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Made in de
Regular Dakkanaut





Germany

When you are attending church at 9, but have to purge the Na'vi from Pandora at 10... Also works for wrestling Genestealer queens.

Personal opinion: Don't quite like it, but don't hate it either. It's mostly the humanlike legs I am not convinced of.
   
Made in us
Insect-Infested Nurgle Chaos Lord






I like it, but I really do not like the legs and how the pilot goes in.

It really, really should have looked like the OG Dreaknight art.



See how the pilot's legs are integrated with the suit's legs? It would be less confusing on the eyes and we wouldn't then have 5 pages of discussion on how she fits in this thing. Maybe they'll get it right the 3rd time they do a mech suit mini (spoiler: They won't.)?


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in gb
Stubborn White Lion




Looks fine but it's a bit of a boring concept. Nice for Sisters players though!
   
Made in ch
The Dread Evil Lord Varlak





personally.

The whole new sister line up was great. it was inevitable that GW would design a meh one.
And yeah, meh. it's for certain not bad looking, i'd say it looks quite good compared to some other exemples brought up. But compared to the new sister range... ehhh

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

A.T. wrote:
 Gadzilla666 wrote:
My question is: Would SoB players have been happier with this, or a plastic Repressor? Replace something that was taken away, or get something new?
Would largely depend on what the repressor looked like...

There is something to be said about waiting over a decade for a genuinely new unit and then receiving something that makes you wish for the old days when you'd get rules for things without models...

Shorten the arms perhaps. A more dynamic post to hide the legs. Perhaps just pull it all in and make a terminator depending on how the model fits together.

I was thinking of pretty much just a direct plastic copy of the old fw Repressor. Like I said, what I liked about the SoB relaunch was how much they look like the old models. I think your changes do help the mech suit though.

Daedalus81 wrote:I mean if we want to talk about suspension of disbelief then terminators would probably be liquified inside their armor against weapons that don't even penetrate. It seems like a terrible metric to judge the setting.

I'll likely never buy these models, but they look cool enough to me that I will enjoy blowing them up.

Yeah, looks good enough to kill, wouldn't want one myself. Pretty much my feelings on primaris vehicles. (Quite like most of their infantry though).

Sunny Side Up wrote:
 Insectum7 wrote:

The boxnaught has knees, the pilot just doesnt use their meatknees to pilot them.


No. It doesn't. It has ankles and hips. No knees (and no way to bring the centre of its mass over just one leg to even lift one of them to walk).

Spoiler:

If you want dreadnoughts that look like they can actually move without falling over, then gw has a subsidiary for that.
   
Made in pl
Longtime Dakkanaut






Voss wrote:
The big similarity is 'Oh, wow, her poor legs...'


That's just the kit. The manga had plenty of technical shots of the landmates that made it look like Deunan actually fit inside without having her legs torn off beforehand.
   
Made in fi
Posts with Authority






I can't believe I'm first to point this out - NO BOOB PLATE!

For this reason alone I'm digging this model a lot.

As a devout Masamune Shirow fan, please leave Appleseed out of this discussion. Mr Shirow is actually very fussed about how tech works in his mangas, its a far cry from 40K "rule of cool". And I don't want to hear anything about the Anime or live action movie versions of his Mangas, those are all rubbish as far as I'm concerned. If you're interested in Appleseed or GITS, please read the mangas to get the undiluted brilliance of his genius!

I can imagine the hands being the only thing which mimic the wearer's movements in this new kit. The legs can be operated by a machine spirit in symbiose with the pilot, or via a neural link of sorts. Or heck the pilots can even be landmine victims! Making stuff up is what scifi is all about

This model and the accompanying artwork in the promo video is the first time I feel an urge to start collecting a SoB force. One of these suits accompanied wth the flying nuns just looks super inspiring! (Can even forgive the boobplates on the nuns for that one).

Funny, here I've been thinking I'd never collect SoB, Sisters of Silence were always the cooler ones for me, and a single kit opens up new avenues of thought...

