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Made in gb
Longtime Dakkanaut




 Crafter91 wrote:
Quick question, I'm learning to play Necrons but encountered an opponent while playing against them last night who said that there had been a recent FAQ which protected Necrons from the No Prisoners secondary.

He said that you don't score now for models which reanimate.

I'm not one for rule checking in friendly games, so I took his word for it, but I can't find this FAQ anywhere.

Was he Bull sh***ing me?


Short answer: yes. Slightly longer answer: yes, and the text of the secondary itself even specifically mentions what happens with resurrecting models.
   
Made in fi
Locked in the Tower of Amareo





 wuestenfux wrote:
Overall win ratio of Necrons at LVO was 48%. Not very promising.


So about 2% less than it should be. Problem being...what?

Oh wait you want to play army that wins automatically? So insecure of your own skills?

48%, 50%. That's not big difference and 50% is the benchmark faction should be going for.

2024 painted/bought: 109/109 
   
Made in gb
Regular Dakkanaut





United Kingdom

Slipspace wrote:
 Crafter91 wrote:
Quick question, I'm learning to play Necrons but encountered an opponent while playing against them last night who said that there had been a recent FAQ which protected Necrons from the No Prisoners secondary.

He said that you don't score now for models which reanimate.

I'm not one for rule checking in friendly games, so I took his word for it, but I can't find this FAQ anywhere.

Was he Bull sh***ing me?


Short answer: yes. Slightly longer answer: yes, and the text of the secondary itself even specifically mentions what happens with resurrecting models.


That's exactly what I thought but I know how harsh the secondary is on Necrons so it seemed plausible - and in the context of a friendly game i'm not one to question or accuse people of lying.

I still took the secondary and scored 8 from it but almost definitely would have maxed it had it been scored correctly.


Automatically Appended Next Post:
tneva82 wrote:
 wuestenfux wrote:
Overall win ratio of Necrons at LVO was 48%. Not very promising.


So about 2% less than it should be. Problem being...what?

Oh wait you want to play army that wins automatically? So insecure of your own skills?

48%, 50%. That's not big difference and 50% is the benchmark faction should be going for.


Couldn't agree more. 50% should be the goal for GW.

This message was edited 1 time. Last update was at 2022/02/02 11:48:30


Adeptus Mechanicus
Tyranids  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

tneva82 wrote:
 wuestenfux wrote:
Overall win ratio of Necrons at LVO was 48%. Not very promising.


So about 2% less than it should be. Problem being...what?

Oh wait you want to play army that wins automatically? So insecure of your own skills?

48%, 50%. That's not big difference and 50% is the benchmark faction should be going for.

Nearly 50% is fine. But Necrons don't end up in a higher bracket.
I've looked into the Necron armies played at LVO.

Besides conventional armies (this one went 4-2)
Spoiler:

List summary: Everything fits into an outrider, patrol, and supreme command. Obsix in all cases.

Silent King, CCB voltaic staff/-1 damage/gauss, chronomancer veil/lance, nightbringer falling stars, 20 reaper warriors, 3x cryptothralls, 3x 3 scarabs, 5 flayed ones, 2x 5 wraiths w/claws.

there were armies with (eventually) higher expectations (this one went 3-3)
Spoiler:

Very hard skew list consisting of 3 doomsday arks, 3 tesseract arks, 2 doom scythes, a triarch stalker, a transcendent c'tan, and a CCB with voltaic staff.

This message was edited 1 time. Last update was at 2022/02/02 13:44:14


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 wuestenfux wrote:
tneva82 wrote:
 wuestenfux wrote:
Overall win ratio of Necrons at LVO was 48%. Not very promising.


So about 2% less than it should be. Problem being...what?

Oh wait you want to play army that wins automatically? So insecure of your own skills?

48%, 50%. That's not big difference and 50% is the benchmark faction should be going for.

Nearly 50% is fine. But Necrons don't end up in a higher bracket.
I've looked into the Necron armies played at LVO.

Besides conventional armies (this one went 4-2)
Spoiler:

List summary: Everything fits into an outrider, patrol, and supreme command. Obsix in all cases.

Silent King, CCB voltaic staff/-1 damage/gauss, chronomancer veil/lance, nightbringer falling stars, 20 reaper warriors, 3x cryptothralls, 3x 3 scarabs, 5 flayed ones, 2x 5 wraiths w/claws.

there were armies with (eventually) higher expectations (this one went 3-3)
Spoiler:

Very hard skew list consisting of 3 doomsday arks, 3 tesseract arks, 2 doom scythes, a triarch stalker, a transcendent c'tan, and a CCB with voltaic staff.



