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![[Post New]](/s/i/i.gif) 2020/09/30 23:25:57
Subject: Sisters of Battle 2019 Codex Tactics
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Confessor Of Sins
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Inquisitor Lord Katherine wrote:Mass melee with fast units is a general recipe for success. I'm not surprised in that respect.
That said, I'm definitely surprised at the lack of obsec. But I guess looking back at my games, most objectives aren't contested to the point where obsec comes into play, so I guess that works, and if you just kill the enemy in their zone, they can't hold objectives.
That's a lot of assault power, but I have to question how they're holding their backfield objectives. With everything but the squad of BSS and the Celestians being essentially melee specialists, there doesn't seem like enough to hold down the fort in the back and prevent things like jumpboyz, scions, and anything space marine from showing up back there and taking away the backfield points.
In the end, the question isn't "how do you not give up backfield objectives?" The question is "can you max the primary and keep the opponent from doing the same?" You can let them take whatever objective they want if they can't get enough total.
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![[Post New]](/s/i/i.gif) 2020/10/01 11:58:25
Subject: Sisters of Battle 2019 Codex Tactics
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Calm Celestian
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alextroy wrote: Inquisitor Lord Katherine wrote:Mass melee with fast units is a general recipe for success. I'm not surprised in that respect.
That said, I'm definitely surprised at the lack of obsec. But I guess looking back at my games, most objectives aren't contested to the point where obsec comes into play, so I guess that works, and if you just kill the enemy in their zone, they can't hold objectives.
That's a lot of assault power, but I have to question how they're holding their backfield objectives. With everything but the squad of BSS and the Celestians being essentially melee specialists, there doesn't seem like enough to hold down the fort in the back and prevent things like jumpboyz, scions, and anything space marine from showing up back there and taking away the backfield points.
In the end, the question isn't "how do you not give up backfield objectives?" The question is "can you max the primary and keep the opponent from doing the same?" You can let them take whatever objective they want if they can't get enough total.
Losing control of your backfield is a good way to give away primary and secondary points like crazy though...
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![[Post New]](/s/i/i.gif) 2020/10/02 21:48:09
Subject: Sisters of Battle 2019 Codex Tactics
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Regular Dakkanaut
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Based on Marine dex leaks, it looks like the weapons that matter to us didn't change in price from MFM.
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![[Post New]](/s/i/i.gif) 2020/10/03 17:29:58
Subject: Sisters of Battle 2019 Codex Tactics
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Dakka Veteran
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So are the new weapon profiles live for us now?
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![[Post New]](/s/i/i.gif) 2020/10/03 23:11:43
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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Taikishi wrote:Based on Marine dex leaks, it looks like the weapons that matter to us didn't change in price from MFM.
Yes! I just looked them up and was very excited to see that my list did not go up in points, I have no idea what I would have had to cut xD
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![[Post New]](/s/i/i.gif) 2020/10/04 03:00:15
Subject: Sisters of Battle 2019 Codex Tactics
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Calm Celestian
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Sgt.Sunshine wrote:So are the new weapon profiles live for us now?
Not quite yet.
Yziel wrote:Taikishi wrote:Based on Marine dex leaks, it looks like the weapons that matter to us didn't change in price from MFM.
Yes! I just looked them up and was very excited to see that my list did not go up in points, I have no idea what I would have had to cut xD
With things like 15 point heavy bolters, I expected it was already accounted for.
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This message was edited 1 time. Last update was at 2020/10/04 05:54:58
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![[Post New]](/s/i/i.gif) 2020/10/04 03:21:25
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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10pts for infantry
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![[Post New]](/s/i/i.gif) 2020/10/05 15:38:06
Subject: Sisters of Battle 2019 Codex Tactics
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Dakka Veteran
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Errata is out. One relic upgrade and we get the new weapon profiles. No point increases...yet
Automatically Appended Next Post:
Also in light of the lack of point changes for now here was a list I was thinking of running using the idea of bringing the minimal amount of troops possible by going patrol and spearhead.
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This message was edited 2 times. Last update was at 2020/10/05 16:25:06
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![[Post New]](/s/i/i.gif) 2020/10/05 16:18:23
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Sister Vastly Superior
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Twin Heavy Bolters on Immolators have gone up to strength 6. Strange if interesting change.
