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Made in us
Shadowy Grot Kommittee Memba






 Galas wrote:
Space Wolves characters heroically intervene 6", is not that hard for them to do that.


What are you talking about? If you heroically intervene, your opponent gets to attack first. The ability going from just heroically intervene to Heroically Intervene OR charge OR get charged is a huge deal, precisely because it allows him to actually get the bonus reliably, because you never don't want to be charging with him.


Automatically Appended Next Post:
I'm not claiming this dude is going to be some kind of meta-buster. Nearly all named characters are worse than the best combination of relics/warlord traits/weapons and wargear players can put on their generic characters. Named characters are generally vanity pieces.

You expect him to be solidly better than index-era characters or xenos characters, that's just kind of standard powercreep/GW rules policy. I don't expect Lelith Hesperax to ever stand a chance against a named Space Marine. It's just pretty funny that he's outperforming chapter masters who just got brand new rules like emoshrike.

This message was edited 2 times. Last update was at 2020/03/04 17:42:07


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Billagio wrote:
Automatically Appended Next Post:
Dudeface wrote:
JSG wrote:
the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"


If you're gonna whine scotsman, just whine. Why feel the need to project onto SM players?


Because they can't handle the concept that space wolves are not space marines by publication (i.e. codex)


Their codex literally says Adeptus Astartes in the title. He also said they were a sub faction of space marines, which they are


You're right, but what's your point? They're not part of codex space marines, so why would codex space marine players care about ragnar? Why should space wolves not get a release just because a different book got one?
   
Made in us
Mekboy on Kustom Deth Kopta






Dudeface wrote:
 Billagio wrote:
Automatically Appended Next Post:
Dudeface wrote:
JSG wrote:
the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"


If you're gonna whine scotsman, just whine. Why feel the need to project onto SM players?


Because they can't handle the concept that space wolves are not space marines by publication (i.e. codex)


Their codex literally says Adeptus Astartes in the title. He also said they were a sub faction of space marines, which they are


You're right, but what's your point? They're not part of codex space marines, so why would codex space marine players care about ragnar? Why should space wolves not get a release just because a different book got one?

Why should I, an Evil Sunz player, be excited about Ghaz'?
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 An Actual Englishman wrote:
Dudeface wrote:
 Billagio wrote:
Automatically Appended Next Post:
Dudeface wrote:
JSG wrote:
the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"


If you're gonna whine scotsman, just whine. Why feel the need to project onto SM players?


Because they can't handle the concept that space wolves are not space marines by publication (i.e. codex)


Their codex literally says Adeptus Astartes in the title. He also said they were a sub faction of space marines, which they are


You're right, but what's your point? They're not part of codex space marines, so why would codex space marine players care about ragnar? Why should space wolves not get a release just because a different book got one?

Why should I, an Evil Sunz player, be excited about Ghaz'?


If you can use him, sure! If you can't then it makes no odds to you.

This message was edited 1 time. Last update was at 2020/03/04 17:50:01


 
   
Made in us
Mekboy on Kustom Deth Kopta






Dudeface wrote:
 An Actual Englishman wrote:
Spoiler:
Dudeface wrote:
 Billagio wrote:
Automatically Appended Next Post:
Dudeface wrote:
JSG wrote:
the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"


If you're gonna whine scotsman, just whine. Why feel the need to project onto SM players?


Because they can't handle the concept that space wolves are not space marines by publication (i.e. codex)


Their codex literally says Adeptus Astartes in the title. He also said they were a sub faction of space marines, which they are


You're right, but what's your point? They're not part of codex space marines, so why would codex space marine players care about ragnar? Why should space wolves not get a release just because a different book got one?

Why should I, an Evil Sunz player, be excited about Ghaz'?


If you can use him, sure! If you can't then it makes no odds to you.

Fair.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





I'm going to ally him to my Dark Angels, use the Lion and the Wolf strat and basically give him an extra +1 to his A, S, WS and Ld. Not like I need to use the super doctrines anymore for Dark Angels.
   
Made in fr
Elite Tyranid Warrior



France

the_scotsman wrote:
 Galas wrote:
Space Wolves characters heroically intervene 6", is not that hard for them to do that.


