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![[Post New]](/s/i/i.gif) 2020/07/23 09:51:40
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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Eldarain wrote:ccs wrote:
NinthMusketeer wrote:Considering he doesn't seem to know the advantages Chaos Warriors have compared to Ardboyz I imagine they perform quite poorly for him; he is skipping some of their best abilities!
So what are the advantages of Chaos Warriors? What are these advantages that Xeno's is skipping? Please list them.
Defensive mostly. Rerolling saves while at 10+ models. 5+ Mortal Wound shrug.
Don't do Ninths work for them. They made a claim, I want to know what they think is being skipped.
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![[Post New]](/s/i/i.gif) 2020/07/23 11:50:44
Subject: The Current State of Age of Sigmar
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Clousseau
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NinthMusketeer wrote:Honestly I don't know what the dominant builds are, but that was always besides the point. Even if it was not, almost any army built around a specific unit is done for theme/fun and does not produce generally-viable lists beyond a very casual setting. Even for top-tier armies building around a single unit is in the minority.
Right. Except in 5th, 6th, and 7th edition I had a lot of enjoyable games with them. In 8th edition I had to work a little harder but I could still get some good mileage out of them. In AOS they are flat out garbage for the past five years now. There is a stark difference. These are supposed to be the ultimate bad guys to challenge for the throne, not jobbing meat puppets. If GW wants them gone, they should just remove them from the game.
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This message was edited 1 time. Last update was at 2020/07/23 11:51:08
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![[Post New]](/s/i/i.gif) 2020/07/23 12:53:19
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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auticus wrote: NinthMusketeer wrote:Honestly I don't know what the dominant builds are, but that was always besides the point. Even if it was not, almost any army built around a specific unit is done for theme/fun and does not produce generally-viable lists beyond a very casual setting. Even for top-tier armies building around a single unit is in the minority.
Right. Except in 5th, 6th, and 7th edition I had a lot of enjoyable games with them. In 8th edition I had to work a little harder but I could still get some good mileage out of them. In AOS they are flat out garbage for the past five years now. There is a stark difference. These are supposed to be the ultimate bad guys to challenge for the throne, not jobbing meat puppets. If GW wants them gone, they should just remove them from the game.
And yet, they are still above some other armies.
If GW wanted them gone then they would be, much like brets and tomb kings.
Just because armies get the short end of the stick it doesn’t mean they are on the way out.
The only things that’s beginning to piss me off is skaven.
New kits? Nope.
Just a few spells and some scenery.
Replacing older sculpts? Nah, just move them to legends or remove them.
I was hoping skaven would be factioned properly like daemons.
Instead they seem to look at them and think it’s a lot to update so they just won’t bother.
I think wolf rats are the latest for them to move to legends now too, removing a decent unit that skaven actually had a lot of use for.
Because of this I’ve simply stopped adding to the army.
At the rate they are squatting units it’s just not worth it.
Rather not slowly have my army become unusable.
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![[Post New]](/s/i/i.gif) 2020/07/23 14:44:36
Subject: The Current State of Age of Sigmar
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Decrepit Dakkanaut
UK
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GW only emoved the globe weapon team from Skaven and at te sae tiebrougt te warpfire trower gack. Wolf rats were a bad loss, but they were fw not gw.
Personally I think skaven are in a great place. They lost almost nothing in the move to aos. Being all one army with theme clan forcs makes more sense esp when some clans are not really armies" like the assasin clan.
Demons becoming 4 armies is ok, but there are now big gaps because some apsects were only in one god force. Eg the skull cannon.
Its nice, but its going to take years for each god to catch up with a full army.
Skaven as all just one is far more pleasing Ithink
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![[Post New]](/s/i/i.gif) 2020/07/23 15:07:50
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Overread wrote:GW only emoved the globe weapon team from Skaven and at te sae tiebrougt te warpfire trower gack. Wolf rats were a bad loss, but they were fw not gw.
Personally I think skaven are in a great place. They lost almost nothing in the move to aos. Being all one army with theme clan forcs makes more sense esp when some clans are not really armies" like the assasin clan.
Demons becoming 4 armies is ok, but there are now big gaps because some apsects were only in one god force. Eg the skull cannon.
Its nice, but its going to take years for each god to catch up with a full army.
