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2020/10/03 04:10:14
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
Gadzilla666 wrote: Am I the only one whose noticed that none of the primaris floaty tanks have the fly keyword on their data sheets? Another win for real tanks!
Depends what the 'Repulsor Field' keyword does. It might just be the -2 to enemy charge distances rule that's on current datasheets, or it might have picked up a rider effect.
This message was edited 1 time. Last update was at 2020/10/03 04:10:32
Efficiency is the highest virtue.
2020/10/03 04:10:17
Subject: Necron and Space Marine Codex and upcoming releases discussion
yukishiro1 wrote:Yeah it looks like primaris tanks lost FLY, which is a good change.
Yeah, it gives something back to the Xenos factions for whom flying tanks used to be "their thing". Also puts them back on the ground with real tanks. No more flying over terrain for loyalist armour.
Vanican wrote:So, the Hammerfall Bunker couldn't just fire regular krak missles like us CSM peasents, oh no. It has to fire Str. 10 SUPERkrak missles instead, give me a break GW.
So another thing that can wound my Fellblade on 3s. If gw keeps this up they better have something nice for my 300+ ton monster in the Imperial Armour Compendium.
Ave Dominus Nox brother, if GW dosen't, your Fellblade and my Chaos Knights can go play canasta together in the Eye of Terror home for assisted living.
This message was edited 3 times. Last update was at 2020/10/03 04:13:33
2020/10/03 05:01:40
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
Gadzilla666 wrote: Am I the only one whose noticed that none of the primaris floaty tanks have the fly keyword on their data sheets? Another win for real tanks!
Depends what the 'Repulsor Field' keyword does. It might just be the -2 to enemy charge distances rule that's on current datasheets, or it might have picked up a rider effect.
Judging from the flavor text I bet it's the -2 to chargers and some kind of ignore difficult terrain ability. It talked about how they move over swamps and rivers. As long as it isn't buildings I can live with that. Anyone see any rules for real tanks with real treads? Predators and Land Raiders?
yukishiro1 wrote:Yeah it looks like primaris tanks lost FLY, which is a good change.
Yeah, it gives something back to the Xenos factions for whom flying tanks used to be "their thing". Also puts them back on the ground with real tanks. No more flying over terrain for loyalist armour.
Vanican wrote:So, the Hammerfall Bunker couldn't just fire regular krak missles like us CSM peasents, oh no. It has to fire Str. 10 SUPERkrak missles instead, give me a break GW.
So another thing that can wound my Fellblade on 3s. If gw keeps this up they better have something nice for my 300+ ton monster in the Imperial Armour Compendium.
Ave Dominus Nox brother, if GW dosen't, your Fellblade and my Chaos Knights can go play canasta together in the Eye of Terror home for assisted living.
Can't retire the old girl after 10,000 years of grinding loyalist dogs beneath her treads just because she's a little less tough compared to some new thin bloods weapons. Gotta go out in a doomed last stand. It's the Eighth Legion way, after all. AVE DOMINUS NOX BROTHER!
2020/10/03 05:05:28
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Opinions are not facts please don't confuse the two
2020/10/03 05:26:12
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
2020/10/03 05:41:23
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
Oof, what’s that for?
2020/10/03 05:50:15
Subject: Necron and Space Marine Codex and upcoming releases discussion
If someone was expecting a nerf to grav pods, this is it. Clearly you can no longer reroll the damage roll now, so the strat only rerolls to wound. Still good, but definitely less so.
2020/10/03 05:51:01
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
Oof, what’s that for?
Hellforged Fellblade.
Anybody seen the data sheet for the Ironclad dreadnought? Chainfists are flat D3 against vehicles, wondering if dreadnought chainfists are getting something similar. My Contemptor would like to know.
This message was edited 1 time. Last update was at 2020/10/03 05:53:37
2020/10/03 05:52:03
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
not gonna lie dude, thats why when your comment on eradicators vs a fellblade I silently smirk. we all know you don't need eradicators for fellblades to be a horriable choice (a shame as it's a neat model, I want one myself(
Opinions are not facts please don't confuse the two
2020/10/03 05:57:51
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
not gonna lie dude, thats why when your comment on eradicators vs a fellblade I silently smirk. we all know you don't need eradicators for fellblades to be a horriable choice (a shame as it's a neat model, I want one myself(
Yeah, the infuriating thing is that it's defensive profile makes it one of the best vehicles against eradicators, it's just Salamanders that cause it problems. But yeah, that price. And I had so much fun with it in 7th and during Index 8th before CA 2018 happened. *sigh*
AduroT wrote: Do we know what the Smokescreen keyword does?
Have we seen a sheet for Reivers?
Apparently there's a strategem that lets some vehicles pop smoke when they're targeted in their opponents shooting phase, so that's probably what "smoke screen" does. Reivers now remove obsec from enemy units. Not sure about stats.
Automatically Appended Next Post:
Dudeface wrote: After a brief flick through the leaks, beyond eradicators and bladeguard, marines seems a fair bit more reasonable now?
