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the Mothership...




So in the video, they claim that we'll see how a human shape body fits in the armor as you assemble the model in part by bolting the armor pieces on one at a time. I'm definitely interested in seeing that for myself.
   
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 H.B.M.C. wrote:
Wait until Arms B and D only fit with Torso A, and Arms A and C only fit with Torso B, and so on, and you'll start to see how "modular" they really are...


This is not the case though. As a GSC player with 120 neophyte hybrids I can tell you it is absolutely fine having legs and torsos that are matched. You still have plenty of customization on heads and weapons. I'd actually have preferred if the legs were already attached for faster assembly.

   
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GW seems to have done player friendly move with codex if I'm reading right. Vigilus ablaze in the flowchart is below old codex so if that's right new codex has those rules as well. That would be very nice from GW. Rather than having to buy new codex AND vigilus ablaze(or keep old codex and carry around FAQ's and CA) you get just one book and that's it. Makes it well worth it. New rules from vigilus ablaze and no need to carry FAQ and CA and cross reference things.

I wouldn't mind ork codex V2 in this way with vigilus 1 contents added as it is! And orks are so far fairly light but once point changes appear v2 codex will be nice.

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tneva82 wrote:
GW seems to have done player friendly move with codex if I'm reading right. Vigilus ablaze in the flowchart is below old codex so if that's right new codex has those rules as well. That would be very nice from GW. Rather than having to buy new codex AND vigilus ablaze(or keep old codex and carry around FAQ's and CA) you get just one book and that's it. Makes it well worth it. New rules from vigilus ablaze and no need to carry FAQ and CA and cross reference things.

I wouldn't mind ork codex V2 in this way with vigilus 1 contents added as it is! And orks are so far fairly light but once point changes appear v2 codex will be nice.


I think your misinterpreting that. The updated/new dataslates are in the codex 2.0, but the fancy formations are most likely only in Vigilus Ablaze.

   
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The download for shadow spear has no points or traits... I'm just gonna buy the new codex it's a mess

 
   
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Im so disappointed that we dont get a real new codex. Rules wises this feels half assed and lazy. So if I dont play Black legion i get nothing? I swear if they release new chaos terminator/ csm without changing anything about their rules that would be stunningly ignorant...
   
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GaroRobe wrote:
I don't think all the torso and legs will be attached.
Probably just torso fronts, but you never know, you may be right. There may be a few pieces in there that aren't set to a single pose.

 Red Corsair wrote:
This is not the case though. As a GSC player with 120 neophyte hybrids I can tell you it is absolutely fine having legs and torsos that are matched. You still have plenty of customization on heads and weapons. I'd actually have preferred if the legs were already attached for faster assembly.
The GSC models came out before this mono-pose crap started in 40K.

This message was edited 1 time. Last update was at 2019/03/17 22:02:41


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Florence, KY

 Red Corsair wrote:
tneva82 wrote:
GW seems to have done player friendly move with codex if I'm reading right. Vigilus ablaze in the flowchart is below old codex so if that's right new codex has those rules as well. That would be very nice from GW. Rather than having to buy new codex AND vigilus ablaze(or keep old codex and carry around FAQ's and CA) you get just one book and that's it. Makes it well worth it. New rules from vigilus ablaze and no need to carry FAQ and CA and cross reference things.

I wouldn't mind ork codex V2 in this way with vigilus 1 contents added as it is! And orks are so far fairly light but once point changes appear v2 codex will be nice.


I think your misinterpreting that. The updated/new dataslates are in the codex 2.0, but the fancy formations are most likely only in Vigilus Ablaze.

You mean the datasheets that you can download right below the flowchart?

https://www.warhammer-community.com/2019/03/17/pre-order-preview-abaddon-chaos-space-marines-and-more/

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defeat. It would seem that stupidity is as eternal as war.'

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 Red Corsair wrote:
tneva82 wrote:
GW seems to have done player friendly move with codex if I'm reading right. Vigilus ablaze in the flowchart is below old codex so if that's right new codex has those rules as well. That would be very nice from GW. Rather than having to buy new codex AND vigilus ablaze(or keep old codex and carry around FAQ's and CA) you get just one book and that's it. Makes it well worth it. New rules from vigilus ablaze and no need to carry FAQ and CA and cross reference things.

I wouldn't mind ork codex V2 in this way with vigilus 1 contents added as it is! And orks are so far fairly light but once point changes appear v2 codex will be nice.