Any system with such a high level skim (e.g., Top8 out of hundreds) will always skew Top8s toward the broken builds, since only undefeated records make it in, basically.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Any system with such a high level skim (e.g., Top8 out of hundreds) will always skew Top8s toward the broken builds, since only undefeated records make it in, basically.

Not only undefeated but also with high score wins.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ch
Irked Necron Immortal




Switzerland

LVO was with old point costs or not?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Manchild 1984 wrote:
LVO was with old point costs or not?

See for further proof:
https://www.goonhammer.com/competitive-innovations-in-9th-big-finish/

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in dk
Loyal Necron Lychguard






Short answer is old points with updated Core, new points aren't even out yet.
   
Made in us
Pyromaniac Hellhound Pilot








Why do people do this? A simple yes or no would have sufficed but instead, you chose to answer the question in a fashion that makes me question your character. If your intentions were pure you would have said no, but instead, you answered read and find out, bad attitude from you is shocking as you are someone who always offers good advice.

This message was edited 1 time. Last update was at 2022/02/02 21:11:34


   
Made in ch
Irked Necron Immortal




Switzerland

I think, point changes will bring us to 50%
   
Made in us
Pyromaniac Hellhound Pilot






 Manchild 1984 wrote:
I think, point changes will bring us to 50%


I think if we change the d6 damage on some of our units to d3 + 3 we will be seriously competitive. We need all of our HQ units to become 15-30 points cheaper, a Command Barge should not cost me 30 more points than a chaplain on a bike.

This message was edited 3 times. Last update was at 2022/02/03 01:21:45


   
Made in ch
Irked Necron Immortal




Switzerland

 CKO wrote:
 Manchild 1984 wrote:
I think, point changes will bring us to 50%


I think if we change the d6 damage on some of our units to d3 + 3 we will be seriously competitive. We need all of our HQ units to become 15-30 points cheaper, a Command Barge should not cost me 30 more points than a chaplain on a bike.

you could swap all heavy support to heavy lokhust and all HQ to Technomancers
   
Made in us
Pyromaniac Hellhound Pilot






 Manchild 1984 wrote:
 CKO wrote:
 Manchild 1984 wrote:
I think, point changes will bring us to 50%


I think if we change the d6 damage on some of our units to d3 + 3 we will be seriously competitive. We need all of our HQ units to become 15-30 points cheaper, a Command Barge should not cost me 30 more points than a chaplain on a bike.

you could swap all heavy support to heavy lokhust and all HQ to Technomancers


With covid not as bad and ITC partnering with GW I plan on giving quote on quote competitive 40k a try this year. I will be using Necrons I want the number one faction ranking for the Necrons. Yes, heavy lokhust destroyers are good but C'tan weapons should be d3 + 3 and our Doomsday weapons definitely should be d3 + 3, and our HQ choices need to come down. Despite all of this I think I will be able to compete with any army, I have to start playing 2 or more games a week though, thank god for TTS.

This message was edited 2 times. Last update was at 2022/02/03 04:18:41


   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 CKO wrote:


Why do people do this? A simple yes or no would have sufficed but instead, you chose to answer the question in a fashion that makes me question your character. If your intentions were pure you would have said no, but instead, you answered read and find out, bad attitude from you is shocking as you are someone who always offers good advice.

Sorry, but I was not 100 percent sure.
Evidence can be found in the army lists.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Pyromaniac Hellhound Pilot






 wuestenfux wrote:
 CKO wrote:


Why do people do this? A simple yes or no would have sufficed but instead, you chose to answer the question in a fashion that makes me question your character. If your intentions were pure you would have said no, but instead, you answered read and find out, bad attitude from you is shocking as you are someone who always offers good advice.

Sorry, but I was not 100 percent sure.
Evidence can be found in the army lists.


Gotcha! :thumbs-up: The article was a good read and a nice in-depth look at the top list at LVO.

   
Made in us
Fresh-Faced New User




Hi

Just in case you wanna know, considering are you seeing necron armies that did well in LVO.
I played necrons and I won 5 and lost 1. I was the best necron in the tournament.

I won against Genestealer Cult, Sister of Battle, two Grey Knights and a Custode.
I lost against Tyranids Stampide. That game was impossible to win, I am afraid...

I was very happy with my list, and with the new points, I do think necron has a real change to win!!!

