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2021/11/12 22:35:48
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
One escapes from the upper spire, maybe brought to the planet alongside a rogue trader or an inquisitor. Maybe it somehow befriends some under-hiver or xenos or abhuman, and both can be hired. However, given the nature of Jokaero, it's just as likely to help improve your gangs weapons as it is to aid your rivals.
2021/11/13 22:14:02
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
Figured a Jokaero would be a gang hanger-on; the gang found it wandering the undelivered and took it in for safe keeping, entirely out of their charitable nature, of course
I’d love a “Beasts, Bounty Hunters and Aberrants” book, to further expand all of the gribblies and denizens you could find hiding in various corners of the underhive, how to use them as monsters and a set of missions to recruit/capture them. Would be a good excuse to resurrect other Blackstone kits such as the Ambull or even the Zoat.
Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
2021/11/14 10:20:55
Subject: Re:Necromunda Underhive news & rumours-Van Saar champs pg 144
I would loooove it if they started taking some supplements in a more coop/solo/RPG direction
The depth of the new releases and the variety of models already has me desperately looking for ways to run a more RPG-like Necromunda experience, but none of the 40KRPGs I've looked into seem very suitable for dank, greasy, gang-level play, since they mostly seem to offer superheroic character builds
Would love to hear from anyone who has adapted Dark Heresy or Wrath and Glory for Necromunda, though
2021/11/14 11:30:32
Subject: Re:Necromunda Underhive news & rumours-Van Saar champs pg 144
Altruizine wrote: I would loooove it if they started taking some supplements in a more coop/solo/RPG direction
The depth of the new releases and the variety of models already has me desperately looking for ways to run a more RPG-like Necromunda experience, but none of the 40KRPGs I've looked into seem very suitable for dank, greasy, gang-level play, since they mostly seem to offer superheroic character builds
Would love to hear from anyone who has adapted Dark Heresy or Wrath and Glory for Necromunda, though
Dark Heresy was pretty low level and grimey iIRC but admittedly that's the opinion of a lontime Deathwatch player/GM who just used the lower power level books for NPCs and comparison. Wrath and Glory tier one is pretty much the necromunda tier (with tier 2 for gang champions/leaders and such) though I haven't ever played it.
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
2021/11/14 13:09:38
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
Solo Necromunda would be a legit game changer. Start with 500 cr, go on adventures, build up your gang, set up final boss, have fun along the way. If you cheat you are only cheating yourself. But lot of potential to fight other gangs, law enforcement, xenos, monsters…
Wrath & Glory has a tiered system which calls out a lot of underhive characters. Tier 1 is basically gangers (actual template) and basic troopers (think Guard deserter or Eldar Corsair lying low). Tier 2 has scavvies as a template but also allows you to as send a Tier 1 template. This would be your gang leader or specialists in late campaign. Tier 3 has the Desperado which is basically the Kal Jericho template. Seems a Tier 2 game would make characters experienced gangers but not so bad ass they could take on space marines or inquisitors…yet. This is where I think I’ll be playing, a Shadowrun-like game in the underhive.
This message was edited 1 time. Last update was at 2021/11/14 13:19:50
2021/11/14 18:51:26
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
Chairman Aeon wrote: Solo Necromunda would be a legit game changer. Start with 500 cr, go on adventures, build up your gang, set up final boss, have fun along the way. If you cheat you are only cheating yourself. But lot of potential to fight other gangs, law enforcement, xenos, monsters…
Wrath & Glory has a tiered system which calls out a lot of underhive characters. Tier 1 is basically gangers (actual template) and basic troopers (think Guard deserter or Eldar Corsair lying low). Tier 2 has scavvies as a template but also allows you to as send a Tier 1 template. This would be your gang leader or specialists in late campaign. Tier 3 has the Desperado which is basically the Kal Jericho template. Seems a Tier 2 game would make characters experienced gangers but not so bad ass they could take on space marines or inquisitors…yet. This is where I think I’ll be playing, a Shadowrun-like game in the underhive.
It really wouldn't be a game changer though, at least in the eyes of GW. A Necromunda solo play option is a niche part of a niche market for GW. And between Osprey and a handful of other publishers, a sci-fi/post apoc skirmish system with a solo option that easily slots into the Necromunda hive world are out there in fairly plentiful amounts.
2021/11/14 20:38:09
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2021/11/14 20:43:27
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
Spiders are nice. But I'm still miffed about the Cawdor release. I wanted to buy the Redeemer (mostly because of Malakev) and two packs of birds. Ended up buying nothing. 28€. No.
2021/11/15 01:09:09
Subject: Re:Necromunda Underhive news & rumours-Van Saar champs pg 144
This message was edited 2 times. Last update was at 2021/11/15 01:12:22
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2021/11/15 01:13:14
Subject: Re:Necromunda Underhive news & rumours-Van Saar champs pg 144
Grot 6 wrote: Picked up that Book of Shadows last week.
Not a big fan of the... spoiler. But it was pretty interesting to see the additions to the gang.
A few were a little fishy, but yeah. Interesting.
These aren't your mom's Delaques...
If you're looking for a good jakaro, check out the Orangutan from reaper. He's right up your ally.
Agreed. The lore of the nudelaque is ridiculously bad imo. Just weird weird stuff that doesnt seems to fit the 40k setting. To be honest, i think that they went a bit too over the top with the lore of a few of the factions
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039
2021/11/15 01:17:44
Subject: Necromunda Underhive news & rumours-Van Saar champs pg 144
streetsamurai wrote: The lore of the nudelaque is ridiculously bad imo. Just weird weird stuff that doesnt seems to fit the 40k setting.
They really dropped the ball with my fav gang. They don't resemble what Delaque used to be in either form or function. I guess they're a victim of Flanderisation more than some of the other gangs...