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Made in de
Warning From Magnus? Not Listening!




Berlin

The TOS away team and some iconic villains seem on the way:

https://www.fantasywelt.de/Star-Trek-Adventures-RPG-32mm-Miniatures-Original-Series-Landing-Party-EN
10 highly detailed, 32mm scale, unpainted resin miniatures of an Original Series Starfleet away team for use with Star Trek Adventures the tabletop roleplaying game. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two male humanoid miniatures.


https://www.fantasywelt.de/Star-Trek-Adventures-RPG-32mm-Miniatures-Iconic-Villains-EN
8 highly detailed, 32mm scale, unpainted resin miniatures of iconic Star Trek villains for use with Star Trek Adventures the tabletop roleplaying game. This set contains Khan, The Borg Queen, Q, Locutus of Borg, Gul Dukat, Lore, General Chang, and the Gorn Captain.

Are they already announced my Modiphius???

This message was edited 1 time. Last update was at 2022/11/16 10:55:06


cheers and keep on gaming, Agis - http://www.adpublishing.de

 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

Nice selection of villains in that second pack. It's good to see a selection from different eras in one themed pack like that.
   
Made in us
[MOD]
Solahma






RVA

Agis, the only place I’ve seen these is in your posts here and at LAF.

   
Made in us
Legendary Master of the Chapter





SoCal

My FLGS has two sets of the Star Trek resins they can't move, one of them just Romulans. The prices are eye watering. However, for that villains pack, the value might just be there.

   
Made in us
Winged Kroot Vulture






Really nice! Star Trek skirmishing!

Combine that with Attack Wing and you could have some really fun campaigns!

I'm back! 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 Manchu wrote:
Agis, the only place I’ve seen these is in your posts here and at LAF.


Are you referring to the promo advert or the actual product on shelves? If the latter, Modiphius has a very long lag between when they sell the pdfs or even hard copies in their own store and when they hit the rest of retail. Too long IMO.
   
Made in de
Warning From Magnus? Not Listening!




Berlin

 warboss wrote:
 Manchu wrote:
Agis, the only place I’ve seen these is in your posts here and at LAF.


Are you referring to the promo advert or the actual product on shelves? If the latter, Modiphius has a very long lag between when they sell the pdfs or even hard copies in their own store and when they hit the rest of retail. Too long IMO.


I think it is the posting above from me and my posting at LAF.
I also posted on the Modiphius forum (https://forums.modiphius.com/t/timeline-for-new-miniature-releases/3883/2) but I get the feeling that it is not that frequently visited or commented…

cheers and keep on gaming, Agis - http://www.adpublishing.de

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

 BobtheInquisitor wrote:
My FLGS has two sets of the Star Trek resins they can't move, one of them just Romulans. The prices are eye watering. However, for that villains pack, the value might just be there.


That's something which I've seen at my own shop. These licensed games are bought in bulk, then a handful of the boxes actually sell, and the rest of the stock sits on a shelf till they disappear months later. The price on these figures, and other games like Fallout: Wasteland Warfare or Harry Potter are a major turnoff to even those who are into the material - let alone the casual gamer. Charging what Games Workshop or Fantasy Flight do doesn't seem to work, at least at a local store level, at least at the clubs and shops I've visited.

I don't think I've seen every scene with the character in the shows, but was the Borg Queen ever so animated? Her pose doesn't really fit her much in my opinion. Having her in more of a smug more static pose or a sort of "come hither" position I think would have suited her more.

Out of the two packs at least, the Villains seem to have more value. The Federation crew are just so generic. If it weren't for the alien heads they could easily be substituted by with some other Star Trek or civilian figures. Though I guess they have to produce them for the line. For 39 Euros there's definitely not enough going for them to sell me on that set. Which perhaps is why this game and other licensed products are being produced in 32mm rather than 28mm. There's already a tonne of cheaper figures in 28mm available, but not so much in 32mm. Which to me just turns me off of buying the figures. Instead I'd source the rules and tokens, then just buy the figures separately from another company (I'd rather have twice the number of models for the price than the licensed ones if it came down to it. There's enough quality figures out there for these sorts of licensed projects given how popular the franchise are).

   
Made in de
Huge Bone Giant






Price seems middle of the road to me for good resin models. Given the excellent quality of Modiphius's resin models and the fact they have to pay for the license, I have zero complaints.