My list was:

++ Outrider Detachment -3CP (Necrons) [83 PL, 9CP, 1,550pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: <Custom>

+ HQ +

Chronomancer [4 PL, 80pts]: Aeonstave, Relic: Veil of Darkness

+ Troops +

Necron Warriors [12 PL, 247pts]
. 19x Necron Warrior (Gauss Reaper): 19x Gauss Reaper

+ Elites +

Skorpekh Destroyers [10 PL, 175pts]: Skorpekh Destroyer (Reap-Blade)
. 4x Skorpekh Destroyer (Thresher): 4x Hyperphase Threshers

+ Fast Attack +

Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles

Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Tomb Blades [8 PL, 183pts]
. Tomb Blade: Shieldvanes, Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster

+ Heavy Support +

Lokhust Destroyers [15 PL, 250pts]
. 5x Lokhust Destroyer: 5x Gauss Cannon

++ Supreme Command Detachment 0CP (Necrons) [23 PL, 3CP, 450pts] ++

+ Configuration +

Detachment Command Cost

Dynasty Choice: Dynasty: Szarekhan

+ Primarch | Daemon Primarch | Supreme Commander +

The Silent King [23 PL, 3CP, 450pts]
. 2x Triarchal Menhir: 2x Annihilator Beam

++ Total: [106 PL, 12CP, 2,000pts] ++
   
Made in us
On a Canoptek Spyder's Waiting List




brujo! wrote:
Hi

Just in case you wanna know, considering are you seeing necron armies that did well in LVO.
I played necrons and I won 5 and lost 1. I was the best necron in the tournament.

I won against Genestealer Cult, Sister of Battle, two Grey Knights and a Custode.
I lost against Tyranids Stampide. That game was impossible to win, I am afraid...

I was very happy with my list, and with the new points, I do think necron has a real change to win!!!


This is a very interesting list! What was your main path to victory? Move onto OBJ's round 1 and be hard to kill? Would love to take my tomb blades off the shelf for once
   
Made in us
Pyromaniac Hellhound Pilot






brujo! wrote:
Hi

Just in case you wanna know, considering are you seeing necron armies that did well in LVO.
I played necrons and I won 5 and lost 1. I was the best necron in the tournament.

I won against Genestealer Cult, Sister of Battle, two Grey Knights and a Custode.
I lost against Tyranids Stampide. That game was impossible to win, I am afraid...

I was very happy with my list, and with the new points, I do think necron has a real change to win!!!

My list was:

++ Outrider Detachment -3CP (Necrons) [83 PL, 9CP, 1,550pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: <Custom>

+ HQ +

Chronomancer [4 PL, 80pts]: Aeonstave, Relic: Veil of Darkness

+ Troops +

Necron Warriors [12 PL, 247pts]
. 19x Necron Warrior (Gauss Reaper): 19x Gauss Reaper

+ Elites +

Skorpekh Destroyers [10 PL, 175pts]: Skorpekh Destroyer (Reap-Blade)
. 4x Skorpekh Destroyer (Thresher): 4x Hyperphase Threshers

+ Fast Attack +

Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles

Canoptek Scarab Swarms [2 PL, 45pts]
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Canoptek Wraiths [10 PL, 175pts]
. 5x Canoptek Wraith (Claws): 5x Vicious Claws

Tomb Blades [8 PL, 183pts]
. Tomb Blade: Shieldvanes, Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster
. Tomb Blade: Twin Gauss Blaster

+ Heavy Support +

Lokhust Destroyers [15 PL, 250pts]
. 5x Lokhust Destroyer: 5x Gauss Cannon

++ Supreme Command Detachment 0CP (Necrons) [23 PL, 3CP, 450pts] ++

+ Configuration +

Detachment Command Cost

Dynasty Choice: Dynasty: Szarekhan

+ Primarch | Daemon Primarch | Supreme Commander +

The Silent King [23 PL, 3CP, 450pts]
. 2x Triarchal Menhir: 2x Annihilator Beam

++ Total: [106 PL, 12CP, 2,000pts] ++


Congrats on playing well and representing the Necrons at LVO! Why do you feel the Tyranid matchup was so hard? I mean I understand the - 1 damage made your wraiths not as effective but do you think with heavy lokhust destroyers you can change the match up issue?

This message was edited 1 time. Last update was at 2022/02/04 03:13:01


   
Made in ch
Irked Necron Immortal




Switzerland

The list will get 80 points back after update. A free unit of 8 flayed ones or so
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Congrats on the performance and placement!
List is quite in line with the armies fielding TSK.
Wraiths are definitely useful due to their inv save.
Units used synergize well.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Secretive Dark Angels Veteran



Canada

February 2022 Balance Update confirms what I think most of us already knew:

Q: Can a Canoptek Doomstalker model fire Overwatch if it did not
Remain Stationary in your previous Movement phase?
A: Yes

There were enough arguments here, though, that it is nice to see the question asked and answered clearly.

All you have to do is fire three rounds a minute, and stand 
   
Made in ca
Regular Dakkanaut





I mean I understand the intention of the question, but the way they worded it doesn't actually answer anything.

