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Made in vn
Longtime Dakkanaut




Looks like GSC got their own expansion early, also probably better kit than the necromunda one too, more sprues, more weapons.

Orlock ATV are kinda meh. miss the opportunity to make plastic female models for that too.

Terrain are nice but don't offer much cover, some "ash waste barricade" would be nice.
   
Made in us
Terrifying Doombull




There are a couple barricades, to be honest. But yeah, its lacking in ground cover. I'd rather put the housing pods on the ground and have the catwalks connect to the tops. (which given the metal rings above the doors, might be possible).

On the one hand, elevation might keep vermin out, but might also let howling wind tear things and people through those doorways (or knock your house over).

The giant lizard spine from the AoS box would fit in well here.

------
So, looking at the pics, the Ash Wasters are definitely another 2 sprues of 5. Despite the hoods & robes, there is a decent amount of variation. The leader with.. chain spear... is on the same body as the preview model, and his partner (with left foot lifted) has a counterpart in the picture to the right. Their heads are turned in different directions and there is a fair amount of give to the arm positions (looks almost like flat shoulder joins, to the point that sword and pistol guy really needs greenstuff to fill a bit). The one with the shoulder weapon (missile launcher) has a counterpart who is hip firing.

Bugs are... sadly very obviously 2 sprues of 2. One has a cracked back leg with metal 'staples' the other has cloth wrapped around the back leg. Horns look glued on (somewhat poorly). Top carapaces are nice.

I like the buggies... right up to the gunner chair. Head and gun swaps, plus a stray pistol, is about the only level of variation. So... same sprue.

Terrain
4 barricades
2 huts
5 elevated bases, four or five different heights (sidebar pic with red paint has very different options under small platforms.)
2 small, 3 large platforms? Not sure if the huts are separate or the walls are built directly on two of the platforms. A couple different lengs of catwalk, 2 have two 'sections' but they may be one piece. Couple ladders, step platforms, some railings
At least three different antenna arrays, definitely some modularity there, as the same pieces are built differently in different pics.
2 long adders, 2 short ladders
At least a few accessories (Wind meter, side antenna, door, cloth drape)

Wondering what the cost will be, but overall I like it. Except the orlock gunners.

This message was edited 1 time. Last update was at 2022/03/24 04:40:48


Efficiency is the highest virtue. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 privateer4hire wrote:
My money is on $250. My buddy suggests $300 and he’s probably going to be closer.
Whatever Dark Uprising was +10%.

So Dark Uprising was, what, $480 in Oz. That puts it at $530 for its release.

That unsustainable as a price point, but GW will do it anyway.

This message was edited 1 time. Last update was at 2022/03/24 04:24:14


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

 H.B.M.C. wrote:
 privateer4hire wrote:
My money is on $250. My buddy suggests $300 and he’s probably going to be closer.
Whatever Dark Uprising was +10%.

So Dark Uprising was, what, $480 in Oz. That puts it at $530 for its release.

That unsustainable as a price point, but GW will do it anyway.


You’re probably right on the mark.
Wondering how this rule book will fit into the N17 edition rules wise.
For example, weapons effects and prices.

Thread Slayer 
   
Made in ca
Longtime Dakkanaut





The gameplay is what I'm most curious about now, too. Is the following just a reference to the "high speed" of the vehicles/mounts and their presumably larger movement values? Or will an Ash Wastes game actually be designed to conclude faster than a regular Necromunda game?

This is a brand new, high-speed way of playing Necromunda...


Voss wrote:

I like the buggies... right up to the gunner chair.

"Chair" is quite generous, those things look like they'd function more like the bucket of a catapult.

mfw I'm assigned gunner duty by the Vehicular Committee of the Ironspine Local 39



This message was edited 1 time. Last update was at 2022/03/24 05:41:16


 
   
Made in gb
Rampaging Reaver Titan Princeps






Impressive set. Not a fan of the bug riders, but that’s just me. Like the ATVs. Surprised we didn’t see the land train
   
Made in sa
Master Engineer with a Brace of Pistols





Northumberland

I like the bug riders a lot, they're very cool. I suppose more stuff is on the horizon.

