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Made in ru
Steadfast Grey Hunter




Not Online!!! wrote:
 casvalremdeikun wrote:
BrianDavion wrote:
 Ferrum_Sanguinis wrote:
On the one hand, I hate that it has taken this long for GW to finally let me make a custom Chapter with proper tactics/relics/a Chapter Master.

But on the other hand...how soon can we expect absolutely broken combos with the new custom chapter tactics?


I figure we'll start hearing about broken combos in about a week
I bet after the first reviews hit on Saturday.


Considering GW and hints allready given, as soon as people have got views of the book.
Not a week, closer to 2 days maximum.



Automatically Appended Next Post:
Silver144 wrote:
Those chapters tactics do not seems that strong, if the current point cost will stay the same.

Like 6+++ on 1w 13+pts model? Yeaaah, ok, 4pts guardsmans are still better. Like 3...4 wounds for the same cost.

Things become real when those doctrines will be revealed. +1 atk first round AND +1 rend army whide via doctrine, now we ate talking.


Solve the issue of scale creep and bad mission, transport and price balancing by throwing add on rules galore at the army with the issues isn't going to solve this in the long run imo.
As much as like to finally see fleshed out chapter etc, i doubt it will not lead to issues bigger then present.


I am totally agree with you. The rule bloat as patch to current problems is a bad way to solve the problems. Like instead this angel of death rule they could just add +1 atk to marine's profile. Much cleaner and novice friendly. The same with rend for bolter and close combat as attempt to patch hollow offence power of this "elite" army.

But fixing army via rule bloat is still better, than leaving it in the dust, so... I am pretty excited.
   
Made in ca
Commander of the Mysterious 2nd Legion





 Brother Castor wrote:
Shrike needs to have a Corvus helmet.


he does but the gorget on MK X armor gets in the way, still easy eneugh to address when you're talking a single custom mini.

Opinions are not facts please don't confuse the two 
   
Made in ch
The Dread Evil Lord Varlak





Spoiler:
Silver144 wrote:
Not Online!!! wrote:
 casvalremdeikun wrote:
BrianDavion wrote:
 Ferrum_Sanguinis wrote:
On the one hand, I hate that it has taken this long for GW to finally let me make a custom Chapter with proper tactics/relics/a Chapter Master.

But on the other hand...how soon can we expect absolutely broken combos with the new custom chapter tactics?


I figure we'll start hearing about broken combos in about a week
I bet after the first reviews hit on Saturday.


Considering GW and hints allready given, as soon as people have got views of the book.
Not a week, closer to 2 days maximum.



Automatically Appended Next Post:
Silver144 wrote:
Those chapters tactics do not seems that strong, if the current point cost will stay the same.

Like 6+++ on 1w 13+pts model? Yeaaah, ok, 4pts guardsmans are still better. Like 3...4 wounds for the same cost.

Things become real when those doctrines will be revealed. +1 atk first round AND +1 rend army whide via doctrine, now we ate talking.


Solve the issue of scale creep and bad mission, transport and price balancing by throwing add on rules galore at the army with the issues isn't going to solve this in the long run imo.
As much as like to finally see fleshed out chapter etc, i doubt it will not lead to issues bigger then present.


I am totally agree with you. The rule bloat as patch to current problems is a bad way to solve the problems. Like instead this angel of death rule they could just add +1 atk to marine's profile. Much cleaner and novice friendly. The same with rend for bolter and close combat as attempt to patch hollow offence power of this "elite" army.

But fixing army via rule bloat is still better, than leaving it in the dust, so... I am pretty excited.


I am not, especially because the mirrored traits updates weren't in the CSM book
if anything this will spawn a new arms race, and fwiw i doubt anyone will be happy when he sees any custom minmaxed chapter.
Also we are atm over 100 documents, it's also fair to assume that each of these supplements will require an FAQ, because well, GW.
Imo it feels like a last minue cashgrab attempt before the new edition comes out.

But maybee i am just to pesimistic or salty, i also would've rather seen a non marine update. Not to say that it wasn't deserved but GW kinda makes it difficult to start anything non CSM / SM with the update cycle.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ru
Steadfast Grey Hunter




Yep, this custom chapters probably will lead to min maxing subfaction. You want to have this "bolterdrill" CT on your veteran indominus intercessors, but this CT is useless for your lascannon devastators, so those will be in their own sub detachment with salamander's like reroll hit/wound CT. And then you want this repulsors , so new detachment with ignore damage table.

I really love how GW made my SW army without this subfaction bloat, just one CT for entire army.
   
Made in ca
Commander of the Mysterious 2nd Legion





Silver144 wrote:

I really love how GW made my SW army without this subfaction bloat, just one CT for entire army.