Skaven as all just one is far more pleasing Ithink
The plague mortar went completely.
Warp fire thrower was always about.
Slaves went.
Brood horror and warlord on brood horror went.
Wolf rats gone.
Several characters also went.
With the exception of skryre and pestilens, no pure clan is even remotely able to do anything.
Even then, those clans are limited in choices and skryre is killed by its models.
Running a mixed clan means being forced to take tons of clan rats.
How is that being in a good place?
Skaven have had clans for just as long as daemons had mixed gods.
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![[Post New]](/s/i/i.gif) 2020/07/23 15:11:54
Subject: The Current State of Age of Sigmar
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Decrepit Dakkanaut
UK
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Honestly I count slaves going as a good thing.
As for being forced to take lotsof clan rats, well lots of rats is sort of a pretty big thing for skaven. It is like complaining at taking guard troopers for IG or gaunts for tyranids.
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![[Post New]](/s/i/i.gif) 2020/07/23 18:14:34
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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ccs wrote: Eldarain wrote:ccs wrote:
NinthMusketeer wrote:Considering he doesn't seem to know the advantages Chaos Warriors have compared to Ardboyz I imagine they perform quite poorly for him; he is skipping some of their best abilities!
So what are the advantages of Chaos Warriors? What are these advantages that Xeno's is skipping? Please list them.
Defensive mostly. Rerolling saves while at 10+ models. 5+ Mortal Wound shrug.
Don't do Ninths work for them. They made a claim, I want to know what they think is being skipped.
Uh, I guess he did the 'work' for me. But I contest the sentiment that just reading a warscroll is "work" these aren't hidden behind some synergy with another unit or allegiance ability, it is right in the open. If Xeno had overlooked something like +1 to run and charge it would be one thing, but 4+ save models re-rolling all saves and getting a 5+ against MWs is an extremely powerful benefit Warriors have over Ardboyz. Those abilities are the features of the unit, not their mediocre offense. Automatically Appended Next Post: auticus wrote: NinthMusketeer wrote:Honestly I don't know what the dominant builds are, but that was always besides the point. Even if it was not, almost any army built around a specific unit is done for theme/fun and does not produce generally-viable lists beyond a very casual setting. Even for top-tier armies building around a single unit is in the minority.
Right. Except in 5th, 6th, and 7th edition I had a lot of enjoyable games with them. In 8th edition I had to work a little harder but I could still get some good mileage out of them. In AOS they are flat out garbage for the past five years now. There is a stark difference. These are supposed to be the ultimate bad guys to challenge for the throne, not jobbing meat puppets. If GW wants them gone, they should just remove them from the game.
But you haven't been playing in the period since the new battletome dropped anyways?
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This message was edited 1 time. Last update was at 2020/07/23 18:15:19
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/23 20:55:30
Subject: The Current State of Age of Sigmar
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Stealthy Warhound Titan Princeps
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My brother plays Chaos warriors and knights and I play my face-smash Kharadron list and he beats me most of the time.
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![[Post New]](/s/i/i.gif) 2020/07/23 22:14:04
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Overread wrote:Honestly I count slaves going as a good thing.
As for being forced to take lotsof clan rats, well lots of rats is sort of a pretty big thing for skaven. It is like complaining at taking guard troopers for IG or gaunts for tyranids.
Losing options is never a good thing.
It really isn’t.
It’s just a way of building them.
Guard can run airborne, chimera rush, tank lists.
Nids can run midzilla and nidzilla.
One of the top tier lists for skaven before the recent book was spamming stormfiends for battle line (before they were forced to mix weapons)
The lists tended to have maybe 40 clanrats if they even bothered to take any.
Moulder don't take any for the most part as giant rats fill battle line effectively.
Eshin and pestilens have no use for them either.
So there really isn’t much validity to your point there.
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![[Post New]](/s/i/i.gif) 2020/07/23 23:02:07
Subject: The Current State of Age of Sigmar
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Clousseau
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But you haven't been playing in the period since the new battletome dropped anyways?
No I haven't. My assumption is since I don't ever hear people talk about them, none of our locals touch them (they all run the busted stuff only pretty much), and when I have seen them played the small handful of times before corona shut everything down they were getting tea-bagged by the local power trifecta, that they were still a jobber army.
