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![[Post New]](/s/i/i.gif) 2020/10/04 14:43:40
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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-Ňecrontyr- wrote:Anyone with better info know what the exact wording is on the Doomstalker's overwatch ability? They get to fire overwatch for free on anything charging a friendly within 6"... but do they still need 6's to hit?
It is free, and yes, probably still need 6s. ( Iirc, it's in the several videos that have been posted)
They also do have a pair of flayers in addition to the big gun, for what that's worth.
It's a thematically neat bonus for a pretty awesome looking model, but not much more than that.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/10/04 15:00:08
Subject: Necron 9th edition general discussion thread.
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Numberless Necron Warrior
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Sgt. Cortez wrote:-Ňecrontyr- wrote:Another question; as Destroyers are now "Lokhust Destroyers" are the old Heavy Destroyers essentially re-done into the new "Lokhust Heavy" variant? Or are the old 'heavy destroyers' now just a weapon swap for 'lokhust destroyers'
Little confused.
I'd say so. You take your old heavy destroyers as Lokhust heavy destroyers, your old destroyers as Lokhust destroyers and your destroyer lord as lokhust destroyer lord.Even the options stayed similar as you can still mix one heavy destroyer into a group of normal destroyers.
Yup, also a minor difference aside from the weapon options is you can include 1-6 destroyer models and 0-1 heavy destroyers in the same unit. So max unit size of 7 now, instead of 6.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:03:15
Subject: Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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-Ňecrontyr- wrote:Works for me. I can now drop 10 lychguard/immortals and a character again!
Plus you can trigger Malecolent Arcing off their tesla destructors
You need to pump those numbers up! Two units of 9 Lychguard and two characters for support Automatically Appended Next Post: CKO wrote:Necron melee is better, there might be a marginal difference in damage output when you compare old rules and new rules for Flayed Ones but they are a 1 wound model with the new RP rule. That means defensively they are far superior.
Plus a native deepstrike. Add in some charge and attack buffs and they turn into a decent blender that can also be a decent speed bump between your opponent and objectives.
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This message was edited 1 time. Last update was at 2020/10/04 15:05:46
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2020/10/04 15:07:08
Subject: Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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Cynista wrote: Sasori wrote:
Just did the math on this 10 flayed ones vs T4, you cause an average of 5 unsaved wounds vs 3+, 6 with the new rules.
Against T5 you cause an average of 3 unsaved wounds against 3+ with the old rules vs 2 with the current rules.
So it's not vastly superior at all. It's very slightly better against T5+, while the new rule being better on T4 and below. That's not even starting to get into the bonus' you can get between the stratagems and the Novokh Dynasty.
Long story short, they were bad before and are still bad now. It's a shame. I think if they had 4 attacks base each they would be viable
If you want to take them, taking them in Novokh makes them pretty good I think. They can get the bonus AP, +1 charge and the Novokh Stratagem for more attacks.
These guys seem primed to take a backfield objective form an enemy.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:26:45
Subject: Necron 9th edition general discussion thread.
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On a Canoptek Spyder's Waiting List
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Would the canoptek reanimator be worth it if instead of +1 to RP it could reanimate a la the reanimation orb once a round?
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![[Post New]](/s/i/i.gif) 2020/10/04 15:30:43
Subject: Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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pothocboots wrote:Would the canoptek reanimator be worth it if instead of +1 to RP it could reanimate a la the reanimation orb once a round?
The problem with the reanimator really isn't it's abilities, though nerfing them from indomitus didn't help..., it's the statline. It's just way too fragile and way to easy to be killed. It really needed to be a character to be useful. You are just better off spending the points for more models
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![[Post New]](/s/i/i.gif) 2020/10/04 15:47:07
Subject: Necron 9th edition general discussion thread.
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Numberless Necron Warrior
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Sasori wrote:pothocboots wrote:Would the canoptek reanimator be worth it if instead of +1 to RP it could reanimate a la the reanimation orb once a round?
The problem with the reanimator really isn't it's abilities, though nerfing them from indomitus didn't help..., it's the statline. It's just way too fragile and way to easy to be killed. It really needed to be a character to be useful. You are just better off spending the points for more models
I agree with its statline being awful. But I'm inclined to try it out though. With the free 6" move, and assuming the board has a decent amount of terrain, the reanimator just may be able to LOS enemy units. It is a rather tall model though....
And it's at that price point where its like why should I take this unit when I can just bring almost 10 more warriors.
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This message was edited 1 time. Last update was at 2020/10/04 15:50:23
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![[Post New]](/s/i/i.gif) 2020/10/04 15:53:45
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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Sasori wrote:pothocboots wrote:Would the canoptek reanimator be worth it if instead of +1 to RP it could reanimate a la the reanimation orb once a round?
The problem with the reanimator really isn't it's abilities, though nerfing them from indomitus didn't help..., it's the statline. It's just way too fragile and way to easy to be killed. It really needed to be a character to be useful. You are just better off spending the points for more models
It needed quantum shielding or the Doomstalker's containment field (4++)
Or priced like a spyder and a unit of 1-3
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/10/04 16:02:53
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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Wonder if the new terrain piece is tall enough to hide a Reanimator behind?
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![[Post New]](/s/i/i.gif) 2020/10/04 16:12:03
Subject: Necron 9th edition general discussion thread.
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Been Around the Block
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Exactly on Reanimator statline. One of the only sources of +1 RP and its expensive, fragile, and 2 stories tall
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![[Post New]](/s/i/i.gif) 2020/10/04 16:15:21
Subject: Necron 9th edition general discussion thread.
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Longtime Dakkanaut
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Its all been said, but the Reanimator is a 55 point model with a good rule.