 Wyrmalla wrote:
The Federation crew are just so generic.


That's the point? What good does it do you to represent your combat scene with three Datas and two Worfs fighting five Locutuses and two Borg Queens?

They could step the generic crew up by having separate heads and providing larger variety head sprues, allowing players to create their own character more easily. But for single figures representing generic faction members in an RPG that doesn't need huge numbers, these boxes are fine.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






 Geifer wrote:
Price seems middle of the road to me for good resin models. Given the excellent quality of Modiphius's resin models and the fact they have to pay for the license, I have zero complaints.

 Wyrmalla wrote:
The Federation crew are just so generic.


That's the point? What good does it do you to represent your combat scene with three Datas and two Worfs fighting five Locutuses and two Borg Queens?

They could step the generic crew up by having separate heads and providing larger variety head sprues, allowing players to create their own character more easily. But for single figures representing generic faction members in an RPG that doesn't need huge numbers, these boxes are fine.


Plus we already do character sets of both the OS and TNG notable crew. These are for folks who want to represent themselves in their RPGs as someone other than Kirk, Spock et al.

All our minis are resin and come with resin bases unique to each sculpt (as much as possible, the enemy packs are a little more generic their basin given they are on deck plating type bases). Add the price of a set of resin bases bought from a 3rd party into a set of 10 minis and you can see why they jump up a bit. We could look to remove the resin bases in the future, but folks have responded well to them both here and for Fallout.

Price is what it is. We have a staff of over 40 internal and numerous freelancers, as Geifer notes, we pay royalties on all our product and our prices have to make retail selling viable. The alternative is we sell everything direct for a bit cheaper as we make better margins, but that reduces our reach and many people prefer to support their LGS where they often play. Between paying for staff, licence, distro cut and retailer cut the margins are thin. No one is in this business to make mega bucks... or if they are they might want to look elsewhere.

I wonder if people truly know how many people are involved in getting product made? A lot of folks have an idea about the raw material cost of a model, but that represents a fraction of what costs are involved. Staff, shipping, boxes, art, painters, design, writers, editors, support staff... it all costs money folks.

This message was edited 1 time. Last update was at 2019/04/07 09:45:33


...and you will know me by the trail of my lead... 
   
Made in de
Warning From Magnus? Not Listening!




Berlin

I really appreciate the generic approach for the TOS landing team.
However, a set of alien heads would fit in nicely and would allow more conversion work.

As I have done here:

A Cyborg conversion based on the TNG Away Team Vulcan officer. After seeing Airiam in STDisco 2.09 Project Daedalus I wanted a female cyborg Star Fleet officer, I took a Statuesque Mini bionic female head (THE resource for very good female head swaps!) and the Modiphius Vulcan officer body.

https://www.dakkadakka.com/dakkaforum/posts/list/30/698668.page#10406986


cheers and keep on gaming, Agis - http://www.adpublishing.de

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Given the amount of stock still on the shelves at least locally, if shopping direct were to offer a discount then that may be the way to go. I'm being snitty, but I've already voiced my opinion on things which could be improved with the products in the Fallout thread as well.

My points remain valid as a customer. Not someone who cares about which company is which, just actually painting the models and playing games. It definitely seems a marketing decision to make the figures 32mm in order to rule out the competition to an extent. Otherwise for the price I would rather buy the existing 28mm alternatives. £4 a figure is a bit steep for those outside of the Games Workshop community. And yes, whilst Modiphius may hold the license which impacts the production costs, those companies producing similar products without the license can edge them out in terms of cost.

Many customer's are not going to care about brand loyalty. Most will just want a cool figure. If another company's selling a Mr Spack which is well sculpted then that's where they'll go. Though if Modiphius can manage to establish themselves enough then people will shop with them in spite of the costs. Both for consistency in the model range used in their collection, and ease of picking the figures up - from the source of the company also selling the rules. However, that's not me. I'll use a rules system and then buy my models from whatever company sells the figures that look right to me. Yes, in spite of what the official branded product is (and as a customer, I don't have to deal with any of the legal repercussions of x company selling a Mr Spack figure).