What are you talking about? If you heroically intervene, your opponent gets to attack first. The ability going from just heroically intervene to Heroically Intervene OR charge OR get charged is a huge deal, precisely because it allows him to actually get the bonus reliably, because you never don't want to be charging with him.


Automatically Appended Next Post:
I'm not claiming this dude is going to be some kind of meta-buster. Nearly all named characters are worse than the best combination of relics/warlord traits/weapons and wargear players can put on their generic characters. Named characters are generally vanity pieces.

You expect him to be solidly better than index-era characters or xenos characters, that's just kind of standard powercreep/GW rules policy. I don't expect Lelith Hesperax to ever stand a chance against a named Space Marine. It's just pretty funny that he's outperforming chapter masters who just got brand new rules like emoshrike.

He is not out performing Shrike and if you think so you're absolutly delusional... Shrike move at 14", give reroll to hit in addition to reroll to charge and all that for 130 pts. The value of a model, especially a SM hq, cannot be summerized to its close combat prowess...

This message was edited 2 times. Last update was at 2020/03/04 19:04:11


 
   
Made in us
Shadowy Grot Kommittee Memba






WhiteDog wrote:
the_scotsman wrote:
 Galas wrote:
Space Wolves characters heroically intervene 6", is not that hard for them to do that.


What are you talking about? If you heroically intervene, your opponent gets to attack first. The ability going from just heroically intervene to Heroically Intervene OR charge OR get charged is a huge deal, precisely because it allows him to actually get the bonus reliably, because you never don't want to be charging with him.


Automatically Appended Next Post:
I'm not claiming this dude is going to be some kind of meta-buster. Nearly all named characters are worse than the best combination of relics/warlord traits/weapons and wargear players can put on their generic characters. Named characters are generally vanity pieces.

You expect him to be solidly better than index-era characters or xenos characters, that's just kind of standard powercreep/GW rules policy. I don't expect Lelith Hesperax to ever stand a chance against a named Space Marine. It's just pretty funny that he's outperforming chapter masters who just got brand new rules like emoshrike.

He is not out performing Shrike and if you think so you're absolutly delusional... Shrike move at 14", give reroll to hit in addition to reroll to charge and all that for 130 pts. The value of a model, especially a SM hq, cannot be summerized to its close combat prowess...


If you read the posts I've been making and have come to the conclusion that this guy is somehow going to be competitively overpowered, I probably worded that wrong.

I understand that a character's raw killing power generally doesn't matter much. I also understand that, in factions that still have the older style, more customizable characters, you can very easily use traits, relics, etc to make an optimally competitive smash captain who can wipe the floor with pretty much all named characters with fixed loadouts, and that's always been the case. It's pretty much only in factions like Drukhari, where you have only the named character to turn to if you want to have a beatstick, where a character like drazar might be considered "the competitive choice."

Purely by nature of having a full to-hit reroll and being mobile, Shrike is most likely a better choice than ragnar. Yes. ....Shrike is also almost always going to be outperformed by a bare-bones basic SM captain with the stratagem to make him a chapter master, because 2CP to save 50-odd points is generally worth it to a tournament player. I get that too.

What I find a little annoying about the whole affair is how the new Ragnar rules really throw a wrench into narrative character duels, and I speculated that it was probably to make for a closer duel between him and ghazkhull's new inevitably beefed-up stats. So little old Ragnar can now handily out-punch the "small character duelist type" named characters from other factions with his hand tied behind his back, and he can even kill a bunch of chapter masters and other such heads of factions in a 1v1 duel.

Named characters have always been something of a vanity thing in 40k, and "who can kill who in melee" is just a fun little bit of dick-measuring to engage in. The space wolves' "Prince Zuko but with worse fashion sense" now being able to hand it to several other factions' main beatstick characters is just a new way for the space wolves to be the most obnoxious marines.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in fi
Locked in the Tower of Amareo





the_scotsman wrote:

They blatantly amped his damage up to 11 because they want him to be able to have a close fight with Ghazghull, who is probably getting rules putting him more on par with Swarmlord/Abbadon/Gullliman scale guys, given how big he is now.


