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![[Post New]](/s/i/i.gif) 2021/07/15 14:12:58
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Vineheart01 wrote:Denying poison effects is the big thing about the transork rule. They clearly did that because of drukari i gaurantee it, dont want the "oops too strong" army to auto kill the new shinies after all.
Theres also a handful of relics or special guns on characters that just flatout wound on 2s that are denied such effects.
Its not bad. Its just not ridiculous because for some reason S8 is easier to spam than S6/7 in this game. Had it included S8 we probably wouldnt be complaining at all since it makes sense such a mechanic would have a limit (even transhuman should have a flippin limit, a FW titan gun of S-FU only wounding a gravis armor on 4s is just fething dumb)
Honestly outside of a few melee focused units with S6 powerswords i cant think of any S6/7 thats brought in decent rate of fire. It basically jumps from S4/5 spam to S8, since Autocannons suck generally and for some reason nothing else S6/7 shooting wise is spammable for most armies.
That being said, my army is yellow and badmoonz look decent if that rumor is true so i may be happy for that lol. 24" shoota boyz ftw.
Bad Moonz always gets da gubbinz... I am concerned for my Evil Sunz buggy/Speed Freeks army but pleasantly awaiting the vehicle preview tomorrow.
I'm usually overly optimistic but the rumor of buggies not splitting anymore.... oof. If we get a Ravenwing style detachment I could be cool with that but sheesh.
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This message was edited 1 time. Last update was at 2021/07/15 14:13:55
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![[Post New]](/s/i/i.gif) 2021/07/15 14:16:10
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Flashy Flashgitz
North Carolina
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More discord rumors on klan traits and relics: https://imgur.com/a/ItWAwVv
Not sure if it’s the same source as before
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![[Post New]](/s/i/i.gif) 2021/07/15 14:22:33
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Is this a general Orks discord or just one you're a part of? Haha I'd like an invite link if it's general.
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This message was edited 1 time. Last update was at 2021/07/15 14:22:44
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![[Post New]](/s/i/i.gif) 2021/07/15 14:22:37
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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if that Goff trait is legit and Ghaz doesnt have a special one thats gonna be funny to see people's face when they finally bring that beast down and he just stands right back up lol
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/07/15 14:24:54
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Flashy Flashgitz
North Carolina
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ArmchairArbiter wrote:
Is this a general Orks discord or just one you're a part of? Haha I'd like an invite link if it's general.
It’s a public one from the Reddit. https://discord.gg/agDGePhX Automatically Appended Next Post: Vineheart01 wrote:if that Goff trait is legit and Ghaz doesnt have a special one thats gonna be funny to see people's face when they finally bring that beast down and he just stands right back up lol
Formatting is kind of bad but that looks like a snakebite trait to me.
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This message was edited 1 time. Last update was at 2021/07/15 14:26:39
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![[Post New]](/s/i/i.gif) 2021/07/15 14:29:15
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Vineheart01 wrote:if that Goff trait is legit and Ghaz doesnt have a special one thats gonna be funny to see people's face when they finally bring that beast down and he just stands right back up lol
That’s the snakebite trait
Goff is the same +1 atk and -1 ap
As expected looks like orks is being pushed into snagga boys and snakebites as the Meta with still a chance for a ghaz list to be decent. Without unending greentide and it’s doubtful if skarboys exist I doubt choppaboys list are viable at 9ppm. But there is still a bit to see psychic powers and painboss effects etc.
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This message was edited 1 time. Last update was at 2021/07/15 14:32:59
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![[Post New]](/s/i/i.gif) 2021/07/15 14:29:55
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Dendarien wrote: ArmchairArbiter wrote:
Is this a general Orks discord or just one you're a part of? Haha I'd like an invite link if it's general.
It’s a public one from the Reddit. https://discord.gg/agDGePhX
Automatically Appended Next Post:
Vineheart01 wrote:if that Goff trait is legit and Ghaz doesnt have a special one thats gonna be funny to see people's face when they finally bring that beast down and he just stands right back up lol
Formatting is kind of bad but that looks like a snakebite trait to me.
Thank you
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![[Post New]](/s/i/i.gif) 2021/07/15 14:30:35
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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If you cant advance and shoot those dakka weapons ill be mighty annoyed.
oddly enough thats all i care about. i dont want to lose my mobility like that. orks arent a stationary faction. And if i cant advance and shoot my boys shoota, then theres no fething way ill ever reach the 3rd shot from being within 9 inches with a group of shoota boys. The only way to get that close would be to advance. Unless you're in a vehicle.
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This message was edited 1 time. Last update was at 2021/07/15 14:31:19
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
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![[Post New]](/s/i/i.gif) 2021/07/15 14:34:36
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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hmm the monster hunterz strat is strange... i thought snaggaz had that build in?
