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Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

Ill second rough riders. They could even be cheap and base it on the Genestealer motorbike unit.

For me I would love to have a big multiguard greatcoat kit. Based on the amazing Battle Sisters box I can definitely see them making a greatcoat infantry box with heads for Steel Legion, Valhallans, and Vostroyans with lots of weapons.

Additionally you could EASILY make a new box for basic infantry that is Cadian based that can have alternate heads for a new regiment or even one with simpler body needs (like tallarn, I.E. a head with scarf that goes over the shoulders lego style) as well as Veterans heads and weapon options.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




 VladimirHerzog wrote:
 FezzikDaBullgryn wrote:
I want to get an actual "Sniper" unit in the game that isn't an assassin. Give the IG sniper rifle S6 and make it D2 damage, with character targeting rules. The SM sniper rifles are already d3 or d3 depending on the type, and have character targeting. Hell, make it a strat. But I would love for my Tanith themed Sniper Teams with Larkin to be viable for once, and I think S6 guns with character targeting would be great.



Admech has transuranic arquebuses as a real sniper unit (7 -2 D3). Its a shame they can move and shoot.


My only problem with them is they don't have character Targeting. Let me just say this, I wish it was easier to Role-play a character sniper in game.

Honestly, I play Custodes, and the only unit in a faction of literal tactical and strategic geniuses that can shoot a character is the Terminators. Somehow Valarian and Trajaan missed out on the lesson where shooting the guy with the big shiny rank and silly hat turns the table of the fight drastically. Hell, shouldn't every "Elite" be able to snipe important characters? I hate how for some reason the 9 foot ork shouting orders to the relatively smaller orks is somehow not targetable unless you kill every ork in the vicinity.
   
Made in us
Monster-Slaying Daemonhunter





 VladimirHerzog wrote:
 FezzikDaBullgryn wrote:
I want to get an actual "Sniper" unit in the game that isn't an assassin. Give the IG sniper rifle S6 and make it D2 damage, with character targeting rules. The SM sniper rifles are already d3 or d3 depending on the type, and have character targeting. Hell, make it a strat. But I would love for my Tanith themed Sniper Teams with Larkin to be viable for once, and I think S6 guns with character targeting would be great.



Admech has transuranic arquebuses as a real sniper unit (7 -2 D3). Its a shame they can move and shoot.


Those are more of an antimateriel rifle than a sniper rifle.

Anyway, the problem with sniper rifles is probably a problem with characters. Because of character's general profiles of having a lot of wound, a weapon that can kill a character is also a pretty good AT weapon.

I think that if we want to see effective sniper team units, there'd have to be a serious look at the relationship the game has with hero units first.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in au
Rookie Pilot




Brisbane

 Inquisitor Lord Katherine wrote:
 VladimirHerzog wrote:
 FezzikDaBullgryn wrote:
I want to get an actual "Sniper" unit in the game that isn't an assassin. Give the IG sniper rifle S6 and make it D2 damage, with character targeting rules. The SM sniper rifles are already d3 or d3 depending on the type, and have character targeting. Hell, make it a strat. But I would love for my Tanith themed Sniper Teams with Larkin to be viable for once, and I think S6 guns with character targeting would be great.



Admech has transuranic arquebuses as a real sniper unit (7 -2 D3). Its a shame they can move and shoot.


Those are more of an antimateriel rifle than a sniper rifle.

Anyway, the problem with sniper rifles is probably a problem with characters. Because of character's general profiles of having a lot of wound, a weapon that can kill a character is also a pretty good AT weapon.

I think that if we want to see effective sniper team units, there'd have to be a serious look at the relationship the game has with hero units first.


One of my cousins has his entire Cadian force use Sniper Rifles as their Special Weapon, so:
Infantry Squad - Sergeant with Laspistol, 6 Lasguns, Sniper Rifle, Heavy Weapons team.
Special Weapons Squad - 3 Lasguns, 3 Sniper Rifles
Command Squad - 4 Sniper Rifles
Veterans - Sergeant with Laspistol, 3 Sniper Rifles, Heavy Weapons team

You know how irritating it is to play against all those damn Sniper Rifles? Especially if they reroll 1's with the Cadian trait (and the squads with 3 or more getting ordered: Take Aim! to get full hit rerolls).