Its great that they have one power build though. I believe I've been told thats the marauder spam thing. Sounds expensive and time consuming to buy and paint though and woe betide you when those marauders get nerfed and you're out a ton of cash (assuming that that is their only real option against the power trifectas)
And if I'm wrong and they have a power build that can compete against the tournament cheese that involves using chaos warriors, chaos knights, varanguard, etc... I'd love to hear about it since I have buckets of those models already painted that I'd like to use again and the odds of me getting in for fun games that don't involve the latest adepticon builds here are zero and zero so I need an army that can compete against those things.
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This message was edited 2 times. Last update was at 2020/07/23 23:14:26
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![[Post New]](/s/i/i.gif) 2020/07/24 01:03:12
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion. Automatically Appended Next Post: Jackal90 wrote: Overread wrote:Honestly I count slaves going as a good thing.
As for being forced to take lotsof clan rats, well lots of rats is sort of a pretty big thing for skaven. It is like complaining at taking guard troopers for IG or gaunts for tyranids.
Losing options is never a good thing.
It really isn’t.
It’s just a way of building them.
Guard can run airborne, chimera rush, tank lists.
Nids can run midzilla and nidzilla.
One of the top tier lists for skaven before the recent book was spamming stormfiends for battle line (before they were forced to mix weapons)
The lists tended to have maybe 40 clanrats if they even bothered to take any.
Moulder don't take any for the most part as giant rats fill battle line effectively.
Eshin and pestilens have no use for them either.
So there really isn’t much validity to your point there. AoS is the first time Skaven other than Pestilens can be run as mono-clan, bar the 6th edition opponent-permission theme lists. That is not anything new. As a Skaven player I'm always happy to see my rats get more stuff but I still have to say we're in a better spot than many for choice. Though the weird all-must-be-clan thing for battleline unlocks going away would make me happy.
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This message was edited 1 time. Last update was at 2020/07/24 01:07:35
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/24 01:11:47
Subject: The Current State of Age of Sigmar
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Clousseau
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If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion.
If I'm playing in an area where everyone is fielding top tier or at least tournament powered level, then everything underneath that IS joke tier.
Playing middle tier against tournament tier is not my idea of fun in GW games. Thats like playing monopoly where your opponent gets to go three times in a row every turn and start with $20,000 in cash because you chose to be the dog pawn.
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![[Post New]](/s/i/i.gif) 2020/07/24 04:08:57
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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What you've done is make everything sub-top tier equal, like saying someone who misses the podium at the Olympics is equal to the person who comes in last at a high school track race. I have no basis to frame a discussion with when that is the starting point.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/24 07:47:34
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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So your meta is super competitive but you want to play models you have and like.
While I agree there is a balance issue there, your local players really do tip it even further.
Ninth- skaven have had a split before that.
Moulder even got a ton of new creatures (added in for a single edition sadly)
This is something they really need to look at and go back to.
I think that the skaven line is too big for them to update as it is now, so breaking it into clans would allow them a lot more room to do so.
I agree on the locks in place though.
I’d honestly like to see something like a master clan hero as your general unlocking all of the conditional battleline options.
Skryre got neutered pretty heavily.
Either take stormfiends that have to mix their weapons, meaning no full shooting or combat units because of how the options were split.
Or buy globadiers that for their cost, I’d assume we’re made from gold. (Pretty sure these are one of the oldest sculpts used still in AoS)
Eshin are just eshin, low options and old models.
Pestilens are actually pretty stable even with barely any options.
Ironically one of the harder hitting cc armies in the game.
They could even go down the lines of the old epic SM game for Orks.
1 can - fine.
2 clans - must take a certain hero option.
And so on.
This would allow you to still build themed clan lists but without removing a ton of your options.
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![[Post New]](/s/i/i.gif) 2020/07/24 08:44:46
Subject: The Current State of Age of Sigmar
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Decrepit Dakkanaut
UK
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How is skaven too big. If you look at old world armies they were just as big. Heck tyranids are just as big if fsctor in all their multi weapon choices.
Updates can even consolidate some things, eg the weapon teams could easily be one sprue in oplastic with weapon choices.
