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Made in us
Dakka Veteran




Sounds cool but that wouldn't work around here. too many ruins.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

You can get the knight weapons cheap on Ebay.

What luck have you guys had with a rampager with relic fist? Was thinking wl with trait for extra attacks maybe only wound on 4 5 6 strat and iconoclast. Perhaps hes overkill for anything other than facing enemy knights?

Thinking of him a dual GC knight and a dual RFBC knight. Leaves me 650ish points for 2k. What would you guys add I was thinking a flamer tyrant no one online rates them but i hate facing them!

Either that or 4 wardogs maybe?

 
   
Made in it
Contagious Dreadnought of Nurgle





In ITC perhaps you can, if you play a format where GW missions (CA2018) are used and you find hordes you probably will lost. rampagers hit like trucks but resilient hordes (90+ pb's) or large numbers of models (GSC orks) makes them struggle, they dont have obj sec. and terrain is another issue

This message was edited 2 times. Last update was at 2019/08/27 20:28:58


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Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Mad Doc Grotsnik wrote:
Kinda tempted to run 5 Knight Rampager.

Nice and simple army. Deploy, bomb it up the board, smash everything in my path.
Also Rule of Three.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Oh nads, I knew there be something to stop such lunch!

Ah well!


Automatically Appended Next Post:
 blackmage wrote:
In ITC perhaps you can, if you play a format where GW missions (CA2018) are used and you find hordes you probably will lost. rampagers hit like trucks but resilient hordes (90+ pb's) or large numbers of models (GSC orks) makes them struggle, they dont have obj sec. and terrain is another issue


Upside there is can freely leave combat as needs be, and even move straight over the tar pit (though not I believe as a fallback move?)

This message was edited 1 time. Last update was at 2019/08/28 07:41:21


   
Made in it
Contagious Dreadnought of Nurgle





you can leave combat as many times you want but remain fact you dont have obj sec. so in some missions you have troubles, i know ITC is pretty different it doesn't play GW missions so maybe you stand a chance, just use different datasheet cause rule of 3 prevent play 5 rampagers (3 rampagers+2 despoiler and you fine).

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Ridin' on a Snotling Pump Wagon






It’s more about just smashing up enemy units as fast and as comprehensively as possible.

Having a laugh in place of a solid plan.


Automatically Appended Next Post:
Also, the look on an opponents face when I jump his Deathstar with two or three Knights at the same time, and either chainsaw or kick them in the face until they’re dead from being no longer alive because they’ve been kicked so much.

This message was edited 1 time. Last update was at 2019/08/28 17:55:57


   
Made in ca
Waaagh! Warbiker





I mean you can still run 3 rampagers and 2 despoilers with sword and fist right?

Also Im currently sitting on 3 unbuild knights. Not sure if I want to go about magnetizing them yet but in case that I dont. Do 2 rampagers and 1 double RFBC sounds good? at the very least Ill prob magnetize the guns.
   
Made in it
Contagious Dreadnought of Nurgle





 Mad Doc Grotsnik wrote:
It’s more about just smashing up enemy units as fast and as comprehensively as possible.

Having a laugh in place of a solid plan.


Automatically Appended Next Post:
Also, the look on an opponents face when I jump his Deathstar with two or three Knights at the same time, and either chainsaw or kick them in the face until they’re dead from being no longer alive because they’ve been kicked so much.

then you face 120 pb's and you start crying... but i know in ITC no one play so many

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Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Dr.Duck wrote:
I mean you can still run 3 rampagers and 2 despoilers with sword and fist right?

Also Im currently sitting on 3 unbuild knights. Not sure if I want to go about magnetizing them yet but in case that I dont. Do 2 rampagers and 1 double RFBC sounds good? at the very least Ill prob magnetize the guns.

Absolutely magnetize them! Don't even think about skipping it. It's a great way to future-proof your expensive Knight kits. It's not hard to do either. Trust me on this, you'll be thanking yourself later.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Regular Dakkanaut




I agree wholeheartedly about magnetizing. Its -that- important, and as ZergSmasher noted not very difficult. I managed to do it with my first models while entering the hobby. Youtube is awesome.
   