Which Modiphius is aware of, and have made their decisions accounting for this I would imagine. If we exist in a market where Games Workshop and other companies can charge a premium, then Modiphius can tell the license holders they can sell x amount of product for x price. I've spoken to some who were in talks with Bethesda to acquire the Fallout license for a miniatures game years ago, and if the numbers being talked about then were unfeasible for a commercial product at the time. At least in the price range they'd been selling existing products at.




   
Made in gb
Bane Knight






 Wyrmalla wrote:
Given the amount of stock still on the shelves at least locally, if shopping direct were to offer a discount then that may be the way to go. I'm being snitty, but I've already voiced my opinion on things which could be improved with the products in the Fallout thread as well.

My points remain valid as a customer. Not someone who cares about which company is which, just actually painting the models and playing games. It definitely seems a marketing decision to make the figures 32mm in order to rule out the competition to an extent. Otherwise for the price I would rather buy the existing 28mm alternatives. £4 a figure is a bit steep for those outside of the Games Workshop community. And yes, whilst Modiphius may hold the license which impacts the production costs, those companies producing similar products without the license can edge them out in terms of cost.

Many customer's are not going to care about brand loyalty. Most will just want a cool figure. If another company's selling a Mr Spack which is well sculpted then that's where they'll go. Though if Modiphius can manage to establish themselves enough then people will shop with them in spite of the costs. Both for consistency in the model range used in their collection, and ease of picking the figures up - from the source of the company also selling the rules. However, that's not me. I'll use a rules system and then buy my models from whatever company sells the figures that look right to me. Yes, in spite of what the official branded product is (and as a customer, I don't have to deal with any of the legal repercussions of x company selling a Mr Spack figure).

Which Modiphius is aware of, and have made their decisions accounting for this I would imagine. If we exist in a market where Games Workshop and other companies can charge a premium, then Modiphius can tell the license holders they can sell x amount of product for x price. I've spoken to some who were in talks with Bethesda to acquire the Fallout license for a miniatures game years ago, and if the numbers being talked about then were unfeasible for a commercial product at the time. At least in the price range they'd been selling existing products at.






All fair points and ultimately brand loyalty is something that needs to be earned and rewarded.

Genuine question, how much is a model worth to you? At £4 a mini for the bulk of the Trek line, that’s cheaper than a pint/coffee/sandwich these days and last a lot longer. I’m still playing with minis I bought 25 years ago so do expect to make long term use of my wargaming purchases.

The guys out there making “not” trek/fallout etc are in many ways profiteering of the artistry and work of others. They don’t pay a royalty and yet can essentially sell through someone else’s IP. The merits of that are up to the consumer and it’s a fine line of course.

Do you know what a mini costs to sculpt, master and cast? Let alone get into stores. Like I say, no one is in this to get rich.

Funny story, I was chatting to a friend at Adepticon who is in publishing. One of his products alone turns over more than GWs entire annual earnings... we are a niche industry scrapping for a pretty small pie. Do you have to care or think we deserve a living wage for our work? Of course not. But, the alternative is very few companies lasting for long and ultimately a much reduced industry.

...and you will know me by the trail of my lead... 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I'd quantify £4 as just that, enough to cover a lunch or two on most days ...I'm perhaps not your customer base however.

If a figure's plastic then the bar's set by Perry Miniatures. 40 figures for £20. If a set particularly interests me then 20 for £20 works too (sci-fi obviously cost more than historical figures, not least for the prices the sculptors charge...). Resin/ Metal figures sold by themselves can charge a premium. When sold as a set for the same individual price then the overall cost becomes more apparent. Especially if those figures don't include much character. As do many companies charge more for resin figures as they are as they represent elite units, etc. However, how much more these models cost over plastic varies.

I mostly buy modern and historic figures. Newer companies are offering higher quality products, and charge more. On the expensive end its £3-$4 for a single resin figure. A set of 10 metal/ resin soldiers are around £20-25, or up to $40 (however people have balked at prices like that). That's without licensing, but the customer's doesn't care about that. They just see the figures cost £3 each. And this is those companies who are considered as being expensive.


From a customer's standpoint if the company producing "not" Trek/ Fallout figures is reputable it doesn't matter if they hold the license or not. There's fairly large companies out there selling figures that they don't hold the license for, some of which hold the market share in their respective areas (a certain company's just shown off a new John Wick figure today...). Customers will go to whoever is selling the models they like.