I think your misinterpreting that. The updated/new dataslates are in the codex 2.0, but the fancy formations are most likely only in Vigilus Ablaze.


But then one would expect vigilus be under "want more chaos?" and not under old codex with no path from new codex to it.

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And I suspect that this puts a nail in the coffin when it comes to a Oblit/Mutilator kit.

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 H.B.M.C. wrote:
And I suspect that this puts a nail in the coffin when it comes to a Oblit/Mutilator kit.


why do you suspect that?

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 H.B.M.C. wrote:
Wait until Arms B and D only fit with Torso A, and Arms A and C only fit with Torso B, and so on, and you'll start to see how "modular" they really are...


When that happens I'm sure there will be much gnashing of teeth.

As is, the current Intercessors kit is leagues above the ETB or Dark Imperium Intercessors. The combined torso/legs is a big improvement over the 'I'm gunna hold this squat position and hope nobody kicks me in the balls' pose that tacticals and prior chaos marines had.

And, in the Intercessors kit, all the arms could fit on any body. The only thing was that certain arm pairs had to go together when a model is holding a bolter. Not a big deal.
   
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tneva82 wrote:
 Red Corsair wrote:
tneva82 wrote:
GW seems to have done player friendly move with codex if I'm reading right. Vigilus ablaze in the flowchart is below old codex so if that's right new codex has those rules as well. That would be very nice from GW. Rather than having to buy new codex AND vigilus ablaze(or keep old codex and carry around FAQ's and CA) you get just one book and that's it. Makes it well worth it. New rules from vigilus ablaze and no need to carry FAQ and CA and cross reference things.

I wouldn't mind ork codex V2 in this way with vigilus 1 contents added as it is! And orks are so far fairly light but once point changes appear v2 codex will be nice.


I think your misinterpreting that. The updated/new dataslates are in the codex 2.0, but the fancy formations are most likely only in Vigilus Ablaze.


But then one would expect vigilus be under "want more chaos?" and not under old codex with no path from new codex to it.


Seems clear cut. New units and chapter tactics etc = codex v2 or vigilus. Specialist detachments = vigilus only. Daemons stuff = vigilus only. Nothing exclusive to codex v2.
   
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Sioux Falls, SD

 H.B.M.C. wrote:
And I suspect that this puts a nail in the coffin when it comes to a Oblit/Mutilator kit.
I don't see why. Just have the stabby bits and shooty bits attach to the same parts on the armor and have them swap out. Sort of like how the arms are on the Aggressors.

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So, will there be nothing but Chaos detachments in the new Vigilus book? That would not help with it's sales if true. I'd love to see something for Deathwing, especially now that Fallen are present.
   
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Well, color me excited: something new for Red Corsairs? Ever? I'm honestly surprised by that. Suddenly, I've got a fair bit more invested in that book.


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 bullyboy wrote:
So, will there be nothing but Chaos detachments in the new Vigilus book? That would not help with it's sales if true. I'd love to see something for Deathwing, especially now that Fallen are present.


my guess is we'll see blood angels get something. we might also, MAYBE see something for the new vanguard

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Really liking the look of the new chaos marines, and indeed all of the chaos range now. Chaos is going from the most neglected model wise to one of the better looking armies. Wouldn't start a new army until havocs are sorted so I hope havocs are next on the list to show off.
Congrats GW anyway.

This message was edited 1 time. Last update was at 2019/03/17 23:16:19


   
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 ceorron wrote:
Really liking the look of the new chaos marines, and indeed all of the chaos range now. Chaos is going from the most neglected model wise to one of the better looking armies. Wouldn't start a new army until havocs are sorted so I hope havocs are next on the list to show off.
Congrats GW anyway.


We've already seen a new havoc model with a rotor cannon of some sort, so we know they are coming, presumably in the next few weeks!

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 Ghaz wrote:
The terrain piece has a very Stargate vibe (chevron seven, locked!)...


It's the Fargate! "F"! It's different from that movie that I've never seen, so how would I copy it? I just want to make sure that we are clear it's the Fargate! "Goes far", get it? And there it is no way it came from that movie, or that syndicated series based on the movie!

 
   
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 Latro_ wrote:
The download for shadow spear has no points or traits... I'm just gonna buy the new codex it's a mess


Here I was about to say how well done this was, with the new releases being available without sinking a massive part of my hobby budget into a new book that I don't want. But you're right, without points, there's little point to the new datasheets. Which is super annoying! I mean I imagine they'll be rolled into Chapter Approved, but until then...
   
