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Made in ca
Regular Dakkanaut




The master crafted power swords in the leaks now have +1 Str. If that’s also the rule for 9e power swords, that should make Banshees viable in combat again.
   
Made in gb
Walking Dead Wraithlord






Key differences between edition 8 and 9 that have been highlighted following the battle primer.

The obvious ones which have been previewed:

-Command phase/ CP structure
- Terrain Rules
- Morale
- Unit coherency
- Engagement range
- Big Guns never Tire
- Charging has to reach all of the declared against or charge fails
- Hit AND wound modifiers are capped at +/- 1
- Character targeting rules - Look out sir


Other non previewed changes

- Psykers can no longer manifest psychic powers after Falling back
- Units with Fly cannot shoot if fall back as far as I can see
- Psykers now resolve all of their powers at once and you cannot go back to a psyker once hes finished manifesting powers and you have moved on
- Rerolls are applied before modifiers. Unmodified dice are explicitly defined- result of roll after rerolls, but before modifiers (if any of either)
- Disembark now wholly within 3"
- Spindly bits now part of hull measurements to be "within"
- Smite has no restrictions other than the 'can't go back to a psyker once you've moved on,' and an increased cost per attempt (by anyone). If a psyker can cast three powers, it can smite three times.
- A slight change to Allocate Attack, "If a model in the target unit has already lost any wounds or has already had attacks allocated to it this phase, the attack must be allocated to that model."
- The reroll stratagem is limted now, and can't be used on all types of dice rolls. It only works on rolls to hit, wound, damage, save, advance, charge, psychic, deny, and for number of attacks.
- Heroic intervention means you can be attacked

We still don't know the costs for all the detachments sadly.

But, it seems some nerfs to the psychic but also a boon.
Can no longer switch between casters to get powers of in specific orders.

But now Eldrad can cast smite potentially 4 times with +4 ? lol...
(3 powers normally plus unparalleled mastery +1 from his ability after 1st cast, 1+ from seer council strat and +2 from warlock PA power) Potentialy 4 casts with a +4)

This message was edited 1 time. Last update was at 2020/07/03 16:47:45


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Executing Exarch





suspecting smite-ageddon wont survive day 1, making the conclave playable, cant have that

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Deadly Dire Avenger




Scotland

According to what was dropped yesterday detachment costs are as follows:

Patrol 2cp
Battalion 3 cp
Brigade 4 cp
Vanguard/Spearhead/Outrider 3cp
Supreme Command 0cp
Super Heavy 3cp
Fortification 2 cp
Aux Support 1cp

Interested to see how things will pan out - as there's no need CP wise to take a troops choice you could easily make a mechanised force with just Spearhead/Outrider etc. As I said I'm keen to still run Eldrad as I spent too much time painting him not to play Ulthwe so I'm envisioning an Ulthwe Patrol with a guardian blob and max Reapers squad, then EC battalion or something like that.
   
Made in us
Agile Revenant Titan




Florida

Nearly all the rules are in the News and Rumors; about 130 pages worth. All detachments are there.

The Smite needs an FAQ. Warlock Conclaves could cast 3 x Smite, +3 to cast, for d6 MW each cast. I really don't think that is the intent. We shall see.

Airwing Detachment is gone. Super Heavy Auxiliary disallows a LoW to get Craftworld traits, making the model actually worse. Not sure why this was done.

All Eternal War Strike Force missions have progressive objective scoring as its primary objective. Terrain is also placed after objectives are placed and terrain cannot be placed on an objective.


No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Walking Dead Wraithlord






I can see myself running a ynnari patrol and a CWE spearhead.