Recently I've looked at Star Wars: Legion as a system. The official models are 32mm however, meanwhile every other model which I own is 28mm. Another company does Star Wars figures in 28mm but without the license. And others sell generic sci-fi figures which would work for the setting. The latter two are charging a fraction of what the licensee is, and are in a scale I prefer.


Ah, and yes, I know exactly what the production costs are (its amazing what some sculptors charge...). And its a hard talk I've had with companies when it came to prospective miniatures lines. The customer doesn't care about your costs, they just want the product. If that means you go under from charging a respectable amount then they'll gripe for a bit and find someone else to buy from. If you fail because of this attitude then the customer's opinion will be that you shouldn't have tried and understood competition existed. If you succeed then you'll have a greater share of the market, but plenty of customers will continue to shop elsewhere.

I understand how the industry works; I'm arguing the perspective of selfish customers. They don't care about the company or the employee's well being, they just want the product. If the other guy's selling what they want they'll go to them. Though to repeat that point, if you can build some brand loyalty among a sub set of customers, that may be enough to see you through. If that builds then you can get away with selling a product which is either more expensive or worse quality than the competition. Then leave it to the competitor's customers to wonder why anyone's buying your product over the other's ("The endless Rubicon vs Warlord Games controversy").

   
Made in de
Huge Bone Giant






 JonWebb wrote:
All our minis are resin and come with resin bases unique to each sculpt (as much as possible, the enemy packs are a little more generic their basin given they are on deck plating type bases).


On the topic of sculpted bases, I've got a question and some feedback if you don't mind.

I was very happy assembling my Next Generation Away Team but had a bit of a of trouble moving on to the Romulans and Borg. I'm very conscious of the positioning of a miniature on its base. While it's a little more complicated than that, the general guideline is that the torso is above the center of the base to give the model a sense of balance and limit how much of the bulk of the model hangs over the base edge. Now the Away Team was great in that regard, but I found that some of the Romulans and Borg were hugging the base edge and leaving a huge part of their base empty for no good reason. Fallout seems to have the same issue with for instance the Settler with stimpak standing in the center of his base just fine while Piper is hanging over the side of her base so much that I have to wonder how the model doesn't fall over all the time.

Is that entirely down to your sculptor(s)'s discretion?

Personally that takes some of the joy out of the sculpted bases for me. Repositioning the Romulans and filling the resulting holes no longer covered by the feet was not much of a problem because of the base design, but resculpting the fine mesh on the Borg bases is not my idea of fun, so I didn't do it there.

I'm just wondering if you are aware of this and if it's a deliberate decision.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Models which are in moving poses and further back on a base tend to give more of an effect of advancing than those directly in the centre. As would those in more static poses which are further back give an impression of being framed like a portrait to an extent. When the figure's further forward and attacking then they look like they're in your face.

Sculpting figures with detailed bases leaves this decision to the sculptor. If the figure's on an un-detailed integral base which can be positioned anywhere then they'd be sculpted as those they're at the bases' centre. At least with my own figures that's how I treat them. If Modiphius are 3D sculpting their's then I've no idea if the figure's sculptor is doing the bases as well, but I'd assume that they have control over that- otherwise the figures wouldn't always fit on the bases.

If its an issue for the end user then its down to them to just stick a penny under the base to give it weight. It tends not to be so much of an issue with resin figures as pewter (or plastic), though yes, may lead to more breakages.

(Ah, thought personally I just take the Modiphius figures off their bases anyway and make new ones which are more fitting to my tastes. The sculpted ones have to be painted in a different way than I'd typically handle one I made myself just due to the material involved)

   
Made in gb
Bane Knight






 Geifer wrote:
 JonWebb wrote:
All our minis are resin and come with resin bases unique to each sculpt (as much as possible, the enemy packs are a little more generic their basin given they are on deck plating type bases).


On the topic of sculpted bases, I've got a question and some feedback if you don't mind.

I was very happy assembling my Next Generation Away Team but had a bit of a of trouble moving on to the Romulans and Borg. I'm very conscious of the positioning of a miniature on its base. While it's a little more complicated than that, the general guideline is that the torso is above the center of the base to give the model a sense of balance and limit how much of the bulk of the model hangs over the base edge. Now the Away Team was great in that regard, but I found that some of the Romulans and Borg were hugging the base edge and leaving a huge part of their base empty for no good reason. Fallout seems to have the same issue with for instance the Settler with stimpak standing in the center of his base just fine while Piper is hanging over the side of her base so much that I have to wonder how the model doesn't fall over all the time.

