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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 alextroy wrote:
That's a good question. What are people doing outside of the one in the Retributor Squad box?


I own several of the original ones w mauls


Automatically Appended Next Post:
So I traded a fellow. Rather good deal. Ended up with a Winged Chaplain and Judith, in exchange for just Coteaz.

So I am very interested in the stories of people who are rocking Martyr'd lady. Does she just babysit the firebase? or is there more to her. Does she interact better with other units or is she a solo torpedo kinda like Cel;estine can be. She seems like she much prefers to be 4 inches away from as many sisters as possible and buff, But maybe theres another trick I haven't yet seen.

This message was edited 1 time. Last update was at 2020/03/03 07:59:12


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in gb
Esteemed Veteran Space Marine



Ottawa

 Jancoran wrote:
 alextroy wrote:
That's a good question. What are people doing outside of the one in the Retributor Squad box?


I own several of the original ones w mauls


Automatically Appended Next Post:
So I traded a fellow. Rather good deal. Ended up with a Winged Chaplain and Judith, in exchange for just Coteaz.

So I am very interested in the stories of people who are rocking Martyr'd lady. Does she just babysit the firebase? or is there more to her. Does she interact better with other units or is she a solo torpedo kinda like Cel;estine can be. She seems like she much prefers to be 4 inches away from as many sisters as possible and buff, But maybe theres another trick I haven't yet seen.


I'm not Martyred Lady myself, preferring the pure carnage of Bloody Rose, or the MD power of Ebon Chalice, but I have seen some people mention that they use her exactly as they would a jump pack Canoness.
   
Made in ca
Krazed Killa Kan




Claremont, ON

 Inquisitor Lord Katherine wrote:
skycapt44 wrote:Power mauls, look at mechanicus, they have mauls in their boxes and lots of bits for sale online.

That relic chain sword needs to reflect it's power. I'm thinking of a darth maul style with double sided chain blades.


No offense intended, but that's stupid. The 2-bladed sword concept is absurd, silly, and impractical looking.


I've got a GK greatsword on one of my canonii, and a axe on another one. I'll probably eventually make a new one with a 2-handed sword either taken from a repentia or from another eviscerator wielding model.

Incognito15 wrote:How is everyone converting or getting Power Mauls?

I dont have any good ideas.


I have axes on some of my sisters [], generally made by taking SM Power Axes and cutting off the blade of the power sword and gluing their axe haft where it used to be. Should work for mauls too.


Haha thanks, I love how people can slide the phrase " No offense" and then just carry on with, "that's stupid, absurd, silly and impractical looking." 40k, in general, is loaded with silly impractical and odd looking things. To each their own I suppose. I guess I'll have to see how it turns out. If it does in fact look that bad I will adjust but at least it was an idea to share albeit, in your opinion, a stupid one.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

skycapt44 wrote:
 Inquisitor Lord Katherine wrote:
skycapt44 wrote:Power mauls, look at mechanicus, they have mauls in their boxes and lots of bits for sale online.

That relic chain sword needs to reflect it's power. I'm thinking of a darth maul style with double sided chain blades.


No offense intended, but that's stupid. The 2-bladed sword concept is absurd, silly, and impractical looking.


I've got a GK greatsword on one of my canonii, and a axe on another one. I'll probably eventually make a new one with a 2-handed sword either taken from a repentia or from another eviscerator wielding model.

Incognito15 wrote:How is everyone converting or getting Power Mauls?

I dont have any good ideas.


I have axes on some of my sisters [], generally made by taking SM Power Axes and cutting off the blade of the power sword and gluing their axe haft where it used to be. Should work for mauls too.


Haha thanks, I love how people can slide the phrase " No offense" and then just carry on with, "that's stupid, absurd, silly and impractical looking." 40k, in general, is loaded with silly impractical and odd looking things. To each their own I suppose. I guess I'll have to see how it turns out. If it does in fact look that bad I will adjust but at least it was an idea to share albeit, in your opinion, a stupid one.


I for one think the sith lord style of lightsaber was both impractical and awesome. So go for it. Its the 41st millinium.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Deranged Necron Destroyer





 Jancoran wrote:


Automatically Appended Next Post:
So I traded a fellow. Rather good deal. Ended up with a Winged Chaplain and Judith, in exchange for just Coteaz.