Made in gr
Stalwart Tribune





Greece

 blackmage wrote:
this is what i played
Spoiler:



++ Super-Heavy Detachment +6CP (Chaos - Chaos Knights) [75 PL, -1CP, 1,360pts] ++

+ No Force Org Slot +

Corrupted Heirlooms [-1CP]: One model

+ Lord of War +

Knight Despoiler [25 PL, 487pts]: Heavy stubber, Iconoclast Household, Ironstorm Missile Pod
. Rapid-fire battle cannon and heavy stubber: Heavy stubber, Rapid-fire battle cannon
. Rapid-fire battle cannon and heavy stubber: Heavy stubber, Rapid-fire battle cannon

Knight Despoiler [25 PL, 501pts]: Heavy stubber, Iconoclast Household, Ironstorm Missile Pod, Warlord
. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer
. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer

Knight Despoiler [25 PL, 372pts]: Dreadblade, Heavy stubber, Iconoclast Household, Reaper chainsword, Thunderstrike gauntlet

++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [37 PL, 1CP, 635pts] ++

+ No Force Org Slot +

Field Commander [-1CP]

Legion [3CP]: Red Corsairs

Specialist Detachment [-1CP]: Soulforged Pack

+ HQ +

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Slaanesh, Mecha-serpents
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Slaanesh, Master of the Soulforges
. Helstalker: Techno-virus injector

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Warlord, Warp Lord, Warptime

+ Troops +

Chaos Space Marines [4 PL, 65pts]: Mark of Khorne
. Aspiring Champion: Bolt pistol, Boltgun
. 4x Marine w/ Boltgun

Chaos Space Marines [4 PL, 65pts]: Mark of Khorne
. Aspiring Champion: Bolt pistol, Boltgun
. 4x Marine w/ Boltgun

Chaos Space Marines [4 PL, 65pts]: Mark of Khorne
. Aspiring Champion: Bolt pistol, Boltgun
. 4x Marine w/ Boltgun

++ Total: [112 PL, 1,995pts] ++





Same list almost here i use a thermal cannon on a depsoiler with gauntlet instead of your third knight. But yes it works for me so far.
   
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Oozing Plague Marine Terminator





What's the best solo knight aux build, not wargear but in terms of Traits, Strats and Dreadblade options?
   
Made in gr
Stalwart Tribune





Greece

I really cant decide.

The chaos codex provide numerus options and atm im torn between two options.

3 knights 2xrapid 2 x avenger 1 x hybrid thermal fist ( one detachment)
or two detachments two knights with wardogs ?? something like

despoiler 2x rapid
2 x war dog autocannon

and another with

despoiler 2 x gatling
2 x war dog melee

3 knight icono while the 2 detachment are different ofc. Thoughts?
   
Made in it
Contagious Dreadnought of Nurgle





im testing infernals atm, if you want a better fire platform go for infernal, usually i set gatling/thermal or gatling/rfbc, gatling str7 d3 wreack havoc


Automatically Appended Next Post:
 Yoda79 wrote:
I really cant decide.

The chaos codex provide numerus options and atm im torn between two options.

3 knights 2xrapid 2 x avenger 1 x hybrid thermal fist ( one detachment)
or two detachments two knights with wardogs ?? something like

despoiler 2x rapid
2 x war dog autocannon

and another with

despoiler 2 x gatling
2 x war dog melee

3 knight icono while the 2 detachment are different ofc. Thoughts?

i believe 2 despoilers are enough in chaos lists

This message was edited 1 time. Last update was at 2019/09/03 11:10:18


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Made in us
Regular Dakkanaut




To pass along, played at NOVA with chaos knight soup -> lightning lock war dogs are super competitive and worth taking against most lists in a tournament setting. Helps even more to have biggies to provide a saturation of targets. Even better that we can take 1 unit with 1-3 models in it to add the dakka.

