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Made in gb
Longtime Dakkanaut




Slayer-Fan123 wrote:
Ice_can wrote:
Slayer-Fan123 wrote:
 Insectum7 wrote:
My next prediction for 9th is that "sport/champ" Slayer-Fan will continue to be crabby.

You're the ones claiming a unit is broken when in reality it's not. Not my fault Nitro is pissy about it. Nor is it my fault GW hasn't made Melta worth a damn for the whole edition.

These fuys are broken, you are at this point defending the indefensible in power creep they kill more than they cost in a single round of shooting that is not balanced or good for the game.

What power creep? Literally all the other Melta units had no power to begin with!


Automatically Appended Next Post:
 Insectum7 wrote:
Slayer-Fan123 wrote:
 Insectum7 wrote:
My next prediction for 9th is that "sport/champ" Slayer-Fan will continue to be crabby.

You're the ones claiming a unit is broken when in reality it's not. Not my fault Nitro is pissy about it. Nor is it my fault GW hasn't made Melta worth a damn for the whole edition.
Never claimed they were broken from a game balance standpoint. Just obnoxious from a design balance one.

Look at the rest of the posts here. I already know you have...issues with Primaris.

Units should just up and kill 100%of their points in a single round of shooting?

WTAF is hard to understand about that being broken?
If you achieve that level of power a 2000 point list of similar power would table the opponent turn 1 before they get to do anything.

Game is over at the roll to go first. Yeah but keep telling yourself this is a perfectly subpar unit.

This message was edited 1 time. Last update was at 2020/07/01 23:23:05


 
   
Made in us
Ultramarine Chaplain with Hate to Spare






Slayer-Fan123 wrote:

Look at the rest of the posts here. I already know you have...issues with Primaris.
Doesn't mean my points have no merit.

I haven't seen you refute any of them.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Longtime Dakkanaut





 Insectum7 wrote:
Slayer-Fan123 wrote:

Look at the rest of the posts here. I already know you have...issues with Primaris.
Doesn't mean my points have no merit.

I haven't seen you refute any of them.


Come on, we know there really is no way to refute most of the issues aside from saying " It's all good Primaris should be better, Cawl Pattern Bruh ! "
   
Made in us
Decrepit Dakkanaut




 Insectum7 wrote:
Slayer-Fan123 wrote:

Look at the rest of the posts here. I already know you have...issues with Primaris.
Doesn't mean my points have no merit.

I haven't seen you refute any of them.

Your point was bringing up Speeders with Multi-Meltas which was a bad prospect to begin with. If you had actual other points they were probably lost in the scuffle.


Automatically Appended Next Post:
Ice_can wrote:
Slayer-Fan123 wrote:
Ice_can wrote:
Slayer-Fan123 wrote:
 Insectum7 wrote:
My next prediction for 9th is that "sport/champ" Slayer-Fan will continue to be crabby.

You're the ones claiming a unit is broken when in reality it's not. Not my fault Nitro is pissy about it. Nor is it my fault GW hasn't made Melta worth a damn for the whole edition.

These fuys are broken, you are at this point defending the indefensible in power creep they kill more than they cost in a single round of shooting that is not balanced or good for the game.

What power creep? Literally all the other Melta units had no power to begin with!


Automatically Appended Next Post:
 Insectum7 wrote:
Slayer-Fan123 wrote:
 Insectum7 wrote:
My next prediction for 9th is that "sport/champ" Slayer-Fan will continue to be crabby.

You're the ones claiming a unit is broken when in reality it's not. Not my fault Nitro is pissy about it. Nor is it my fault GW hasn't made Melta worth a damn for the whole edition.
Never claimed they were broken from a game balance standpoint. Just obnoxious from a design balance one.

Look at the rest of the posts here. I already know you have...issues with Primaris.

Units should just up and kill 100%of their points in a single round of shooting?

WTAF is hard to understand about that being broken?
If you achieve that level of power a 2000 point list of similar power would table the opponent turn 1 before they get to do anything.

Game is over at the roll to go first. Yeah but keep telling yourself this is a perfectly subpar unit.

I said they were good, not subpar. Also nobody showed them killing 100% of their points.

This message was edited 1 time. Last update was at 2020/07/01 23:37:59


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Ultramarine Chaplain with Hate to Spare






Slayer-Fan123 wrote:
 Insectum7 wrote:
Slayer-Fan123 wrote:

Look at the rest of the posts here. I already know you have...issues with Primaris.
Doesn't mean my points have no merit.

I haven't seen you refute any of them.