So I am very interested in the stories of people who are rocking Martyr'd lady. Does she just babysit the firebase? or is there more to her. Does she interact better with other units or is she a solo torpedo kinda like Cel;estine can be. She seems like she much prefers to be 4 inches away from as many sisters as possible and buff, But maybe theres another trick I haven't yet seen.


I feel there is more to her. I have a list that plans to use her with three max squads of inferno pistol seraphim for high mobile high durability anti vehicle. She buffs the squads and protects them from infantry with her double heavy flames and providing a 4++ and the squads protects her(don't have a lot of snipers in my local meta).

Planning on Celestine doing the same but three max zepahrim squads (bloody rose for them)

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in fi
Locked in the Tower of Amareo





Oberron wrote:
I feel there is more to her. I have a list that plans to use her with three max squads of inferno pistol seraphim for high mobile high durability anti vehicle. She buffs the squads and protects them from infantry with her double heavy flames and providing a 4++ and the squads protects her(don't have a lot of snipers in my local meta).

Planning on Celestine doing the same but three max zepahrim squads (bloody rose for them)


Yeah something like that would be my plan were I to play martyred lady. As it is I don't think she's worth 110 CP and 1CP to field her just for her and the inv buff eventhough that buff isn't order locked :-/

2024 painted/bought: 109/109 
   
Made in us
Monster-Slaying Daemonhunter





Jancoran wrote:
skycapt44 wrote:
 Inquisitor Lord Katherine wrote:
skycapt44 wrote:Power mauls, look at mechanicus, they have mauls in their boxes and lots of bits for sale online.

That relic chain sword needs to reflect it's power. I'm thinking of a darth maul style with double sided chain blades.


No offense intended, but that's stupid. The 2-bladed sword concept is absurd, silly, and impractical looking.


I've got a GK greatsword on one of my canonii, and a axe on another one. I'll probably eventually make a new one with a 2-handed sword either taken from a repentia or from another eviscerator wielding model.

Incognito15 wrote:How is everyone converting or getting Power Mauls?

I dont have any good ideas.


I have axes on some of my sisters [], generally made by taking SM Power Axes and cutting off the blade of the power sword and gluing their axe haft where it used to be. Should work for mauls too.


Haha thanks, I love how people can slide the phrase " No offense" and then just carry on with, "that's stupid, absurd, silly and impractical looking." 40k, in general, is loaded with silly impractical and odd looking things. To each their own I suppose. I guess I'll have to see how it turns out. If it does in fact look that bad I will adjust but at least it was an idea to share albeit, in your opinion, a stupid one.


I for one think the sith lord style of lightsaber was both impractical and awesome. So go for it. Its the 41st millinium.


Only Maul had one, I think. Dooku & Vader had regular blades, ventress had 2, and palpatine just zapped people [but also had a regular one]

I think that those weapons look really weird and can't imagine how one would wield it or how it would benefit someone to have two blades like that. It's obviously inspired by a staff, but with the hands held close together it's just wierd.

skycapt44 wrote:
 Inquisitor Lord Katherine wrote:
skycapt44 wrote:Power mauls, look at mechanicus, they have mauls in their boxes and lots of bits for sale online.

That relic chain sword needs to reflect it's power. I'm thinking of a darth maul style with double sided chain blades.


No offense intended, but that's stupid. The 2-bladed sword concept is absurd, silly, and impractical looking.


I've got a GK greatsword on one of my canonii, and a axe on another one. I'll probably eventually make a new one with a 2-handed sword either taken from a repentia or from another eviscerator wielding model.

Incognito15 wrote:How is everyone converting or getting Power Mauls?

I dont have any good ideas.


I have axes on some of my sisters [], generally made by taking SM Power Axes and cutting off the blade of the power sword and gluing their axe haft where it used to be. Should work for mauls too.


Haha thanks, I love how people can slide the phrase " No offense" and then just carry on with, "that's stupid, absurd, silly and impractical looking." 40k, in general, is loaded with silly impractical and odd looking things. To each their own I suppose. I guess I'll have to see how it turns out. If it does in fact look that bad I will adjust but at least it was an idea to share albeit, in your opinion, a stupid one.


I mean, it's more of a platitude than an earnest desire to not cause offense. "No offense" is basically just saying "I'm going to insult you now."

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

 Jancoran wrote:
skycapt44 wrote:
 Inquisitor Lord Katherine wrote:
skycapt44 wrote:Power mauls, look at mechanicus, they have mauls in their boxes and lots of bits for sale online.