Eeeh if they want Ragnar to be able to take on Ghaz they would need to weaken nerf. Even assuming Ghaz changes nothign he eats charging Ragnar for lunch.

2024 painted/bought: 109/109 
   
Made in us
Steadfast Grey Hunter






I'm curious if Space Wolves will get the new FAQ Combat Doctrine, or will they get the old version requiring a day one FAQ, not unlike what happened with their warlord traits in the Codex

Primaris fanboy: "NO, you can't just give old marines 2W, they're supposed to be squatted!" GW: "Heavy Bolters go brrrrrrrr"
Slayer-Fan123 wrote:

If the argument for their uniqueness is spamming Wulfen and Thunderwolves, then it wasn't really a unique army to begin with whether you like it or not.
nervous sweating
Regal Hunt, A custom space wolf army: https://www.dakkadakka.com/dakkaforum/posts/list/774993.page#10435681 
   
Made in fr
Elite Tyranid Warrior



France

the_scotsman wrote:
WhiteDog wrote:
the_scotsman wrote:
 Galas wrote:
Space Wolves characters heroically intervene 6", is not that hard for them to do that.


What are you talking about? If you heroically intervene, your opponent gets to attack first. The ability going from just heroically intervene to Heroically Intervene OR charge OR get charged is a huge deal, precisely because it allows him to actually get the bonus reliably, because you never don't want to be charging with him.


Automatically Appended Next Post:
I'm not claiming this dude is going to be some kind of meta-buster. Nearly all named characters are worse than the best combination of relics/warlord traits/weapons and wargear players can put on their generic characters. Named characters are generally vanity pieces.

You expect him to be solidly better than index-era characters or xenos characters, that's just kind of standard powercreep/GW rules policy. I don't expect Lelith Hesperax to ever stand a chance against a named Space Marine. It's just pretty funny that he's outperforming chapter masters who just got brand new rules like emoshrike.

He is not out performing Shrike and if you think so you're absolutly delusional... Shrike move at 14", give reroll to hit in addition to reroll to charge and all that for 130 pts. The value of a model, especially a SM hq, cannot be summerized to its close combat prowess...


If you read the posts I've been making and have come to the conclusion that this guy is somehow going to be competitively overpowered, I probably worded that wrong.

I understand that a character's raw killing power generally doesn't matter much. I also understand that, in factions that still have the older style, more customizable characters, you can very easily use traits, relics, etc to make an optimally competitive smash captain who can wipe the floor with pretty much all named characters with fixed loadouts, and that's always been the case. It's pretty much only in factions like Drukhari, where you have only the named character to turn to if you want to have a beatstick, where a character like drazar might be considered "the competitive choice."

Purely by nature of having a full to-hit reroll and being mobile, Shrike is most likely a better choice than ragnar. Yes. ....Shrike is also almost always going to be outperformed by a bare-bones basic SM captain with the stratagem to make him a chapter master, because 2CP to save 50-odd points is generally worth it to a tournament player. I get that too.

What I find a little annoying about the whole affair is how the new Ragnar rules really throw a wrench into narrative character duels, and I speculated that it was probably to make for a closer duel between him and ghazkhull's new inevitably beefed-up stats. So little old Ragnar can now handily out-punch the "small character duelist type" named characters from other factions with his hand tied behind his back, and he can even kill a bunch of chapter masters and other such heads of factions in a 1v1 duel.

Named characters have always been something of a vanity thing in 40k, and "who can kill who in melee" is just a fun little bit of dick-measuring to engage in. The space wolves' "Prince Zuko but with worse fashion sense" now being able to hand it to several other factions' main beatstick characters is just a new way for the space wolves to be the most obnoxious marines.

You're just overreacting to a single data (the number of attacks) like a real duel between two characters is just them facing each other and swinging randomly as if they are throwing dices.
As if Shrike's mobility, and his pistol, are not supposed to be part of the equation if the two characters had a real showdown.

They just wanted to represent his animal nature in the lore, like some kind of berserker, hence giving him a gak town of attacks.
He will not be close to Ghaz's power scale for sure.