This message was edited 1 time. Last update was at 2020/07/04 02:28:11


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Executing Exarch





does the all psykers know smite mean the wraithseer can, or does it own rules explictly state not ? my 'copy' of the fw rules are on my late pc

and if so can you swap it for the witchblade power (likely worst power we have besides the ynnari nova one)

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Deadly Dire Avenger




Scotland

Wahapedia entry reads "When this model attempts to manifest a psychic power, it may only manifest the following powers and has access to no others:"
   
Made in us
Agile Revenant Titan




Florida

 Turnip Jedi wrote:
does the all psykers know smite mean the wraithseer can, or does it own rules explictly state not ? my 'copy' of the fw rules are on my late pc

and if so can you swap it for the witchblade power (likely worst power we have besides the ynnari nova one)

We will likely need to wait until 9th edition FW books and/or FAQ are released. For 8th edition, the Wraithseer powers were locked with the FW book powers only.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Painlord Titan Princeps of Slaanesh




I'd go with the old saw specific rules override general rules. The smite rule is a general rule dealing with Psykers. The Seer has its own rules specific to it. So, I would say use the Seer rules rather than the general Psyker rule.
   
Made in gb
Executing Exarch





sadly appears to be the case I knew it had some particular wording regarding its powers, ho hum maybe the fw update will sort it out

@ Bchop, how did the game of many da pan out ?

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Deadly Dire Avenger




Scotland

 Turnip Jedi wrote:
sadly appears to be the case I knew it had some particular wording regarding its powers, ho hum maybe the fw update will sort it out

@ Bchop, how did the game of many da pan out ?


John Lennon's guard got a little unlucky early game with his tanks blowing up and Nick used his skyweavers with fire and fade every turn to plink away at the rest of the army pretty safely while his 4++ Asurmen/DA blob took board control, pretty comfy win for the pointy ears. Both players in the post match emphasised the need to have something to contest the board/play the mission in 9th, and Nick's list did that pretty comfortably.

Some other feedback was that tournament players specifically are used to parking single characters in the backfield on objectives comfortably and Look Out Sir has spelled an end to that, Nick forgot about that a few times and lost a few characters as a result.
   
Made in ca
Regular Dakkanaut





Is it just me or is anyone looking vypers with starcannons. No penalty for moving and shooting, incredibly fast, shoot into combat and tie up key units in a pinch
   
Made in us
Agile Revenant Titan




Florida

A lot really depends on points, but I definitely have not ruled them out.

I've got 9 about 75% painted. Working on magnetizing weapons. Looking at the primary missions, units of three Vypers may possess enough durability while still able to contribute firepower. I think they can play a role as they can reach most objectives on turn one to create pressure. A key, in my mind, is to be able to throw other units further forward in order to distract and relieve pressure from units such as Vypers. Large units such as Shining Spears, Warlock Skyrunner Conclave, Wraithguard, and/or Guardian squads as potential front line pressure units. They may be susceptible to blast weapons, but I think having some brick unit still will have merit.

With the new terrain rules, I'm hoping a squad of three Hornets with Hornet Pulse Lasers can be worked in. Obscuring terrain coupled with the Fire and Fade stratagem has me very intrigued.

After reviewing the Eternal War missions and objectives, I'm building various lists at 1750 points. Right now, it feels quite difficult to fit everything into the list.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Deadly Dire Avenger




Scotland

 Sarigar wrote:
A lot really depends on points, but I definitely have not ruled them out.

Large units such as Shining Spears, Warlock Skyrunner Conclave, Wraithguard, and/or Guardian squads as potential front line pressure units. They may be susceptible to blast weapons, but I think having some brick unit still will have merit.st.


Given some thought to Guardian blobs out of the webway. Not seen a lot of love for them on forums/reddit but tbh if an opponent wants to level his massed power at a 3++ unit with protect/celestial shield then that sounds like a big win for me. Certainly if they're not throwing long range fire power at Dark Reapers or whatnot. The only downside is that with the changing to targetting, we don't get to pass ablative wounds onto the weapons platform anymore without risking it outright.

1750 points seems like a good benchmark. From looking at the marines points that came out it seems the heavy meta units jumped up by 60- 80% in points (TF cannons/aggressors and cents) while the lesser OP units were in the region of 15- 20%, so perhaps taking something like Vypers which flew under the rader somewhat might be a good value proposition.
   