As for the anatomical details of Landmate -style mecha, pls see attachment

[Thumb - 56C4FBD4-CD52-49AB-8BD1-B037925BAFBA.jpeg]
Landmate Anatomy (C) Masamune Shirow; Intron Depot pg 145

This message was edited 4 times. Last update was at 2021/01/24 11:36:40


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in nl
Dakka Veteran






My biggest question about this is how she is supposed to aim any of those weapons. Especially when bare-headed, because then there really is no display whatsoever to be able to see where the weapons are pointing at. With a fully automatic heavy weapon like a heavy bolter or the like that can make some sense, because you can walk the shots, but with a multi-melta, that really doesn't apply anymore. And that's for the arm weapons. The ones mounted above her will be even more fun. And, of course, will be an excellent way to end up very deaf very quickly.

   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Port Carmine

I think the 'nundam' looks great, really nice and sleek, and clearly SoB; a non-squicky alternative to the penitent engine.

This message was edited 1 time. Last update was at 2021/01/24 12:13:38


VAIROSEAN LIVES! 
   
Made in us
Insect-Infested Nurgle Chaos Lord






 Dolnikan wrote:
My biggest question about this is how she is supposed to aim any of those weapons. Especially when bare-headed, because then there really is no display whatsoever to be able to see where the weapons are pointing at. With a fully automatic heavy weapon like a heavy bolter or the like that can make some sense, because you can walk the shots, but with a multi-melta, that really doesn't apply anymore. And that's for the arm weapons. The ones mounted above her will be even more fun. And, of course, will be an excellent way to end up very deaf very quickly.


It's been shown numerous times in the fiction that power armour has auto senses that will guide a wearer where to shoot, even without a helmet on. Wearers can either go on their own instincts or trust the armour to do the heavy lifting. A mech suit like that can easily have something similar built in to compensate for the pilot's lack of peripheral vision.


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in gb
Decrepit Dakkanaut







 harlokin wrote:
I think the 'nundam' looks great, really nice and sleek, and clearly SoB; a non-squicky alternative to the penitent engine.


It's an Imperium unit, specifically one from the faction of OTT religious nutters - "nice and sleek" is close to the opposite of the right look for this kit...

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Port Carmine

 Dysartes wrote:
 harlokin wrote:
I think the 'nundam' looks great, really nice and sleek, and clearly SoB; a non-squicky alternative to the penitent engine.


It's an Imperium unit, specifically one from the faction of OTT religious nutters - "nice and sleek" is close to the opposite of the right look for this kit...


And yet, the SoB battle armour also looks sleek.

VAIROSEAN LIVES! 
   
Made in de
Longtime Dakkanaut





Possibly the worst 40k model release in recent years. Funny in all the wrong ways.
   
Made in us
Powerful Pegasus Knight






They look real bad
   
Made in fi
Locked in the Tower of Amareo





 alextroy wrote:

1. The suit's legs are too far apart for a human to fit their legs in them.
2. The thighs of the suit are too long for the pilots knees to be at the suit's knees, but seem too short for their feet to fit in them above the knees.
3. While not uncommon in 40K models, this suit has no peripheral vision. She has less than a 180 degree view.


That assumes legs are in there. Are we sure the pilots aren't sitting there ala tau suits? These don't look to be piloted by moving normally like power armour but via controls. Pilot orders suit move, suit moves. There would be no need for legs to be in there physically to move. Indeed there's no requirement for pilot to even have legs. And def no need to have legs inside suits legs.

This message was edited 1 time. Last update was at 2021/01/24 13:08:13


2024 painted/bought: 109/109 
   
Made in us
Powerful Pegasus Knight






They also don't look anything like an Infinity TAG
   
Made in gb
Regular Dakkanaut




In the same video, where it appears the image in the cathedral looks really cool.

https://youtu.be/h4Ftvn2JYng?t=49

I think that the difference with the miniature is that the miniature has a more chunky and tall upper body. Perhaps is the contrast of the really thin legs with the chunky upper body.

Perhaps trimming a bit the upper body and raising the head a bit to match more the art in the video or adding a stylish faulds fantasy female armour like in the waist area to make the lower body more chunky and feminine will improve it.

https://en.wikipedia.org/wiki/Faulds_(armour)

Overall I think it looks cool and is a step in the right direction. I just hope that the kit comes with the options to dynamically pos it and is not a static kit with this position.

This message was edited 2 times. Last update was at 2021/01/24 13:33:18


 
   
Made in us
Longtime Dakkanaut





I don't mind the model on the whole. It looks ok, not great though. I'm not convinced that a person would fit into it, but I think centurions are a worse example of this. I put this warsuit as better than centurions, an a par with terminators or how space marines can't fit their legs inside their power armour on some models.