Some would argue that is because your entire SW codex IS subfaction bloat

Opinions are not facts please don't confuse the two 
   
Made in ch
The Dread Evil Lord Varlak





BrianDavion wrote:
Silver144 wrote:

I really love how GW made my SW army without this subfaction bloat, just one CT for entire army.


Some would argue that is because your entire SW codex IS subfaction bloat


You see, if GW would've just sarted with a SM book including the special chapters and then started releasing supplements we might never have been in this gutter place in the first place.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ru
Steadfast Grey Hunter




Fair enough. But in the 7ed there was SW subfactions. Many thanks for not bringing them in 8ed.
   
Made in us
RogueSangre





The Cockatrice Malediction

BrianDavion wrote:
 Brother Castor wrote:
Shrike needs to have a Corvus helmet.


he does but the gorget on MK X armor gets in the way, still easy eneugh to address when you're talking a single custom mini.

If only there were a mark of armor compatible with a corvus helmet...
   
Made in fi
Courageous Space Marine Captain






 H.B.M.C. wrote:
I'd argue it's the regular humans that are the borked scale, and that Marines are fine.

Well, that ship sailed a long time ago.

Anyway, it's not about being too tall. They don't look like taller Marines. They look like Marines on a different scale. Like they're Marines from a 32+mm game mixed in with 28mmh minis. That's what Crimson didn't seem to understand.

I don't understand it because it makes zero sense. Things that are scaled properly in relation to their lore size look to be wrongly scaled to you... So they should intentionally scale things wrong to make them look right to you? Should ogryns be a size of a guardsmen so that they don't look like like models from a game using another scale to you? Does a Land Raider look to be wrongly scaled to you because it is bigger than Chimera? I really don't think it is feasible for GW to base their scaling on your random subjective feels on how much wrongly different models should be scaled to look right to you.

   
Made in gb
Member of a Lodge? I Can't Say





We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.
   
Made in fi
Courageous Space Marine Captain






 Abadabadoobaddon wrote:

If only there were a mark of armor compatible with a corvus helmet...

Indeed. I've been putting Corvus helms on my Phobos guys (along with a studded shoulder pad) and it looks great.




Automatically Appended Next Post:
 NivlacSupreme wrote:
We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.

And finally that has been fixed! Hallelujah!

This message was edited 1 time. Last update was at 2019/08/07 09:36:20


   
Made in de
Huge Bone Giant






 Crimson wrote:
 NivlacSupreme wrote:
We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.

And finally that has been fixed! Hallelujah!



Is that actually true? If Primaris were just embiggened Space Marines like many of us wanted, sure, their size relative to the current human size would be fixed.

But as I understand it Primaris are supposed to co-exist with normal Marines and are clearly a head taller while normal Marines are still as small or even smaller as normal humans.

Where's the fix? Does the background say they're the same 7ft tall as normal Marines instead of standing a head taller as the models suggest, and we'll just have to put up with the obsolete size of the old Marines until those kits are retired?

This message was edited 1 time. Last update was at 2019/08/07 11:00:08


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in pl
Longtime Dakkanaut





 Brother Castor wrote:
Shrike needs to have a Corvus helmet.

Yeah, Mk VII characters were one thing, but it will be really interesting to see what GW will do with iconic characters in other marks. EC with crusader helmet?

Sigh, with all the chapters getting Primaris characters now, it would be nice if Deathwatch got one too to show 'canon' DW primaris look...

 Kanluwen wrote:
 casvalremdeikun wrote:
 Kanluwen wrote:
I'm totally down for Shrike getting Phobos gear. The new Eliminator Bolt Sniper Rifles are "Shrike Patterns" if I remember correctly...would be cool to see him get to be more of Corax's "ranged killer" side.
That would be fine for a new character or the other Shadow Captain from FW. Shrike is a sneaky, CC killmonster. I want Omnis pattern for him.

Shrike's whatever he damn well wants to be. He was "a sneaky, CC killmonster" when he was a Shadow Captain--he's not that anymore.
He's a Chapter Master. He has responsibilities he didn't before, and if he's the one we're getting Primarised? I can't imagine he'd be all "lemme get new claws bruh" when the previous Chapter Master was gunned down doing "sneaky, CC killmonster" stuff.

Except there already is Raven Guard 'sniper' character archetype - Lias Issodon, chapter master of the Raptors. It's the Raptors who are about sneaking and sniping, Raven Guard always embodied the 'sneaking then bashing face' side of the chapter. Out of four Raven Guard captains we got so far, Severax, Shrike, Korvydae, Solaq, all of them were about getting in enemy face and smashing. Changing the theme of the chapter now would be as dumb as randomly destroying established identity by designating the Crimson Fists the 'screaming fanatics waving chainswords and running at enemy' chapter, when there is already iconic, beloved successor already doing it...
   