For a 2pt upgrade they sure are paying for themselves easily!

I will not rest until the Tabletop Imperial Guard has been reduced to complete mediocrity. This is completely reflected in the lore. 
   
Made in ca
Discriminating Deathmark Assassin





Stasis

 Slayer6 wrote:
 Inquisitor Lord Katherine wrote:
 VladimirHerzog wrote:
 FezzikDaBullgryn wrote:
I want to get an actual "Sniper" unit in the game that isn't an assassin. Give the IG sniper rifle S6 and make it D2 damage, with character targeting rules. The SM sniper rifles are already d3 or d3 depending on the type, and have character targeting. Hell, make it a strat. But I would love for my Tanith themed Sniper Teams with Larkin to be viable for once, and I think S6 guns with character targeting would be great.



Admech has transuranic arquebuses as a real sniper unit (7 -2 D3). Its a shame they can move and shoot.


Those are more of an antimateriel rifle than a sniper rifle.

Anyway, the problem with sniper rifles is probably a problem with characters. Because of character's general profiles of having a lot of wound, a weapon that can kill a character is also a pretty good AT weapon.

I think that if we want to see effective sniper team units, there'd have to be a serious look at the relationship the game has with hero units first.


One of my cousins has his entire Cadian force use Sniper Rifles as their Special Weapon, so:
Infantry Squad - Sergeant with Laspistol, 6 Lasguns, Sniper Rifle, Heavy Weapons team.
Special Weapons Squad - 3 Lasguns, 3 Sniper Rifles
Command Squad - 4 Sniper Rifles
Veterans - Sergeant with Laspistol, 3 Sniper Rifles, Heavy Weapons team

You know how irritating it is to play against all those damn Sniper Rifles? Especially if they reroll 1's with the Cadian trait (and the squads with 3 or more getting ordered: Take Aim! to get full hit rerolls).

For a 2pt upgrade they sure are paying for themselves easily!


I wanna run that, but swapping sniper rifles for flamers, loaded up in Chimeras with max flamers.

This message was edited 1 time. Last update was at 2020/09/11 02:45:28


213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in ca
Steadfast Ultramarine Sergeant






My answer is and will always be Cato Sicarius.

The resin one is awesome, main reason I chose Ultramarines. I've gotten a lot better at painting since I picked him up originally and I'd love to get a newer one to paint
   
Made in us
Unbalanced Fanatic




Atlanta, Ga

 jeff white wrote:
Noise marines as above specified seem a good answer.

Maybe updated OG marines, specifically a new multipart beaky kit.


Hmm.. a relic kit maybe?

comes with enough parts to modify a full tactical squad and make it all mark 3 gear, or around that same collection.

One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
Made in de
Been Around the Block




Vienna

 vipoid wrote:
Statistx wrote:
I want a female Tech Dominus/Domina?

How would you even tell?


GW calls that model Dominus, so I KNOW :p
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 FezzikDaBullgryn wrote:
 VladimirHerzog wrote:
 FezzikDaBullgryn wrote:
I want to get an actual "Sniper" unit in the game that isn't an assassin. Give the IG sniper rifle S6 and make it D2 damage, with character targeting rules. The SM sniper rifles are already d3 or d3 depending on the type, and have character targeting. Hell, make it a strat. But I would love for my Tanith themed Sniper Teams with Larkin to be viable for once, and I think S6 guns with character targeting would be great.



Admech has transuranic arquebuses as a real sniper unit (7 -2 D3). Its a shame they can move and shoot.


My only problem with them is they don't have character Targeting. Let me just say this, I wish it was easier to Role-play a character sniper in game.