Your point was bringing up Speeders with Multi-Meltas which was a bad prospect to begin with. If you had actual other points they were probably lost in the scuffle.
Lrn2Read.

There's a lot more to it than that, if you bothered to look. Nor is the Speeder argument irrelevant.

Not that I'd expect you to engage with any sort of honesty.


Automatically Appended Next Post:
Slayer-Fan123 wrote:

I said they were good, not subpar. Also nobody showed them killing 100% of their points.
They could apparently shoot at Outriders and kill 100% of their points, easy. lol Or themselves.


Automatically Appended Next Post:
With CM rerolls they average a Leman Russ in Melta range.

This message was edited 3 times. Last update was at 2020/07/01 23:51:42


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
[MOD]
Villanous Scum







Knock off the personal attacks please, if you disagree with someone do so politely. If you find someone really unbearable then put them on ignore.

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Decrepit Dakkanaut




 Insectum7 wrote:
Slayer-Fan123 wrote:
 Insectum7 wrote:
Slayer-Fan123 wrote:

Look at the rest of the posts here. I already know you have...issues with Primaris.
Doesn't mean my points have no merit.

I haven't seen you refute any of them.

Your point was bringing up Speeders with Multi-Meltas which was a bad prospect to begin with. If you had actual other points they were probably lost in the scuffle.
Lrn2Read.

There's a lot more to it than that, if you bothered to look. Nor is the Speeder argument irrelevant.

Not that I'd expect you to engage with any sort of honesty.


Automatically Appended Next Post:
Slayer-Fan123 wrote:

I said they were good, not subpar. Also nobody showed them killing 100% of their points.
They could apparently shoot at Outriders and kill 100% of their points, easy. lol Or themselves.


Automatically Appended Next Post:
With CM rerolls they average a Leman Russ in Melta range.

That's not them killing 100% of their points. You're not including the points for the Chapter Master, nor the potential 2CP for it too. Support doesn't just exist.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut




Annandale, VA

Slayer-Fan123 wrote:
That's not them killing 100% of their points.


Three Eradicators, 12" from a Leman Russ Tank Commander. 6 shots, 4 hits, 2 wounds, ave 9 damage. That's 3/4 of the TC. TC with a Battle Cannon and Heavy Bolter is 172pts, so that's 129pts of damage.

Eradicators cost 120pts, so that's killing 108% of their points in one volley.

Bonus round: Make the LRTC the ever-popular Punisher with hull and sponson heavy bolters, for 196pts. Shoot it with Eradicators from maximum range and they average 7 damage. That's 58% damage, or 114pts of damage, 95% of their cost. If they survive to shoot a second time, it's all gravy. If they're Salamanders, that bumps them to well over 100% return from 24" away.

How many infantry with 24" range can reliably make back 75+% of their cost in one round of shooting, or > 100% if they get to half range or take the right subfaction, with no auras or CP support whatsoever? Serious question.

This message was edited 2 times. Last update was at 2020/07/02 03:34:24


   
Made in gb
Walking Dead Wraithlord






dark reapers migth be comperable. MSU EC 3 man team with rapid shot so thats 4x -2 ap flat 4 damage shots.

I dont do math hammer but from experiance they are very effective. However they are made of paper and have low AP so id like the eradicators if they were an eldar unit.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Ultramarine Chaplain with Hate to Spare






Slayer-Fan123 wrote:

That's not them killing 100% of their points. You're not including the points for the Chapter Master, nor the potential 2CP for it too. Support doesn't just exist.
Like I told Daedelus, the CM cost isn't just poured into this one unit, but distributed amongst eveything they're buffing. And yeah, just check your math.

If you like, without any buffs they knock 12 wounds off a Redemptor that starts at 125 and pays 30 points for a Plasma-something. Without buffs they kill a Predator, which is 170? Points. With Oath Relic buffs (1CP) they put 17.9 wounds into a Repulsor type target, which has got to be clost to 300 points.

Lets make a game. What's the most expensive target these guys can kill with average rolls? 2 categories, buffed and unbuffed. Go!

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in de
Boom! Leman Russ Commander






Only from IG that I know best:
Taurox Prime (up to 132 points)
Deatstrike, Manticore, Armagedon pattern Basilisk or Medusa (Minimum 133 points, Maximum with heavy flamer and all vehicle equipment 162)
All gone with one round of average shooting within 12'' without any support from rerolls.

Also: the artillery will likely go up in price, while the Taurox might take some of his cargo with him killing additional points. Also the Taurox would be in average down to 0.66 wounds from 24'' away

~6550 build and painted
819 build and painted
830 
   
Made in us
Decrepit Dakkanaut





 catbarf wrote:
Slayer-Fan123 wrote:
That's not them killing 100% of their points.