Stormcast are only in a bit of a bloat fix because it is clear gw shifted from having several stormcat armies into just having one.
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![[Post New]](/s/i/i.gif) 2020/07/24 09:01:53
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Overread wrote:How is skaven too big. If you look at old world armies they were just as big. Heck tyranids are just as big if fsctor in all their multi weapon choices.
Updates can even consolidate some things, eg the weapon teams could easily be one sprue in oplastic with weapon choices.
Stormcast are only in a bit of a bloat fix because it is clear gw shifted from having several stormcat armies into just having one.
“Were” just as big.
Now they have been split into smaller factions and received very minor updates past new armies being added.
What have weapon choices got to do with the number of units available?
You’d be updating several characters, 3 weapons teams, Jezzails, plague monks, rat swarms, gutter runners, acolytes and that’s off the top of my head.
The characters aren’t as simple as some armies either due to multiple factions, so you couldn’t just make one clampack that fits all.
I agree they could throw in optional kits to reduce what’s needed, but there is limits on what it can be used for.
Weapons teams would work well as they all have the same generic structure.
Past that? Not much fits.
Tyranids also have the perk of being phased into plastic much quicker than skaven.
So an “update” for tyranid isn’t a huge overhaul.
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![[Post New]](/s/i/i.gif) 2020/07/24 09:07:29
Subject: The Current State of Age of Sigmar
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Decrepit Dakkanaut
UK
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Most of those small aos armies will likely get expanded over the years. Just look at gloomspite gitz or khorne. It will just take time
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![[Post New]](/s/i/i.gif) 2020/07/24 09:21:21
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Overread wrote:Most of those small aos armies will likely get expanded over the years. Just look at gloomspite gitz or khorne. It will just take time
And that’s my point.
The way skaven have been built shows they want a clan divide.
If they want that then it’s easier to break them down into clans as it’s far easier to work with.
As it stands now, some clans have more unit options than some armies do.
Given how they update armies, I’d expect that a skaven update as it stands now would easily be multiple waves to allow for everything.
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![[Post New]](/s/i/i.gif) 2020/07/24 09:21:28
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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auticus wrote:If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion.
If I'm playing in an area where everyone is fielding top tier or at least tournament powered level, then everything underneath that IS joke tier.
Playing middle tier against tournament tier is not my idea of fun in GW games. Thats like playing monopoly where your opponent gets to go three times in a row every turn and start with $20,000 in cash because you chose to be the dog pawn.
My main army is BoC, they are one of the worst armies in the game and i play against meta lists all the time and my army isn't a joke. AoS is one of those few GW games were a weaker army can actually win.
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![[Post New]](/s/i/i.gif) 2020/07/24 11:51:28
Subject: The Current State of Age of Sigmar
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Clousseau
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NinthMusketeer wrote:What you've done is make everything sub-top tier equal, like saying someone who misses the podium at the Olympics is equal to the person who comes in last at a high school track race. I have no basis to frame a discussion with when that is the starting point.
I think it skips over the fact that I don't enjoy one sided games, but the faction I like has no way to have a good game against those armies. For me the only way to play against those armies is ... to go out and buy a new army that can stand toe to toe with those armies.
My main army is BoC, they are one of the worst armies in the game and i play against meta lists all the time and my army isn't a joke. AoS is one of those few GW games were a weaker army can actually win.
Cool then you're one of those rare unicron players that belong in the wargaming hall of fame that can win with anything. I've known two guys in my own experience like that. You could make a ton of money doing youtube videos on how to play suboptimal lists and show battle reports of those suboptimal lists beating on adepticon lists. Seriously the patreon and youtube endorsement cash could be quite substantial since nothing like that exists right now, just a lot of "git gud" statements on the internet that have nothing to really explain or show how those people are gittin gud in an actual game against an actual tournament level player fielding a powerful list vs the other hall of fame level player fielding a sub optimal list and regularly winning. Automatically Appended Next Post: So I haven't played since last fall where my for fun slaanesh army with 1 keeper got waxed by my opponent's for fun adepticon triple keeper list (this was when that was one of the trifecta, I realize today that is not the case) because he summoned in 1800 extra points and I had no counter to that.
So I have a lot of things like chaos warriors, chaos knights, some marauders, varanguard, even archaon.