That relic chain sword needs to reflect it's power. I'm thinking of a darth maul style with double sided chain blades.


No offense intended, but that's stupid. The 2-bladed sword concept is absurd, silly, and impractical looking.


Haha thanks, I love how people can slide the phrase " No offense" and then just carry on with, "that's stupid, absurd, silly and impractical looking." 40k, in general, is loaded with silly impractical and odd looking things. To each their own I suppose. I guess I'll have to see how it turns out. If it does in fact look that bad I will adjust but at least it was an idea to share albeit, in your opinion, a stupid one.


I for one think the sith lord style of lightsaber was both impractical and awesome. So go for it. Its the 41st millinium.


I made one once, back when Eviscerators used to be a Sisters thing.
Spoiler:

   
Made in ca
Krazed Killa Kan




Claremont, ON

That looks pretty good actually! Maybe even a little longer blades! It would represent the number of attacks the weapon yields. Go straight up Star Wars Kid up in there! Now we're talking...See Lord Katherine, and no offense, but you haven't a clue what you're talking about.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Bounding Assault Marine





Baltimore, MD

Here’s a question: how much melta is enough? I’m thinking of an all infantry list (I.e. no Exorcists) and I’m wondering how to kit out my retributors. I’m planning on a brigade and vanguard detachment, with sisters units with 2 meltas and 3x5 seraphim with inferno pistols. Should I have 3 squads of retributors with multi meltas as well? Or mix it up a bit with some heavy bolters and/or flamers?

2500 pts Raven Guard, painted 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

skycapt44 wrote:
That looks pretty good actually! Maybe even a little longer blades! It would represent the number of attacks the weapon yields. Go straight up Star Wars Kid up in there! Now we're talking...See Lord Katherine, and no offense, but you haven't a clue what you're talking about.


While rule of cool is definitely a thing and saying no offense....really tells me you plan to offend (so lets all play nice please)

Now what I really want to talk about.....

What experiences has anyone had with Order of Our Martyred Lady on the tabletop? I have not had a chance to try the army out yet so I am looking to see what others are having encountered before I give up and just run undercover Valorous Heart.

This message was edited 2 times. Last update was at 2020/03/04 15:41:24


17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in fi
Locked in the Tower of Amareo





 Porphyrius wrote:
Here’s a question: how much melta is enough? I’m thinking of an all infantry list (I.e. no Exorcists) and I’m wondering how to kit out my retributors. I’m planning on a brigade and vanguard detachment, with sisters units with 2 meltas and 3x5 seraphim with inferno pistols. Should I have 3 squads of retributors with multi meltas as well? Or mix it up a bit with some heavy bolters and/or flamers?


At least 1 squad. Bare minimum. With no exorcists multi melta is your only long range at. Meltaguns nice enough but 12" range makes them strugle to shoot at times. I have had games where by turn 3 no meltagun has been fired. Even t4 isn't quaranteed on some maps and opponents.

Sucks if you have no ranged at to deal with vehicles at range. And some vehicles you want to destroy before they get within 12"

2024 painted/bought: 109/109 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

tneva82 wrote:
 Porphyrius wrote:
Here’s a question: how much melta is enough? I’m thinking of an all infantry list (I.e. no Exorcists) and I’m wondering how to kit out my retributors. I’m planning on a brigade and vanguard detachment, with sisters units with 2 meltas and 3x5 seraphim with inferno pistols. Should I have 3 squads of retributors with multi meltas as well? Or mix it up a bit with some heavy bolters and/or flamers?


At least 1 squad. Bare minimum. With no exorcists multi melta is your only long range at. Meltaguns nice enough but 12" range makes them strugle to shoot at times. I have had games where by turn 3 no meltagun has been fired. Even t4 isn't quaranteed on some maps and opponents.

Sucks if you have no ranged at to deal with vehicles at range. And some vehicles you want to destroy before they get within 12"


I've been thinking about simply adding in 1-2 meltas in my regular squads just to spread around the anti-tank. Going from the guard analogy of "more is better" instead of putting all my eggs in one exorcist shaped basket. Not that I wont run those beautiful tanks but I also have a tank heavy meta

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in fi
Locked in the Tower of Amareo





I have meltas spread around as well but as i said 12" range sucks. Play vs ig in hammer and anvil and you might point meltagun to a tank in turn 5. Being fired one sided half the gamn or more bv tanks before you get into range sucks.

