat down some backline objective troop which are probably kinda weak.

The tactical use of an Oblit has now increased due to us being able to take just 1. You got 95 points to spare. Take a unit of 1 Oblit. Suddenly its something opponent cannot ignore. Heck it can even be that crucial unit that gets you line breaker if you deep strike it in the back and your opponent just couldn't get rid of it (or didn't bother to). And at 115 points, its cheap enough you wouldn't exactly cry if you lost it. The old termicide used to be the same points. You can't even get a squad of chaos terminators these days as a throwaway termincide anymore because you have to take 5.

So, Oblits at 115 points a pop... I wish it could be less expensive, but I would definitely still give them a go.


(sorry, zzzz. I don't know why I had 95 points in my mind when I wrote this. Still a massive disappointment but well, just wanted to throw something new into the discussion). And yes, this still applies even at a price point of 115 points for one Oblit...

This message was edited 1 time. Last update was at 2019/03/08 00:50:33


 
   
Made in ch
The Dread Evil Lord Varlak





Eldenfirefly wrote:
Just to throw something else into the discussion. I know people are disappointed about the points. Heck I am too. However, I suddenly thought of something.

At 95 points per Oblit, and these can be taken as a unit of 1, AND they are decent at close combat now...

So, this means we can take a unit of 1 Oblit. Now this 1 Oblit is 95 points, and it can deep strike very very easily (because of its small footprint). Plus, the turn it comes down, it spits out 6 shots, and then it can immediately perform a charge. Make that 9 inch charge and you can now either tie up a shooty tank or beat down some backline objective troop which are probably kinda weak.

The tactical use of an Oblit has now increased due to us being able to take just 1. You got 95 points to spare. Take a unit of 1 Oblit. Suddenly its something opponent cannot ignore. Heck it can even be that crucial unit that gets you line breaker if you deep strike it in the back and your opponent just couldn't get rid of it (or didn't bother to). And at 95 points, its cheap enough you wouldn't exactly cry if you lost it. The old termicide used to be the same points. You can't even get a squad of chaos terminators these days as a throwaway termincide anymore because you have to take 5.

So, Oblits at 95 points a pop... I wish it could be less expensive, but I would definitely still give them a go.


115 pts per oblit.
Considering that about 90% of csm combos come from stratagems that scale better with bigger units this seems a bit meh.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Huge Hierodule






Nottingham (yay!)

 Ap0k wrote:
Anyway, I need to find something new to use my 3d printed Chaos Ogryn Rockers as, since Obliterator isn't on the table anymore.


Hold out for a CULT OF DESTRUCTION/Mutilator formation/stratagem with the rest of the Vigilus stuff.

Mutilators are so damn close to being good right now.

Did you know you can jam 9 Renegades Mutilators + an Exalted Champ into a Dreadclaw? Neither did I until recently.

Get a big scary distraction-Thirster to tank your opponents AV so you can start the pod on the table and you can send those bad boys 15"+advance on T1, followed by 3" disembark into 4"+advance move into charge.

A good formation/strat will send them over the top.


And a good showing in a tournament using this loophole by obvious error of omission will wake up whoever has write permissions on the Index: Forces of Chaos FAQ

Brilliant win button today if you’ve already bought nine Muties, if you haven’t then save disappointment by putting the buy-in into a GW stockholder syndicate

   
Made in au
Pestilent Plague Marine with Blight Grenade





Isnt' that how most tournaments are won? Bringing something the meta wasn't prepared for? (9 PBC)

The netlisters jump on the bandwagon, GW nerfs it, the next power loop hole is exploited and cycle continues anew.


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Regular Dakkanaut




What allows you to get out of the claw after it moved and move and charge in the same turn? Am I forgetting something?
   
 
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