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Made in us
Mekboy Hammerin' Somethin'




Alaska

I like the new robocop helmets.

I like both the new tacticool look and the old space knight look. I hope a future release will lean more towards the space knight side.

I'm interested in seeing if the Black Templars will get something different than the regular doctrines. Not that the regular doctrines don't work well for them, I think it would be just fine if that's what they got, I'm just curious if they'll get something different because they're weirdos.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

In order to be tacticool, they need way more boxes and rocks. Ragefists won't hurt but aren't 100% necessary.
   
Made in us
Morphing Obliterator




The Void

 Argive wrote:
 xttz wrote:
 Argive wrote:
Yeah... nah.. they gone too far... The power creep is stong in this one..

All of this has made all the other factions look pedestrian.


I'm keen to read more about the extensive play-testing you've done with this new codex in order to reach that conclusion.


Going on the assumption the points will stay roughly similar to what they already are.
I cant think of any other army that gives you this many layers of special rules and options currently. Maybe I'm jumping the gun. We can revisit this conversation in a couple of weeks and see.


Can you think of any other army whose base unit stats are this bad compared to their points cost? SM need this many buffs to make them worthwhile. Everyone else will still be able to just scrub them with plasma.

Always 1 on the crazed roll. 
   
Made in ca
Commander of the Mysterious 2nd Legion





looking at the impulsor it looks like it'll have two built in storm bolters. so.. even the 4++ transport one is gonna ahve some guns. about on par with a rhino. so yeah.. proably 100-115 points

Opinions are not facts please don't confuse the two 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

BrianDavion wrote:
looking at the impulsor it looks like it'll have two built in storm bolters. so.. even the 4++ transport one is gonna ahve some guns. about on par with a rhino. so yeah.. proably 100-115 points
Hopefully that Heavy Stubber isn't required. I would drop that to save points. I am actually leaning toward going with the Missile Launcher variant. It is probably the most expensive version, but tossing a Krak missile or two out is some decent Anti-Tank.

I still think the Devastator Doctrine paired with Intercessors with the Auxillary Grenade Launcher is going to be pretty money. Str 6, AP-2, D3 damage is decent for a 0 pt weapon.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Member of a Lodge? I Can't Say





The fact that they list a Phobos Captain in the datasheets that the non-codex chapters are getting makes me hopeful that we might be getting non-model loadouts for HQs. As far as I can remember there isn’t a Phobos Captain model.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 NivlacSupreme wrote:
The fact that they list a Phobos Captain in the datasheets that the non-codex chapters are getting makes me hopeful that we might be getting non-model loadouts for HQs. As far as I can remember there isn’t a Phobos Captain model.
Phobos Captain was in Shadowspear.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Member of a Lodge? I Can't Say





My mistake then. Back to being a pessimist.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 NivlacSupreme wrote:
My mistake then. Back to being a pessimist.
What's that old 40K phrase?

"Hope is the first step on the road to mono-pose minis."


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Commander of the Mysterious 2nd Legion





 H.B.M.C. wrote:
 NivlacSupreme wrote:
My mistake then. Back to being a pessimist.
What's that old 40K phrase?

"Hope is the first step on the road to mono-pose minis."



first step on the road to dissappointment but really it's a potato potatoe thing

Opinions are not facts please don't confuse the two 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

So I am rereading the Eliminator Sergeant's ability. Seems like it is best to take the cheapest weapon available on him and put him in the biggest squad you can. You'll be wounding T4 on 2+(MW on 5s and 6s) and hitting on 2s. Seems like a great way to delete a character. Add in Crimson Fists or Imperial Fists for additional shots on a 6. Not bad for wiping out those pesky enemy Psykers and or Captains.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Stalwart Tribune




Question: Angels of Death Rule was supposed be a catch all for "all marines" is this GW team failing at words again, cause that would mean Chaos Marines getting doctrines as well? As Shock Assault is one part of Angels of Death Rule.

Also from £30 (Current Codex) to £130 for Space Marines + 6 Faction 1st Founding Supplements.

