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Huh, Holy Sepulchre knight is expensive, but still has Holoprojector and the NCO w/ an APHMG profile is very nice. Another profile has Chain of Command, which is amazing for MO to get. I guess I'll be using him as his actual model after all
I like the style of battle report. Is that the typical one they post? It doesn't look like the last couple months have any more as they're likely work intensive. I appreciate the stats/rolls/results being onscreen but I'd prefer if the relevant modifiers were too. Regardless, it's very helpful.
.Mikes. wrote: It's not a batrep, it's a pre-determined example to show how the models and stats work.
Anyone who disagrees with me can meet me by the bike sheds.
My camo marker is already there... or is it!?!
It was pretty one sided now in the result which, initially, made me think of the old GW battle reports where the new featured army always won (unless it was IG of course) but this was so lopsided that it swings the other way for me personally. I haven't watched the previous ones though so I don't know enough to determine if there is a trend.
This message was edited 1 time. Last update was at 2021/03/12 00:02:19
I mean, the video is pretty clearly meant to show new players (and returning long time players) how the game works and how the faction functions. Its obviously semi-scripted and not meant to be an example of a genuine 'anything can happen' competitive match.
warboss wrote: I like the style of battle report. Is that the typical one they post? It doesn't look like the last couple months have any more as they're likely work intensive. I appreciate the stats/rolls/results being onscreen but I'd prefer if the relevant modifiers were too. Regardless, it's very helpful.
Yup, It's a ballet. Scripted Batrep. Similar to the one they did for Starmada.
warboss wrote: I like the style of battle report. Is that the typical one they post? It doesn't look like the last couple months have any more as they're likely work intensive. I appreciate the stats/rolls/results being onscreen but I'd prefer if the relevant modifiers were too. Regardless, it's very helpful.
Yup, It's a ballet. Scripted Batrep. Similar to the one they did for Starmada.
Spoiler:
I like that one even more as it shows the modifiers in screen. There were a few times where I wasn't sure why something failed in the MO video.
Whatever it is looks like its a Kickstarter coming later this year...
Just going by the name, I'd wager its an official version of the fan made rules for TAG Deathmatch. Basically, imagine Quake or something simliar, with each player represented by a TAG model. Everyone starts with a Combi but objectives can be picked up to get a new weapon drop and you respawn after death going for the best kill/death ratio at the end of it. It's good multiplayer and actually how I learned to play Infinity by jumping into a match at a con.
Alpharius wrote: If the Jotum isn't the king of this particular hill, I call BS right now!!!
If it's based off of the original fan rules I've played a few times, all TAGs no matter what you pick have a generic statline and you pick up loot (armor, BTS, weapons, special skills) as you play.
I'd like if the TAG you pick had an impact on the game but that hasn't been the case historically.
Ah, thanks. I've been mainly looking at the smaller variants like the Gecko in the past and more recently the Sepulchre SHI (can I call it that? super heavy infantry?) so I'm used to lower ARM values.
The Gecko is very much a product of the "is it a small TAG or big HI?" era. Ultimately CB seems to have chosen to go wtih the latter, so the Gecko's are kind of an anomaly.