Made in us
RogueSangre





The Cockatrice Malediction

 Crimson wrote:
 Abadabadoobaddon wrote:

If only there were a mark of armor compatible with a corvus helmet...

Indeed. I've been putting Corvus helms on my Phobos guys (along with a studded shoulder pad) and it looks great.

You're adorable.


Automatically Appended Next Post:
 Irbis wrote:
Changing the theme of the chapter now would be as dumb as randomly destroying established identity by designating the Crimson Fists the 'screaming fanatics waving chainswords and running at enemy' chapter, when there is already iconic, beloved successor already doing it...

...or! ...or as dumb as randomly destroying the established setting by blowing up Cadia and bringing back primarchs from the dead and introducing a new line of space marines that are even more space mariney than the old space marines so that they make let everyone repurchase their entire space marine collection!

This message was edited 1 time. Last update was at 2019/08/07 11:21:24


 
   
Made in gb
Longtime Dakkanaut




 Geifer wrote:
 Crimson wrote:
 NivlacSupreme wrote:
We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.

And finally that has been fixed! Hallelujah!



Is that actually true? If Primaris were just embiggened Space Marines like many of us wanted, sure, their size relative to the current human size would be fixed.

But as I understand it Primaris are supposed to co-exist with normal Marines and are clearly a head taller while normal Marines are still as small or even smaller as normal humans.

Where's the fix? Does the background say they're the same 7ft tall as normal Marines instead of standing a head taller as the models suggest, and we'll just have to put up with the obsolete size of the old Marines until those kits are retired?

The other issue is while we all know the vehicle scale in 40k isn't the same as the models, they really do highlight the scale creep that has gone on as a number of kits transitioning from metal to plastic.

But it's also not just a marine issue it has always been a GW issue that bigger models are built on what feels like a sliding scale of the smaller the mini shouls be the bigger scale it's manufactured at ie guard at 32mm.
While vehicals scaled more than they shoild be and end up looking like 25mm scale.
   
Made in gb
Been Around the Block




 NivlacSupreme wrote:
We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.


I always assumed because they are game pieces rather than scale models it wasn't a thing, i mean look at Monopoly, nobody ever complains that the dog and the boat are the wrong scale .
   
Made in us
[DCM]
.







Obispudkenobi wrote:
 NivlacSupreme wrote:
We’ve always known that the scale was screwed. Put some of the £6 three pack marines next to a plastic guardsman and tell me that that marine is seven feet tall.


I always assumed because they are game pieces rather than scale models it wasn't a thing, i mean look at Monopoly, nobody ever complains that the dog and the boat are the wrong scale .


...because it doesn't really matter there, whereas it does matter in wargames like 40K.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Goddamnit, after a friend of mine pointed it out, I can't unsee the fact the Impulsor is a Space El Camino.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in de
Huge Bone Giant






 casvalremdeikun wrote:
Goddamnit, after a friend of mine pointed it out, I can't unsee the fact the Impulsor is a Space El Camino.


The only solution to that problem is to make full use of Contrast and paint yours blue chrome.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Geifer wrote:
 casvalremdeikun wrote:
Goddamnit, after a friend of mine pointed it out, I can't unsee the fact the Impulsor is a Space El Camino.


The only solution to that problem is to make full use of Contrast and paint yours blue chrome.
Well, considering I play Crimson Fists (4chan's Mexican Marines), I am playing La Cucaracha every time I put one on the board.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in de
Huge Bone Giant






 casvalremdeikun wrote:
 Geifer wrote:
 casvalremdeikun wrote:
Goddamnit, after a friend of mine pointed it out, I can't unsee the fact the Impulsor is a Space El Camino.


The only solution to that problem is to make full use of Contrast and paint yours blue chrome.
Well, considering I play Crimson Fists (4chan's Mexican Marines), I am playing La Cucaracha every time I put one on the board.



Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Lieutenant General





Florence, KY

From the Warhammer 40,000 Facebook page:

Warhammer 40,000 wrote:When the new edition of Codex: Space Marines is launched, there will be a free download covering the use of the new datasheets in other Space Marines armies, such as the Dark Angels.

This will cover units such as the Impulsor. This will not cover existing units such as Centurions, who will remain the preserve of armies drawn from Codex: Space Marines.

We hope this clears this up for you.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ch
The Dread Evil Lord Varlak





 Geifer wrote:
 casvalremdeikun wrote:
 Geifer wrote:
 casvalremdeikun wrote:
Goddamnit, after a friend of mine pointed it out, I can't unsee the fact the Impulsor is a Space El Camino.