This message was edited 2 times. Last update was at 2019/08/08 04:55:38


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Angels of Daeth is And they Shall Know No Fear and Bolter Discipline, so no.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




ThatMG wrote:
Question: Angels of Death Rule was supposed be a catch all for "all marines" is this GW team failing at words again, cause that would mean Chaos Marines getting doctrines as well? As Shock Assault is one part of Angels of Death Rule.

Also from £30 (Current Codex) to £130 for Space Marines + 6 Faction 1st Founding Supplements.


Yeah but that only sucks if you have a salamanders, iron hands, imperial fists, raven guard, whitescars and ultramarines armies already.
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

So no information about the doctrines and vehicles yet ?

   
Made in gb
Stubborn Dark Angels Veteran Sergeant






For those whinging a about power creep... Remember the repulsor executioner went up in points in the Faq recently. No one knows point costs as of yet, many units could go up in points.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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Made in gb
Stalwart Tribune




Dudeface wrote:
Spoiler:
ThatMG wrote:
Question: Angels of Death Rule was supposed be a catch all for "all marines" is this GW team failing at words again, cause that would mean Chaos Marines getting doctrines as well? As Shock Assault is one part of Angels of Death Rule.

Also from £30 (Current Codex) to £130 for Space Marines + 6 Faction 1st Founding Supplements.


Yeah but that only sucks if you have a salamanders, iron hands, imperial fists, raven guard, whitescars and ultramarines armies already.


Or if you play your dudes as "any faction"

This message was edited 1 time. Last update was at 2019/08/08 06:44:04


 
   
Made in au
Hissing Hybrid Metamorph






My only disappointment is that they’re continuing to up the anti on brutality instead of reining it in to let for cool units to live a little longer. They seem like they want to continuously update with more dmg and more AP. That said, if they want to keep going down this path at least marines are looking good now.

My hope now is that 9th comes in during or after the next stream of codex updates, and turns it into Kill Team’s semi-alternate activation, which will be all we can expect I think, especially if you want the new books to work with how their rules are written with aura abilities and such.
   
Made in gb
Stalwart Tribune




 Tiberius501 wrote:
My only disappointment is that they’re continuing to up the anti on brutality instead of reining it in to let for cool units to live a little longer. They seem like they want to continuously update with more dmg and more AP. That said, if they want to keep going down this path at least marines are looking good now.

My hope now is that 9th comes in during or after the next stream of codex updates, and turns it into Kill Team’s semi-alternate activation, which will be all we can expect I think, especially if you want the new books to work with how their rules are written with aura abilities and such.


Kinda feel that 9th if it DID happen (I personally don't think we have to worry GW are making bank in 8th so they can delay for longer hopefully.) They would combine many rules from other systems. Damage being resolved at the end of the round, Garrisoned structures, you go I go from apocalypse.
   
Made in us
Slaanesh Veteran Marine with Tentacles






 Argive wrote:
 xttz wrote:
 Argive wrote:
Yeah... nah.. they gone too far... The power creep is stong in this one..

All of this has made all the other factions look pedestrian.


I'm keen to read more about the extensive play-testing you've done with this new codex in order to reach that conclusion.


Going on the assumption the points will stay roughly similar to what they already are.
I cant think of any other army that gives you this many layers of special rules and options currently. Maybe I'm jumping the gun. We can revisit this conversation in a couple of weeks and see.

Yeah... Iron Hands get an unconditional version of the Tau Sept trait, a 6+ FNP, effectively ignore degrading wounds on vehicles, +1 Attack on charge etc, +1 AP depending on doctrine, and unique strategems that haven't been released yet. It does seem like a bit much to do at once. It would be hilarious if the landslide of buffs results in point increases across the board as a direct result of 1-2 chapter tactics being too strong.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Rumor from BolterZero on B&C

still rumor:



Bad news, no new kit of suppressor. Shadowspear only. ermm.gif

Eliminators 3 max>unit

auto bolt riffle goes Assaut 3

15pts lasgun

75pts Impulsor naked (15 to 18 pts for options)

19pts incursor + 10pts mine


If the Las Fusil is really 15 pts, that would make Eliminators 36 pts a piece. That is a bit too rich for my blood. And that sucks. If they really are 108 per squad, I will just keep my Lascannon Devastators.
If the Impulsor is 90 or so points that is pretty sweet. Incursors are pretty inexpensive for Fast Attack if you want to try for a Brigade. I still plan on getting a squad of them. I wonder if Infiltrators will be brought down in cost to match Incursors.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

No new Suppressors? Why... ?