And when transport full of melee elite gets within range of 12" meltagun taking transport might not help much anymore...

2024 painted/bought: 109/109 
   
Made in us
Bounding Assault Marine





Baltimore, MD

tneva82 wrote:
 Porphyrius wrote:
Here’s a question: how much melta is enough? I’m thinking of an all infantry list (I.e. no Exorcists) and I’m wondering how to kit out my retributors. I’m planning on a brigade and vanguard detachment, with sisters units with 2 meltas and 3x5 seraphim with inferno pistols. Should I have 3 squads of retributors with multi meltas as well? Or mix it up a bit with some heavy bolters and/or flamers?


At least 1 squad. Bare minimum. With no exorcists multi melta is your only long range at. Meltaguns nice enough but 12" range makes them strugle to shoot at times. I have had games where by turn 3 no meltagun has been fired. Even t4 isn't quaranteed on some maps and opponents.

Sucks if you have no ranged at to deal with vehicles at range. And some vehicles you want to destroy before they get within 12"


Gotcha, thanks. I was definitely planning on at least one unit, but I wasn’t sure if devoting all three units of retributors to multi meltas might have been overdoing it.

2500 pts Raven Guard, painted 
   
Made in us
Deranged Necron Destroyer





 Porphyrius wrote:


Gotcha, thanks. I was definitely planning on at least one unit, but I wasn’t sure if devoting all three units of retributors to multi meltas might have been overdoing it.


Can always make it just 3 girls with mmeltas instead of 4 and add two of the armory cherubs. Saves a few points that way.

What order?

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Bounding Assault Marine





Baltimore, MD

Oberron wrote:
 Porphyrius wrote:


Gotcha, thanks. I was definitely planning on at least one unit, but I wasn’t sure if devoting all three units of retributors to multi meltas might have been overdoing it.


Can always make it just 3 girls with mmeltas instead of 4 and add two of the armory cherubs. Saves a few points that way.

What order?


That’s actually exactly what I have pencilled into my list right now! I’m returning to 40k after a couple years away (and I only had a handful of games even then) so I’m trying to wrap my head around what a decent list (certainly not tournament competitive) would look like. This is the first time in 8th I’m starting an army from scratch, so I want to get a sense of what might work before I commit a ton of money into the minis. I’m at work at the moment, but I’ll post the whole list this evening. I’m planning mono Bloody Rose, mainly because I’m not interested in painting the minis in two different schemes and I love the sound of how choppy BR is.

2500 pts Raven Guard, painted 
   
Made in us
Bounding Assault Marine





Baltimore, MD

So, here is the list that I've been thinking of thus far. I saw someone mention a couple pages back about a big blob of buffed Celestians that seemed to make sense to me, so I was thinking of running that along with some other more traditionally stabby units like Repentia and Zephyrim. Melta sisters push forward with the Celestian blob behind, bare sisters hang back on objectives. Seraphim deep strike to knock out heavy targets with their inferno pistols. Repentia and Celestine get in position for a turn two (hopefully) charge with support from Zephyrim. Judicious use of Tear Them Down and Blessed Bolts as needed.

What do you all think? I'm very keen to hear any and all advice!


++ Brigade Detachment +12CP (Imperium - Adepta Sororitas) [82 PL, -1CP, 1,503pts] ++

+ Configuration +

Order Convictions: Order: Bloody Rose

+ Stratagems +

Open the Reliquaries [-1CP]: Additional Relics of the Ecclesiarchy

+ HQ +

Canoness [Legends] [3 PL, 53pts]: Boltgun, Brazier of Holy Fire, Chainsword, Relic: Beneficence

Canoness [Legends] [3 PL, 46pts]: Chainsword, Condemnor Boltgun

Missionary [2 PL, 38pts]
. Autogun and Laspistol

+ Troops +

Battle Sister Squad [4 PL, 77pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Meltagun
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Power maul

Battle Sister Squad [4 PL, 77pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Meltagun
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Power maul

Battle Sister Squad [4 PL, 77pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Meltagun
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Power maul

Battle Sister Squad [4 PL, 73pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Meltagun
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Chainsword

Battle Sister Squad [4 PL, 45pts]
. 4x Battle Sister
. Sister Superior: Bolt pistol, Boltgun, Chainsword