Is that entirely down to your sculptor(s)'s discretion?

Personally that takes some of the joy out of the sculpted bases for me. Repositioning the Romulans and filling the resulting holes no longer covered by the feet was not much of a problem because of the base design, but resculpting the fine mesh on the Borg bases is not my idea of fun, so I didn't do it there.

I'm just wondering if you are aware of this and if it's a deliberate decision.


I’ll feed it back to the sculpt team for sure. These were some of the earlier minis in our range now, so lessons may have been learned, though our in house team were already pretty veteran before joining us. Not sure if these were freelancer or in house sculpts as they predate me (and I’m approaching two years in my role now, which shows how far out our sculpts are prepped)

We do continue to evaluate the bases vs no bases as there are benefits to both. I like to custom base so understand anyone who feels the same. Can’t say either way if the next project will have bases or not, though I know our head sculptor is keen to keep them as it makes dynamic posing a little easier (though I have of course suggested tactical rocks where necessary, only because coming up with new base ideas while briefing sculpts sometimes gets tricky for me).

I’ll have a look at the studio piper and see how she was assembled.

This message was edited 1 time. Last update was at 2019/04/07 17:02:07


...and you will know me by the trail of my lead... 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 JonWebb wrote:

I wonder if people truly know how many people are involved in getting product made? A lot of folks have an idea about the raw material cost of a model, but that represents a fraction of what costs are involved. Staff, shipping, boxes, art, painters, design, writers, editors, support staff... it all costs money folks.


I doubt most folks do. I'm guessing from your posts that you work for Modiphius; am I mistaken in that regard? If so, keep up the good work as I'm a fan of STA (if it wasn't obvious from my sig). I just wish the products would hit store shelves more quickly from the time they're first offered/released.
   
Made in gb
Bane Knight






 warboss wrote:
 JonWebb wrote:

I wonder if people truly know how many people are involved in getting product made? A lot of folks have an idea about the raw material cost of a model, but that represents a fraction of what costs are involved. Staff, shipping, boxes, art, painters, design, writers, editors, support staff... it all costs money folks.


I doubt most folks do. I'm guessing from your posts that you work for Modiphius; am I mistaken in that regard? If so, keep up the good work as I'm a fan of STA (if it wasn't obvious from my sig). I just wish the products would hit store shelves more quickly from the time they're first offered/released.


Yup, I'm the war-games manager (so Star Trek isn't one of my lines) but I do a lot of work with the 3D guys as part of that, briefing a lot of our sculpts and all the paint jobs and scenery that is made for my games (Fallout, Achtung Cthulhu and "secret project" at the moment).

Thanks for your support, and yes we know things take a while to arrive. I'm always working to speed that up... its slowly getting better. Most improvements take about 6 months to be noticeable consumer end at the moment :(

This message was edited 1 time. Last update was at 2019/04/07 18:18:08


...and you will know me by the trail of my lead... 
   
Made in us
Fixture of Dakka






This game is spot on. Played it twice so far, and haven't been disappointed yet.

The figures are top notch, and I have not seen one yet out of the box that was excessive flash, or miscasts.

They need to put TOS enemies and adversaries. THOSE are TNG enemies.

Off the top of my head, Kang , The Romulan Commander that was played by the same actor that played Surac, That Horta , from The devil in the dark, Harry Mudd, The Man Trap figure, The Klingons (TOS), The Romulans, Khan, Trelaine, Apollo, and Taurean's from "Gallilao Seven".

I do dig the Old Series figures, though, then the fact that you can play TNG/ Voyager as well.

I do want those figures, though- Sign me up!!!


Automatically Appended Next Post:
 AAN wrote:
I really appreciate the generic approach for the TOS landing team.
However, a set of alien heads would fit in nicely and would allow more conversion work.

As I have done here:

A Cyborg conversion based on the TNG Away Team Vulcan officer. After seeing Airiam in STDisco 2.09 Project Daedalus I wanted a female cyborg Star Fleet officer, I took a Statuesque Mini bionic female head (THE resource for very good female head swaps!) and the Modiphius Vulcan officer body.

https://www.dakkadakka.com/dakkaforum/posts/list/30/698668.page#10406986



What head did you use for the liberated borg?

