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![[Post New]](/s/i/i.gif) 2020/09/26 17:38:20
Subject: Re:Necron 9th edition general discussion thread.
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Lieutenant General
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It puts him on par with both Magnus and Mortarion who are $150. It's the extra $10 for the codex that's
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/09/26 17:59:49
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Yeah the model prices are about where I'd expected, its the hardback codex cost increase that I don't like. AT this rate we'll be spending £50 soon enough for regular codex without a fancy cover
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![[Post New]](/s/i/i.gif) 2020/09/26 18:06:16
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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Huh. So if that Quantum Shielding rule holds up for units instead of terrain, that's a 5+ invulnerable and only wounded on a 4+ regardless of the strength of the weapon to strike.
Wonder if the Canoptek Destroyer, which we know has a 5+, will get the "Only wounded on a 4+" as well? Might make up for being such a ludicoursly-large target...
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![[Post New]](/s/i/i.gif) 2020/09/26 18:08:52
Subject: Re:Necron 9th edition general discussion thread.
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Lieutenant General
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All I can say is that the Crusade material better be worth the price increase!
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/09/26 18:11:10
Subject: Re:Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Ghaz wrote:All I can say is that the Crusade material better be worth the price increase!
In fairness to GW when I look back at the £12 codex of yesteryear they are a LOT thinner and softbacks. The new codex have a lot more lore, a lot more art, are full colour start to end and are chunkier all round even before you add in new pages for new models.
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![[Post New]](/s/i/i.gif) 2020/09/26 18:34:49
Subject: Re:Necron 9th edition general discussion thread.
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Gore-Drenched Khorne Chaos Lord
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Ghaz wrote:All I can say is that the Crusade material better be worth the price increase!
It has the digital edition code in as well, although it remains to be seen if that will need the subscription on top to be used.
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![[Post New]](/s/i/i.gif) 2020/09/26 18:44:03
Subject: Re:Necron 9th edition general discussion thread.
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Pyromaniac Hellhound Pilot
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Bosskelot wrote:
Potential hint at how QS might be changing. This is for the Pariah Nexus missions, but it might indicate how QS itself works too now.
I think a QS is different from a QS Generator but, you never know.
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![[Post New]](/s/i/i.gif) 2020/09/26 18:48:14
Subject: Re:Necron 9th edition general discussion thread.
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Battleship Captain
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Ghaz wrote:
It puts him on par with both Magnus and Mortarion who are $150. It's the extra $10 for the codex that's
Considering that like 50% of the model is two giant identical shields I will contend that no, its the price for the Silent King is
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![[Post New]](/s/i/i.gif) 2020/09/26 19:19:12
Subject: Re:Necron 9th edition general discussion thread.
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Gore-Drenched Khorne Chaos Lord
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Nah, seems fair in the context that he's a massive special character/unit you'll only ever want 1 of and has a lot of sprues I'd imagine.
Despite the fact he comes with the big shields which might be dull, he's clearly in the same ball park as the primarchs. Its like saying that magnus price is bull because he's 50% hair and wings.
More I think about it, even at £90 his £ to points ratio is probably still pretty solid as a guess.
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This message was edited 1 time. Last update was at 2020/09/26 19:29:49
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![[Post New]](/s/i/i.gif) 2020/09/26 19:20:12
Subject: Necron 9th edition general discussion thread.
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Locked in the Tower of Amareo
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If qs were such would be slight buff vs lascannon. Melta would get huge benefit which makes it more likely it is going to change like that.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/09/26 20:47:21
Subject: Re:Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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Ghaz wrote:
It puts him on par with both Magnus and Mortarion who are $150. It's the extra $10 for the codex that's
Thats reasonable then, for some reason I remember them being around 115$
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/09/26 21:03:12
Subject: Re:Necron 9th edition general discussion thread.
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Ultramarine Chaplain with Hate to Spare
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Kharne the Befriender wrote: Ghaz wrote:
It puts him on par with both Magnus and Mortarion who are $150. It's the extra $10 for the codex that's
Thats reasonable then, for some reason I remember them being around 115$
I think they were 115 at some point. Either that or the greater daemons were. Automatically Appended Next Post: Overread wrote: Ghaz wrote:All I can say is that the Crusade material better be worth the price increase!
In fairness to GW when I look back at the £12 codex of yesteryear they are a LOT thinner and softbacks. The new codex have a lot more lore, a lot more art, are full colour start to end and are chunkier all round even before you add in new pages for new models.
Somehow many of the older books felt more substantive. . .