This message was edited 1 time. Last update was at 2020/03/04 20:30:08


 
   
Made in us
Shadowy Grot Kommittee Memba






tneva82 wrote:
the_scotsman wrote:

They blatantly amped his damage up to 11 because they want him to be able to have a close fight with Ghazghull, who is probably getting rules putting him more on par with Swarmlord/Abbadon/Gullliman scale guys, given how big he is now.


Eeeh if they want Ragnar to be able to take on Ghaz they would need to weaken nerf. Even assuming Ghaz changes nothign he eats charging Ragnar for lunch.


Yeah, Ragnar would need to use Honor the Chapter (or some other stratagem to boost his damage) to kill him. He deals 5 damage to Ghaz on the charge, Ghaz deals 5 damage in return, then Ghaz kills him in the next turn since he gets to attack first. And if Ghaz charges him, he gets his bonus attack and kills Ragnar with average rolls.

Ragnar with his new stats would probably win if he had both his wolfies and Ghazghkull got the charge, actually. If Ragnar hits him twice, Ghazghkull dies, and each wolf can eat one successful wound.

if current Ghaz charges new Ragnar with 2 wolves, Ragnar takes 3 unsaved wounds from Ghaz, then deals 5 wounds to him, and 3.5 wounds in the next turn when Ragnar will likely go first.


Automatically Appended Next Post:
WhiteDog wrote:


as if they are throwing dices.



This gave me a good laugh. Honestly, actually, thank you for this - I'm having a pretty stressful week.

This message was edited 1 time. Last update was at 2020/03/04 20:31:02


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in fr
Hallowed Canoness





the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"

That's disgusting and you are right to complain.
However, I can make a custom canoness with 9 attacks on the charge.
Heck, I can make a canoness with only 8 attacks on the charge, butrerollable 2+ to hit, S4 but reroll wound too AND access to a 1CP strat that gives +1 to wound, AP-3, D2.
All for the price of 1 trait, 1 relic, so 2CP max.
I so so want to ever be able to get one to charge a primaris squad. Especially given she can reroll charge dices too as an added bonus, and she can get cool support from the rest of the army (going S5, +1A, +1 to hit, ...).
Ragnar may be overpowered, but DEFINITELY Jain-Zhar is MASSIVELY UNDERPOWERED compared to what she should be. She should be, like, 10 attacks base or something?

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in gb
Stealthy Warhound Titan Princeps





the_scotsman wrote:


What I find a little annoying about the whole affair is how the new Ragnar rules really throw a wrench into narrative character duels, and I speculated that it was probably to make for a closer duel between him and ghazkhull's new inevitably beefed-up stats. So little old Ragnar can now handily out-punch the "small character duelist type" named characters from other factions with his hand tied behind his back, and he can even kill a bunch of chapter masters and other such heads of factions in a 1v1 duel.

Named characters have always been something of a vanity thing in 40k, and "who can kill who in melee" is just a fun little bit of dick-measuring to engage in. The space wolves' "Prince Zuko but with worse fashion sense" now being able to hand it to several other factions' main beatstick characters is just a new way for the space wolves to be the most obnoxious marines.


It sounds like you just hate Space Wolves, rather than the fact that Ragnar can curb stomp a bunch of other big marine characters. As far as I'm aware, Ragnar is a bigger name than all those other marines (Who's Shrek? He wasn't around 25 years ago when Ragnar was, possibly not 12.5 years ago either), and being the best fighter in the room was never what qualified someone to be a Chapter master as far as lore goes. There's no reason for Ragnar to not be the killingest numarine in the current lineup. He's a famous hard man from one of the most famous bands of fighting men this side of the EoT. All seems to be in order here. Again, really it just sounds like you don't like him.
   
Made in us
Fixture of Dakka





Steelcity

Not sure why people are saying Ragnar is OP... Those are stats similar to a Demon prince who has DTTFE for even more attacks at a higher strength + a variety of buffs if you really want such a character.

I guess if you only ever play foot marines vs foot marines he's suddenly an all-star.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Longtime Dakkanaut





UK

Jimbobbyish wrote:
I'm curious if Space Wolves will get the new FAQ Combat Doctrine, or will they get the old version requiring a day one FAQ, not unlike what happened with their warlord traits in the Codex

Probably need an FAQ. PA6 was probably finished and sent to the printers before Christmas so I doubt they would have come up with the changes in time to get them in. To be fair it is probably largely academic as I suspect SWs will get a super-doctrine that encourages them to get into the Assault Doctrine as quickly as possible.