By biggest gripe has to be the styling of the model. I want SOB with a more steampunk aesthetic, big exposed cogs and visible machinery. The shape of the arms and legs are too sleek and puts me much more in mind of Eldar than SOB or the Imperium in general.

This message was edited 2 times. Last update was at 2021/01/24 13:56:51


 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Amishprn86 wrote:
Should have just been like this...


If I may ask, where is this model from? Or is it a custom job?
   
Made in gb
Longtime Dakkanaut





England: Newcastle

I love it. Although, looks at army with two imagifier, Celestians, Repentia, two exorcist and two retributors. There’s not enough slots. Don’t make me choose. :O

BTW did the trailer artwork maybes imply new models or just style? Two top characters and lots of sisters with power and chainswords...

Priest will get his own thing as you can take him inGuard army.

This message was edited 1 time. Last update was at 2021/01/24 14:06:49



Starting Sons of Horus Legion

Starting Daughters of Khaine

2000pts Sisters of Silence

4000pts Fists Legion
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III Legion 5000pts
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Made in gb
Killer Klaivex




The dark behind the eyes.

I think it tells you something when Dark Eldar are meant to be the next codex, yet GW have absolutely nothing worthwhile to showcase for them so they're instead previewing the SoB Dreadknight no one asked for.


As to the model itself, I just can't see it as being a coherent whole. It looks more like 2-3 entirely different walkers have been inexpertly mashed together. Hence why we've got these slim, feminine legs (which I guess the Imperium can just do now?), yet the top half appears to be the better part of an entire cathedral.


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in de
Longtime Dakkanaut





 Torga_DW wrote:
FezzikDaBullgryn wrote:
I won't say this is the dumbest model ever, but it certainly draws from some ODD sources. Dreadknight, Centurion, and the new Dreadnaught suit thing. Nothing of these really speak to the Sisters Schtick. Call me old fashioned, but I don't get or understand where GW wants to go with their recent ideas. This, the ATVs, the Eradicators. Very confused.


This, my friend, is from an anime called appleseed.

Like many japanese stories, it is a story. But the legs fitting into the big legs but the scrawny arms sitting just below the mechanical arms? That's appleseed.


My apologies for this one, you have to click the link to see the picture it seems :(

But yeah, this isn't some 'bold new direction'. This is what, the 90s? Appleseed fans please correct me.


Idk anything about the Appleseed comics but I own two movies:

Appleseed Ex Machine (2007)
Appleseed Alpha (2014)

The first was even directed by John Woo. So if you like hails of bullets littering the screen, that movie should suit you just fine.
   
Made in us
Fixture of Dakka






 cuda1179 wrote:
 Amishprn86 wrote:
Should have just been like this...


If I may ask, where is this model from? Or is it a custom job?


Custom job floating around. I believe the original is k03rnl on Instagram

   
Made in de
Longtime Dakkanaut





 NinthMusketeer wrote:
My suspension of disbelief can handle the thigh gap, but the exposed head and arms...

Seriously, just shoot them in the face. Or arms. All that extra armor and mechanics easily rendered useless with minor firepower. Should have a rule where if an enemy hits it on a 6 they roll to wound against T3 and instant death the thing on success. It's just so gratingly stupid and made more so by how many dam times it's happened.

Centurions were miles better than this. At least they had the exposed parts in the BACK. At least the dreadknight pilot was a space marine in terminator armor with accompanying force field. At least goddam Murderfang didn't have his arm circuits exposed ready to be disabled by anyone with wire cutters. Yeah, to me these things are dumber than Murderfang.


Just shoot them in the head or arms to circumvent the suit's Armour?

If you apply this way of thinking you can trash a LOT of 40K models. Want some examples? Here we go:

- Lightly armored vehicles (Land Speeder, Ork Buggies, Bikes & Jet Bikes, etc. ).

- Tanks with Crew looking out of a hatch.

- ALL infantry models which don't wear a helmet.

The aim of the hobby is to have a collection of different models in the glass cabinet. Nobody wants to have a legion of identical clones who adhere slavishly to an imagined sense of realism.

What would be the outcome of realism anyway? Well, look into the real world. You will have tanks, artillery, aircraft & unarmoured infantry.
So please GW, trash all power armour, titans and walkers. We the consumer want REALISM not COOL models.
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 Grimtuff wrote:
I like it, but I really do not like the legs and how the pilot goes in.