Edit:
ok NVM they have +1 to hit build in... the strat is +1 to wound
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This message was edited 1 time. Last update was at 2021/07/15 14:36:44
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![[Post New]](/s/i/i.gif) 2021/07/15 14:35:49
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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RedNoak wrote:hmm the monster hunterz strat is strange... i thought snaggaz had that build in?
They have +1 to hit against Monsters, not +1 to wound.
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![[Post New]](/s/i/i.gif) 2021/07/15 14:36:42
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Beardedragon wrote:If you cant advance and shoot those dakka weapons ill be mighty annoyed.
oddly enough thats all i care about. i dont want to lose my mobility like that. orks arent a stationary faction. And if i cant advance and shoot my boys shoota, then theres no fething way ill ever reach the 3rd shot from being within 9 inches with a group of shoota boys. The only way to get that close would be to advance. Unless you're in a vehicle.
It sounds like evil suns can help but losing that 1in on charge really hurts orks… I’m assuming if Dakka isn’t including initially on evil suns trait we can hopefully get it added in the what appears to be heavily Needed faq.
I really don’t understand these blanket nerfs I can only assume since orks was doing okay in tournaments several months ago they felt the need to tone down the codex stronger elements. And they did significant changes in the book but it’s like they broke a lot without fixing much… I hope the leaked previews was just an older playtest and some fixes happened since because this isn’t what people wanted.
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This message was edited 1 time. Last update was at 2021/07/15 14:39:31
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![[Post New]](/s/i/i.gif) 2021/07/15 14:39:22
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Madjob wrote:
They have +1 to hit against Monsters, not +1 to wound.
yeah saw that^^
hahahaha the killa klaw is now just d3 ???? well no -1 to hit... but still. Someone here predicted that in a rage... but even he said it would be at least d2
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![[Post New]](/s/i/i.gif) 2021/07/15 14:56:14
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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RedNoak wrote:Madjob wrote:
They have +1 to hit against Monsters, not +1 to wound.
yeah saw that^^
hahahaha the killa klaw is now just d3 ???? well no -1 to hit... but still. Someone here predicted that in a rage... but even he said it would be at least d2
Also AP-4, which isn't bad, but a far cry from re-rolling to wound. Doesn't seem like the other relics really made up for it though, at least offensively.
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![[Post New]](/s/i/i.gif) 2021/07/15 15:01:24
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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pretty sure the killaklaw still does flat 3 damage. All the weapon profiles they show in that post show Dx.
.....wow dedshiny shoota is D2....wtf lol
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/07/15 15:03:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Vineheart01 wrote:pretty sure the killaklaw still does flat 3 damage. All the weapon profiles they show in that post show Dx.
.....wow dedshiny shoota is D2.... wtf lol
yeah, that really stood out for me, they mixed it with the other shoota relic upgrade and made it AP-1 and D2. You might actually consider it now lol.
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![[Post New]](/s/i/i.gif) 2021/07/15 15:19:54
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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I think I just saw the best comment on the Warhammer 40k Facebook page.
"Those previews feels like watching the Titanic sink.
Did you finally managed to make the worst 9th codex?!"
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![[Post New]](/s/i/i.gif) 2021/07/15 15:20:52
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Flashy Flashgitz
North Carolina
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Updated the Imgur post to include evil sunz rumors https://imgur.com/a/ItWAwVv
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![[Post New]](/s/i/i.gif) 2021/07/15 15:22:49
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Trazyn's Museum Curator
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SemperMortis wrote:I think I just saw the best comment on the Warhammer 40k Facebook page.
"Those previews feels like watching the Titanic sink.
Did you finally managed to make the worst 9th codex?!"
Wait, how is the new Ork codex bad?
I understand the opposition to DDD, but I don't see how that's a deal breaker.
If anything, I'm more at odds with the Beast Snagga boys.
For starters, they are one consonant change from being something unfortunate, and also I don't like the squig hog riders. They don't really do anything for me, which is a pity because conceptually they should be cool.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2021/07/15 15:22:55
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Rezmekka'z redder armor was only ever a gimmick and kind of fun. now its just....crap.
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![[Post New]](/s/i/i.gif) 2021/07/15 15:23:28
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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Couldn't fit the warlord trait in the screen cap or did they not include it?
Otherwise, doesn't seem like anything is going well for Evil Sunz in this book.
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![[Post New]](/s/i/i.gif) 2021/07/15 15:24:39
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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CthuluIsSpy wrote:SemperMortis wrote:I think I just saw the best comment on the Warhammer 40k Facebook page.
"Those previews feels like watching the Titanic sink.
Did you finally managed to make the worst 9th codex?!"
Wait, how is the new Ork codex bad?
I understand the opposition to DDD, but I don't see how that's a deal breaker.
If anything, I'm more at odds with the Beast Snagga boys.
For starters, they are one consonant change from being something unfortunate, and also I don't like the squig hog riders. They don't really do anything for me, which is a pity because conceptually they should be cool.