Automatically Appended Next Post:
the_scotsman wrote:

Yeah, Ragnar would need to use Honor the Chapter (or some other stratagem to boost his damage) to kill him. He deals 5 damage to Ghaz on the charge, Ghaz deals 5 damage in return, then Ghaz kills him in the next turn since he gets to attack first. And if Ghaz charges him, he gets his bonus attack and kills Ragnar with average rolls.

Ragnar can pop the seeking a saga stratagem for 1CP which would give him rerolls to wound. That would significantly increase his damage quotient. Possible not enough to stomp Ghaz in a single round but getting higher.

This message was edited 1 time. Last update was at 2020/03/04 21:34:09


I stand between the darkness and the light. Between the candle and the star. 
   
Made in au
Longtime Dakkanaut





 Asmodai wrote:
Yep, he's a bit of a glass-cannon. He's absolutely devastating if he gets to swing, but sustained sniper fire or a charge from a more mobile character like a Biker Shield Captain, Magnus or Smash Captain would ensure he never gets the chance.



Hahaha a glass cannon with those stats? Jain ZAR doeen't even HAVE an invulnerable save. Most of the Phoenix lords don't.

Glass cannon my ass

   
Made in fi
Locked in the Tower of Amareo





Jimbobbyish wrote:
I'm curious if Space Wolves will get the new FAQ Combat Doctrine, or will they get the old version requiring a day one FAQ, not unlike what happened with their warlord traits in the Codex


Leadtimes mean unless they have been sitting on top of faq change for MONTHS it's old style.

2024 painted/bought: 109/109 
   
Made in us
Shadowy Grot Kommittee Memba






If their doctrine thingy is even mArine style instead of out of left field like the GK one.

Itd be pretty weird to have SW using combat doctrines given they use the codex astartes as toilet paper and ride giant wolves into battle alongside warp mutants.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Stealthy Sanctus Slipping in His Blade





JWBS wrote:
As far as I'm aware, Ragnar is a bigger name than all those other marines (Who's Shrek? He wasn't around 25 years ago when Ragnar was, possibly not 12.5 years ago either)


I'm imagining Shrek flying around in ill-fitting power armor, while screaming "Donk-ehy!"

A good laugh.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
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Versteckt in den Schatten deines Geistes.

Oh wait... I just realised that every PA book has multiple name generators.

Can you imagine the Space Wolf name generator? How many variations on "Wolf" do you think they'll fit in there? And will it be possible to roll "Wolf Wolf"?


This message was edited 1 time. Last update was at 2020/03/04 22:54:49


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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There better be a way for the stars to align and give you Wolfy Mcwolfface
   
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Deep Frier of Mount Doom

 H.B.M.C. wrote:
Oh wait... I just realised that every PA book has multiple name generators.

Can you imagine the Space Wolf name generator? How many variations on "Wolf" do you think they'll fit in there? And will it be possible to roll "Wolf Wolf"?




Like the Codex Astartes and the Holy Techtenets of Mars, the goofy Astartes naming process was laid down in the FFG Deathwatch RPG series and must be followed!
   
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Versteckt in den Schatten deines Geistes.

That table allowed such gems as the Imperial Guard chapter of Space Marines, the Flesh Helms, and the Death Death Chapter.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Deep Frier of Mount Doom

 H.B.M.C. wrote:
That table allowed such gems as the Imperial Guard chapter of Space Marines, the Flesh Helms, and the Death Death Chapter.


Indeed! Hence my reverance for the tome. Also, the Bloody Blood and Thunder Warriors were possible as well.
   
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Australia

Leak being passed around in one of the discords.
Take it with a grain of salt, but mehreeeens getting more new content sounds about right.

My bet is that Ragnar was slated for release last year, GW saw the xenos backlash and very quickly put out Makari and Gaz while delaying the module.
lmfao.
[Thumb - received_613875899460059.jpeg]

   
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On the Internet

 kodos wrote:
it is revealed that Ragnar was Leman Russ the whole time but lost is memory and the fight with the Beast brings it back

"Aren't you a little short for a Primarch?"