It really, really should have looked like the OG Dreaknight art.



See how the pilot's legs are integrated with the suit's legs? It would be less confusing on the eyes and we wouldn't then have 5 pages of discussion on how she fits in this thing. Maybe they'll get it right the 3rd time they do a mech suit mini (spoiler: They won't.)?


thats exactly the same as the sororitas design tho.... the pilots knees don't line up with the walker's knees
   
Made in us
Hellacious Havoc





Yeah, that and the Primaris buggy are the only things in 9E so far that I just wouldn't field based on the model, barring some inspiration for a cooler looking kitbash or conversion.

So I guess this is a more general purpose "big" with better armor and an anti tank gun option, but less killy than the engines. Theres a place for it but again, too goofy for my tastes.
   
Made in ca
Longtime Dakkanaut




 VladimirHerzog wrote:
thats exactly the same as the sororitas design tho.... the pilots knees don't line up with the walker's knees


How is that important? The legs are certainly controled thanks to a sopisticated array of sensors that don't shadow the movements like it's the case for the arms, but picks up muscle twitches and movements of the feet and translate them into movements. As to why the same system isn't used for the arms it can be for more precision in the movement of the arms since those things are supposed to fight in close combat or technical limitations due to the size of cogitators designed by the Imperium to automatise processes like movements, having both arms and legs fully automated would require the suit to be bigger and have a full cockpit array which would make fighting in close combat more difficult and the suit to be a bigger target which would require more armor to survive and then you have a completely different class of weapon from light walker to a large scale one. The other option could be a full neural and spinal interface, but the Imperium seems to be unable to deconnect people from those making it problematic since being plugged in becomes a death sentence and you can't use that person in any other position than as suit pilot.

This message was edited 1 time. Last update was at 2021/01/24 16:05:01


 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






epronovost wrote:
 VladimirHerzog wrote:
thats exactly the same as the sororitas design tho.... the pilots knees don't line up with the walker's knees


How is that important? The legs are certainly controled thanks to a sopisticated array of sensors that don't shadow the movements like it's the case for the arms, but picks up muscle twitches and movements of the feet and translate them into movements. As to why the same system isn't used for the arms it can be for more precision in the movement of the arms since those things are supposed to fight in close combat or technical limitations due to the size of cogitators designed by the Imperium to automatise processes like movements, having both arms and legs fully automated would require the suit to be bigger and have a full cockpit array which would make fighting in close combat more difficult and the suit to be a bigger target which would require more armor to survive and then you have a completely different class of weapon from light walker to a large scale one. The other option could be a full neural and spinal interface, but the Imperium seems to be unable to deconnect people from those making it problematic since being plugged in becomes a death sentence and you can't use that person in any other position than as suit pilot.


thats what i'm saying. People are arguing that the paragon is unpractical and grimtuff here was saying that the dreadknight was practical and that the legs on it made more sense than on the paragon.
Not liking a model because of its looks is fine, but trying to apply logic that isnt present in 40k and even comparing it to the exact same thing makes no sense to me and isnt an agument against it.
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

 ceorron wrote:



On second throught, maybe shorten both arms too!

Possibly bring the legs together a bit.


See my version for a conversion to fix the arms out of ears/gun behind head/proportions problems.


Automatically Appended Next Post:
 Irbis wrote:
 ceorron wrote:
After plenty of deliberation, and taking my queues from the centurions and terminators (which have better proportions IMO)

Model with arms coming out of ears and one with legs coming out of rib cage has better proportions? Le what?


Better than these proportions anyway!

This message was edited 3 times. Last update was at 2021/01/24 18:16:31


   
Made in ca
Stormin' Stompa






Ottawa, ON

I don't know if anyone has mentioned this, but is it possible the pilot's knees bend out the back? We don't have any pictures of the back, but the thighs might only be armored at the front, letting shins swing out when crouching. Really, I think these suffer from the same issue as the centurions and the dreadknights, which is that their pose is so static. They're just... standing there. A walking pose with a bent knees would better communicate how they're supposed to function.

Alternatively, add some space for the legs move around. Give those mechs some thicc thighs and wide hips.

And add a canopy to protect the heads. I wonder if I could find some frog helmets at the right scale.

This message was edited 2 times. Last update was at 2021/01/24 18:38:08


Ask yourself: have you rated a gallery image today? 
   
 
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