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18 / 3 / 6 since 6th ed. |
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![[Post New]](/s/i/i.gif) 2020/10/05 16:35:54
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Sword-Bearing Inquisitorial Crusader
TX, US
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Voldrak wrote:Twin Heavy Bolters on Immolators have gone up to strength 6. Strange if interesting change.
Most likely an error and will be FAQd
No mention of Celestines’ flamer getting the range increase, so either another oversight by GW or she’s stuck with an 8” flamer
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![[Post New]](/s/i/i.gif) 2020/10/05 16:36:33
Subject: Sisters of Battle 2019 Codex Tactics
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Rough Rider with Boomstick
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Maybe an error?
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You shouldn't be worried about the one bullet with your name on it, Boldric. You should be worried about the ones labelled "to whom it may concern"-from Blackadder goes Forth!
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![[Post New]](/s/i/i.gif) 2020/10/05 18:50:48
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Pious Palatine
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davidgr33n wrote:Voldrak wrote:Twin Heavy Bolters on Immolators have gone up to strength 6. Strange if interesting change.
Most likely an error and will be FAQd
No mention of Celestines’ flamer getting the range increase, so either another oversight by GW or she’s stuck with an 8” flamer
They already fixed the S6 and Celestine didn't really have a 'flamer' as such so it kind of makes sense. Automatically Appended Next Post: Sgt.Sunshine wrote:Errata is out. One relic upgrade and we get the new weapon profiles. No point increases...yet
Automatically Appended Next Post:
Also in light of the lack of point changes for now here was a list I was thinking of running using the idea of bringing the minimal amount of troops possible by going patrol and spearhead.
Personally I would drop one of the HB rets and a canoness to condense the whole thing down to a battalion and pick up more Seraphim. I also don't really understand the point of making the imagifier the warlord when you're just giving her Celestine's trait anyway. You're kinda condensing a lot of your buffing power into the same extremely fragile character.
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This message was edited 1 time. Last update was at 2020/10/05 18:57:42
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![[Post New]](/s/i/i.gif) 2020/10/05 20:36:14
Subject: Sisters of Battle 2019 Codex Tactics
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Dakka Veteran
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Beacon of Faith generates miracle dice. You're thinking of Indomitable Belief. Automatically Appended Next Post: You also wouldn't be creating room for Seraphim by condensing it to a battalion due to having to meet min. requirements. You'd need to pay for two more min squads and that'd leave you points for...a hospitaller I guess?
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This message was edited 1 time. Last update was at 2020/10/05 20:56:41
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![[Post New]](/s/i/i.gif) 2020/10/05 21:37:37
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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Sgt.Sunshine wrote:Beacon of Faith generates miracle dice. You're thinking of Indomitable Belief.
Beacon of Faith is Celestine's WL trait. She buffs invulns with Saintly Blessings, not Indomitable Belief; otherwise she wouldn't stack with another Indomitable Belief to get sisters to 4++.
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![[Post New]](/s/i/i.gif) 2020/10/05 22:26:06
Subject: Sisters of Battle 2019 Codex Tactics
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Dakka Veteran
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Ah, I see. My mistake. Isn't it still better to have the warlord on the Imagifier that I will actively trying to be safe as opposed to the model that I'll be trying to position for aggressive action later on?
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![[Post New]](/s/i/i.gif) 2020/10/05 22:44:13
Subject: Sisters of Battle 2019 Codex Tactics
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Sister Vastly Superior
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Storm shield changes seem like they made crusaders even worse than they already are
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"If you are forced to use your trump card, then the battle is already lost" |
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![[Post New]](/s/i/i.gif) 2020/10/05 23:25:44
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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The increase in flamer range makes Holy Trinity a lot more appealing on dominions, although whether there's a use in that with the MM buff I'm not sure.
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![[Post New]](/s/i/i.gif) 2020/10/06 00:20:52
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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Commitz wrote: The increase in flamer range makes Holy Trinity a lot more appealing on dominions, although whether there's a use in that with the MM buff I'm not sure.