Three Eradicators, 12" from a Leman Russ Tank Commander. 6 shots, 4 hits, 2 wounds, ave 9 damage. That's 3/4 of the TC. TC with a Battle Cannon and Heavy Bolter is 172pts, so that's 129pts of damage.

Eradicators cost 120pts, so that's killing 108% of their points in one volley.

Bonus round: Make the LRTC the ever-popular Punisher with hull and sponson heavy bolters, for 196pts. Shoot it with Eradicators from maximum range and they average 7 damage. That's 58% damage, or 114pts of damage, 95% of their cost. If they survive to shoot a second time, it's all gravy. If they're Salamanders, that bumps them to well over 100% return from 24" away.

How many infantry with 24" range can reliably make back 75+% of their cost in one round of shooting, or > 100% if they get to half range or take the right subfaction, with no auras or CP support whatsoever? Serious question.


I think you're going to find a hard time out-maneuvering other units. You'll see these coming a long ways away or they'll otherwise be coming in reserves.

The fun conundrum is that these W3 3+ models and Outriders make the existence of melta in the meta a good idea.

I figure though, if I take Magnus, he'll move 32", double smite (apparently), take 3 meltas on O/W for like no damage, and then pretty much wipe 3 squads of these. But I guess 360 for whatever Magnus winds up being. We can't really make educated comparisons, because we literally only know the points for Eradicators. Ork rokkits will love the gak out of these guys, though. You can almost get two Skrapjets for 3 of these guys. Smashas are AP4 and wound them on 2s (but less swingy 30/36 vs 5/6).

So use them if you want. They're a good unit, but if you're taking 2 out of 3 HQs and 3 out of 3 Heavy and leaving the rest of your army behind... Or you can Brigade, but then you're dropping another 210 to 300 on mandatory troops.
   
Made in us
Ultramarine Chaplain with Hate to Spare






Ooh, that Relic Whirlwind thing has got to be high on the list. I think it'll be well over 200 points, especially with the apparent price increases to indirect fire/blast weapons. Whirlwinds themselves went up like 50%.


Automatically Appended Next Post:
I still want to know what's happening with the Multimelta, as it appears to be 20 points while the Lascannon is dipping to 15. Are Multimeltas getting two shots? I'm still thinking it's probably melta-bonus-at-24".

Because right now we have this situation:
Eradicators, 9 T5 wounds, six Assault Melta shots at 24" for 120 points.
Devastators, 5 T4 wounds, four* Heavy Melta shots at 24" for 155 points. (one time five shots with a proably 5 point Cherub)

So like, what's going on with the Multimelta?

This message was edited 1 time. Last update was at 2020/07/02 05:14:56


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in de
Boom! Leman Russ Commander






Lascannons dropping to 15 points might just be Marines getting the same discount Guard got on their LCs recently.

~6550 build and painted
819 build and painted
830 
   
Made in us
Decrepit Dakkanaut





 Insectum7 wrote:
Ooh, that Relic Whirlwind thing has got to be high on the list. I think it'll be well over 200 points, especially with the apparent price increases to indirect fire/blast weapons. Whirlwinds themselves went up like 50%.


Automatically Appended Next Post:
I still want to know what's happening with the Multimelta, as it appears to be 20 points while the Lascannon is dipping to 15. Are Multimeltas getting two shots? I'm still thinking it's probably melta-bonus-at-24".

Because right now we have this situation:
Eradicators, 9 T5 wounds, six Assault Melta shots at 24" for 120 points.
Devastators, 5 T4 wounds, four* Heavy Melta shots at 24" for 155 points. (one time five shots with a proably 5 point Cherub)

So like, what's going on with the Multimelta?


Maybe 36"? Two shots seems unlikely.
   
Made in nz
Trigger-Happy Baal Predator Pilot



New Zealand

 Pyroalchi wrote:
Lascannons dropping to 15 points might just be Marines getting the same discount Guard got on their LCs recently.


I thought guard get a lower price because of their lower BS. Are Marines dropping down to BS4+ ?
   
Made in us
Decrepit Dakkanaut





 Pyroalchi wrote:
Lascannons dropping to 15 points might just be Marines getting the same discount Guard got on their LCs recently.


Nah. Guard are BS4 so they'll probably have something like 10 or 12 point LCs. The 15 for marines is throwing infantry a bone compared to vehicles.
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Daedalus81 wrote:
 Insectum7 wrote:
Ooh, that Relic Whirlwind thing has got to be high on the list. I think it'll be well over 200 points, especially with the apparent price increases to indirect fire/blast weapons. Whirlwinds themselves went up like 50%.


