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![[Post New]](/s/i/i.gif) 2020/10/17 00:22:12
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Pustulating Plague Priest
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How big are these? I want to convert one into a hat for my Warboss.
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2020/10/17 07:47:21
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Fireknife Shas'el
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Too big for that, unless you’re building a 54mm Ork?!
One of the fighter jets could work, but would still be pretty big, think comically oversize 10-gallon cowboy hat.
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This message was edited 1 time. Last update was at 2020/10/17 07:47:42
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![[Post New]](/s/i/i.gif) 2020/10/18 04:27:59
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Fixture of Dakka
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It looks cool but they're out of their minds on the price
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Do you play 30k? It'd be a lot cooler if you did. |
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![[Post New]](/s/i/i.gif) 2020/10/18 06:58:53
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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That's a puny amount of dakka for a plane that big. But that's pretty much... all Ork aircrafts,
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![[Post New]](/s/i/i.gif) 2020/10/18 23:08:39
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Grizzled Space Wolves Great Wolf
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It seems to be similar value to the vultures.
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![[Post New]](/s/i/i.gif) 2020/10/18 23:18:33
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Decrepit Dakkanaut
UK
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I figure its one of those models that looks rather small online for what it is but looks far more worth its price when you see it for real.
It might be somewhat big for the game, but at the same time I think its a good sign that GW is serious about this game but also has an eye to the future. Perhaps a system of bigger aircraft engagements when there's a lot more aircraft variety. Or even some kind of hybrid air and land combat game.
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![[Post New]](/s/i/i.gif) 2020/10/19 04:07:16
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Grizzled Space Wolves Great Wolf
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Overread wrote:I figure its one of those models that looks rather small online for what it is but looks far more worth its price when you see it for real.
Maybe, it's still pretty expensive, I was estimating about 7" wingspan, if we had a model from FW that was 7" tall I doubt it would be much cheaper than that.
It might be somewhat big for the game, but at the same time I think its a good sign that GW is serious about this game but also has an eye to the future. Perhaps a system of bigger aircraft engagements when there's a lot more aircraft variety. Or even some kind of hybrid air and land combat game.
Well, the original version of the game had bigger aircraft than this with what was essentially the same rules.
I mentioned in the other thread.... To me, it just seems like a model which you can build scenarios around. It doesn't seem terribly good for its points cost. It has a big bomb, but GW haven't released rules for any ground targets that have more than 2 structure points, so it's just a waste unless you write a scenario which has some super tough ground target that needs to be destroyed.
The first and only expansion of the original AI game brought with it scenarios with ground targets that had a large number of structure points, if they bring back those rules, the Mega Bommer would start to make a bit more sense.
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![[Post New]](/s/i/i.gif) 2020/10/19 17:26:41
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Fixture of Dakka
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AllSeeingSkink wrote:
The first and only expansion of the original AI game brought with it scenarios with ground targets that had a large number of structure points, if they bring back those rules, the Mega Bommer would start to make a bit more sense.
Didn't they also stop selling those ground targets? I wanted to get a box for AT but it seems like they're out of print.
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This message was edited 4 times. Last update was at 2020/10/19 17:28:18
Do you play 30k? It'd be a lot cooler if you did. |
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![[Post New]](/s/i/i.gif) 2020/10/19 21:55:12
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Grizzled Space Wolves Great Wolf
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Crablezworth wrote:AllSeeingSkink wrote:
The first and only expansion of the original AI game brought with it scenarios with ground targets that had a large number of structure points, if they bring back those rules, the Mega Bommer would start to make a bit more sense.
Didn't they also stop selling those ground targets? I wanted to get a box for AT but it seems like they're out of print.
I was talking about the first AI game, any models from that are long gone (I think they did make some 6mm scale buildings for it).
The ground targets from the current AI game seem to have been limited edition, they're not on the GW store any more. I picked mine up at my local GW store because I noticed they'd been moved to the "get it while it lasts" shelf. It's a bit sad, since we have the rules for them and they're pictured on the homepage of the AI website, but you can't buy them any more.
But all those ground targets in the modern AI ground targets set were all 2 structure points, the bunkers might have been 3, don't have my rulebook in front of me to check.
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![[Post New]](/s/i/i.gif) 2020/10/20 00:28:57
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Veteran Knight Baron in a Crusader
Oakland, CA
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Crablezworth wrote:
Didn't they also stop selling those ground targets? I wanted to get a box for AT but it seems like they're out of print.
True, that.
However, this is also one of the most easily substituted and/or kitbashed elements of the game. Shouldn't hold back too many folks.
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This message was edited 1 time. Last update was at 2020/10/20 00:29:42
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![[Post New]](/s/i/i.gif) 2020/10/20 15:09:08
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Rampaging Reaver Titan Princeps
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This message was edited 1 time. Last update was at 2020/10/20 15:10:01
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![[Post New]](/s/i/i.gif) 2020/10/20 15:18:54
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Gods I hope we get those in 40k scale for the Guard.
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![[Post New]](/s/i/i.gif) 2020/10/20 15:26:59
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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Look like some nice material for kitbashing
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![[Post New]](/s/i/i.gif) 2020/10/20 15:27:55
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Rampaging Reaver Titan Princeps
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Those T'au emplacements and tower will definitely be an interesting addition to a Titanicus base
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![[Post New]](/s/i/i.gif) 2020/10/20 15:40:53
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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Wait, why "hydra" asset has lascannon tips on what is clearly guns? Compare it to card of the same in article, which is correct...
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![[Post New]](/s/i/i.gif) 2020/10/20 15:46:53
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Rampaging Reaver Titan Princeps
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Because it's based off the older Forgeworld style hydra:
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![[Post New]](/s/i/i.gif) 2020/10/20 15:48:45
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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The superior Forge World style hydra.