This message was edited 3 times. Last update was at 2019/09/05 04:54:18


 
   
Made in gb
Pulsating Possessed Chaos Marine






orkswubwub wrote:
To pass along, played at NOVA with chaos knight soup -> lightning lock war dogs are super competitive and worth taking against most lists in a tournament setting. Helps even more to have biggies to provide a saturation of targets. Even better that we can take 1 unit with 1-3 models in it to add the dakka.


That's good to know, I've only tried them out in friendly games so far but they have put in plenty of work and generally get ignored for lord discordants and despoilers.
   
Made in us
Dakka Veteran




orkswubwub wrote:
To pass along, played at NOVA with chaos knight soup -> lightning lock war dogs are super competitive and worth taking against most lists in a tournament setting. Helps even more to have biggies to provide a saturation of targets. Even better that we can take 1 unit with 1-3 models in it to add the dakka.

I'm curious which house you rolled with? I'd assume iconoclast but I'm liking infernal so hoping to hear some good reports on that.
   
Made in gb
Dipping With Wood Stain




Sheep Loveland

Hi guys,

I'm currently deciding on getting into knights, and have decided to run chaos ones. My local meta isn't extremely competitive be aren't slouches either.

The list I'm thinking of starting off with:
Spoiler:

++ Super-Heavy Detachment +6CP (Chaos - Chaos Knights) [104 PL, 7CP, 2,000pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Corrupted Heirlooms [-1CP]: One model

Detachment CP [6CP]

Tyrannical Court [-1CP]: One model

+ Lord of War +

Knight Desecrator [23 PL, 417pts]: Heavy stubber, Infernal Household, Reaper chainsword, The Diamonas

Knight Despoiler [25 PL, 461pts]: 3. Knight Diabolus, Character (Traitoris Lance), Heavy stubber, Infernal Household, Thermal cannon, Twin Icarus Autocannon, Warlord
. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer

Knight Rampager [19 PL, 387pts]: 6. Aura of Terror, Character (Tyrannical Court), Heavy stubber, Infernal Household, Reaper chainsword, Thunderstrike gauntlet

Knight Rampager [19 PL, 387pts]: Corrupted Heirloom, Heavy stubber, Infernal Household, Reaper chainsword, The Traitor's Mark, Thunderstrike gauntlet

War Dogs [18 PL, 348pts]
. War Dog: Infernal Household, Meltagun, Thermal spear and Reaper chain-cleaver
. War Dog: Infernal Household, Meltagun, Thermal spear and Reaper chain-cleaver

++ Total: [104 PL, 7CP, 2,000pts] ++


Planning to rush the two Rampager into the front lines ASAP to support each other and cause extra models to flee from combat. Added bonus is to distract from the Desacrator and Despoiler. Included the Icarus as its a prime candidate for popping flyers if buffed to be S8 D3. Wardogs are to stay in pace with Rampager knights, as their Thermal spears are tasty and can really batter tanks, and their speed makes relocating them easier.

Obviously not top tier competitive, but this army will be fully magnetized to allow weapon swaps to counter meta shifts and rules changes.

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Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

You guys incorporated magus into any lists? seems like a fun fit as a kinda proxy beatstick knight, whack the standard warp time, glamore, fates powers on him...

i'm considering him to replace a tyrant in this list, worth it? Couple of shooty knights and magnus plus a really killy ramapager

normal
Spoiler:
Super Heavy Detachment <Iconoclast>
Despoiler (2x Avenger Gatling, 2x Heavy Flamers, Heavy Stubber) 485
Despoiler (2x Rapid Battle Cannnons, Storm Spear, 3x Heavy Stubbers) 516
Rampager (Chainsword, Gauntlet, Heavy Stubber, <Warlord&gt 387

Super Heavy Auxilary <Infernal>
Tyrant 600
Thundercoil harpoon, Conflagration cannon, 2x Twin meltaguns
2x Twin siegebreaker cannons, 2x Shieldbreaker missiles


magnus
Spoiler:
2000pts Chaos Knights / Chaos Space Marines

Super Heavy Detachment <Iconoclast>
Despoiler (2x Avenger Gatling, 2x Heavy Flamers, Heavy Stubber) 485
Despoiler (2x Rapid Battle Cannnons, Storm Spear, 3x Heavy Stubbers) 516
Rampager (Chainsword, Gauntlet, Heavy Stubber, <Warlord&gt 387
Wardog (Thermal Spears, Chain Cleavers, Heavy Stubbers) 162