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I am betting we still get a Havoc kit in addition to the CSM kit, the more I think about it. This new kit has the Missile Launcher and Heavy Bolter, but we still need the rotary Cannon they showed earlier and an autocannon (the one in Shadowspear is NOT the one from the rumour engine).

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 casvalremdeikun wrote:
I am betting we still get a Havoc kit in addition to the CSM kit, the more I think about it. This new kit has the Missile Launcher and Heavy Bolter, but we still need the rotary Cannon they showed earlier and an autocannon (the one in Shadowspear is NOT the one from the rumour engine).

Well, the pic doesn't show all the bits, so it is possible that they're in it.

   
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Sioux Falls, SD

 Crimson wrote:
 casvalremdeikun wrote:
I am betting we still get a Havoc kit in addition to the CSM kit, the more I think about it. This new kit has the Missile Launcher and Heavy Bolter, but we still need the rotary Cannon they showed earlier and an autocannon (the one in Shadowspear is NOT the one from the rumour engine).

Well, the pic doesn't show all the bits, so it is possible that they're in it.
Perhaps, but I don't really see them putting three separate heavy weapons on one 5-man sprue. That seems like overkill.

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Wow, two weeks after Shadowspear they put out the full CSM kit. Not that I'm complaining and the models are GREAT (though I'll give them leg implants/termi legs). A bit heavy on the bling and ornate helmets for regular CSM, IMO, and lacking a few dozen spikes, but great if you want more Chosen-y guys.

The weapons though. I'm in love. The ML is fantastic and I usually dislike ammo belts on bolters, but the Rambo pose and the ammo belt going to the backpack on another guy (with a big drum on the back, maybe) are brilliant.The chainswords sre downright METAL. Brutal metal! The kit has the weapons of the old kit and more, so recreating my old squads will be super easy.

And Abaddon on the same day? They're not messing around, are they. Havocs and the rider...and Terminators/Termi character plus Dark Apostle/Sorc of rumour engine and artwork fame should come out fairly quick as well. If there's even more I wouldn't complain, either, but we're at 8 kits incl. Haarken and Terrain and excluding Shadowspear, right. 9 if the preview for the Apostle *and* the oldschool sorceror backpack are for this wave. A Night Lords upgrade pack with good helmets for once would be cool, though.



Edit: The Havoc shown has totally different feet and a different stance compared to the "squad" CSM shown. It has to be a seperate kit.

This message was edited 1 time. Last update was at 2019/03/18 00:00:05


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So, is there any word on getting Kill-Team rules updates to include the Vanguard and the new Chaos kit?

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I find it hilariously funny they gave us the rules for chaos shadow spear units for FREE but forgot the whole points costs so like there unplayable outside of Power Level games so...what no one plays so...

You can do PL x 20 thu that generally is incorrect and can over or under point units sometimes.
   
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 Adeptus Doritos wrote:
So, is there any word on getting Kill-Team rules updates to include the Vanguard and the new Chaos kit?


The GAMA preview said that Vanguard rules will be in the Elites expansion. I wouldn't be surprised if CSM get expanded options in the same book.
   
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 casvalremdeikun wrote:
 Crimson wrote:
 casvalremdeikun wrote:
I am betting we still get a Havoc kit in addition to the CSM kit, the more I think about it. This new kit has the Missile Launcher and Heavy Bolter, but we still need the rotary Cannon they showed earlier and an autocannon (the one in Shadowspear is NOT the one from the rumour engine).

Well, the pic doesn't show all the bits, so it is possible that they're in it.
Perhaps, but I don't really see them putting three separate heavy weapons on one 5-man sprue. That seems like overkill.

It's a ten-man sprue though.

   
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Sioux Falls, SD

 Crimson wrote:
 casvalremdeikun wrote:
 Crimson wrote:
 casvalremdeikun wrote:
I am betting we still get a Havoc kit in addition to the CSM kit, the more I think about it. This new kit has the Missile Launcher and Heavy Bolter, but we still need the rotary Cannon they showed earlier and an autocannon (the one in Shadowspear is NOT the one from the rumour engine).

Well, the pic doesn't show all the bits, so it is possible that they're in it.
Perhaps, but I don't really see them putting three separate heavy weapons on one 5-man sprue. That seems like overkill.

It's a ten-man sprue though.
I misread the article (I have been up for way too long traveling). I read it as that they would include two 5-man Sprues, but I see now that it is a full 10-man squad with the ability to make two Aspiring Champions.

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