One and a half feet in the hobby


My Painting Log of various minis:
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Made in us
Ancient Venerable Dreadnought




San Jose, CA

 Olthannon wrote:
I like the bug riders a lot, they're very cool. I suppose more stuff is on the horizon.


Ditto
   
Made in it
Waaagh! Ork Warboss




Italy

The miniatures aren't awful but this set reminds me too much of SW. I definitely prefer the Underhive setting.

Too soon to comment the game but I already have the impression that it would have been better if it only had vehicles and cavalry, no models on foot. Otherwise it might be just a smaller scale 40k.

Overall I don't think I'll put my money into it.

This message was edited 1 time. Last update was at 2022/03/24 07:31:26


 
   
Made in de
Longtime Dakkanaut




Voss wrote:
On the one hand, elevation might keep vermin out, but might also let howling wind tear things and people through those doorways (or knock your house over).


Yeah, those building makes no sense for the Ash Wastes even for GW.

Also there isn't enough Terrain which let the set look awfull.
   
Made in pl
Longtime Dakkanaut




Germany

That Orlock vehicle is just a Primaris ATV smh

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in vn
Longtime Dakkanaut




Someone would probably make a rule for those ork buggies and squig rider for this expansion

This message was edited 2 times. Last update was at 2022/03/24 08:04:56


 
   
Made in pl
Dominating Dominatrix





Giant fleas are pure awesomeness!
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

RazorEdge wrote:
Voss wrote:
On the one hand, elevation might keep vermin out, but might also let howling wind tear things and people through those doorways (or knock your house over).


Yeah, those building makes no sense for the Ash Wastes even for GW.

Also there isn't enough Terrain which let the set look awfull.


If all the terrain needed is included:
A) They lose out on sales due to crazy high price for the new box
B) They lose out on sales due to people not buying terrain separately to supplement

This message was edited 1 time. Last update was at 2022/03/24 08:06:50


Thread Slayer 
   
Made in vn
Longtime Dakkanaut




Price would still likely be on par or more than dark uprising even with those amount of terrain.
   
Made in es
Longtime Dakkanaut





do you think that the houses/scenery is the home of the nomads, or something for orlocks or miners who work in the area?

And these nomads, will they have another type of unit? (juves or similar)

speculation time
   
Made in de
Boosting Ultramarine Biker




Hamburg

Wow... that's a gorgeous set. I WANT IT... I NEED IT!

I just was hoping to see an update frame to the Orlock base gang. and again some sculpted bases... they look very plain... alas.




My Element Games referal code: SVE5335 
   
Made in us
Focused Fire Warrior




Les Etats Unis

SKR.HH wrote:
Wow... that's a gorgeous set. I WANT IT... I NEED IT!

I just was hoping to see an update frame to the Orlock base gang. and again some sculpted bases... they look very plain... alas.





It's the ash wastes. They should be barren.

Dudeface wrote:
 Eldarain wrote:
Is there another game where players consistently blame each other for the failings of the creator?

If you want to get existential, life for some.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

RazorEdge wrote:
Also there isn't enough Terrain which let the set look awfull.
Not enough terrain in a game mostly based around mounted combat in giant ash waste deserts?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Longtime Dakkanaut





Excited and interested to see more, particularly what all the other gangs get vehicle wise and such.
And rest of Nomads.
And more scenery.

Not excited for prices. Will have to really think about it.
But we shall see..
   
Made in gb
Ridin' on a Snotling Pump Wagon






 H.B.M.C. wrote:
RazorEdge wrote:
Also there isn't enough Terrain which let the set look awfull.
Not enough terrain in a game mostly based around mounted combat in giant ash waste deserts?


Plus dunes and scrap piles are a doddle to make.

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Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

They look cool, some nice imagination around the bug riders especially. I know a lot of people bemoaning that there isn't a big rig, but that could probably come in time. Necromunda social media is already awash with people doing some cool conversions (and with vehicles already made!)

