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2020/07/01 15:32:10
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
So, maybe I'm a crazy person, but the best way to use Magnus is to keep him off the table in strategic reserve bothers me as a concept.
I get the whats and whys involved here (because you don't want him summarily executed by alpha-strike), but if this is the best option your 'playtester and top-tier tournament player' can come up with for your centerpiece models, you've done game design wrong.
Same with supreme command detachment (and the knight rule). Hey, in the interest of strategy and tactics, we want multiple detachments to have a cost; here are multiple ways to get around the costs.
If you deploy him on the table then you risk not going first and making him a big target. Drop him in turn two where he can charge up with psychic powers however, and then he's a walking wrecking ball.
I get the whats and whys involved here (because you don't want him summarily executed by alpha-strike), but if this is the best option your 'playtester and top-tier tournament player' can come up with for your centerpiece models, you've done game design wrong.
I'm not exactly disagreeing. I'm feeling like they should just give characters the same rule they gave Ghaz so they can take a punch better.
2020/07/01 15:39:57
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Sasori wrote: As much as I love my current Magnus model, taking him on the tabletop right now feels like a Handicap. Hopefully there is some rules to help with this, but besides putting him in reserve I am doubtful.
To be fair the same is looking true of all LoW in 9th, unless GW is hiding something crazy like the roumered LoW can not loose more than 50%of their wounds a turn they'll be alpha struck off the table, just like they are in 8th.
2020/07/01 15:40:55
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
One thing that concerns me from the stream is what when they started talking about "Warp Charge" they acted as if it was a big upcoming change.
"Remember Warp Charge?" was the line.
Of course Warp Charge is a regular term in 8th, so maybe they forgot that (wouldn't be the first some someone at GW has forgotten how their own rules work), but I do hope they're not about to over-complicate the psychic phase with More Rules™.
H.B.M.C. wrote: One thing that concerns me from the stream is what when they started talking about "Warp Charge" they acted as if it was a big upcoming change.
"Remember Warp Charge?" was the line.
Of course Warp Charge is a regular term in 8th, so maybe they forgot that (wouldn't be the first some someone at GW has forgotten how their own rules work), but I do hope they're not about to over-complicate the psychic phase with More Rules™.
Psychic tests now require you to run an obstacle course for time before rolling the dice.
2020/07/01 15:42:11
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Sasori wrote: As much as I love my current Magnus model, taking him on the tabletop right now feels like a Handicap. Hopefully there is some rules to help with this, but besides putting him in reserve I am doubtful.
To be fair the same is looking true of all LoW in 9th, unless GW is hiding something crazy like the roumered LoW can not loose more than 50%of their wounds a turn they'll be alpha struck off the table, just like they are in 8th.
At least it will be harder to alpha strike a LoW with smaller armies on both sides. It's.... something.
---
2020/07/01 15:52:22
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
So, a workaround for free Primarchs as well. Now we're just waiting for a net 0 cost faction mixing special rule and this new detachment system will be left with exactly 0 impact on anything.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2020/07/01 15:56:35
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Games Workshop wrote:Okay, so we’ve seen all of the awesome stuff that is going to be available at launch, and we know that there are completists out there who are eagerly anticipating everything! The good news is that you don’t have to wait long – Indomitus, Chapter Approved, the Crusade Journal and the Open War cards will all be available to pre-order from the 11th of July. Then, they will all be in-store from the 25th of July.
No mention of a standalone rulebook. Would they not release the rulebook at the same time to push Indomitus sales? Certainly not, right? Right!?
I foresee a lot of pirating popping up in the future.
I told all y'all to stop buying their printed material because of crap like this. They saw they could sell things in total fluctuation of quality like the whole Psychic Awakening series. Now they think they're gonna make a decent amount of money this way.
Oh they will make a whole lump of money this way, them being dumb is no excuse for pirating still.
You give GW an inch and they take well over a mile. That's all buying their printed material does. They're not the ones being dumb here.
"I want to buy a rulebook"
"we're locking it behind a box set for now"
"ok I have to wait 2 weeks"
You either wait a hypothetical 2 weeks or pirate it, it's dumb of GW to present their customers with those options, not the consumer for wanting to support a company.
It's likely launching a week later just to split it from the Indomitus release window. Core rules will likely be up day one, so waiting a whole week to buy expanded rules doesn't exactly rustle my jimmies.
Guess you both missed the new Chapter Approved there.
Chapter Approved has points and tournament missions, but that's not the same as full rulebook.
Unless it's replacing the rulebook ala the General's Handbook.
The Generals' Handbook does NOT replace the rulebook.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2020/07/01 15:58:00
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Sooo Marines and Chaos Marines get CP boost from bringing great big models....anyone else or just Marines....
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Games Workshop wrote:Okay, so we’ve seen all of the awesome stuff that is going to be available at launch, and we know that there are completists out there who are eagerly anticipating everything! The good news is that you don’t have to wait long – Indomitus, Chapter Approved, the Crusade Journal and the Open War cards will all be available to pre-order from the 11th of July. Then, they will all be in-store from the 25th of July.
No mention of a standalone rulebook. Would they not release the rulebook at the same time to push Indomitus sales? Certainly not, right? Right!?
I foresee a lot of pirating popping up in the future.
