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Made in us
Focused Fire Warrior




Les Etats Unis

 NAVARRO wrote:
 Ian Sturrock wrote:
The bug riders are exactly the kind of 40K OTT, somewhat impractical, aesthetic that the knee-dangling-rebreathers aren't, to my mind. I love them.


Yeah they pull it off in the end, busy yet 40k fun models. Banners need to go though.


Hard disagree. The banners make sense both from a practical perspective (added height + color could help nomads recognize each other over long distances) and from a "coolness" one. If anything they need to be larger.

Dudeface wrote:
 Eldarain wrote:
Is there another game where players consistently blame each other for the failings of the creator?

If you want to get existential, life for some.
 
   
Made in vn
Longtime Dakkanaut




Yes. bigger banner on the small sprue.

Also big metal pile on your back add unneeded weight and slow you down, also make you lose balance easily if a strong gust of wind blown by, bump into door and low ceiling area, sticking out of cover like a sore thumb, difficult to lie down and maintain that position.

Underhivers fight in pitch darkness and they usually have no problem recognizing each other, or rather, no problem shooting at each other.

This message was edited 3 times. Last update was at 2022/03/26 01:24:12


 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

I think the banner is more like the door on a trapdoor spider nest. What better way to hide out in the Wastes, you carry your concealment around with you.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 lord_blackfang wrote:
I'm guessing same way 40k does.
So... not at all? 40k vehicles don't have "crew".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






Racerguy180 wrote:
I think the banner is more like the door on a trapdoor spider nest. What better way to hide out in the Wastes, you carry your concealment around with you.


I figure portable shade and protection from ash winds.
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

It can pull double duty
   
Made in si
Foxy Wildborne







 H.B.M.C. wrote:
 lord_blackfang wrote:
I'm guessing same way 40k does.
So... not at all? 40k vehicles don't have "crew".


Yea, that's my guess, vehicles as non divisible playing pieces. "Crew" being just a particular path on the damage tables for invuluntary swerves and stuff but in the end the whole model is just either alive or dead. I can't imagine modern GW saying "Okay the physically non-removable Orlock driver and gunner have been killed, the vehicle is just idling here on the table, your Goliath can jump in and drive off, but you have to imagine it while the actual model still has an Orlock crew on it.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in at
Not as Good as a Minion





Austria

but than it would be good way to sell models the faction actually cannot use
replace the vehicle with the one that has the right crew if you want to take it over, 50€ per piece because of high quality resin parts

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in si
Foxy Wildborne







Darm, seems my GW-cynism isn't creative enough to have considered them selling resin crew for stolen enemy vehicles at 25€ a pop. Might be, might be.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in pl
Longtime Dakkanaut




Germany

Hum, i wonder if the Arachni-Rig will be updated to work as a vehicle.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Resin vehicle crew seem completely within the realm of possibility.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in pl
Longtime Dakkanaut




Germany

 H.B.M.C. wrote:
Resin vehicle crew seem completely within the realm of possibility.


Especially since upgrade packs got moved to GW

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Regular Dakkanaut




 Kid_Kyoto wrote:
 H.B.M.C. wrote:
RazorEdge wrote:
Also there isn't enough Terrain which let the set look awfull.
Not enough terrain in a game mostly based around mounted combat in giant ash waste deserts?


(Not pictured, the 10 pound bag of GW Sand for making your own Fine Dunes (TM))


Oh mah gawd! Shat up un take mah moneeez!

But fur reelz though, the terrain is a bit sparse. I think twice that amount will be good on a 3'x3' board, once a bit of scatter ash waste debris has been tossed onto the playground sand.



 Kid_Kyoto wrote:
So, yeah. We have our roadmap:

House of ATVs
House of Flea Riders
House of Bikes
House of Jeeps
House of Air Conditioned Luxury SUVs
House of Jalopies
House of Muscle Cars
House of Cyber Trucks
House of Squad Cars


I think this is good. A legit way to bring some vehicles into the skirmish game is welcome, as this will lead to the resurgence of stuff like gorkamorka under the guise of "counts as", for example.
Genestealer Cults have an automatic lead here, and is frankly pushing me over the edge towards buying the start collecting box just for 'Munda.

So this means each of the original 8 gangs will have 4 boxes. 1 ganger box, 1 expansion box, 1 ganger weapons box, and perhaps 1 vehicle type of box. I can justify those purchases for a gang. Maybe even 2 gangs.
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Can’t wait for different rules for 20” rims in each “Garage of Book”.

“I have sporty mudflaps, which give me a +1 save vs xxxxx”

“Nope, that changed in the garage of xxxxxxx, now it’s -1 cover save”

“Your wrong it changed again in garage of xxxxxxxx to +1 movement”

“Well that’s better than garage of xxxxxxxx where it gives you a Errol to save vs. fear

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Decrepit Dakkanaut




UK

I just want Escher bikers

Anything else out of this is a bonus

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Decrepit Dakkanaut




UK

Hmm, maybe Delaque ash submarines?

 
   
Made in us
Terrifying Doombull




 Overread wrote:
I just want Escher bikers

Anything else out of this is a bonus


Drugged out Escher riding cats first, then Orlock bikers then circle back to do Escher bikers in Ash Wastes 2: Desert Boogaloo.