Super Heavy Auxilary <Thousand Sons>
Magnus the Red 445


This message was edited 2 times. Last update was at 2019/09/06 18:06:01


 
   
Made in us
Regular Dakkanaut




dominuschao wrote:
orkswubwub wrote:
To pass along, played at NOVA with chaos knight soup -> lightning lock war dogs are super competitive and worth taking against most lists in a tournament setting. Helps even more to have biggies to provide a saturation of targets. Even better that we can take 1 unit with 1-3 models in it to add the dakka.

I'm curious which house you rolled with? I'd assume iconoclast but I'm liking infernal so hoping to hear some good reports on that.


I went with iconoclast but could definitely see infernal being useful - if I had to do it again I think I would choose infernal actually.
   
Made in us
Oozing Plague Marine Terminator





Not sure if Infernal is good for ITC. Alot of those self inflicted wounds will benefit your opponent if they pick Kingslayer or Titan Slayer.

This message was edited 2 times. Last update was at 2019/09/14 00:42:40


 
   
Made in us
Dakka Veteran




I think it's good because they can stand back up and deny secondaries possibly heal too. The daemonic power is discretionary.
   
Made in us
Regular Dakkanaut




dominuschao wrote:
I think it's good because they can stand back up and deny secondaries possibly heal too. The daemonic power is discretionary.


This is basically the thought process. Also, rolling for the daemonic power isn't the worst thing, the mobility is frequently good to have (depending on the loadout) and unless you are playing against baneblades, volcano lances etc. the 9 toughness is a decent result as is the weapon boost. And as noted, its not always necessary to roll - but just rolling for it is not always a bad alternative, when choosing the power while the average runs 2 wounds, there is potential for 3 on the dice, and even going from 1 - 2 MW is quite significant.

It also makes the armigers much stronger against fliers etc. going to 7str 2 dmg on one gun, or to laser intercessors etc. Not all the time but once per game even it can pay forward.

This message was edited 2 times. Last update was at 2019/09/14 02:27:55


 
   
Made in us
Dakka Veteran




Recently I've been considering running mixed moirax wardogs with 1 lightning lock and 1 graviton pulsar each. The idea being the potential to achieve s7 d2 plus s6 d4 shots. The shorter range sucks but the damage and ap is high.
   
Made in us
Longtime Dakkanaut




So i am thinking of running chaos knights at my next local tournament. My question is this.....

Playing pure knights what would you suggest in basic/practical terms?

3 desectators and a tyrant or 1 tyrant, 2 desecrators, 3 wardogs?

Basically i am concerned that 4 bodies may not be enough.
   
Made in us
Regular Dakkanaut




Azuza001 wrote:
So i am thinking of running chaos knights at my next local tournament. My question is this.....

Playing pure knights what would you suggest in basic/practical terms?

3 desectators and a tyrant or 1 tyrant, 2 desecrators, 3 wardogs?

Basically i am concerned that 4 bodies may not be enough.


Why are you asking to include descerators if you are asking for competitive advice? Can you give a link to any army top 10 that used desecrators at all?

The most bear bones starting place for common sense competitive list building should be:
https://www.40kstats.com/top-4s

As far as I am aware, its a swiffy but uncompetitive unit and not at all an optimal way to run a 'tournament' list... Also posting your ruleset would be useful - impossible to give any meaningful advice if its ETC vs ITC vs whatever the feth

This message was edited 1 time. Last update was at 2019/09/15 03:49:06


 
   
Made in gb
Dipping With Wood Stain




Sheep Loveland

orkswubwub wrote:
Azuza001 wrote:
So i am thinking of running chaos knights at my next local tournament. My question is this.....

Playing pure knights what would you suggest in basic/practical terms?

3 desectators and a tyrant or 1 tyrant, 2 desecrators, 3 wardogs?