50 bones is a lot. The only saving grace is that because it's xenos, it likely won't be updated in one frakking year like the SM one.
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This message was edited 1 time. Last update was at 2020/09/26 21:07:25
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![[Post New]](/s/i/i.gif) 2020/09/26 21:08:14
Subject: Re:Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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If the price list is correct, I suspect we are going to start getting leaks this coming week, maybe we'll even get the full stat section like the Lumineth book. Worst case, we'll have man reads book on Saturday.
Either way, I'm pumped.
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![[Post New]](/s/i/i.gif) 2020/09/26 21:13:11
Subject: Re:Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Insectum7 wrote:
Somehow many of the older books felt more substantive. . .
50 bones is a lot. The only saving grace is that because it's xenos, it likely won't be updated in one frakking year like the SM one.
The only bonus in the old books was that they were much easier to read for building an army. Each model had its own segment, with each weapon option and profile listed and then the costs for taking each item listed below. Sure it meant some things were repeated, but it was easy. Now a days you have model on one page; weapons on another; items on another; wargear on another; points on another. Plus you have to flip back and forth to remember which upgrade items you are and are not allowed to take. GAH it makes it far more complex to build. The only bonus is that points are in a single table for reference, which honestly GW could put into the book AS WELL just as a reference point and then have it like it was in the old days.
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![[Post New]](/s/i/i.gif) 2020/09/26 22:44:49
Subject: Re:Necron 9th edition general discussion thread.
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Ultramarine Chaplain with Hate to Spare
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Overread wrote: Insectum7 wrote:
Somehow many of the older books felt more substantive. . .
50 bones is a lot. The only saving grace is that because it's xenos, it likely won't be updated in one frakking year like the SM one.
The only bonus in the old books was that they were much easier to read for building an army. Each model had its own segment, with each weapon option and profile listed and then the costs for taking each item listed below. Sure it meant some things were repeated, but it was easy. Now a days you have model on one page; weapons on another; items on another; wargear on another; points on another. Plus you have to flip back and forth to remember which upgrade items you are and are not allowed to take. GAH it makes it far more complex to build. The only bonus is that points are in a single table for reference, which honestly GW could put into the book AS WELL just as a reference point and then have it like it was in the old days.
Well, there were also all the customization options before the no-mode-no-rules era. . .
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![[Post New]](/s/i/i.gif) 2020/09/27 02:45:26
Subject: Re:Necron 9th edition general discussion thread.
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Battleship Captain
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Overread wrote: Insectum7 wrote:
Somehow many of the older books felt more substantive. . .
50 bones is a lot. The only saving grace is that because it's xenos, it likely won't be updated in one frakking year like the SM one.
The only bonus in the old books was that they were much easier to read for building an army. Each model had its own segment, with each weapon option and profile listed and then the costs for taking each item listed below. Sure it meant some things were repeated, but it was easy. Now a days you have model on one page; weapons on another; items on another; wargear on another; points on another. Plus you have to flip back and forth to remember which upgrade items you are and are not allowed to take. GAH it makes it far more complex to build. The only bonus is that points are in a single table for reference, which honestly GW could put into the book AS WELL just as a reference point and then have it like it was in the old days.
The old books also has a summary page at the back. This alone made them far superior to the current codexes.
They also had everything clearly separated into their different categories (Elites, Fast Attack etc) instead of mashing them all together and leaving you to play Guess The Symbology.
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![[Post New]](/s/i/i.gif) 2020/09/27 03:23:31
Subject: Re:Necron 9th edition general discussion thread.
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Commander of the Mysterious 2nd Legion
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CKO wrote: Bosskelot wrote:
Potential hint at how QS might be changing. This is for the Pariah Nexus missions, but it might indicate how QS itself works too now.
I think a QS is different from a QS Generator but, you never know.
honestly if thats how QS is going to work now I like it. seems fairly intuative. once you get a handle on it. 5 up invul and you need at least a 4 no matter weapon str to harm it.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/09/27 03:32:43
Subject: Re:Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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BrianDavion wrote: CKO wrote: Bosskelot wrote:
Potential hint at how QS might be changing. This is for the Pariah Nexus missions, but it might indicate how QS itself works too now.
I think a QS is different from a QS Generator but, you never know.
honestly if thats how QS is going to work now I like it. seems fairly intuative. once you get a handle on it. 5 up invul and you need at least a 4 no matter weapon str to harm it.
It would be a serious downgrade if this is how was worked minus being near an objective.