At best its worth about 75-80 points.
Really, it would be better to have 9-12 wounds, and either quantum shielding or a base invul. And preferably twice as many shots.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:16:23
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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If the Reanimator was 75 points, and you take 2 per detachment slot (similar to crypteks) it would be alright. At 110 it's just way too much, and sadly its one of the only sources of +1 to reanimation. It's a shame too, because the model's quite cool as well.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:16:39
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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The Reanimators issues are both that its a rather squishy unit, but also that its a very very tall unit. This makes it much easier to shoot out and take out earlier in the game; because its just going to tower over a lot of terrain in the game.
It's why many feel its not got bad stats, its just too expensive so it makes a really attractive target for early prioritising for your opponent. If it were cheaper and a 0-3 or so unit I think many would prefer it as then they could run two or three and thus have a much greater chance of the function (renaimation boost) surviving into the mid game .
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![[Post New]](/s/i/i.gif) 2020/10/04 16:18:28
Subject: Necron 9th edition general discussion thread.
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Regular Dakkanaut
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Apologies for my ignorance on Necron rules, what are the other ways to get +1 to RP other than a Reanimator?
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![[Post New]](/s/i/i.gif) 2020/10/04 16:19:55
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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Twilight Pathways wrote:Apologies for my ignorance on Necron rules, what are the other ways to get +1 to RP other than a Reanimator?
There isn't any other. The only other source is the Orb of Eternity, but that's once per game res orb, and only when using it do you get the +1.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:20:29
Subject: Necron 9th edition general discussion thread.
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Been Around the Block
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At the moment I think you only get +1 from Reanimator and the ResOrb Relic
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![[Post New]](/s/i/i.gif) 2020/10/04 16:22:13
Subject: Necron 9th edition general discussion thread.
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Humming Great Unclean One of Nurgle
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Crypteks lost their +1 to RP rolls?
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2020/10/04 16:23:00
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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![[Post New]](/s/i/i.gif) 2020/10/04 16:26:25
Subject: Necron 9th edition general discussion thread.
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Been Around the Block
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The Technomancer can straight up Reanimate 1 core model, or d3 warriors now
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![[Post New]](/s/i/i.gif) 2020/10/04 16:29:30
Subject: Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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-Ňecrontyr- wrote:At the moment I think you only get +1 from Reanimator and the ResOrb Relic
Yeah, that's it right now.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:45:29
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
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Necronplayer wrote:
+1 to hit aura for Canoptek units
-1 to toughness (T4 to T3)
Hitting on 3s, wounding on 2s sounds pretty juicy.
This is most likely my go to for Causual/Narrative play since I prefer running Canoptek units
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![[Post New]](/s/i/i.gif) 2020/10/04 16:58:51
Subject: Re:Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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Silly question for you all, so I've seen a lot of people convert the Triarch Stalker to be more canoptek looking. I myself tried on one, emphasis on try, and I have the pilots off my other 2 to paint.
Would the Reanimator add to it well? I've got 3 spare so I could try it. Should I? Do any of you think it could work?
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/10/04 17:20:24
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Warriors (10 per pack, plus 3 scarabs), Skorpekh Destroyers (3 plus one Plasmacyte) and Hexmark Destroyer are all making an appearance next weekend!
https://www.warhammer-community.com/2020/10/04/sunday-preview-huge-news-for-the-mortal-realms/
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![[Post New]](/s/i/i.gif) 2020/10/04 17:23:07
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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Curious to see what the prices are, and if the warriors & skorpekhs are even worth buying separately ( or just picking up the 'elite' starter set)
Still pending:
Monolith
Ophydian destroyers
2 new Crypteks (Chrono and Psycho)
Void Dragon
Flayed Ones
still an open question if Indomitus characters are going to come separately.
But I'd say we've got two more weeks of Necron releases to come.
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This message was edited 2 times. Last update was at 2020/10/04 17:27:38
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:27:15
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Right now they aren't. There's ample Indomitus split sets on ebay and flying around and we've not yet had the second wave hit.
I would hope Warriors at around £20 and Skorpekh closer to £30. That's the generously good side of prices, Skorpekh could easily be £35 and Warriors £25 or greater.
Still even at the most generous low price that would still be 20+20+30 = £70. You can get half an Indomitus set easily for that much and less (I've seen them from £45 and up). Basically giving you the same content for less, plus a load of free leaders and a reanimator. If you don't need the rest then you can sell it on or use it for conversion parts .
With two warrior weapons and Skorpehk having 3-6 limits I'd say it makes having 4 Indomitus sets quite an attractive purchase for a Necron player starting out and wanting to grow their forces.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:32:41
Subject: Necron 9th edition general discussion thread.
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Pyromaniac Hellhound Pilot
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I got 3 Necron Portions of the Indomitus sets. I bought the necron half from one friend, split with one person, and bought one for myself.
60 Warriors is a good number t o have.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:37:58
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
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Another good question is if the classic Destroyer Lord is stuck at BS/WS3+
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:42:45
Subject: Necron 9th edition general discussion thread.
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Moustache-twirling Princeps
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Lokhust Lord is BS/WS3+ (with re-roll 1s)
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This message was edited 1 time. Last update was at 2020/10/04 17:43:22
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![[Post New]](/s/i/i.gif) 2020/10/04 17:59:15
Subject: Necron 9th edition general discussion thread.
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Lieutenant General
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I can't see the Warriors being cheaper than Nighthaunt Chainrasp Horde which retails at £25 ($40 US).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/10/04 18:13:13
Subject: Necron 9th edition general discussion thread.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Yeah, and they've caught holy hell over that one.
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