Honestly, I play Custodes, and the only unit in a faction of literal tactical and strategic geniuses that can shoot a character is the Terminators. Somehow Valarian and Trajaan missed out on the lesson where shooting the guy with the big shiny rank and silly hat turns the table of the fight drastically. Hell, shouldn't every "Elite" be able to snipe important characters? I hate how for some reason the 9 foot ork shouting orders to the relatively smaller orks is somehow not targetable unless you kill every ork in the vicinity.


They do have character targeting.

And yea, i agree that character targeting is dumb.

On topic: i'd like to see the Mechanicum units ported to 40k
   
Made in us
Warp-Screaming Noise Marine




Doomrider... Bike HQ's for Chaos space marines... Noise Marines... I actually liked the old possessed models more than the new ones, and if they could just make Gal Vorbak from the horus heresy into the possessed of 40k that would be amazing... From model design all the way to performance on the table top.

Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
Made in us
Fixture of Dakka






Not Online!!! wrote:
 vipoid wrote:
 Amishprn86 wrote:
Drukhari

All named Characters that were taken away and gear/upgrades for current characters and units that were taken away.


Corsairs

Just give me 7th book and rules (it was already built in 7th with Detachments and traits, 8th/9th was built off of Corsairs for crying out loud!)


So much this.

I know GW are lazy, but surely even they can stretch to 'Ctrl+C', 'Ctrl+V'.


meh as someone that rewrote the R&H index.. it's a bit more then that, and some fringe occaisons need to be looked at for balance reasons, but it'd be a job of about 2 days tops, in ruleswriting and about a week of dedicated playtesting?


Then you didn't see the 7th Corsairs book b.c it LITERALLY ALREADY HAD TRAITS AND WAS SET UP LIKE 8TH CODICES. There are something like 20 fan made codices out right now (I even have one) b.c most of it was already set up, basically the art and story is all that is needed and converting the stats that DE/CWE already did.

This message was edited 1 time. Last update was at 2020/09/11 22:43:17


   
Made in gb
Devastating Dark Reaper




Scotland

How has this managed to reach 4 pages without anybody mentioning The Avatar of Khaine.

He should rightly be the most important unit in an Eldar Armylist.

Give him the same steroids that GW juiced the Greater Daemons with, a couple of weapons options (spear/sword/maybe something new) and let him go to town.

Sure the Forgeworld one is nice but the Sword version is now OOP; i wouldn't be suprised if the same thing happens to the Spear option. As for his metal/finecast release, the sculpt is fast approaching 30 years old. He arguably needs a new plastic model more than any other unit in the game.

This message was edited 5 times. Last update was at 2020/09/11 23:50:27


Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in us
Unbalanced Fanatic




Atlanta, Ga

 DivineVisitor wrote:
How has this managed to reach 4 pages without anybody mentioning The Avatar of Khaine.

He should rightly be the most important unit in an Eldar Armylist.

Give him the same steroids that GW juiced the Greater Daemons with, a couple of weapons options (spear/sword/maybe something new) and let him go to town.

Sure the Forgeworld one is nice but the Sword version is now OOP; i wouldn't be suprised if the same thing happens to the Spear option. As for his metal/finecast release, the sculpt is fast approaching 30 years old. He arguably needs a new plastic model more than any other unit in the game.


I think it's because he's gotten so many other options from a conversion standpoint than anyone else at this point. You have about three options from AOS and even the FW model is still in production as well.

If he did get a new plastic model. I really hope they drop several new variations on him, other then the Wailing Doom.
He's also seen some more play in the last two editions, especially 7th & 8th.

On the premise of giving the old boy some new, much needed life. I'll wholeheartedly second giving him that boost.


Automatically Appended Next Post:
 Amishprn86 wrote:
Not Online!!! wrote:
 vipoid wrote:
 Amishprn86 wrote:
Drukhari

All named Characters that were taken away and gear/upgrades for current characters and units that were taken away.


Corsairs

Just give me 7th book and rules (it was already built in 7th with Detachments and traits, 8th/9th was built off of Corsairs for crying out loud!)


So much this.