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This message was edited 1 time. Last update was at 2020/09/27 03:33:29
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![[Post New]](/s/i/i.gif) 2020/09/27 04:14:55
Subject: Re:Necron 9th edition general discussion thread.
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Commander of the Mysterious 2nd Legion
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Sasori wrote:BrianDavion wrote: CKO wrote: Bosskelot wrote:
Potential hint at how QS might be changing. This is for the Pariah Nexus missions, but it might indicate how QS itself works too now.
I think a QS is different from a QS Generator but, you never know.
honestly if thats how QS is going to work now I like it. seems fairly intuative. once you get a handle on it. 5 up invul and you need at least a 4 no matter weapon str to harm it.
It would be a serious downgrade if this is how was worked minus being near an objective.
ohh yeah I'm assuming that the full ting would be how QS works all the time. 5+ invul and 1-3 always fails to wound.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/09/27 10:16:54
Subject: Necron 9th edition general discussion thread.
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Been Around the Block
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Does that work for low str weapons as well? Or only weapons with high enough Str to warrant usually needing a 3 or 2 to wound being restricted to 4+?
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This message was edited 1 time. Last update was at 2020/09/27 10:26:50
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![[Post New]](/s/i/i.gif) 2020/09/27 13:58:38
Subject: Necron 9th edition general discussion thread.
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Fresh-Faced New User
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-Ňecrontyr- wrote: Does that work for low str weapons as well? Or only weapons with high enough Str to warrant usually needing a 3 or 2 to wound being restricted to 4+?
Regardless of weapon STR, wound roll of 1-3 always fail.
However, low STR weapons usually wound on 4-6 anyway. So, the quantum shield doesn't effect must to them.
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![[Post New]](/s/i/i.gif) 2020/09/27 17:42:47
Subject: Re:Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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https://www.warhammer-community.com/2020/09/27/sunday-preview-codexes-and-a-king/
Looks like it's all confirmed. Hopefully we start seeing the full leaks this week.
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![[Post New]](/s/i/i.gif) 2020/09/27 17:56:52
Subject: Necron 9th edition general discussion thread.
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Dangerous Skeleton Champion
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Those dice look nice. I won't buy them, but they look nice.
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Necrons
Imperial Knights
Orcs and Goblins
Tomb Kings
Wood Elves
High Elves |
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![[Post New]](/s/i/i.gif) 2020/09/27 19:02:29
Subject: Necron 9th edition general discussion thread.
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Killer Klaivex
The dark behind the eyes.
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I look forward to an awful lot of 'is that a 1 or a 6' each game.
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This message was edited 1 time. Last update was at 2020/09/27 19:02:44
blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/09/27 19:05:34
Subject: Necron 9th edition general discussion thread.
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Gore-Drenched Khorne Chaos Lord
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vipoid wrote:
I look forward to an awful lot of 'is that a 1 or a 6' each game.
Comes up with my sisters dice as well, as long as you're consistent it doesn't matter really.
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![[Post New]](/s/i/i.gif) 2020/09/27 19:14:29
Subject: Necron 9th edition general discussion thread.
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Proud Triarch Praetorian
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I can see me getting those Necron dice...
However, I gotta be real, I doubt they'll get used for 40k much
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2020/09/27 19:45:35
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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vipoid wrote:
I look forward to an awful lot of 'is that a 1 or a 6' each game.
Yeah. It'd be fine if it was one facing. Two is just annoying and asking for problems... even if its just the first big roll of the game.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/09/27 22:20:22
Subject: Necron 9th edition general discussion thread.
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Been Around the Block
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Yep. If it had a single pip for a 1 and the Triarch for 6 Ide get a pile of them. 2 custom faces is just tiresome
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![[Post New]](/s/i/i.gif) 2020/09/27 23:31:42
Subject: Necron 9th edition general discussion thread.
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Regular Dakkanaut
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-Ňecrontyr- wrote:Yep. If it had a single pip for a 1 and the Triarch for 6 Ide get a pile of them. 2 custom faces is just tiresome
My main complaint is the size of the skull: the new dice are very consistent in that skulls are 1s. It’s just why is the skull the whole side? Also the 6symbol is very noticeably more “open”. The marine dice are FAR worse in this case and I quite like these Necron dice (just like I love my Ork dice even if some opponents bitch about them).
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![[Post New]](/s/i/i.gif) 2020/09/28 00:20:19
Subject: Re:Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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The part of the article that talks about the Canoptek Doomstalker mentions that the weapon gets more powerful the further away the target is.
Probably more mistakes owing to them not knowing the actual rules, but in the off chance that it's not, could be interesting
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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