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Made in es
Inspiring SDF-1 Bridge Officer






So, a while ago I hosted an Epic 40k demo game for my friends, and we played Gogard's last stand for multiple reasons, not the least because I actually had minis and scenery enough to play it ^_^


REFIGHT 1: GOGARGD'S LAST STAND!

Waaa-Gogard started on Guilus II, an inhospitable planet on the very edge of Imperial space. The orks who inhabited the planet constantly battled with each other for territory and teeth. From the anarchy one ork rose to power. Gork and Mork had found a new champion and Waaa-Gogard had begun.

The power of Waaa-Gogard quickly spread across the planet: Mekboyz started to build gargants and other engines of war, and the orks flocked to Gogard's banner. The power of the Waaagh gre until Gogard had no other choice but to invade the stars and, as if sent by the gods, a huge space hulk drifted into the system and was caught by the mekboyz' powerful traktor beams.

The first planet to be found by the orks was Balle Alpha. The space hulk was detected by the planetary defense force as it started to maneuver towards the planet. The imperial governor wisely readied his forces and sent a message to neighboring worlds asking for reinforcements.

Gogard planned to attack the largest group of cities he could find ans cripple the planet's defenses in one stroke. Mighty gargants moves across the planet's deserts leaving trails of destruction in their wake, smashing the forces sent to stop them. Battlewagons followed behind, mopping up any opposition that survived the war engines' attacks. When the orks reached the cities, however, the wave of destruction stopped. The city walls of Balle Alpha were well reinforced and halted the ork attack with minimal losses. The orks regrouped and started to barrage the cities with salvos of fire from their gargants.

Days later, just as the walls looked to be on the verge of collapsing, the reinforcements the planetary governor had called for arrived in the form of the Silver Skulls. Gogard's army was trapped between the city walls and the attacking space marines and suffered hideous losses. Some boyz managed to breach the city but were killed by the massed firepower of its defenders. The orks were quickly defeated, but Gogard himself managed to break out of the trap and smash through the space marines' line in his great gargant. Many orks tried to follow their warboss, but only a few succeeded, and Waaa-Gogard was effectively destroyed. The Silver Skulls formed a line around the city to prevent and ork counterattack while the fortifications were repaired.

Gogard stopped his retreat when he saw no imperial troops pursuing him. Determined to exact revenge on the hated pointy noses, Gogard rallied his remaining boyz and re-boarded his trusty gargant "Korps Grinda". With his new crew he set off towards the space marines' positions intent on inflicting as much damage as possible.



FORCES

Orks: The ork player had one detachment: Korps Grinda, a great gargant!



Space Marines: The space marines had the following detachments:

Detachment 1: Force Citus, comprising four Land Raiders



Detachment 2: Force Adonis, comprising one space marine captain and two devastator units



Detachment 3: Force Lentus, comprising one space marine captain in a Rhino and three tactical squads in Rhinos



SET-UP

The terrain was set up as shown in the photo, following the guidelines of the scenario. The space marines players set up first and deployed one detachment on the table, touching the ruined buildings by the "y" junction. The remaining detachments would enter anywhere along the space marines' table edge on the first turn of the battle. The entry point is marked now using the HQ unit of each detachment.

The ork player set up Korpse Grinda within 20cm of his table edge:

General layout:


The space marines' players decided to deploy Force Adonis inside the ruins around the junction:



The view is not really great...



Gogard, OTOH, feels that his odds are good so far:




Automatically Appended Next Post:
TURN 1

While Gogard decides to advance with Korpse Grinda so as to have Force Adonis near enough to blast them and captain Adonis issues overwatch orders, forces Citus and Lentus enter the battle on assault orders.



The troops of captain Adonis open fire on Korpse Grinda, managing to short out half of the great gargant's force fields. Korpse Grinda then unleashes the full firepower of its weapons on the hunkered down troops of Force Adonis, managing to erradicate completely half of a devastator squad and blasting the ruins.