I know GW are lazy, but surely even they can stretch to 'Ctrl+C', 'Ctrl+V'.


meh as someone that rewrote the R&H index.. it's a bit more then that, and some fringe occaisons need to be looked at for balance reasons, but it'd be a job of about 2 days tops, in ruleswriting and about a week of dedicated playtesting?


Then you didn't see the 7th Corsairs book b.c it LITERALLY ALREADY HAD TRAITS AND WAS SET UP LIKE 8TH CODICES. There are something like 20 fan made codices out right now (I even have one) b.c most of it was already set up, basically the art and story is all that is needed and converting the stats that DE/CWE already did.


At that point. I think it becomes more of an issue on what's supported by GW and openly run by the fan base.
I myself am all for fan-run rules, so long as they are accepted by the players. Because I would never have survived through some editions in those exact same cases.

But for me, when it comes to DE. I'd like to see a few more models get their overhauls done. Because the Craft worlds got most of their own units updated and even with the Ynnari getting such a large release. Most people just felt that the DE got shafted on what they could field. No real power to the Archons, iffy, or entirely pigeonholed troops. Though their poisoned weapons have always been a nice strength. I can name more than a few time that I've been put against a Dark Eldar player and their toughness would fail them more often than it should have.

Maybe a rework of POP, or Combat Drugs perhaps?


Automatically Appended Next Post:
 fraser1191 wrote:
My answer is and will always be Cato Sicarius.

The resin one is awesome, main reason I chose Ultramarines. I've gotten a lot better at painting since I picked him up originally and I'd love to get a newer one to paint


Give me his 4th edition model any day. I don't know what it is, but I utterly hate banners on my models. Unless it's a Warboss, or some other big gaudy thing like that. I usually tend to keep them off and use them for spares somewhere else. But in his case, it was also his sword being so close to his body and the fact that he was still holding his helmet at the time.

He always looked more at home being a display model and not a war-game model.

This message was edited 2 times. Last update was at 2020/09/12 02:52:26


One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
Made in nl
Regular Dakkanaut





While I am not an Eldar player in any way, I really want to see the return of the Eldar Bonesinger.

Why was this unit discontinued? It is a beautiful sculpt.

Spoiler:
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

That is indeed an amazing model. I'm somewhat comforted by the fact that it can still make for a suitable Farseer, though (minus the issue of not having a visible witch weapon without conversion).
I suspect the reason for its discontinuation is that it really didn't do that much on the tabletop compared to Farseers, Warlocks and Spiritseers - hence, I don't see an awful lot of Eldar players having picked one up.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in ch
The Dread Evil Lord Varlak





 Amishprn86 wrote:
Not Online!!! wrote:
 vipoid wrote:
 Amishprn86 wrote:
Drukhari

All named Characters that were taken away and gear/upgrades for current characters and units that were taken away.


Corsairs

Just give me 7th book and rules (it was already built in 7th with Detachments and traits, 8th/9th was built off of Corsairs for crying out loud!)


So much this.

I know GW are lazy, but surely even they can stretch to 'Ctrl+C', 'Ctrl+V'.


meh as someone that rewrote the R&H index.. it's a bit more then that, and some fringe occaisons need to be looked at for balance reasons, but it'd be a job of about 2 days tops, in ruleswriting and about a week of dedicated playtesting?


Then you didn't see the 7th Corsairs book b.c it LITERALLY ALREADY HAD TRAITS AND WAS SET UP LIKE 8TH CODICES. There are something like 20 fan made codices out right now (I even have one) b.c most of it was already set up, basically the art and story is all that is needed and converting the stats that DE/CWE already did.

I know, one should still take a look at it though but that is because i have seemingly higher standard expectations to what drivel GW releases...

And corsairs would make an amazing faction regardless, heck one could even include other fringe elements to that faction from eldar society and get a really nice faction that would certainly fill in better then what GW did with ynnari..

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Segersgia wrote:
Why was this unit discontinued? It is a beautiful sculpt.
Was it ever in production? I recall it being the Limited Edition mini that was in the army box, and not something that ever went up for general sale. Please correct me if I'm wrong.