The Orlock buggies look OK but they have messed up the physics of it somewhat. Guy with the gun is too high and far back, with the engine where it is that would be wheelying everywhere, and so wouldn't be able to steer. Could have done with the rear wheels being further back. I know this is far from the most egregious flouting of the laws of physics amongst GW releases, but unlike eagles pulling air chariots we know what this should look like and how it should work.

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Made in gb
Using Object Source Lighting







 Mad Doc Grotsnik wrote:
 H.B.M.C. wrote:
RazorEdge wrote:
Also there isn't enough Terrain which let the set look awfull.
Not enough terrain in a game mostly based around mounted combat in giant ash waste deserts?


Plus dunes and scrap piles are a doddle to make.


Octarius terrain should be perfect for this too.

What an amazing reveal for Necromunda.

Did a 180 turn on the look of the new faction. They look great and kind of invalidate my intention to purchase a Cawdor gang.
The insect look awesome but would prefer they did not have riders.
Terrain, specially the huts are HUGE.

So not going for the box but will grab for sure the individual gang box when it comes around and some Necromunda bases to go with them.

   
Made in si
Foxy Wildborne







So, whoever had "slow drizzle of individual gang-specific vehicles over the next 18 months" wins the pot!

Love the fleas, love em.

Terran looks like they tried to combine game functionality with in-universe functionality and I'm not sure they managed either, but it's at least interesting looking.

Price? Yea, Dark Uprising at a minimum, although it looks to have less stuff.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 H.B.M.C. wrote:
RazorEdge wrote:
Also there isn't enough Terrain which let the set look awfull.
Not enough terrain in a game mostly based around mounted combat in giant ash waste deserts?


(Not pictured, the 10 pound bag of GW Sand for making your own Fine Dunes (TM))


Automatically Appended Next Post:
 lord_blackfang wrote:
So, whoever had "slow drizzle of individual gang-specific vehicles over the next 18 months" wins the pot!



So, yeah. We have our roadmap:

House of ATVs
House of Flea Riders
House of Bikes
House of Jeeps
House of Air Conditioned Luxury SUVs
House of Jalopies
House of Muscle Cars
House of Cyber Trucks
House of Squad Cars

This message was edited 1 time. Last update was at 2022/03/24 09:31:30


 
   
Made in gb
Longtime Dakkanaut





You guys are off on your physics.
The only thing that goes behind the wheel point is the man on seat. Not enough to tip it. The gun is right above, there’s a good chunk of weight in the middle section there. I don’t think a man would tip it.

Plus it’s got Suspensor Grav Bearing Rods or some sci fi gak we don’t know how to explain in our current times or whatever
   
Made in gb
Rampaging Reaver Titan Princeps






Wonder if the Enforcers get an MFP Interceptor

New dice that hint at vehicle hit locations. Wonder if we'll see a Rogue Trader or 2nd edition style vehicle damage:

   
Made in gb
Using Object Source Lighting







 Kid_Kyoto wrote:


Automatically Appended Next Post:
 lord_blackfang wrote:
So, whoever had "slow drizzle of individual gang-specific vehicles over the next 18 months" wins the pot!



So, yeah. We have our roadmap:

House of ATVs
House of Flea Riders
House of Bikes
House of Jeeps
House of Air Conditioned Luxury SUVs
House of Jalopies
House of Muscle Cars
House of Cyber Trucks
House of Squad Cars



Thats great news for my wallet in the next 18 months then... im not into vehicles warfare at all.
But if thats the case the rules expansion into new open grounds would probably take over the confined battles in the Hive cities.

   
Made in si
Foxy Wildborne







Oh that's an Out of Control vehicle dice with the skids and spins! Looks like the rules will borrow a lot from Gorkamorka/OG Ash Wastes.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Rampaging Reaver Titan Princeps






 lord_blackfang wrote:
Oh that's an Out of Control vehicle dice with the skids and spins! Looks like the rules will borrow a lot from Gorkamorka/OG Ash Wastes.


Maybe the Skid table is coming back? The one where if you completely botch the skid, your bike explodes!
   
 
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