Automatically Appended Next Post:
I still want to know what's happening with the Multimelta, as it appears to be 20 points while the Lascannon is dipping to 15. Are Multimeltas getting two shots? I'm still thinking it's probably melta-bonus-at-24".

Because right now we have this situation:
Eradicators, 9 T5 wounds, six Assault Melta shots at 24" for 120 points.
Devastators, 5 T4 wounds, four* Heavy Melta shots at 24" for 155 points. (one time five shots with a proably 5 point Cherub)

So like, what's going on with the Multimelta?


Maybe 36"? Two shots seems unlikely.
But then still costing more than a Lascannon? Lascannon brings that sweet S9 at 48". Would you consider S8 -4 at 36 with Melta bonus worthy of being more expensive than a Lascannon? I dunno, that S9 is good stuff.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Decrepit Dakkanaut





 Insectum7 wrote:
But then still costing more than a Lascannon? Lascannon brings that sweet S9 at 48". Would you consider S8 -4 at 36 with Melta bonus worthy of being more expensive than a Lascannon? I dunno, that S9 is good stuff.


Not sure. AP4 could wind up being useful now. Two shots would just kind of push it over the edge a little too far, I think (for only 5 points more).

90% chance nothing happens to it though and GW just values it in a very bizarre manner.
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Daedalus81 wrote:
Two shots would just kind of push it over the edge a little too far, I think . . .
You mean like Eradicators? BOOOOOOMM!!!

(see what I did there?)

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Insectum7 wrote:
 Daedalus81 wrote:
Two shots would just kind of push it over the edge a little too far, I think . . .
You mean like Eradicators? BOOOOOOMM!!!

(see what I did there?)

And what's really fun, is that an Eradicator is (apparently) just 5 points more than a Devastator with a Multimelta.

T5, 3W, fires twice. Assault vs Heavy. Just sayin.

In fact, the discrepancy is so great I'm officially declaring my prediction for two shots on the Multimelta. For the unit cost discrepancy, weapon cost changes, and the fact that the gun is named MULTImelta. I only say 2 shots because it wasn't on the list of Blast weapons.

This message was edited 4 times. Last update was at 2020/07/02 06:46:57


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in ch
The Dread Evil Lord Varlak





 Insectum7 wrote:
 Daedalus81 wrote:
Two shots would just kind of push it over the edge a little too far, I think . . .
You mean like Eradicators? BOOOOOOMM!!!

(see what I did there?)


is all fine, it's not head and shoulders better then comparable units, no sire, not capbale of wiping out equal units easily, nope, because suicide terminators were a issue they are no more, ya know the famous 3 man squads with combimelta, where deepstrike wasn't even close to reliable? ya those guys were not okay but these are magically acceptable....


such utter nonsense.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ca
Commander of the Mysterious 2nd Legion





 Daedalus81 wrote:
 Insectum7 wrote:
But then still costing more than a Lascannon? Lascannon brings that sweet S9 at 48". Would you consider S8 -4 at 36 with Melta bonus worthy of being more expensive than a Lascannon? I dunno, that S9 is good stuff.


Not sure. AP4 could wind up being useful now. Two shots would just kind of push it over the edge a little too far, I think (for only 5 points more).

90% chance nothing happens to it though and GW just values it in a very bizarre manner.


melta suffers from the "Really good in an older edition" curse.

Opinions are not facts please don't confuse the two 
   
Made in us
Decrepit Dakkanaut




 catbarf wrote:
Slayer-Fan123 wrote:
That's not them killing 100% of their points.


Three Eradicators, 12" from a Leman Russ Tank Commander. 6 shots, 4 hits, 2 wounds, ave 9 damage. That's 3/4 of the TC. TC with a Battle Cannon and Heavy Bolter is 172pts, so that's 129pts of damage.

Eradicators cost 120pts, so that's killing 108% of their points in one volley.

Bonus round: Make the LRTC the ever-popular Punisher with hull and sponson heavy bolters, for 196pts. Shoot it with Eradicators from maximum range and they average 7 damage. That's 58% damage, or 114pts of damage, 95% of their cost. If they survive to shoot a second time, it's all gravy. If they're Salamanders, that bumps them to well over 100% return from 24" away.

How many infantry with 24" range can reliably make back 75+% of their cost in one round of shooting, or > 100% if they get to half range or take the right subfaction, with no auras or CP support whatsoever? Serious question.