I told all y'all to stop buying their printed material because of crap like this. They saw they could sell things in total fluctuation of quality like the whole Psychic Awakening series. Now they think they're gonna make a decent amount of money this way.
Oh they will make a whole lump of money this way, them being dumb is no excuse for pirating still.
You give GW an inch and they take well over a mile. That's all buying their printed material does. They're not the ones being dumb here.
"I want to buy a rulebook"
"we're locking it behind a box set for now"
"ok I have to wait 2 weeks"
You either wait a hypothetical 2 weeks or pirate it, it's dumb of GW to present their customers with those options, not the consumer for wanting to support a company.
It's likely launching a week later just to split it from the Indomitus release window. Core rules will likely be up day one, so waiting a whole week to buy expanded rules doesn't exactly rustle my jimmies.
Guess you both missed the new Chapter Approved there.
Not at all, people were buying those annually for updated points anyway, likewise people didn't object to buying an index at the start of 8th. They're making a mistake releasing the individual book after the box set, but pirating still isn't a valid response to not wanting to spend money or not being able to wait a short period longer.
Edit - they can get it day 1, there is no reason you can't legitimately acquire the rules day 1 and piracy can now be avoided.
This message was edited 1 time. Last update was at 2020/07/01 16:18:44
2020/07/01 16:16:34
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Mr Morden wrote: Sooo Marines and Chaos Marines get CP boost from bringing great big models....anyone else or just Marines....
That will depend on who gets the Supreme Commander keyword. Off the top of my head I'd at least expect Shadow Sun (who is literally the Supreme Commander of the Tau), Farsight and the Swarmlord to get it.
2020/07/01 16:21:48
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
yukishiro1 wrote: Pretty funny that it looks like you have to buy three books to get the new missions, rulebook, and points costs.
Looking at over $100 just to get the paper stuff you need to play the new edition competitively.
The chapter approved books are combined. Just like this year. But Chapter Approved is generally $40 and the regular rulebook is $60 so still $100. That said though the transition from 7th to 8th was more if you had more than a single faction or used FW.
Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016)
2020/07/01 16:22:22
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
yukishiro1 wrote: Pretty funny that it looks like you have to buy three books to get the new missions, rulebook, and points costs.
Looking at over $100 just to get the paper stuff you need to play the new edition competitively.
The chapter approved books are combined. Just like this year. But Chapter Approved is generally $40 and the regular rulebook is $60 so still $100. That said though the transition from 7th to 8th was more if you had more than a single faction or used FW.
Yeah, but you got new rules for all your models in those ala a codex, because it was a total reboot. Not that that wasn't pushing it a bit itself, mind you.
But here, it just seems a bit shameless to charge people for updating points costs when you're already charging them for the new rules. How are the updated points costs for 9th edition not a fundamental part of the new rules for 9th edition?
This message was edited 1 time. Last update was at 2020/07/01 16:25:16
2020/07/01 16:24:20
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
yukishiro1 wrote: Pretty funny that it looks like you have to buy three books to get the new missions, rulebook, and points costs.
Looking at over $100 just to get the paper stuff you need to play the new edition competitively.
The chapter approved books are combined. Just like this year. But Chapter Approved is generally $40 and the regular rulebook is $60 so still $100. That said though the transition from 7th to 8th was more if you had more than a single faction or used FW.
Unless they just changed it (it's on Last Chance to Buy) it was $35.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2020/07/01 16:24:31
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Apparently it's in the same book as the points costs, so you get it either way. But even if it wasn't, I find it hard to believe they're using totally different missions for tournaments as for all other competitive play.
2020/07/01 16:32:38
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
yukishiro1 wrote: Apparently it's in the same book as the points costs, so you get it either way. But even if it wasn't, I find it hard to believe they're using totally different missions for tournaments as for all other competitive play.
To bad:
The Grand Tournament 2020 Mission pack is … well, packed with new missions, alongside guidance for running and playing in tournaments, special Secondary Objectives, and loads more.
Automatically Appended Next Post:
Tyran wrote: The TS faction focus also mentions that psykers can no longer cast psychic powers if they fall back.
Not true. That's Psychic Actions.
This message was edited 1 time. Last update was at 2020/07/01 16:33:38
2020/07/01 16:36:00
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
The psychic secondary looks terrible too, you gotta have an enemy character within 18" of a psyker of yours every turn of the game and can't use your psyker's powers at all for the whole game in order to max it.
But it is starting to look like all the secondaries are designed to be virtually impossible to max, so maybe it's just the direction they went with them. If they're all equally hard to max, I guess it just becomes a different design philosophy.
At least until we see a kill secondary that's super easy to max out. Then we'll know it's vintage gee-dubs at work.
2020/07/01 16:36:44
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
This edition presents some new challenges and opportunities now that Psykers can no longer manifest powers after Falling Back. While not as concerning to us as it may be to some – after all, a Daemon Prince can handle itself in combat, and the Black Staff of Ahriman isn’t just for show – it’s important to know that you’ll need to properly protect your Characters when the need for their powers outweighs their ability to scrap. If you don’t think your Sorcerers are up for the fight, you’ll want them safely behind a line of devoted bodyguards to ensure your Psychic phase isn’t disrupted.