Combi-Flamer on the Superior in MM Retributors maybe? I don't know how often you'll be within 12 though unless you're putting in them in reinforcements or something.
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![[Post New]](/s/i/i.gif) 2020/10/06 00:40:11
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Calm Celestian
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Voldrak wrote:Twin Heavy Bolters on Immolators have gone up to strength 6. Strange if interesting change.
Where? They're still only s5 in the Errata
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![[Post New]](/s/i/i.gif) 2020/10/06 00:43:33
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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Yziel wrote: Commitz wrote: The increase in flamer range makes Holy Trinity a lot more appealing on dominions, although whether there's a use in that with the MM buff I'm not sure.
Combi-Flamer on the Superior in MM Retributors maybe? I don't know how often you'll be within 12 though unless you're putting in them in reinforcements or something.
I think the option to trinity with multimeltas might be useful in a defensive role, just to ensure something dies if it's trying to get in your face.
Mostly I was wondering if holy trinity melta or flamer dominions might be useful, their extra move can get them quite far up the board when the terrain permits it but they have to compete with a blessed bolts dom squad.
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![[Post New]](/s/i/i.gif) 2020/10/06 00:57:21
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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My gripe with Dominion Squads is that their pregame move feels kinda negated by the extra range on the Multimeltas.
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![[Post New]](/s/i/i.gif) 2020/10/06 04:07:13
Subject: Sisters of Battle 2019 Codex Tactics
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Liche Priest Hierophant
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In my mind, modern Dominions just exist as Storm Bolters for you to maybe use Blessed Bolts on early in the game to help efficiently kill some marines.
That and as hopeful early objective takers.
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![[Post New]](/s/i/i.gif) 2020/10/06 11:56:34
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Regular Dakkanaut
Sweden
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So the Death Cult Assassins didn't get the +1S improvement to their almost "power swords"?
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![[Post New]](/s/i/i.gif) 2020/10/06 14:11:45
Subject: Re:Sisters of Battle 2019 Codex Tactics
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Sister Vastly Superior
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Agusto wrote:So the Death Cult Assassins didn't get the +1S improvement to their almost "power swords"?
I wasnt expecting them to since "death cult power blades" is not a weapon space marines have... but I was hoping. S5 would have helped alot to compensate for the fact their prime targets all went up to 2 wounds
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"If you are forced to use your trump card, then the battle is already lost" |
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![[Post New]](/s/i/i.gif) 2020/10/06 16:20:04
Subject: Sisters of Battle 2019 Codex Tactics
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Monster-Slaying Daemonhunter
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alextroy wrote: Inquisitor Lord Katherine wrote:Mass melee with fast units is a general recipe for success. I'm not surprised in that respect.
That said, I'm definitely surprised at the lack of obsec. But I guess looking back at my games, most objectives aren't contested to the point where obsec comes into play, so I guess that works, and if you just kill the enemy in their zone, they can't hold objectives.
That's a lot of assault power, but I have to question how they're holding their backfield objectives. With everything but the squad of BSS and the Celestians being essentially melee specialists, there doesn't seem like enough to hold down the fort in the back and prevent things like jumpboyz, scions, and anything space marine from showing up back there and taking away the backfield points.
In the end, the question isn't "how do you not give up backfield objectives?" The question is "can you max the primary and keep the opponent from doing the same?" You can let them take whatever objective they want if they can't get enough total.
If you give up your home field objectives, odds are that they're going to get enough total since they're still also defending their native objectives with most of their army and are/should be re-contesting all their home objectives every turn. Even if they're pressured into their zone, doing the minimum to contest objectives, especially if you aren't obsec, isn't a tall order for them, and at best that leaves you with like 2-2 every turn.