The mix and match of who gets what vehicle is going to be needlessly byzantine and probably stressful for a lot of folks. Because honestly I'm having a hard time accepting that they passed up Orlock bikers even once. It's their whole look!

Now if the gangs were more on the same scale and you could mix and match torsos and arms, this wouldn't be quite so bad. But as is we're going to get a lot of overspecialized kits with few options.

This message was edited 1 time. Last update was at 2022/03/26 20:01:23


Efficiency is the highest virtue. 
   
Made in pl
Longtime Dakkanaut




Germany

I wondere how they're gonna handle Vehicles vs rideable mounts rules-wise.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Terrifying Doombull




 Wha-Mu-077 wrote:
I wondere how they're gonna handle Vehicles vs rideable mounts rules-wise.

I mostly expect that they won't. Just profile changes.

Maybe slightly different rules for turning and skidding.

Efficiency is the highest virtue. 
   
Made in us
Pestilent Plague Marine with Blight Grenade





Since the bugs look like fleas, I wonder if they are going to have any kind of power to drain health/speed/whatever from enemies.
   
Made in ca
Longtime Dakkanaut





Somewhere in Canada

 Overread wrote:
I just want Escher bikers

Anything else out of this is a bonus


Heck yeah!

Once the bikes come, putting 4 Escher bikes with an Orlock Quad is a really nice alternative to GSC's Atalan Jackal unit. especially if you use 'Munda models as brood brothers.
   
Made in gb
Decrepit Dakkanaut




UK

Voss wrote:
 Overread wrote:
I just want Escher bikers

Anything else out of this is a bonus


Drugged out Escher riding cats first, then Orlock bikers then circle back to do Escher bikers in Ash Wastes 2: Desert Boogaloo.



Ok Escher riding beasts might just win out and its very thematic for them considering they import them! YES ok Escher riding cats - Orlock can have the bikes

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in vn
Longtime Dakkanaut




So Van Saar will be getting Jetbike now? it's gang of commorragh all over again.

This message was edited 1 time. Last update was at 2022/03/26 23:04:34


 
   
Made in pl
Longtime Dakkanaut




Germany

Chopstick wrote:
So Van Saar will be getting Jetbike now? it's gang of commorragh all over again.


Nah, a hovertank. I mean they've already got a mech, y'know?

This message was edited 1 time. Last update was at 2022/03/26 23:33:54


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Regular Dakkanaut




 OrlandotheTechnicoloured wrote:
Hmm, maybe Delaque ash submarines?


Dont tease me with such dainties. You know how delicate I am when it comes to Delaque.

Honestly, I think a kit bask of the Dark Eldar Talos/Cronos fig would likely work well, with the support of a few bits from Necron ophidian destroyers/ Canoptek wraiths.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Maybe some of the gangs from Necromunda Proper just don't show up in Ash Wastes because it wouldn't make much sense for them to venture out. Cawdor and Delaque are the two that strike me as groups that have no business in the wastes, the former because how are they going to cobble together vehicles and the latter because what would they want in a desert?

 Wha-Mu-077 wrote:
I wondere how they're gonna handle Vehicles vs rideable mounts rules-wise.
Poorly?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 H.B.M.C. wrote:
Cawdor and Delaque are the two that strike me as groups that have no business in the wastes, the former because how are they going to cobble together vehicles


PULPITEK
   
Made in gb
Decrepit Dakkanaut




UK

 H.B.M.C. wrote:
Maybe some of the gangs from Necromunda Proper just don't show up in Ash Wastes because it wouldn't make much sense for them to venture out. Cawdor and Delaque are the two that strike me as groups that have no business in the wastes, the former because how are they going to cobble together vehicles and the latter because what would they want in a desert?

 Wha-Mu-077 wrote:
I wondere how they're gonna handle Vehicles vs rideable mounts rules-wise.
Poorly?


The problem with being lore selective when making something like this is that it leaves some armies "out" and that means leaving some players, fans and customers out. If this is the new direction for a lot of the games content coming forward then leaving out some groups would leave those customers with nothing to buy and less reason to stick around. It's not that every army has to have every thing, but if you make a subgame and invite only a few armies that is leaving players totally out of the loop.

So I don't see GW doing that; yes some factions will take longer and some might get more models than others. Indeed that might be how they do it; factions that feature heavily in the wastes might have a more varied roster; whlist those who feature less might have fewer units that they use more often or that come with more optional parts.



As for vehicles vs mounts I suspect they'll handle it the same way they handle such things in 40K and AoS.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in vn
Longtime Dakkanaut




Cawdor build heavy stubber, flamer, chain weapon, it would be extremely easy to make a bicycle.

Cawdor aren't poor, Cawdor redemptionist represent the rich side of them, they use manufactured weapons, have access to cheap flamer and even develop their own version of the flamer.

This message was edited 2 times. Last update was at 2022/03/27 01:26:41


 
   
Made in gb
Decrepit Dakkanaut




UK

Pretty much every faction in Necromunda so far would have access and understanding to drive vehicles and if they didn't make them themselves, they'd certainly steal them. Heck even though this is the "wastes outside" There are plenty of regions you can fight with vehicles inside the Hive. Heck there's whole ports and shipping going on in some of the lower flooded regions.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
 
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