Battle Sister Squad [6 PL, 54pts]
. 5x Battle Sister
. Sister Superior: Bolt pistol, Boltgun, Chainsword

+ Elites +

Celestian Squad [6 PL, 108pts]
. 7x Celestian
. Celestian Superior: Bolt pistol, Boltgun, Power maul
. Celestian w/ Special or Heavy Weapon: Storm bolter
. Celestian w/ Special Weapon: Storm bolter

Celestian Squad [6 PL, 108pts]
. 7x Celestian
. Celestian Superior: Bolt pistol, Boltgun, Power maul
. Celestian w/ Special or Heavy Weapon: Storm bolter
. Celestian w/ Special Weapon: Storm bolter

Celestian Squad [6 PL, 108pts]
. 7x Celestian
. Celestian Superior: Bolt pistol, Boltgun, Power maul
. Celestian w/ Special or Heavy Weapon: Storm bolter
. Celestian w/ Special Weapon: Storm bolter

+ Fast Attack +

Seraphim Squad [4 PL, 87pts]
. 2x Seraphim
. Seraphim Superior: Bolt pistol, Power sword
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

Seraphim Squad [4 PL, 87pts]
. 2x Seraphim
. Seraphim Superior: Bolt pistol, Power sword
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

Seraphim Squad [4 PL, 87pts]
. 2x Seraphim
. Seraphim Superior: Bolt pistol, Power sword
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

+ Heavy Support +

Retributor Squad [6 PL, 126pts]: 2x Armourium Cherub
. Retributor
. Retributor Superior: Bolt pistol, Boltgun, Chainsword
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta

Retributor Squad [6 PL, 126pts]: 2x Armourium Cherub
. Retributor
. Retributor Superior: Bolt pistol, Boltgun, Chainsword
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta

Retributor Squad [6 PL, 126pts]: 2x Armourium Cherub
. Retributor
. Retributor Superior: Bolt pistol, Boltgun, Chainsword
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta
. Retributor w/ Heavy Weapon: Multi-melta

++ Vanguard Detachment +1CP (Imperium - Adepta Sororitas) [24 PL, -1CP, 497pts] ++

+ Configuration +

Order Convictions: Order: Bloody Rose

+ HQ +

Celestine [8 PL, 160pts]

+ Elites +

Imagifier [2 PL, -1CP, 45pts]: Relic: Book of St. Lucius, Tale of the Stoic, Tale of the Warrior, Venerated Saint, Warlord, Warlord Trait: 5. Indomitable Belief

Sisters Repentia [5 PL, 117pts]: 9x Sisters Repentia

Zephyrim Squad [9 PL, 175pts]
. 9x Zephyrim: 9x Power sword
. Zephyrim Superior: Bolt pistol, Power sword, Zephyrim Pennant

++ Total: [106 PL, -2CP, 2,000pts] ++

2500 pts Raven Guard, painted 
   
Made in us
Monster-Slaying Daemonhunter





skycapt44 wrote:That looks pretty good actually! Maybe even a little longer blades! It would represent the number of attacks the weapon yields. Go straight up Star Wars Kid up in there! Now we're talking...See Lord Katherine, and no offense, but you haven't a clue what you're talking about.


I will not insult a nice conversion that somebody made, especially because it is of high technical quality and appeals to that person's taste even if the concept behind it isn't something I personally appreciate. That said, I still think that 2-bladed swords look really goofy and like it's impossible to wield. 2-handed swords, though [especially with the little flared mini-hilt], look awesome and like somebody could hit really hard with it. I also like hand-axes, warhammers, and straight-swords for one-handed weapons. Polearms are also cool in general.

[Also, if you like Episode 1, Mesa really have to question yousa taste ]

Porphyrius wrote:Here’s a question: how much melta is enough? I’m thinking of an all infantry list (I.e. no Exorcists) and I’m wondering how to kit out my retributors. I’m planning on a brigade and vanguard detachment, with sisters units with 2 meltas and 3x5 seraphim with inferno pistols. Should I have 3 squads of retributors with multi meltas as well? Or mix it up a bit with some heavy bolters and/or flamers?


Enough to get the job done. I generally try to have more AT than I expect to need, because I can always shoot infantry with an AT gun and achieve results. If you're going to rely on 12" range infantry-ported AT, expect to need a lot.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

@Porphyrius

I like the list, the Celestine blob was what I had mentioned a few pages back and it’s very powerful, a couple of things I’d change.