The question was never could the Doomstalker fire overwatch it was if the Doomstalker could fire overwatch with the full profile of it's cannon.

It still has the gauss flayers which could always fire Overwatch..

 Psienesis wrote:
While that's possible, it's also stupid to build your game around your customers being fething morons
 
   
Made in ch
Irked Necron Immortal




Switzerland

Can we use the reanimator ability on the reanimator? It would do nothing ofc
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

i mean, technically yes because its only limitation is CORE iirc.
Even if it somehow gave the rule it wouldnt do anything though because its 1 model.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ch
Irked Necron Immortal




Switzerland

apparently reanimator just needs Dynasty
   
Made in us
Fresh-Faced New User




Thanks to all

Congrats on playing well and representing the Necrons at LVO! Why do you feel the Tyranid matchup was so hard? I mean I understand the - 1 damage made your wraiths not as effective but do you think with heavy lokhust destroyers you can change the match up issue?

Yes, the matchup with Tyranids was hard because my list did not have enough anti-monsters. He had a lot of monster (2 hyerodrules, 2 dimachaeron, swarmlord, tirant with wings, 6 hive guards, etc.), a lot of multi-wound damage, a lot of mortals, very fast, and everything with R8 5++ -1D. So, I literally killed just one monster and he killed almost all my army in T3 ...

But, with the new points, I am going to play a list with 6 lokhust heavy destroyers + 2 menhirs, so, I do think the problem against spam of vehicles and monsters is finally solved.




Automatically Appended Next Post:
One question.

After the last FAQ I did not see anything about the problem of the one dynasty.

Do we have to set all the army in Szharekan dynasty in case we wanna play with the Silent King? Or, because He is Dynastic Agent, the Szharekan detachment that he uses does not count on the new rule?

Does someone have an evidence-based answer?

This message was edited 1 time. Last update was at 2022/02/04 20:18:39


 
   
Made in dk
Loyal Necron Lychguard






"named characters have a pre-selected keyword, but are exempt from the restriction" Warhammer Community aka not a rules-based answer but we've seen people playing the new missions using SK in other dynasties.

I think maybe having 2x6 Skorpekhs could help punch through -1D because then you'll have 2 guys in each unit that have more than damage 1 and can get S8+ with Strats and stuff. Maybe Ophydians as well, against T8 the breakpoints are 5 and 8, getting from 5 to 8 is hard, getting from 4 to 5 is easy and the little Ophydian claws being D1 is not a downside. A big ole block of Flayed Ones will probably scissor up a monster as well if they get SK support.

 Manchild 1984 wrote:
apparently reanimator just needs Dynasty

The dreaded Reanimator-buffed Scarabs come. RP should have never been on a wound basis, but on a dead/alive basis just like 8th, the way it currently works is tedious.

This message was edited 3 times. Last update was at 2022/02/04 20:33:06


 
   
Made in us
Fresh-Faced New User




 vict0988 wrote:
"named characters have a pre-selected keyword, but are exempt from the restriction" Warhammer Community aka not a rules-based answer but we've seen people playing the new missions using SK in other dynasties.

I think maybe having 2x6 Skorpekhs could help punch through -1D because then you'll have 2 guys in each unit that have more than damage 1 and can get S8+ with Strats and stuff. Maybe Ophydians as well, against T8 the breakpoints are 5 and 8, getting from 5 to 8 is hard, getting from 4 to 5 is easy and the little Ophydian claws being D1 is not a downside. A big ole block of Flayed Ones will probably scissor up a monster as well if they get SK support.

 Manchild 1984 wrote:
apparently reanimator just needs Dynasty

The dreaded Reanimator-buffed Scarabs come. RP should have never been on a wound basis, but on a dead/alive basis just like 8th, the way it currently works is tedious.


I don't like units of 6. I would prefer units of 5. No moral test, you can spread at maximum possible the units, no blast, etc.

I do think with the lokust destroyer we have now something against them.
   
Made in us
Wicked Canoptek Wraith



United States

I am so fething sick of gw screwing necrons and giving other factions things they took from us.

Eldar get shuriken weapons that have a mechanic that should have been used for gauss....now they get our old rules for the death ray? Not to mention, at one point, death guard got the fnp crons used to have. Tired of it.

Rant over.

I'm probably getting my hopes up, but there are rumors that the space marines are getting a new codex....so maybe crons might at some point in 2022? Doubtful, but maybe.

In the mean time I want to get some games in. Which factions has everyone found to be most difficult for necrons to have an even chance against?

This message was edited 1 time. Last update was at 2022/02/08 04:45:34


 
   
 
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