Agreed. Other than eradicators this looks pretty good.
This message was edited 1 time. Last update was at 2020/10/03 06:39:10
2020/10/03 07:06:27
Subject: Necron and Space Marine Codex and upcoming releases discussion
Tiberius501 wrote: Can someone magically make a rule appear to ignore the LoW restrictions on the Monolith please, so I can be excited for it again? Haha.
GW really needs to examine LOWs, few if any LOWs are worth 3 CP
Heh, try 3CP + 880 points.
Oof, what’s that for?
Hellforged Fellblade.
Anybody seen the data sheet for the Ironclad dreadnought? Chainfists are flat D3 against vehicles, wondering if dreadnought chainfists are getting something similar. My Contemptor would like to know.
Stompa says hi. Even worse.
2024 painted/bought: 109/109
2020/10/03 07:17:38
Subject: Necron and Space Marine Codex and upcoming releases discussion
I rep[eat GW reaaaaaaaally needs to step back and re-examine Lords of war on a whole. the easiest solution, put 0-1 LOWs in the FOC for battalions and brigades.
Opinions are not facts please don't confuse the two
2020/10/03 07:22:29
Subject: Necron and Space Marine Codex and upcoming releases discussion
The stompas isn't a unit anymore, but an overpriced do it yourself plastic gardengnome.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2020/10/03 07:28:06
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
BrianDavion wrote:I rep[eat GW reaaaaaaaally needs to step back and re-examine Lords of war on a whole. the easiest solution, put 0-1 LOWs in the FOC for battalions and brigades.
Agreed. It wasn't a problem with the combined arms detachment in 7th.
BrianDavion wrote: I rep[eat GW reaaaaaaaally needs to step back and re-examine Lords of war on a whole. the easiest solution, put 0-1 LOWs in the FOC for battalions and brigades.
This would be an easy and good solution for them to do. It would only need a quick FAQ.
2020/10/03 07:52:00
Subject: Necron and Space Marine Codex and upcoming releases discussion
Vanican wrote: So, the Hammerfall Bunker couldn't just fire regular krak missles like us CSM peasents, oh no. It has to fire Str. 10 SUPERkrak missles instead, give me a break GW.
Superkrak is old school - used to be a missile type in older editions.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
With many of the powerful synergies being nerfed in marines. I wonder if they'll tweak the combat doctrines as well... Has anybody seen them as yet (dev, tactical and assault).
My hobby instagram account: @the_shroud_of_vigilance My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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2020/10/03 08:27:56
Subject: Necron and Space Marine Codex and upcoming releases discussion
Brigade getting a free LoW would make a lot of sense, meaning that you could bring them in specialised lists (6 troops +LoW would easily be 1-1.5k alone) and big games without feeling nerfed by doing so.
Battalion would probably be a bit too easy.
We should email the GWFAQ/Errata team with this suggestion tbh
Forever ever more
2020/10/03 08:39:37
Subject: Necron and Space Marine Codex and upcoming releases discussion
Neknoh wrote: Brigade getting a free LoW would make a lot of sense, meaning that you could bring them in specialised lists (6 troops +LoW would easily be 1-1.5k alone) and big games without feeling nerfed by doing so.
Battalion would probably be a bit too easy.
We should email the GWFAQ/Errata team with this suggestion tbh
Does seem like a good idea.
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Neknoh wrote: Brigade getting a free LoW would make a lot of sense, meaning that you could bring them in specialised lists (6 troops +LoW would easily be 1-1.5k alone) and big games without feeling nerfed by doing so.
Battalion would probably be a bit too easy.
We should email the GWFAQ/Errata team with this suggestion tbh
Making a brigade with a LOW using many armies would be near impossible. Try writing a csm brigade with one. Battalions would work better. You could take a LOW in 7th in a combined arms detachment with only one HQ and two troops as mandatory slots, and it wasn't a problem.
2020/10/03 08:50:56
Subject: Necron and Space Marine Codex and upcoming releases discussion
Neknoh wrote: Brigade getting a free LoW would make a lot of sense, meaning that you could bring them in specialised lists (6 troops +LoW would easily be 1-1.5k alone) and big games without feeling nerfed by doing so.
Battalion would probably be a bit too easy.
We should email the GWFAQ/Errata team with this suggestion tbh
Making a brigade with a LOW using many armies would be near impossible. Try writing a csm brigade with one. Battalions would work better. You could take a LOW in 7th in a combined arms detachment with only one HQ and two troops as mandatory slots, and it wasn't a problem.
Cheapest csm brigade without relying on fw is 1284 I think but it is pure trash.
2020/10/03 08:56:39
Subject: Necron and Space Marine Codex and upcoming releases discussion
Again, allows armies such as Guard and Orks (which are more likely to bring a LoW at lower points) to bring a LoW in a 2k or 2.5k game without paying CP for it, while armies that have fewer of them in lore and not as much need for them on the tabletop can still bring them for CP at 2k, or bring them in as normal for 3k games with brigades.