On the Celestians I’d probably save the points and keep the Chainswords on the Superiors. You’ll get an extra attack and still get Str4 AP-1. The strength of the setup is massed attacks with re-rolls on all attacks (and wounds with the Strat).

The list is powerful up to 24” but will be punished by long range opponents. At a minimum I’d change out some regular meltas for Heavy Bolters in your BS squads. Your Celestian squads should get an HB at minimum as well- remember they can reroll ALL MISSES when within 6” of a Canoness.

You’ll miss Exorcists but the list is very mobile and should do well if you can close the gap quickly against long range lists. Your Sephs and Zephs should help you tie up some of those if you can shoot off their screens with long- range HBs.

Looks very similar to my list and I think you’ll do well with it.

 
   
Made in fi
Locked in the Tower of Amareo





They don't reroll all misses. They reroll any hit roll they want. That's why they get to reroll even that 3 when moving with heavy weapon.

(and in off chance you want to hurt but not kill you can even reroll some hits to get misses if that matters...)

This message was edited 1 time. Last update was at 2020/03/05 06:35:52


2024 painted/bought: 109/109 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

 Inquisitor Lord Katherine wrote:
it is of high technical quality and appeals to that person's taste even if the concept behind it isn't something I personally appreciate


Hey, thanks! I wasn't totally thrilled with my scratchbuilt hand, but it worked out alright. I won't claim great taste (10+ years ago), but it was a fun project. The wings were the good part, and they're magnetic, so my Canoness wears them around these days.

@ Porphyrius, I like the outlines of your list, but it has some redundant patches. I don't know if you've done the special weapon math on what comes in which boxes, but you could swing roughly the same weapons around and get a list with some cool variations. I'd give a squad of Celestians some meltaguns; they'll be close anyway, have great rerolls, and can add a simulacrum and cherub if you want; if your ranged AT fails to crack a transport, they can finish the job up close. I'd swap one squad of Seraphim for stormbolter Dominions; you can only DS two units of Seraphim with Deadly Descent, and Doms are the better target for Blessed Bolts. I agree with davidgr33n on the heavy bolters, but swapping them in for multimeltas in one Retributer squad squad will save points, give a useful option against certain enemies, and keep the HBs where they can run-n-gun. You'll miss the AT, but sometimes you just need to chew a hole in a troop screen to not get bogged down. If you tool up your second Canoness for close quarters (Blade of Admonition and inferno pistol?) and add a second Imagifier, you can split your force more easily to pick your battles without leaving your aura. If it gets tight on points, I think you could give up some Celestians and/or the Repentia and bulk up some other squads like Seraphim or Dominions for staying power. Still a very fun list... I'm curious if you figure out a box count for it.

   
Made in us
Arch Magos w/ 4 Meg of RAM






Bloody rose sisters finished top 5 again at a GT
This time basically abandoning everything but bloody rose except for the canoness that guarantees the first turn charge


==Mixed Battalion Detachment (+5 cp)==
HQ: Celestine [160]

HQ:Cannoness (45), bolt gun and chainsword (0) [45] WARLORD – Terrible Knowledge, RELIC – Litanies of Faith (Ebon Chalice)

HQ: Inquisitor, bolt gun and chainsword (0) [55] (Xenos – terrify)

Elite: Imagifier [45] Tale of the Warrior (Bloody Rose)

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45] (Bloody Rose)

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45] (Bloody Rose)

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45] (Bloody Rose)

==Bloody Rose Battalion Detachment (+5 cp)==

HQ: Cannoness(45), bolt gun and chainsword(0) [45]

HQ: Missionary, shotgun and bolt pistol (0) [38]

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45]

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45]

Troops: 5 Sisters of Battle, bolt gun (0 and chainsword on superior (0) [45]

Fast Attack: 10 Seraphim (110), 4 inferno pistols (28), plasma pistol (5) [143]

Fast Attack: 8 Seraphim (88), 4 inferno pistols (28) [116]

Fast Attack: 8 Seraphim (88), 4 inferno pistols (28) [116]

No Slot: Repentia Superior (35), bolt pistol(0) [35]

Elite: 9 Repentia [117]

Elite: 9 Repentia [117]

Elite: 9 Repentia [117]

Elite: 9 Zephyrim (117), Zephyrim Pendant (5), 9 power swords (36) [158]

Elite: 9 Zephyrim (117), 9 power swords (36) [153]

Elite: 8 Zephyrim (104), 8 power swords (32) [136]

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in fr
Been Around the Block





In the webway with Ahriman

Hello, what is the general consensus - if there is one - on how to set up a repentia squad?