The only solution to that problem is to make full use of Contrast and paint yours blue chrome.
Well, considering I play Crimson Fists (4chan's Mexican Marines), I am playing La Cucaracha every time I put one on the board.




Nothing can keep a good astartes down.
Nothing, just like a Cucaracha

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Speaking of the Space El Camino, how many points do you suppose it will cost? A similar loadout on a Razorback costs about 100 pts. I could see this thing costing about 125 pts provided it is 6 passengers.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in pl
Longtime Dakkanaut





 Abadabadoobaddon wrote:
...or! ...or as dumb as randomly destroying the established setting by blowing up Cadia and bringing back primarchs from the dead and introducing a new line of space marines that are even more space mariney than the old space marines so that they make let everyone repurchase their entire space marine collection!

Nice strawman you have got here, but there is 'slight' difference between finally starting logical progression (instead of having stupid 'frozen' M41 999 where characters and whole chapters were instantly teleporting across 20 warzones as it was the only year in which books were allowed to add new fluff) and completely reversing the direction in which iconic chapter was directed for last 25+ years. Also, returned from the dead? Wot? If anything, chaos primarchs sitting on their asses being completely useless for 10000 years was the comical stuff, not them finally being able to do something...
   
Made in fi
Courageous Space Marine Captain






Whilst logically a space marine character of course could change his gear and even fighting style during his career, I assume they will keep the Primaris versions pretty close to their originals. Otherwise there is little reason to upgrade the existing characters instead of just creating new ones.

   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 Irbis wrote:
 Abadabadoobaddon wrote:
...or! ...or as dumb as randomly destroying the established setting by blowing up Cadia and bringing back primarchs from the dead and introducing a new line of space marines that are even more space mariney than the old space marines so that they make let everyone repurchase their entire space marine collection!

Nice strawman you have got here, but there is 'slight' difference between finally starting logical progression (instead of having stupid 'frozen' M41 999 where characters and whole chapters were instantly teleporting across 20 warzones as it was the only year in which books were allowed to add new fluff) and completely reversing the direction in which iconic chapter was directed for last 25+ years. Also, returned from the dead? Wot? If anything, chaos primarchs sitting on their asses being completely useless for 10000 years was the comical stuff, not them finally being able to do something...


Perturabo:,I hate the Emperor so damn much!

*Fulgrim throws a rock through his window*

Perturabo: Feth you Fulgrim! *thousand year long battle ensues*

They did stuff, clearly.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Decrepit Dakkanaut




Silver144 wrote:
Those chapters tactics do not seems that strong, if the current point cost will stay the same.

Like 6+++ on 1w 13+pts model? Yeaaah, ok, 4pts guardsmans are still better. Like 3...4 wounds for the same cost.

Things become real when those doctrines will be revealed. +1 atk first round AND +1 rend army whide via doctrine, now we ate talking.

I'm sorry what rend are we talking about?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 casvalremdeikun wrote:
Speaking of the Space El Camino, how many points do you suppose it will cost? A similar loadout on a Razorback costs about 100 pts. I could see this thing costing about 125 pts provided it is 6 passengers.
I'm personally hoping for just under 100pts with capacity 10, but that's seems unlikely. But if it only has capacity 5 and/or is more than 125pts, it's DOA for me.

-

   
Made in us
RogueSangre





The Cockatrice Malediction

 Irbis wrote:
 Abadabadoobaddon wrote:
...or! ...or as dumb as randomly destroying the established setting by blowing up Cadia and bringing back primarchs from the dead and introducing a new line of space marines that are even more space mariney than the old space marines so that they make let everyone repurchase their entire space marine collection!

Nice strawman you have got here, but there is 'slight' difference between finally starting logical progression (instead of having stupid 'frozen' M41 999 where characters and whole chapters were instantly teleporting across 20 warzones as it was the only year in which books were allowed to add new fluff) and completely reversing the direction in which iconic chapter was directed for last 25+ years. Also, returned from the dead? Wot? If anything, chaos primarchs sitting on their asses being completely useless for 10000 years was the comical stuff, not them finally being able to do something...

Uh, what? For the last 25 years the iconic backbone of your iconic chapters has been the iconic tactical squad. That's all going away now. They are literally replacing your iconic space marines wholesale with new "improved" space marines that have different equipment, different organizational structures, even different internal organs.

And you're fine with all that but you draw the line at giving Shrike a gun? Really?? Like, newsflash bro! Some things are going to change. Jump pack assault units are soo pre-primaris dude. Get with the program!

YOUR LORE IS OBSOLETE!
   
 
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