Automatically Appended Next Post:
On the assault phase forces Citus and Lentus keep advancing to relief their battle brothers





Suddenly Gogard find himself in a target-rich environment:






Automatically Appended Next Post:
TURN 2
Gogard is approaching the battered astartes of Force Adonis and he has drawn first blood, even though Korpse Grinda has lost half its shields, so he decides to press the advantage. Meanwhile, the space marines captains decide that their odds are good and they issue the same orders they did last turn:



The astartes open fire, and a hail of bolter rounds, las cannons and missiles converge on Korpse Grinda's shields... and the shields crumble down, and the titanical gargang is peppered by explosions.



Gogard, with Korpse Grinda on fire and his boyz dying in droves around him, bellows a challenge while presses the RED BUTTON OF ALL DA WEAPONZ and aims towards the silver marines. The return fire decimates Force Lentus' squads. After the dust settles, almost half the battle brothers under captain Lentus' progenoids will be harvested.



The amount of firepower that a half-dead gargant managed to unleash gave the astartes captains pause, though... but their forces had their orders, and they assaulted the metal beast on fire.



Still... a Great Gargant is a force unto itself, and the beast held fast the assault. The space marines were forced to retreat.






Automatically Appended Next Post:
TURN 3

The Angels of Death don't flee, though, they only retreat to better positions, and that's what they did: cut their losses and go back into the fray:



This time, however, Force Citus was near enough to add its full firepower to the attack, and the surviving troops of forces Adonis and Lentus took a kneed and trained their weapons. Pierced by thousands of bolt rounds, shattered by las bolts and blown apart by missile rounds, Korpse Grinda finally exploded in a shower of sparks:



And that, as they say, was that. Hope you liked it!

This message was edited 7 times. Last update was at 2020/11/07 17:30:55


 
   
Made in fi
Longtime Dakkanaut






Silver Skulls, sure... No iron within or without here, no sir.

How'd the demo players like it, given the very asymmetric forces?

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Sherrypie wrote:
Silver Skulls, sure... No iron within or without here, no sir.


Of course not . Only sons of Roboute here, nothing to see

How'd the demo players like it, given the very asymmetric forces?


Quite a bit, all told. The idea was to show the different ways the rules click together, and how regular detachments worked in comparison with engines of war.

Of course, being able to play this in about an hour (with explaining and taking pics) also helps a lot.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Really cool battle report with some good pictures and write-up, thanks for posting it

Isn't that the scenario from the Epic: Armageddon rulebook? How it did play with Epic 40k rules?

I have to say I think Iron Warriors would have put up more of a fight

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Pacific wrote:
Really cool battle report with some good pictures and write-up, thanks for posting it

Isn't that the scenario from the Epic: Armageddon rulebook? How it did play with Epic 40k rules?

I have to say I think Iron Warriors would have put up more of a fight


It's the first historical refight from the Epic 40k Battles book, actually. I'm not sure if it was on previous editions, but I don't see why not

I'm sure the IW would have, but these aren't Iron Warriors
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Epic 40k came before Armageddon didn't it? So it must be from that version originally and then re-used as a scenario in the later rulebook.
Epic 40k was the edition I missed unfortunately so didn't see a lot of what went on there - I must take a look!

It's a great scenario though, I have just got some new Gargants (some of the fan-made Steam Gargants that have become available). Will have to have a go at making this as a scenario in the Great Crusade 30k setting, with my World Eaters

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Regular Dakkanaut






Excellent stuff. Playing all those six scenarios from the battles book is one of my endless wargaming objects. I mean, I have only had 23 years to play some games that are around 500 points per side...

 Coenus Scaldingus wrote:
In my day, you didn't recognize the greatest heroes of humanity because they had to ride the biggest creatures or be massive in size themselves. No, they had the most magnificent facial hair! If it was good enough for Kurt Helborg and Ludwig Schwarzhelm, it should be good enough for anyone!
 
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

That brings back some memories! Very nice!
   
 
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