Automatically Appended Next Post:
tondier wrote:
the_scotsman wrote:
Awww, all the marine players were so adorable, afraid that one subfaction might not get a new model in PA.

Don't worry, you'll get your dude capable of effortlessly blenderizing every other faction's "Fast duelist" characters.

For a laugh, pit new Ragnar against "new" """"""improved"""""" jain zar.

Sure glad we gave up that disarm ability! Now she can attack so many times, it's....oh, Ragnar just attacks 10 times for charging....oh.

Seriously, how can you decide "Hmmm, a speedy fast duelist type character should probably have an attack stat of aboooout 4." And then immediately turn around and go "A speedy fast SPACE MARINE duelist? SEVEN, baby! and give him +3 on the charge or when he gets charged! WOOOOOOOOOO!"

There's only one space marine faction left, and if Deathwatch gets a new character, I'll eat Roboute Guilliman's sweaty socks whole.

A Primaris Watchmaster could be cool though.


Automatically Appended Next Post:
PiƱaColada wrote:
He's 6W with a 3+/4++ and no other durability buffs from what I understand. So he's reasonably tanky but a far cry from Calgar/Abaddon (but also most likely a lot cheaper)

He likely lacks signifigant shooting as well, meaning he's only doing work if/when he gets into melee.


Automatically Appended Next Post:
the_scotsman wrote:
 Galas wrote:
Space Wolves characters heroically intervene 6", is not that hard for them to do that.


What are you talking about? If you heroically intervene, your opponent gets to attack first. The ability going from just heroically intervene to Heroically Intervene OR charge OR get charged is a huge deal, precisely because it allows him to actually get the bonus reliably, because you never don't want to be charging with him.


Automatically Appended Next Post:
I'm not claiming this dude is going to be some kind of meta-buster. Nearly all named characters are worse than the best combination of relics/warlord traits/weapons and wargear players can put on their generic characters. Named characters are generally vanity pieces.

You expect him to be solidly better than index-era characters or xenos characters, that's just kind of standard powercreep/GW rules policy. I don't expect Lelith Hesperax to ever stand a chance against a named Space Marine. It's just pretty funny that he's outperforming chapter masters who just got brand new rules like emoshrike.

You can heroically intervene even if your opponent didn't charge something as long as you have the range to do so. Plus if they don't declare the charge on Ragnar and he gets into combat he can't be targeted on the first round of combat.


Automatically Appended Next Post:
 H.B.M.C. wrote:
Oh wait... I just realised that every PA book has multiple name generators.

Can you imagine the Space Wolf name generator? How many variations on "Wolf" do you think they'll fit in there? And will it be possible to roll "Wolf Wolf"?



Better yet: it needs a Moon Moon option.

This message was edited 5 times. Last update was at 2020/03/05 05:55:35


 
   
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 H.B.M.C. wrote:
Oh wait... I just realised that every PA book has multiple name generators.

Can you imagine the Space Wolf name generator? How many variations on "Wolf" do you think they'll fit in there? And will it be possible to roll "Wolf Wolf"?




I mean they literally have a special character called Canis Wolfborn already so I don't what else this name generator is going to add lol.
   
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On the Internet

 Grimskul wrote:
 H.B.M.C. wrote:
Oh wait... I just realised that every PA book has multiple name generators.

Can you imagine the Space Wolf name generator? How many variations on "Wolf" do you think they'll fit in there? And will it be possible to roll "Wolf Wolf"?




I mean they literally have a special character called Canis Wolfborn already so I don't what else this name generator is going to add lol.

Moon Moon
   
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 Jidmah wrote:
Yeah, hits on 2+, wounds on 4+, 4++ save means that roughly two of those attacks connect, leaving Thrakka at four wounds, who then will kill Ragnar with 6 damage in return, assuming he is neither in a Goff detachment nor in the warlord.

He's S5 base according to Valrak, which would mean S7, so wounding on 3's. He also rerolls 1's, which means he has a 97% chance to hit.

6.4 wounds against codex (current) Ghaz w/ no external buffs.

This message was edited 1 time. Last update was at 2020/03/05 06:13:32


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