This message was edited 1 time. Last update was at 2019/04/07 18:39:04




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in ca
Dakka Veteran





 AAN wrote:
The TOS away team and some iconic villains seem on the way:


See, as a RPGer these are the minis I want right away. I don't care about named characters in the universe, I need models to represent the player's characters. I get that the TV characters known and might sell to non-gamers, but my players aren't playing the bridge crew of the canon shows.

Will be looking out for these to hit the shelves.
   
Made in de
Warning From Magnus? Not Listening!




Berlin

 Grot 6 wrote:
...
Automatically Appended Next Post:
 AAN wrote:
I really appreciate the generic approach for the TOS landing team.
A Cyborg conversion based on the TNG Away Team Vulcan officer. After seeing Airiam in STDisco 2.09 Project Daedalus I wanted a female cyborg Star Fleet officer, I took a Statuesque Mini bionic female head (THE resource for very good female head swaps!) and the Modiphius Vulcan officer body.


What head did you use for the liberated borg?

It is not a liberated Borg, the idea was a more seriously augmented human, like Airiam in STDisco 2.09 "Project Daedalus".
And the head is from Statuesque.
(As noted in the quoted message!)



Automatically Appended Next Post:
 Chairman Aeon wrote:
 AAN wrote:
The TOS away team and some iconic villains seem on the way:

See, as a RPGer these are the minis I want right away. I don't care about named characters in the universe, I need models to represent the player's characters. I get that the TV characters known and might sell to non-gamers, but my players aren't playing the bridge crew of the canon shows.

Will be looking out for these to hit the shelves.


I am looking forward to these, but to be honest, I would have preferred more TNG era minis.
Like Jem Hadar, Cardassians etc. But the Gul Dukat minis let me hope for these.

This message was edited 2 times. Last update was at 2019/04/07 20:36:14


cheers and keep on gaming, Agis - http://www.adpublishing.de

 
   
Made in us
Member of the Ethereal Council






I can't imagine the fun a GM would have with Q as a villain.
Suddenly, a tiger appears in the bridge.

5000pts 6000pts 3000pts
 
   
Made in de
Huge Bone Giant






 JonWebb wrote:
 Geifer wrote:
 JonWebb wrote:
All our minis are resin and come with resin bases unique to each sculpt (as much as possible, the enemy packs are a little more generic their basin given they are on deck plating type bases).


On the topic of sculpted bases, I've got a question and some feedback if you don't mind.

I was very happy assembling my Next Generation Away Team but had a bit of a of trouble moving on to the Romulans and Borg. I'm very conscious of the positioning of a miniature on its base. While it's a little more complicated than that, the general guideline is that the torso is above the center of the base to give the model a sense of balance and limit how much of the bulk of the model hangs over the base edge. Now the Away Team was great in that regard, but I found that some of the Romulans and Borg were hugging the base edge and leaving a huge part of their base empty for no good reason. Fallout seems to have the same issue with for instance the Settler with stimpak standing in the center of his base just fine while Piper is hanging over the side of her base so much that I have to wonder how the model doesn't fall over all the time.

Is that entirely down to your sculptor(s)'s discretion?

Personally that takes some of the joy out of the sculpted bases for me. Repositioning the Romulans and filling the resulting holes no longer covered by the feet was not much of a problem because of the base design, but resculpting the fine mesh on the Borg bases is not my idea of fun, so I didn't do it there.

I'm just wondering if you are aware of this and if it's a deliberate decision.


I’ll feed it back to the sculpt team for sure. These were some of the earlier minis in our range now, so lessons may have been learned, though our in house team were already pretty veteran before joining us. Not sure if these were freelancer or in house sculpts as they predate me (and I’m approaching two years in my role now, which shows how far out our sculpts are prepped)

We do continue to evaluate the bases vs no bases as there are benefits to both. I like to custom base so understand anyone who feels the same. Can’t say either way if the next project will have bases or not, though I know our head sculptor is keen to keep them as it makes dynamic posing a little easier (though I have of course suggested tactical rocks where necessary, only because coming up with new base ideas while briefing sculpts sometimes gets tricky for me).

I’ll have a look at the studio piper and see how she was assembled.


Thanks.