Anyway, on the FAQ changes, my first draft list is:
Battalion: Bloody Rose:
Celestine - Beacon of Faith
Canoness - Beneficence
BSS
BSS
BSS
Repentia x7
Repentia x7
Repentia x8
Mistress of Repentance
Imagifier - Tale of the Warrior, Heroine in the Making, Indomitable Belief
Seraphim - 2x Two Inferno Pistols
Seraphim - 2x Two Inferno Pistols
Rhino
Rhino
Rhino
Patrol: Argent Shroud
Canoness - Blessed Blade, Open the Reliquiaries, Litanies of Faith
BSS - 2x Storm Bolter
BSS - 2x Storm Bolter
Arcos x5
Preacher
Mortifier - Heavy Bolters, Penitent Flails
Immolator - Twin Multimelta
Immolator - Twin Multimelta
Immolator - Twin Multimelta
Sacred Rite - Hand of the Emperor
CP: 8
Basically, the Immolators act like tanks until blown up, at which point the BSS debark and hold objectives. Arcos and the priest can be dropped off at any point for handling things like Ghaz and the Ladz using Trigger Word Extremis or just to join the Repentia in the face-charge.
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Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2020/10/07 07:01:45
Subject: Sisters of Battle 2019 Codex Tactics
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Pious Palatine
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Sgt.Sunshine wrote:Ah, I see. My mistake. Isn't it still better to have the warlord on the Imagifier that I will actively trying to be safe as opposed to the model that I'll be trying to position for aggressive action later on?
No. The imagifier is a high priority target, Celestine is a target of opportunity. Most of the time Celestine will survive a victorious game and even if she does die, it's usually turn 4 or turn 5. Even if they do try to target down Celestine, her get back up means you're almost always going to get at least 3 turns out of her unless you really biff your deployment.
Automatically Appended Next Post: Commitz wrote:Yziel wrote: Commitz wrote: The increase in flamer range makes Holy Trinity a lot more appealing on dominions, although whether there's a use in that with the MM buff I'm not sure.
Combi-Flamer on the Superior in MM Retributors maybe? I don't know how often you'll be within 12 though unless you're putting in them in reinforcements or something.
I think the option to trinity with multimeltas might be useful in a defensive role, just to ensure something dies if it's trying to get in your face.
Mostly I was wondering if holy trinity melta or flamer dominions might be useful, their extra move can get them quite far up the board when the terrain permits it but they have to compete with a blessed bolts dom squad.
The problem with Trinity is that it actually does dick-all extra damage. It's roughly equivalent to a CP reroll or a mediocre miracle dice vs just putting an additional meltagun into the squad. Add in everybody and their brother getting transhuman physiology and I still really can't see a place for Trinity.
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This message was edited 1 time. Last update was at 2020/10/07 07:05:19
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![[Post New]](/s/i/i.gif) 2020/10/07 14:47:17
Subject: Sisters of Battle 2019 Codex Tactics
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Regular Dakkanaut
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I'm actually working on a comprehensive analysis of Holy Trinity vs other options for each of BSS, Seraphim, Dominions, and Retributors vs GEQ, MEQ, Rhino EQ, and Castellan w/ Ion Shields. It won't be ready for a few weeks, though, as it took me about 2.5 weeks just to get the preliminary tables set up including having to relearn how to do some of these things in Excel since I haven't used a number of these functions in almost 20 years.
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![[Post New]](/s/i/i.gif) 2020/10/07 15:18:35
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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ERJAK wrote:The problem with Trinity is that it actually does dick-all extra damage. It's roughly equivalent to a CP reroll or a mediocre miracle dice vs just putting an additional meltagun into the squad. Add in everybody and their brother getting transhuman physiology and I still really can't see a place for Trinity.
I've not run the numbers but wouldn't holy trinity actually have the most application in tackling transhuman? Considering it modifies our wound rolls, by my reckoning it effectively means you can still wound on a 3+ if you use it.
That use aside it does seem a bit lacklustre still. Blessed Bolt dominions are quite a bargain still, and more effective than any holy trinity combo, and Multi Meltas don't seem to need much help if you pop storm of retribution on them.
Speaking of, Storm of Retribution retributors can do some filthy damage numbers if they get within 18" before even factoring in miracle dice.
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![[Post New]](/s/i/i.gif) 2020/10/07 17:28:15
Subject: Sisters of Battle 2019 Codex Tactics
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Liche Priest Hierophant
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Transhuman ignores modifiers, so you'd still wound on a 4+ even with Holy Trinity
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![[Post New]](/s/i/i.gif) 2020/10/08 00:53:52
Subject: Sisters of Battle 2019 Codex Tactics
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Fresh-Faced New User
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Oh dang I hadn't read it properly.
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