Based on the previews our shooting just got noticeably worse.
Our Snakebites kulture is garbage.
Based on the leaks that Dendarien is showing us (You are awesome btw!) it looks like boyz get hit with a price increase, our other kultures mostly suck, our relics are meh at best and our special kulture strats are mostly bad. I'm really not seeing much to be positive about right now.
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![[Post New]](/s/i/i.gif) 2021/07/15 15:29:35
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Trazyn's Museum Curator
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SemperMortis wrote: CthuluIsSpy wrote:SemperMortis wrote:I think I just saw the best comment on the Warhammer 40k Facebook page.
"Those previews feels like watching the Titanic sink.
Did you finally managed to make the worst 9th codex?!"
Wait, how is the new Ork codex bad?
I understand the opposition to DDD, but I don't see how that's a deal breaker.
If anything, I'm more at odds with the Beast Snagga boys.
For starters, they are one consonant change from being something unfortunate, and also I don't like the squig hog riders. They don't really do anything for me, which is a pity because conceptually they should be cool.
Based on the previews our shooting just got noticeably worse.
Our Snakebites kulture is garbage.
Based on the leaks that Dendarien is showing us (You are awesome btw!) it looks like boyz get hit with a price increase, our other kultures mostly suck, our relics are meh at best and our special kulture strats are mostly bad. I'm really not seeing much to be positive about right now.
Yeah, true the kultures do seem pretty bad. I thought the Snakebites Kulture was filthy at first, but now that I think of it I'm not really sure.
I don't think the relics are too bad but I'm not feeling inspired by the warlord traits. The Bad Moons trait is kind of useful but it's not buff which is what the game is built around now.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2021/07/15 15:35:40
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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So I know these are speculations, but what concerns me with the leaks is I havent seen anything about Freebooterz
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![[Post New]](/s/i/i.gif) 2021/07/15 16:09:55
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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SemperMortis wrote:
Rezmekka'z redder armor was only ever a gimmick and kind of fun. now its just....crap.
What? It gives us an aura Judiciar ability now.
Well, I say aura because it'll obvs go on a trike and that big ass base will hit multiple gak and block heroic interventions from fighting.
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This message was edited 2 times. Last update was at 2021/07/15 16:11:00
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![[Post New]](/s/i/i.gif) 2021/07/15 16:12:53
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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ArmchairArbiter wrote:SemperMortis wrote:
Rezmekka'z redder armor was only ever a gimmick and kind of fun. now its just....crap.
What? It gives us an aura Judiciar ability now.
Well, I say aura because it'll obvs go on a trike and that big ass base will hit multiple gak and block heroic interventions from fighting.
I'm reading it like its a buff to a single model not an aura.
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![[Post New]](/s/i/i.gif) 2021/07/15 16:17:06
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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SemperMortis wrote: ArmchairArbiter wrote:SemperMortis wrote:
Rezmekka'z redder armor was only ever a gimmick and kind of fun. now its just....crap.
What? It gives us an aura Judiciar ability now.
Well, I say aura because it'll obvs go on a trike and that big ass base will hit multiple gak and block heroic interventions from fighting.
I'm reading it like its a buff to a single model not an aura.
Yeah, that's why I edited it. Slide that big ass trike base into multiple things and it'll shut stuff down. We shall see though.
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![[Post New]](/s/i/i.gif) 2021/07/15 16:21:14
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Making one model fight last is still a rather powerful ability, especially against those PITA drukhari.
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This message was edited 1 time. Last update was at 2021/07/15 16:21:22
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/15 16:23:15
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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Remember fight last mechanics conflict with charging now. If they charge you and you make them fight last it means you both fight "normally" now, and you go first being the 2nd player. That is, unless they didnt mention its on the charge. The wording in that post is literally its a passive aura like Silent King has. If thats how it is then charging anywhere near a vehicle with that paintjob is a bad idea, da orks will swing first (or at least one of them will)
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This message was edited 1 time. Last update was at 2021/07/15 16:24:09
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/07/15 16:25:05
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Jidmah wrote:Making one model fight last is still a rather powerful ability, especially against those PITA drukhari.
It's -any- model within engagement range. So if you run a trike into 3 Redemptors for instance - they can't interrupt/be chosen until everything else has. Any character heroically intervening into you gets the same treatment. Automatically Appended Next Post: I love how it looks like we're all reading this 3 different ways lol.
This is why we need a review drop.
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This message was edited 1 time. Last update was at 2021/07/15 16:25:58
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![[Post New]](/s/i/i.gif) 2021/07/15 16:26:30
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Jidmah wrote:Making one model fight last is still a rather powerful ability, especially against those PITA drukhari.
Red makka will be an auto take if you run Suns.
The issue I see is that it seems to be vehicle only, meaning you probably have to take a wartrike.
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