 DivineVisitor wrote:
How has this managed to reach 4 pages without anybody mentioning The Avatar of Khaine.
I really hope that the Avatar gets the same treatment as the Greater Daemons.

I mean, if the damned Vermin Lord can get 13 variants in the same box, we can get one giant Avatar of Khaine to smash things up.

This message was edited 2 times. Last update was at 2020/09/12 17:43:07


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Fixture of Dakka







 H.B.M.C. wrote:
 Segersgia wrote:
Why was this unit discontinued? It is a beautiful sculpt.
Was it ever in production? I recall it being the Limited Edition mini that was in the army box, and not something that ever went up for general sale. Please correct me if I'm wrong.


I don't know about general release, but it did go through a M2O cycle when they did one for Eldar - I picked one up as a birthday or Christmas present for a friend of mine who plays Eldar.


Automatically Appended Next Post:
I got bored this morning, so I went through and counted up the votes for 40k models which exist(ed) - I'm excluding non-40k requests, or requests for models which never existed within the GW range.

Spoiler:
CSM
Chosen - 1 (just about count thanks to Dark Vengeance)
Defilers - 1
Doomrider - 2
Huron Blackheart - 2
Khorne Berserkers - 4
Lucius the Eternal - 2
Master of Possession - 1
Mutilators - 2
Noise Marines - 7
Obliterators - 2
Possessed - 1
Venomcrawler - 1

Daemons
Daemonettes (Juan Diaz, plastic) - 2

DE
"Missing characters" - 2
Beastmaster - 1
Beasts - 1
Grotesques - 2
Lhamaen - 2
Lilith Hesperax - 1
Mandrakes - 2
Urien Rakarth - 2
Vect on Dias of Destruction - 1

Eldar
Aspect Warriors - 3
Autarch - 2
Avatar of Khaine - 3
Bonesinger - 1
Grav Tanks - 1
Phoenix Lords - 2
Warlocks - 1

IG
Colonel Schaeffer's Last Chancers - 1
Griffon Mortar Carrier - 2
Kasrkin - 1
Lord Commander Solar Macharius - 1
Regiment Infantry - 4
RT-era Guardsmen - 1
Rough Riders - 9
Snipers - 1
Vostroyans - 1

Orks
Cyboars - 2
Cyborks - 3
Kaptain Badrukk - 1
Kommandos - 1
Mad Dok Grotsnik - 1
Nazdreg Ug Urdgrub - 3
Nobz/Mega-Nobz - 1
Skarboyz - 1
Tankbustas - 1
Tinboyz - 1
Warboss / big boss - 2
Weirdboy - 1
Weirdboy Minderz - 1
Zogwort - 2

Necrons
Pariahs - 6

SoB
Crusader - 1 (also applies to IG)
Death Cult Assassin - 1
Frateris Militia - 1
Preachers - 1 (also applies to IG)

SM
Box Dreadnought (aka Angry Washing Machine) - 1
Captain Cortez - 1
Cato Sicarius - 2
Commander boxed set with options - 1
Las/plas Razorback turret - 1
Mk VI Marines - 2
"Rifleman" Dreadnoughts - 1
Scout Sergeant Telion - 1

Squats
Just in general - 3

Tau
Aun-Shi - 1
Kroot Carnivore - 1
Kroot Hound - 1
Kroot Shaper - 1
Krootox - 1
Vespid - 1

Tyranids
Biovore/Pyrovore kit - 2
Carnifex - 2
Deathleaper/Lictor kit - 2
Gaunt weapon options (spike rifle, strangleweb, etc) - 1
Hive Tyrant - 2
Raveners - 1


Looks like the top three requests at the moment are Rough Riders, Pariahs and Noise Marines...

This message was edited 1 time. Last update was at 2020/09/13 07:51:44


2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Insect-Infested Nurgle Chaos Lord






 H.B.M.C. wrote:
 Segersgia wrote:
Why was this unit discontinued? It is a beautiful sculpt.
Was it ever in production? I recall it being the Limited Edition mini that was in the army box, and not something that ever went up for general sale. Please correct me if I'm wrong.