Basically i am concerned that 4 bodies may not be enough.


Why are you asking to include descerators if you are asking for competitive advice? Can you give a link to any army top 10 that used desecrators at all?

The most bear bones starting place for common sense competitive list building should be:
https://www.40kstats.com/top-4s

As far as I am aware, its a swiffy but uncompetitive unit and not at all an optimal way to run a 'tournament' list... Also posting your ruleset would be useful - impossible to give any meaningful advice if its ETC vs ITC vs whatever the feth


fething hell. Who shoved a corn cob up your arse this morning? Not everyone follows the tournament scene or knows what is competitive or not. That's why people ask here in order to learn, or to descover new things/ideas.

He asked for recommendations and help, not to be treated like gak and to go to a list site that doesn't really explain anything like the synargies etc. Between units. Doesn't matter if its ITC/ETC/HIV/CJD/HRT or whatever tournament - he asked for a competitive list, surely one can be created without it being fine tuned for specifics?

Or is it beneath you to help someone who needs a lot of help, than helping someone build "Dick kicking netlist 34567853?

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Daemonic Dreadnought





Eye of Terror

 Dr. Mills wrote:
Spoiler:
orkswubwub wrote:
Azuza001 wrote:
So i am thinking of running chaos knights at my next local tournament. My question is this.....

Playing pure knights what would you suggest in basic/practical terms?

3 desectators and a tyrant or 1 tyrant, 2 desecrators, 3 wardogs?

Basically i am concerned that 4 bodies may not be enough.


Why are you asking to include descerators if you are asking for competitive advice? Can you give a link to any army top 10 that used desecrators at all?

The most bear bones starting place for common sense competitive list building should be:
https://www.40kstats.com/top-4s

As far as I am aware, its a swiffy but uncompetitive unit and not at all an optimal way to run a 'tournament' list... Also posting your ruleset would be useful - impossible to give any meaningful advice if its ETC vs ITC vs whatever the feth

fething hell. Who shoved a corn cob up your arse this morning? Not everyone follows the tournament scene or knows what is competitive or not. That's why people ask here in order to learn, or to descover new things/ideas.

He asked for recommendations and help, not to be treated like gak and to go to a list site that doesn't really explain anything like the synargies etc. Between units. Doesn't matter if its ITC/ETC/HIV/CJD/HRT or whatever tournament - he asked for a competitive list, surely one can be created without it being fine tuned for specifics?

Or is it beneath you to help someone who needs a lot of help, than helping someone build "Dick kicking netlist 34567853?

TFG shows up to DakkaDakka in person, tells new players they're stupid. Claims a Chaos Knights list will perform significantly different under ITC or ETC rules.

@Azuza001 - Desecrators are a bold choice. 4 attacks base and d3 shots with the big gun limit what it can do offensively. It's the midway point between a Rampager and a Despoiler, don't be surprised when you get questions.

The one advantage I could see for them in competitive games is they would be secondary targets to Tyrants and Despoilers. You might be able to get away with using one as the ultimate objective camper.

That said, don't take 3 of them. You need tactical variation to win with Knights. A Tyrant, a Despoiler, a Desecrator and 3 WarDogs could probably do well against most armies. I'd rather have Despoilers over Desecrators any day.

   
Made in us
Longtime Dakkanaut




@ techsoldaten & dr. Mills : thanks for the advice. I was going with the desecrators because range / cc abilities/ cost I found interesting but your right, i should go with 1. I think 1 with the relic and 3 wardogs would make sense, but if i dont go with the dogs then it loses a lot of its real value.

I have a list with 5 knights now, but it suffers from not running what I want vs what i own. I got a double gattling dispoiler but man is that guy expensive pts wise....

If i run 3 despoilers, 2 cc ones and 1 with double gattling, a tyrant harpoon loadout, i have just enough for 1 wardog with the melta weapon/chainsword. That puts me at 1991 pts.

So then my question becomes droping the wardog for upgrades to the other despoiler, worth it or not... 5 bodies vs 4, but 4 with guns vs 3?
   
 
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