I figured you had someone experienced on the job. The earlier Star Trek models set a pretty high standard for a company's first miniatures and the improvements of the later Star Trek and Fallout models are worth noting.

 AAN wrote:
 Chairman Aeon wrote:
 AAN wrote:
The TOS away team and some iconic villains seem on the way:

See, as a RPGer these are the minis I want right away. I don't care about named characters in the universe, I need models to represent the player's characters. I get that the TV characters known and might sell to non-gamers, but my players aren't playing the bridge crew of the canon shows.

Will be looking out for these to hit the shelves.


I am looking forward to these, but to be honest, I would have preferred more TNG era minis.
Like Jem Hadar, Cardassians etc. But the Gul Dukat minis let me hope for these.


Seven of Nine is suspiciously absent from your list of models we desperately need.

Just saying.

 hotsauceman1 wrote:
I can't imagine the fun a GM would have with Q as a villain.
Suddenly, a tiger appears in the bridge.


Playing Q kind of flies in the face of your duty as GM to show good sense.

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Mississippi

Jon Webb - Have you considered preprint for these models? Most RPG DM’s I know greatly appreciate having handfuls of preprinted minis they can throw on the table, as it leaves them more time to focus on their stories (though there still is an appreciation for paint-your-own to represent PCs).

Borg drones, redshirts, alien war parties (Klingon, Caradssian, Romulan, Andorians, Jem’Hadar) would seem like good candidates for some form of preprinted figs.

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 Stormonu wrote:
Jon Webb - Have you considered preprint for these models? Most RPG DM’s I know greatly appreciate having handfuls of preprinted minis they can throw on the table, as it leaves them more time to focus on their stories (though there still is an appreciation for paint-your-own to represent PCs).

Borg drones, redshirts, alien war parties (Klingon, Caradssian, Romulan, Andorians, Jem’Hadar) would seem like good candidates for some form of preprinted figs.


Pre paints is a really tricky business to get in to these days, so it’s highly unlikely at this stage.

Most companies got out after prices sky rocketed.

Tbh, you are better off looking for a commission painter if painting is not your jam, you will get better results anyway.

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A bit of thread resurrection but given the situation it made sense to me… It seems the Star Trek Adventure miniatures are now OOP but will be available as STLs as per the following from Modiphius staff on the Modiphius forum….

STA miniature STLs now available. First two sets are the TNG Klingons ad the TOS landing party. Both webstores have them, go check 'em out.

Star Trek Adventures - Print At Home - TOS Landing Party Set

This 3D print product lets you print 10 highly detailed, 32mm scale multipart miniatures of a Star Trek Original Series Starfleet away team for use with Star Trek Adventures the tabletop roleplaying game. This set contains one male officer and one female officer of the Andorian, Denobulan, Tellarite, and Vulcan species, as well as two Human (or humanoid) miniatures. Each of which are also available separately.

UK- https://bit.ly/3WLpYcf

US- https://bit.ly/3Ej6VPf 2

Star Trek Adventures - Print At Home - TNG Klingon Warband Set

This 3D print product lets you print 8 highly detailed, 32mm scale multipart miniatures of a Star Trek The Next Generation Klingon warband for use with Star Trek Adventures the tabletop roleplaying game. This set contains one captain, three lieutenants, and four warriors. Each of which are also available separately.

UK- https://bit.ly/3tfYuxP 1

US- https://bit.ly/3tew5Ii 1

Rick, the Grumpy Gnome

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Hmmm...I wouldn't mind picking up the Borg set if they go to STL. They look stocky enough to scale down to 28mm.
   
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Bane Knight






Yup, STLs first, but after some very interesting chats yesterday there may be other options in the near future.

Don’t want to say too much in case it doesn’t pan out, but we are exploring avenues.

I’ve had all the sets supported but it’s not my line so up to Jim and the crew to decide what gets released when with the STLS.

This is all experimental stuff, but I think it’s clear we are committed to both physical and digital releases as much as possible across our lines and trying to cater to folks needs where realistic.



...and you will know me by the trail of my lead... 
   
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Very interested. I had the TNG Crew and the Klingons on my list for quite some time and was miffed when I saw they went out of production. Good to see them coming back.
Painted the Romulans last year, really nice models, very True-scale.

This message was edited 1 time. Last update was at 2022/11/17 15:11:12


 
   
 
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