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![[Post New]](/s/i/i.gif) 2020/10/20 15:49:23
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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They were based on the old one
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![[Post New]](/s/i/i.gif) 2020/10/20 15:55:28
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Rampaging Reaver Titan Princeps
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Indeed. Shame they didn't do the same with the Manticore:
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![[Post New]](/s/i/i.gif) 2020/10/20 16:00:37
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Dakka Veteran
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No new Orky ground assets #sadface
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![[Post New]](/s/i/i.gif) 2020/10/20 16:10:47
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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Eh, no. You can see it still has straight, cylindrical tips of every single imperial autocannon, instead of angled end of lascannon. Yes, it has little rain covers on end but they are clearly not part of barrel or muzzle brake as they have different caliber. The asset has the slanted tip of uniform diameter, just like lascannon. I can't see it as anything but modelling error.
Also no, it's not based on old, ugly FW one, but clearly on plastic Hydra mounted on IG vehicle. Asset has ejection ports, FW one doesn't. Asset has two reinforced bands near muzzle brake, just like plastic, unlike FW. Asset has square ends of gun rear, like plastic, FW has triangular. Etc, etc, it's clearly based on vehicle, especially card art, not old, obscure third party thing, way too many details point at current design.
Moving on, they could just admit they are making multi-game pieces, not try to shoehorn basilisks as AA artillery. Hello? FW? It's a howitzer, there is a reason for the past 100 years these had very little in common with AA guns. It's just silly. But I guess not as silly as both Tau " AA" guns than can rise maybe 25 degrees before smacking rear rim of base. Must be their advanced thinking in play
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![[Post New]](/s/i/i.gif) 2020/10/20 16:28:46
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Irbis wrote:
Eh, no. You can see it still has straight, cylindrical tips of every single imperial autocannon, instead of angled end of lascannon. Yes, it has little rain covers on end but they are clearly not part of barrel or muzzle brake as they have different caliber. The asset has the slanted tip of uniform diameter, just like lascannon. I can't see it as anything but modelling error.
Also no, it's not based on old, ugly FW one, but clearly on plastic Hydra mounted on IG vehicle. Asset has ejection ports, FW one doesn't. Asset has two reinforced bands near muzzle brake, just like plastic, unlike FW. Asset has square ends of gun rear, like plastic, FW has triangular. Etc, etc, it's clearly based on vehicle, especially card art, not old, obscure third party thing, way too many details point at current design.
Moving on, they could just admit they are making multi-game pieces, not try to shoehorn basilisks as AA artillery. Hello? FW? It's a howitzer, there is a reason for the past 100 years these had very little in common with AA guns. It's just silly. But I guess not as silly as both Tau " AA" guns than can rise maybe 25 degrees before smacking rear rim of base. Must be their advanced thinking in play
Given the differences in scale, methinks you're making a lot of minor differences, looking at both the GW and FW hydras, the asset looks a lot more like the old FW hydra than the current one (albeit not 100% exactly like either), especially the (closed-top) turret itself, particularly the rear end looks exactly like the old FW hydra tank turret I've got sitting here. Likewise, no it wasn't an obscure third-party thing, FW is (and was) in integral part of GW, and the old Hydra was based off the original Epic scale Hydra (which is much closer to the FW iteration than the main studio Plastic hydra kit). The Aeronautica Imperialis video game also explicitly uses the old FW Hydra model.
I suspect the Basilisks are being used as stand-ins for something to look like a Flak-88.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2020/10/20 17:14:01
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Rampaging Reaver Titan Princeps
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Vaktathi wrote:
I suspect the Basilisks are being used as stand-ins for something to look like a Flak-88.
Basilisk is a stand in for this the old Heavy Flak Cannon:
Was never specifically called a Basilisk but was supposed to fire Skyshaker shells
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![[Post New]](/s/i/i.gif) 2020/10/20 17:48:01
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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These scale-down models are not 100% accurate. They skipped detail to save machining cost.
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![[Post New]](/s/i/i.gif) 2020/10/20 18:32:10
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
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They are pretty and I want them. That new rim on the Imperial assets is also very well designed, suitably blocky yet aesthetically pleasing without a wave of skulls on it.
Good models for Epic Earthshaker platforms, these.
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![[Post New]](/s/i/i.gif) 2020/10/20 18:59:15
Subject: Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Fireknife Shas'el
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Awesome! Guessing they’ll be whilst stocks last though...
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![[Post New]](/s/i/i.gif) 2020/10/20 19:23:17
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Regular Dakkanaut
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These new AI ground assets have been confirmed on their facebook page (AI) to be made out of FW Resin. They are not plastic.
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![[Post New]](/s/i/i.gif) 2020/10/20 21:14:44
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Longtime Dakkanaut
Germany
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lost_lilliputian wrote:These new AI ground assets have been confirmed on their facebook page (AI) to be made out of FW Resin. They are not plastic.
Verdamit.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2020/10/21 00:18:21
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Most Glorious Grey Seer
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lost_lilliputian wrote:These new AI ground assets have been confirmed on their facebook page (AI) to be made out of FW Resin. They are not plastic.
So... they're going to be sold on FW's site then?
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![[Post New]](/s/i/i.gif) 2020/10/21 01:29:41
Subject: Re:Aeronautica Imperialis News - DA MEGA BOMMER, July FAQ
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Grizzled Space Wolves Great Wolf
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lost_lilliputian wrote:These new AI ground assets have been confirmed on their facebook page (AI) to be made out of FW Resin. They are not plastic.
Really? That sucks, I assumed they'd be plastic given they follow the same format as the previous set (2 anti air options and 1 objective for each side on a single sprue).
Ugh, making those Hydras from resin isn't going to be fun.
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