1) Rhino or not rhino?

2) If in rhino, should I take 8 repentia to put the repentia superrior and a priest in the rhino too?

3) By foot, should I play more than 9 to avoid geting her wiped out by the time they arrive in close range?

Thanks you in advance

This message was edited 1 time. Last update was at 2020/03/05 23:16:03


 
   
Made in ca
Deathwing Terminator with Assault Cannon






I'm not sure there's a general consensus - as there are successful lists doing both mechanized and not.

I think if you've got a lot of Repentia and Zephyrim, like the list Grundz posted, the Rhinos aren't needed since you've got so many targets and they'd get too expensive to buy for everyone.

If you've just got a squad or two to provide a counter-charge to protect a shooty VH core, it might make sense to protect them till they're needed.

This message was edited 1 time. Last update was at 2020/03/05 23:21:26


 
   
Made in us
Arch Magos w/ 4 Meg of RAM






 ierp wrote:
Hello, what is the general consensus - if there is one - on how to set up a repentia squad?

1) Rhino or not rhino?

2) If in rhino, should I take 8 repentia to put the repentia superrior and a priest in the rhino too?

3) By foot, should I play more than 9 to avoid geting her wiped out by the time they arrive in close range?

Thanks you in advance


In a rhino they can disembark their 3" , use a miracle dice for advance, and then reroll the charge dice for an easy first turn charge

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in fr
Been Around the Block





In the webway with Ahriman

Thanks you for your responses

Yeah I saw on 1d4chan that 3" tactics implying that you have to disembark and hope on good miracle dice to cross the 24" that separates you from the enemy deployment. I find it a bit pricey, you have to throw some CP into a stratagem to advance and charge, don't you? Moreover, it implies that your opponents set his models just at 12" from the border. I usually see my opponents putting their gunline in buildings at less than 12".

In the case I would like to play one or two squad to counter-charge, why would I want to keep them in a rhino instead of letting them rest in a building just to make them go out and jump on the fool who would have the idea to charge my gunline?

   
Made in us
Arch Magos w/ 4 Meg of RAM






 ierp wrote:
Thanks you for your responses

Yeah I saw on 1d4chan that 3" tactics implying that you have to disembark and hope on good miracle dice to cross the 24" that separates you from the enemy deployment. I find it a bit pricey, you have to throw some CP into a stratagem to advance and charge, don't you? Moreover, it implies that your opponents set his models just at 12" from the border. I usually see my opponents putting their gunline in buildings at less than 12".


That is the purpose of the canoness, she turns that first miracle dice into a 6, and then you can reroll one miracle dice per turn

the opponent has to decide between eating that first turn charge or ceding most of the board which typically leads to losing in GT's

This message was edited 1 time. Last update was at 2020/03/06 02:14:33


Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in us
Bounding Assault Marine





Baltimore, MD

Thanks for the tips all! Adding in some heavy bolters totally makes sense, and saving the points on power mauls in favor additional attacks does as well. I also like the idea of a squad of storm bolter dominions in favor of the third unit of seraphim; they should prove more useful than a turn 4 drop of inferno pistols. Doing all of that, I can squeeze in another imagifier to buff another section of the army against ap-1 shots.

What about the repentia? They clearly hit like a truck, but are they worth it in a list like this? Without redundancy, I worry that they'll be blasted off the board without doing much of anything, and I'm not sure that sitting them in a Rhino in a list like this makes much sense either (as it would be literally the only juicy target for heavy weapons). Are they worth it if you only take one unit? If not, what ought I replace them with?

2500 pts Raven Guard, painted 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I like Repentia and have included them in my Celestian bomb list. One unit of 9 would be optimal and no need for a RSuperior. I line them up in the aura bubble behind the Celestians and use them as a threat against big boss types in case they get close. In the bubble they should have at least a 5++/5+++.

That said, I don’t think they’re optimal as we really need more ranged threats, so those are the points I started using to buy heavy bolters with and spreading them throughout my list.

I think the Celestian bomb is great but as I’ve tinkered with my list over the months I’ve more and more tended toward Mortifiers as my close combat threat choice and have kept the rest of my list as pure VH for the defensive buffs.

 
   
 
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