Made in gb
Screaming Shining Spear





I had good success with vypers at the end of 8th, as long as the price stays low they should still be good.
Not sure I agree with everything here but definitely worth a watch.
https://youtu.be/OXzeFg5q7uQ

 
   
Made in gb
Deadly Dire Avenger




Scotland

 kingheff wrote:
I had good success with vypers at the end of 8th, as long as the price stays low they should still be good.
Not sure I agree with everything here but definitely worth a watch.
https://youtu.be/OXzeFg5q7uQ


Thanks for the vid. Watching a similar Art Of War summation today, they envisioned max numbers of semi resilient obseq troops, something like 6 x 6 dire avengers and playing objective, objective, objective. That many footsloggers seems to fly in the face of a lot of the 8th meta, so I'd be keen to see if their prediction holds true.
   
Made in gb
Screaming Shining Spear





Nick does like to play weird style lists so what works for him doesn't always work for everyone.
I've been thinking about serpents packed with axe blades for our best midfield grabbers and holders, but as with everything until we see the new points it's hard to make many judgements.

 
   
Made in us
Agile Revenant Titan




Florida

 kingheff wrote:
Nick does like to play weird style lists so what works for him doesn't always work for everyone.
I've been thinking about serpents packed with axe blades for our best midfield grabbers and holders, but as with everything until we see the new points it's hard to make many judgements.


Thanks. I will watch it shortly. Speaking of Wraithblades, that is exactly the unit I am finishing up. Need the resin base order to come in before doing their bases.
[Thumb - 15940643237293762461710687136801.jpg]


No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Screaming Shining Spear





I did bump up to ten axe blades recently so if they're good, so am I.

 
   
Made in us
Agile Revenant Titan




Florida

TT was an interesting video. I've been playing a skew list and definitely had those extremely uneven matchups, but they were somewhat rare and I would fare fairly well in games and tourneys (8th edition).

For 9th, I feel more confident taking what they would consider an all comers list. I think 3 x Vypers could serve in a similar fashion as 1 x Wave Serpent. Master of Concealment and Protect on a unit of Vypers puts them at a 1+ save. Units like this backed up with Wave Serpent(s) make me fairly comfortable handling the Primary Objectives.

I do not agree with the small DA squads for what TT claimed to use them for. If one is comfortable with taking an additional detachment, I still feel Harlequins are better suited to handle the Primary Objectives opposed to DA.

I am still somewhat pondering the secondary objectives. TT claimed Craftworlds excelled at it. This is the more difficult of the two for me to figure out. Thoughts?

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Devastating Dark Reaper




Scotland

We reckon every army will have a Supreme Commander unit? Surely the Avatar of Khaine should be the Craftworld Eldar Supreme Commander?

Might actually encourage GW to inject him with the same steroids the Greater Daemons got and get a new plastic release for him.

This message was edited 1 time. Last update was at 2020/07/06 21:35:46


Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in gb
Deadly Dire Avenger




Scotland

 DivineVisitor wrote:
We reckon every army will have a Supreme Commander unit? Surely the Avatar of Khaine should be the Craftworld Eldar Supreme Commander?

Might actually encourage GW to inject him with the same steroids the Greater Daemons got and get a new plastic release for him.


It'd be nice to see the avatar getting an airing, as right now supreme command is simply the "where you puts your primarch" detachmant. Outside of specific boxes i.e. banshees/janizar it seems GW are keen not to acknowledge the backlog of finecast skeletons in their closets. I think they know they'd have to do all the aspect warriors at once or face making some even more irrelevant. That said Eldar seem to be a very visible faction in the meta, perhaps that makes them bankable enough to redo the parts of the range that need a touch up.

As far as the TT video is concerned I thought their point about firing low ap stock weapons (bolt pistol) before levelling high value weapons (melta) was useful. If we can't vary who takes the wounds then the decision whether to allocate to an exarch/weapons platform is going to be really important.

This message was edited 3 times. Last update was at 2020/07/06 22:11:01


 
   
Made in gb
Walking Dead Wraithlord






Do we know if in the new paradigm RO3 is still a thing?

For me not a lot changes.