Yeah, Melta always looks good when you're in half range, but did you math it when they're at max range which is usually the case? You'll find it isn't very high like you showed. Then you say "if they survive", which is around 10-12 points per wound that susceptible to multi-damage.

I think you're going to be okay.


Automatically Appended Next Post:
 Insectum7 wrote:
Slayer-Fan123 wrote:

That's not them killing 100% of their points. You're not including the points for the Chapter Master, nor the potential 2CP for it too. Support doesn't just exist.
Like I told Daedelus, the CM cost isn't just poured into this one unit, but distributed amongst eveything they're buffing. And yeah, just check your math.

If you like, without any buffs they knock 12 wounds off a Redemptor that starts at 125 and pays 30 points for a Plasma-something. Without buffs they kill a Predator, which is 170? Points. With Oath Relic buffs (1CP) they put 17.9 wounds into a Repulsor type target, which has got to be clost to 300 points.

Lets make a game. What's the most expensive target these guys can kill with average rolls? 2 categories, buffed and unbuffed. Go!

You can't play that game because we can just start giving the Russes earlier bonuses like a free Psychic Barrier or Shroud.

Incorporate the cost or don't use the bonus. Simple as that.

This message was edited 1 time. Last update was at 2020/07/02 13:23:16


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Ultramarine Chaplain with Hate to Spare






It is absolutely disigenuous to include the full cost of buffing units when in reality they can be buffing your entire army. Besides, we've already given multiple examples where they return more than their points worth unbuffed.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Longtime Dakkanaut




 Insectum7 wrote:
It is absolutely disigenuous to include the full cost of buffing units when in reality they can be buffing your entire army. Besides, we've already given multiple examples where they return more than their points worth unbuffed.

Some people want their broken I win button units and they will happily throw balance into the eye of terror for that haha your army sucks feeling, at a certain point engaging with them is utterly pointless, walk away before the drag you down to their level and beat you death.
   
Made in au
Dakka Veteran





Ice_can wrote:
 Insectum7 wrote:
It is absolutely disigenuous to include the full cost of buffing units when in reality they can be buffing your entire army. Besides, we've already given multiple examples where they return more than their points worth unbuffed.

Some people want their broken I win button units and they will happily throw balance into the eye of terror for that haha your army sucks feeling, at a certain point engaging with them is utterly pointless, walk away before the drag you down to their level and beat you death.

cosign this. I'm reading this thread but there's no point in actually debating with a certain person or two. Just take a look at who you're discussing the game with, and ask yourself if you genuinely think that there is ANY amount of logic that will convince them to step back and say yeah I might be wrong on this one, lol.
   
Made in se
Growlin' Guntrukk Driver with Killacannon





Sweden

@BrianDavon not only was it good. It was also situational wich added strategy and challenge to the game. And it was fun! So much fun. The ohhs and ahhs of firing a melta and missing or getting that perfect critical hit.

People who had fun with it are sad that it's so similar to other weapons but worse, that it can barely hurt a knight or a tank. There is roo little reward for the risk of using melta. The game designers have failed to make the weapon fun to use. This is also true for some other iconic weapons such as flamers or grenades.

Brutal, but kunning!  
   
Made in us
Ultramarine Chaplain with Hate to Spare






BrianDavion wrote:
melta suffers from the "Really good in an older edition" curse.
Unless Primaris?


Automatically Appended Next Post:
Gitdakka wrote:
@BrianDavon not only was it good. It was also situational wich added strategy and challenge to the game. And it was fun! So much fun. The ohhs and ahhs of firing a melta and missing or getting that perfect critical hit.

People who had fun with it are sad that it's so similar to other weapons but worse, that it can barely hurt a knight or a tank. There is roo little reward for the risk of using melta. The game designers have failed to make the weapon fun to use. This is also true for some other iconic weapons such as flamers or grenades.
I got my combi-meltas ready to stick back on my Sternguard if need be. They were taking out Titans in 6th.


Automatically Appended Next Post:
Slayer-Fan123 wrote:

Yeah, Melta always looks good when you're in half range, but did you math it when they're at max range which is usually the case? You'll find it isn't very high like you showed. . . .

A: Imagine, a melta weapon fares better when it gets it's half range bonus! (mind blown)

B: Vs Dreadnought with Twin Lascannon and Missile Launcher, 24" 9.3 wounds. > 100% return on points.

This message was edited 2 times. Last update was at 2020/07/02 14:08:01


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Fixture of Dakka







BrianDavion wrote:
melta suffers from the "Really good in an older edition" curse.


Any chance we can have the edition where Plasma suffers from that, pretty please?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
 
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