So how does one make a list based around those things and go down to the store where gittin is gud and play whatever it is in AOS land these days that is the trifecta (i still see triple keeper being talked about, the masters of the universe undead are common now so I assume they are a hot busted mess)?
Not sure what the trifecta is since I've mostly unfollowed the aos gittin gud people on twitter and facebook so I don't see their posts anymore. So whatever the trifecta is today (corona has made it so games dont' really get played lately and the games at the store right now have been 100% 40k)
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This message was edited 1 time. Last update was at 2020/07/24 11:55:00
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![[Post New]](/s/i/i.gif) 2020/07/24 12:22:44
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Your issue seems to be your local area above all else and you are trying to apply that as a cover to everything.
Taking stuff you like and own against full on tournament cheese lists will always go 1 way.
You even proved that with your single keeper list against a triple.
My recommendation would be find somewhere that players aren’t hell bent on winning no matter what.
In regards to what you have, the big man and varanguard can actually do very well provided you pick targets accordingly.
Double and triple charges against threats you need gone as you want them wiped in a single turn.
Above all, your army would have solid mobility which is a huge advantage over some slower armies.
Throw in some flying chaff to take care of lone hero’s and machines (or as a quick speed bump if needed)
Then learn to avoid things like Gotrek like the plague.
No matter what army you play, there are things you have to tarpit or avoid.
He is one of those things that you really can’t tarpit so it’s best to avoid him.
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![[Post New]](/s/i/i.gif) 2020/07/24 12:36:40
Subject: The Current State of Age of Sigmar
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Clousseau
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Well sure because my local area is where I play my games. If thats what I have to play my games, I don't understand how else it can be approached?
Find somewhere that players aren't hell bent on winning no matter what is legit, but i don't know that making 2-3 hour drives to play a game of AOS is really worth playing AOS but thats neither here nor there.
Yeah Gotrek. I remember when he was released and he was starting to be seen in our campaign games. And yeah he was ... well... he was AOS haha
Thanks for the other comments. Those are constructive.
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This message was edited 1 time. Last update was at 2020/07/24 12:36:57
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![[Post New]](/s/i/i.gif) 2020/07/24 12:49:06
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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Sadly some areas are like that.
My local was always current meta to the point the game lost its fun for me.
It was either play top tier or face the same thing every week until the new army landed.
You’d be surprised how many clubs/stores there are about.
I ended up finding one that’s 10 miles away from me and I changed instantly.
He’s insanely strong and near impossible to kill, but at his speed he’s also easy enough to ignore providing you kite him.
Seen way too many people on his release get knocked out of a tournament because they got hung up on trying to kill him.
Varanguard are points heavy for what you get, they could easily do with a drop.
They are however solid enough to work.
You know how to prioritise targets and use threat range.
Not saying you will smash armies apart, but it’s solid enough to pull a win more often than warrior spam will.
The mobility also renders a lot of armies less effective instantly for you.
Having decent movement on your whole army let’s you grab objectives, pick the fights you want to take and generally ignore most death star type builds.
Only issues you’d have is low numbers (can also work at an advantage) and things you cannot ignore.
For the most part, the can’t avoid list is the same for everyone though.
Generally high movement flying beat stick characters or monsters.
There’s also the random avoids like skaven characters.
A brass orb relies a ton on luck, but if it goes off against anything in your army it’s made its points back.
If it hits the big man it’s also good game at that stage.
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![[Post New]](/s/i/i.gif) 2020/07/24 20:42:58
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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Jackal90 wrote: Overread wrote:Most of those small aos armies will likely get expanded over the years. Just look at gloomspite gitz or khorne. It will just take time
And that’s my point.
The way skaven have been built shows they want a clan divide.
If they want that then it’s easier to break them down into clans as it’s far easier to work with.
As it stands now, some clans have more unit options than some armies do.
Given how they update armies, I’d expect that a skaven update as it stands now would easily be multiple waves to allow for everything.
I think in early AoS they did want to do a clean divide, but then they changed their mind about it and went back to a combined-arms design. At least for now. In the future, who knows?
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/24 21:06:58
Subject: The Current State of Age of Sigmar
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Dakka Veteran
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I’ve got nothing against a combined army, but the way it’s done just seems poorly designed at best.