I think weapons platforms, wraithlords and falcons filled with scorpions/DA will still be my main thing.

I plan to saturate MSU vehicle and small units to protect my psykers.

Our codex is going to be mental. I can see the power creep shooting up to the next level..

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in is
Angered Reaver Arena Champion





 Argive wrote:
Do we know if in the new paradigm RO3 is still a thing?


I have heard it is in the Tournament Book of Chapter Approved.

This message was edited 1 time. Last update was at 2020/07/06 21:58:50


 
   
Made in us
Agile Revenant Titan




Florida

 Eldarsif wrote:
 Argive wrote:
Do we know if in the new paradigm RO3 is still a thing?


I have heard it is in the Tournament Book of Chapter Approved.


It is on the first page of the Eternal War Mission Pack of the main rulebook.


Automatically Appended Next Post:
This is shaping up to be a TAC style list with 9th edition in mind. The majority of points is Craftworld with Harlequin support. I'm still not quite decided on Masque or Craftworld traits and still reviewing the new Harlequin rules. I don't think it hits overly hard, but can get to and root out objectives for the Primary missions.

Some initial thoughts would be to give the Spiritseer Faolchu's Wing so he can ensure adequate range for the Wraithguard to get rerolls. He and Wraithblades are in the Wave Serpent. The Death Jester can target units to deny Overwatch, which appears to work for the Wraithblades (unless an FAQ changes it). I plan for the Skyweavers to be the early game aggressive unit trying to allow for my other units to set up. Vypers and Troupes will go in tandem to various objectives, hopefully able to ensure staying within Shadowseer range.

Secondary missions is a bit of a mystery until I can get some games in.

Battalion Detachment

Shadowseer
Troupe Master, Power Sword

5 Troupe
5 Troupe
5 Troupe

Death Jester
Solitaire

5 Skyweavers Haywire Cannon, Zephyrglaive



Outrider Detachment

Farseer Skyrunner, Singing Spear
Spiritseer

5 Wraithblades, Ghost Axe and Shield

3 Vypers, Shuriken Cannon, Starcannon
3 Vypers, Shuriken Cannon, Starcannon
3 Vypers, Shuriken Cannon, Starcannon

Wave Serpent, Twin Shuriken Cannon, Shuriken Cannon

1748 Points

This message was edited 1 time. Last update was at 2020/07/07 01:46:25


No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Executing Exarch





still pondering War Walkers over Vypers, not as quick but more flexiable loadouts and ++ save may be worth a look points pending


"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Screaming Shining Spear





Possible both will be good. Lack of fly and, relative, lack of speed looks the biggest weaknesses but being able to take two bigger guns and the invulnerable are definite benefits.

 
   
Made in gb
Deadly Dire Avenger




Scotland

So this morning I finished painting my 10 dark reapers that have been on the to do list for a while. I'm having a wee bit of a difficult time sticking them in a list for 9th though. The main issue for me is that if I were to take vehicle mounted heavies (maybe a wraithlord/ or probably war walker) then I can still shoot in combat when I'm charged. That said a lot of 9e playtesters are running trip nightspinners who suffer from the same problem, so maybe I'm overworrying.

I initially thought about 2 x units of 5 with tempest launcher exarchs, as non-los shooting is pretty good in 9th. That said if I take a unit of 9 I avoid the worst of the blast mechanics and for 2 cp I can feigned retreat to fall back and shoot. If I park them on defensible terrain I can also overwatch on 5s, and the larger unit can be guided for maximum efficiency. I'm also considering a flamer/fist cheap wraithlord parked on top of my reapers just to discourage smash captains and their ilk. Is that just dead points?

Anyone going to be including reapers? I've put a bit of time into the paint job so would feel pretty awful parking them on a shelf.
   
Made in gb
Screaming Shining Spear





The biggest potential drawback I can see is their lack of speed. If there's a lot of line of sight blocking they could get outmanoeuvred unless there's a nice place they can for and fade back behind. I think it'll take a few games playing with the new terrain rules will show whether non fly units lose out on too much.

 
   
 
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