I was always under the impression it was online only. But because this was circa mid 2000's GW, it never sold that well due to the internet still being dark and spooky to them at that point; plus its lack of rules, despite it being perfectly serviceable as literally any Eldar psyker.

I seem to recall it being released around the same time as a load of other "display" type minis, like the Squig chase and the Empire Warrior Priest blessing the handgun, all of which disappeared PDQ too.

EDIT- Yes, it was Webstore only. The Army Box mini was this Autarch

This message was edited 1 time. Last update was at 2020/09/13 09:20:06



Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in gb
Fixture of Dakka







The Bonesinger becomes an interesting option should we see Eldar terrain become a thing.

Mind you, they've always had a role as a "repair vehicles/constructs" character, when you think about it.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Unbalanced Fanatic




Atlanta, Ga

 Dysartes wrote:
The Bonesinger becomes an interesting option should we see Eldar terrain become a thing.

Mind you, they've always had a role as a "repair vehicles/constructs" character, when you think about it.


Maybe they should receive a few utility abilities for wraith-both constructs?

Re-rolls on misses, d3 wounds instead of just the 1, or even allowing them to move and fire at full BS. It doesn't matter, so long as they can do a few more things and their points represents that. Even throwing in a few CPs that could be taken with them would be a nice touch.

The Tech-marine has always been rather lackluster in much the same way and now that the conversion beamer has been lost to a few of them. You don't see such units fielded as much anymore.

One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
Made in ca
Regular Dakkanaut




I don't play nids but I really think they should get shrikes back with a statline like warriors that must pick a set of either ranged or special melee weapons in exchange for fly and a 12" movement range, could be made into a biker or jump pack analogue that could be good this edition for flying out fast to take objectives and ignoring obstacles while being tougher to kill then units like gargoyles




 
   
Made in gb
Walking Dead Wraithlord






 Super Ready wrote:
That is indeed an amazing model. I'm somewhat comforted by the fact that it can still make for a suitable Farseer, though (minus the issue of not having a visible witch weapon without conversion).
I suspect the reason for its discontinuation is that it really didn't do that much on the tabletop compared to Farseers, Warlocks and Spiritseers - hence, I don't see an awful lot of Eldar players having picked one up.


I run a bonesinger regularly in 8th (before dang legends..)

He is a nifty little character thats not a HQ(yay) that could either smite or heal D3 wounds to stuff.. And then consider two of these zipping around healing wave serpents
Unfortunately legends put an end to that... :(

Indeed Bonesinger is a perfect unit to get some love. Really hope they re-introduce him and he could have some unique utility.

I did mention the AOK. The problem is I think it would have to be superior to the FW verion which is going to be tricky to pull off.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
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Atlanta, Ga

 Argive wrote:
 Super Ready wrote:
That is indeed an amazing model. I'm somewhat comforted by the fact that it can still make for a suitable Farseer, though (minus the issue of not having a visible witch weapon without conversion).
I suspect the reason for its discontinuation is that it really didn't do that much on the tabletop compared to Farseers, Warlocks and Spiritseers - hence, I don't see an awful lot of Eldar players having picked one up.


I run a bonesinger regularly in 8th (before dang legends..)

He is a nifty little character thats not a HQ(yay) that could either smite or heal D3 wounds to stuff.. And then consider two of these zipping around healing wave serpents
Unfortunately legends put an end to that... :(

Indeed Bonesinger is a perfect unit to get some love. Really hope they re-introduce him and he could have some unique utility.

I did mention the AOK. The problem is I think it would have to be superior to the FW verion which is going to be tricky to pull off.


It's no surprise that GW is going to nearly force everyone who plays Eldar. To purchase that FW model, just to have a certain model in their army.

Almost everyone has gotten more than enough love over the last two releases, especially daemons, and now even Necrons are getting into the mix.

How about I toss in requesting a conversion kit, so that my dread knights don't look like Baby Carriers of doom?

One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
 
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