I’d settle for something like a master clan hero unlocking all clans, or having to take a clan specific hero to field it’s troops as battle line.
That way it’s just a hero tax for troops, instead of defining your entire army instead.
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![[Post New]](/s/i/i.gif) 2020/07/25 01:11:32
Subject: The Current State of Age of Sigmar
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Longtime Dakkanaut
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whoops, responded to a super old post!
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This message was edited 1 time. Last update was at 2020/07/25 01:12:21
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![[Post New]](/s/i/i.gif) 2020/07/25 01:39:54
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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Jackal90 wrote:I’ve got nothing against a combined army, but the way it’s done just seems poorly designed at best.
I’d settle for something like a master clan hero unlocking all clans, or having to take a clan specific hero to field it’s troops as battle line.
That way it’s just a hero tax for troops, instead of defining your entire army instead.
I agree; other armies work off choice of general and I do not see why that could not be done with Skaven as well.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/26 21:33:52
Subject: The Current State of Age of Sigmar
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Longtime Dakkanaut
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Amishprn86 wrote: auticus wrote:If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion.
If I'm playing in an area where everyone is fielding top tier or at least tournament powered level, then everything underneath that IS joke tier.
Playing middle tier against tournament tier is not my idea of fun in GW games. Thats like playing monopoly where your opponent gets to go three times in a row every turn and start with $20,000 in cash because you chose to be the dog pawn.
My main army is BoC, they are one of the worst armies in the game and i play against meta lists all the time and my army isn't a joke. AoS is one of those few GW games were a weaker army can actually win.
The statistics have never bared this out
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![[Post New]](/s/i/i.gif) 2020/07/27 03:59:34
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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stratigo wrote: Amishprn86 wrote: auticus wrote:If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion.
If I'm playing in an area where everyone is fielding top tier or at least tournament powered level, then everything underneath that IS joke tier.
Playing middle tier against tournament tier is not my idea of fun in GW games. Thats like playing monopoly where your opponent gets to go three times in a row every turn and start with $20,000 in cash because you chose to be the dog pawn.
My main army is BoC, they are one of the worst armies in the game and i play against meta lists all the time and my army isn't a joke. AoS is one of those few GW games were a weaker army can actually win.
The statistics have never bared this out
B.c for a year BoC players were playing out of the Slaanesh book, inflating those numbers and lessening BoC numbers, then if you actually look at some of the BoC event lists at least 1/3 of them are Warherd which is not a good list, its just a fun list.
You should look at some of the top players for BoC, they constantly go 4-1.
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![[Post New]](/s/i/i.gif) 2020/07/27 20:43:05
Subject: The Current State of Age of Sigmar
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Longtime Dakkanaut
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Amishprn86 wrote:stratigo wrote: Amishprn86 wrote: auticus wrote:If you are going to divide the game into top-tier chese and "a joke" with no room in the middle, then I have no basis to carry on a discussion.
If I'm playing in an area where everyone is fielding top tier or at least tournament powered level, then everything underneath that IS joke tier.
Playing middle tier against tournament tier is not my idea of fun in GW games. Thats like playing monopoly where your opponent gets to go three times in a row every turn and start with $20,000 in cash because you chose to be the dog pawn.
My main army is BoC, they are one of the worst armies in the game and i play against meta lists all the time and my army isn't a joke. AoS is one of those few GW games were a weaker army can actually win.
The statistics have never bared this out
B.c for a year BoC players were playing out of the Slaanesh book, inflating those numbers and lessening BoC numbers, then if you actually look at some of the BoC event lists at least 1/3 of them are Warherd which is not a good list, its just a fun list.
You should look at some of the top players for BoC, they constantly go 4-1.
I mean the statistics never bared out the idea that the top armies could be beaten by the weaker armies. The top few armies were, before the covid crisis, all sitting at over 60 percent winrates, and a couple were closer to 70. This is without controlling for mirror matches, which drag the W/L ratio to 50. Against not themselves, slaanesh and OBR were probably 70 plus. This indicates that there were BIG winner armies and BIG looser armies, with less sitting in the middle.
Now with the ghb and the faq, things are standing to be shook up a bit. But I imagine OBR and HoS will remain top table armies, just hopefully without being so top table.
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