Then again I guess you could say the same thing about Venomcrawlers and Oblits. Or Primaris Ancients. Or Poxwalkers. Or Cultists.

One really does wonder why GW makes these units, some which might be integral, but never releases full kits for them. I mean you can't even get the Cultist Heavy weapons or leader now.




This message was edited 1 time. Last update was at 2019/08/08 09:15:26


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ch
The Dread Evil Lord Varlak





 H.B.M.C. wrote:
No new Suppressors? Why... ?

Then again I guess you could say the same thing about Venomcrawlers and Oblits. Or Primaris Ancients. Or Poxwalkers. Or Cultists.

One really does wonder why GW makes these units, some which might be integral, but never releases full kits for them. I mean you can't even get the Cultist Heavy weapons or leader now.




I really hoped for them, they'd make great ALpha legion chosen.
Or more ghostly ghost chosen for my cursed chaos warband.

i also kinda grew fond of the venomcrawler and a cheap daemon engine (money wise) would be cool to have, maybee evene in swarms? 1-3? Pls?!?

As for cultists. Surprising really after chapterhouse.
Anvil it is there for me

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 H.B.M.C. wrote:
No new Suppressors? Why... ?

Then again I guess you could say the same thing about Venomcrawlers and Oblits. Or Primaris Ancients. Or Poxwalkers. Or Cultists.

One really does wonder why GW makes these units, some which might be integral, but never releases full kits for them. I mean you can't even get the Cultist Heavy weapons or leader now.




Agreed. It is just stupid that the only way to get some of these things is by buying a $170 boxed set. Chaos definitely has it a lot worse, IMO.

I wouldn't be surprised if they made changes to the Suppressor Squad's rules to make them very desirable so you have to buy the Shadowspear boxed set to get more. They kinda did so with the Oblits. Either way, it is annoying.

Aren't Poxwalkers available as ETB? Not sure how that factors into things.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

6 sculpts. You get 2x10 in the main box.

Why there isn't a multi-kit I do not know. Maybe they're waiting to re-do Zombies for AoS, and then there will be a conversion kit to turn them into Pox Walkers ala Tzaangors vs 40K Tzaangors.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 H.B.M.C. wrote:
6 sculpts. You get 2x10 in the main box.

Why there isn't a multi-kit I do not know. Maybe they're waiting to re-do Zombies for AoS, and then there will be a conversion kit to turn them into Pox Walkers ala Tzaangors vs 40K Tzaangors.
Well that is bizarre. Can you even run them in squads of 6? And yeah, ETB is a non-starter. I wouldn't count on a new zombie release. Tzaangors seemed to be a unique thing

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 casvalremdeikun wrote:
Agreed. It is just stupid that the only way to get some of these things is by buying a $170 boxed set. Chaos definitely has it a lot worse, IMO.

And Shadowspear is "No Longer Available" (in the UK, at least).
   
Made in ca
Commander of the Mysterious 2nd Legion





cultists are definatly ripe for third party stuff given that a mish mash of odd looking stuff is well, cultisty.

Opinions are not facts please don't confuse the two 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






The incursor head look like it had some inspiration from the vindicare asassin.

I like primaris in general, but not really tempted by any of the new guys -maybe if I wanted to start a new army and decided to build it around phobos marines.

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

beast_gts wrote:
 casvalremdeikun wrote:
Agreed. It is just stupid that the only way to get some of these things is by buying a $170 boxed set. Chaos definitely has it a lot worse, IMO.

And Shadowspear is "No Longer Available" (in the UK, at least).
Of course it is. I suppose GW could release the Sprue as an ETB Obliterators and Venomcrawler.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
 
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