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![[Post New]](/s/i/i.gif) 2021/02/01 12:26:18
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/02/01 14:22:14
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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This is by far one of the worst decisions Games Workshop have ever made as a company.
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This message was edited 1 time. Last update was at 2021/02/01 14:22:30
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/01 14:55:55
Subject: How do you feel about "No Instructions, No Rules" going forward?
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The Dread Evil Lord Varlak
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you played during 6th and 7th right? blood?
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2021/02/01 15:11:43
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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Yeah and I left the game pretty much immediately because of how bad it was. I then returned near the end of 7th, and found it was a very bad game. But the thing is, as bad as 6th or 7th was, I don't recall anything that punished so many players and punished a key aspect of the hobby (by which I mean the hobby itself!). All the units I had in 5th edition could still be fielded. They might not have necessarily been good, indeed, in many cases, they were bad - but they weren't unfieldable.
What happens to all plasma Chosen units? What happens to all Lascannon Havocs? Actually what happens to Chosen in general? What happens to Terminators? What happens to Scourges? These are some of the units I can list off the top of my head but large numbers of units are poised to become illegal to field. Not 'unfieldale' in the sense they aren't competitive, but unfieldable because some knave at GW decided because he's a moron, so is little Timmy.
There is nothing that can defend this decision. The best 'defences' in this thread so far have consisted of "It helps new players!" (fantastic, maybe GW could've, like every other company in existence, just included all the potential weapon options or sold them separately) - and incidentally does so by making a lot of 'veterans' (and in many cases, other new players) very unhappy. Another was that this would minimize the danger of units being wiped (what an incredibly stupid reason), and the last consists of some weird argument that "Because I was burned when my xenos units lost options, everyone else deserves to be burned!"
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This message was edited 1 time. Last update was at 2021/02/01 15:14:01
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/01 15:19:30
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Perfect Shot Dark Angels Predator Pilot
Sesto San Giovanni, Italy
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I think that in the long run GW should simply remove the options to the kits, and adopt an Apocalypse strategy (so you have "weapons" on your model and some exception like "anti tank" or "improved melee weapon").
I, for one, would be all in in that. Finally I could build my toys as I like.
Don't think however that GW will ever do that (even if it will be benefit them in the long run) because they're shared as gak by the competition and the third party model suppliers.
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This message was edited 1 time. Last update was at 2021/02/01 15:19:56
I can't condone a place where abusers and abused are threated the same: it's destined to doom, so there is no reason to participate in it. |
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![[Post New]](/s/i/i.gif) 2021/02/01 15:21:03
Subject: How do you feel about "No Instructions, No Rules" going forward?
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The Dread Evil Lord Varlak
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blood reaper wrote:
Yeah and I left the game pretty much immediately because of how bad it was. I then returned near the end of 7th, and found it was a very bad game. But the thing is, as bad as 6th or 7th was, I don't recall anything that punished so many players and punished a key aspect of the hobby (by which I mean the hobby itself!). All the units I had in 5th edition could still be fielded. They might not have necessarily been good, indeed, in many cases, they were bad - but they weren't unfieldable.
What happens to all plasma Chosen units? What happens to all Lascannon Havocs? Actually what happens to Chosen in general? What happens to Terminators? What happens to Scourges? These are some of the units I can list off the top of my head but large numbers of units are poised to become illegal to field. Not 'unfieldale' in the sense they aren't competitive, but unfieldable because some knave at GW decided because he's a moron, so is little Timmy.
There is nothing that can defend this decision. The best 'defences' in this thread so far have consisted of "It helps new players!" (fantastic, maybe GW could've, like every other company in existence, just included all the potential weapon options or sold them separately) - and incidentally does so by making a lot of 'veterans' (and in many cases, other new players) very unhappy. Another was that this would minimize the danger of units being wiped (what an incredibly stupid reason), and the last consists of some weird argument that "Because I was burned when my xenos units lost options, everyone else deserves to be burned!"
Ohh i agree, and i regard it as one of their top5 worst moves, but the worst?
ehhh.
GW has done many stupid things. Like priceikes during pandemic etc.
But yeah this change is targetting the hobby side of things, moreso then balance, and i seriously doubt any argument in favour of balance that lead to this situation makes it justifyable or more justifyable then to fix the issue equipemtn/ stratagems. But the latter would've cost more time, allbeit only margially considering the litany of paragraphs now simply needing to be required to take options for a plague marine squad...
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2021/02/01 15:25:24
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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Not Online!!! wrote: blood reaper wrote:
Yeah and I left the game pretty much immediately because of how bad it was. I then returned near the end of 7th, and found it was a very bad game. But the thing is, as bad as 6th or 7th was, I don't recall anything that punished so many players and punished a key aspect of the hobby (by which I mean the hobby itself!). All the units I had in 5th edition could still be fielded. They might not have necessarily been good, indeed, in many cases, they were bad - but they weren't unfieldable.
What happens to all plasma Chosen units? What happens to all Lascannon Havocs? Actually what happens to Chosen in general? What happens to Terminators? What happens to Scourges? These are some of the units I can list off the top of my head but large numbers of units are poised to become illegal to field. Not 'unfieldale' in the sense they aren't competitive, but unfieldable because some knave at GW decided because he's a moron, so is little Timmy.
There is nothing that can defend this decision. The best 'defences' in this thread so far have consisted of "It helps new players!" (fantastic, maybe GW could've, like every other company in existence, just included all the potential weapon options or sold them separately) - and incidentally does so by making a lot of 'veterans' (and in many cases, other new players) very unhappy. Another was that this would minimize the danger of units being wiped (what an incredibly stupid reason), and the last consists of some weird argument that "Because I was burned when my xenos units lost options, everyone else deserves to be burned!"
Ohh i agree, and i regard it as one of their top5 worst moves, but the worst?
ehhh.
GW has done many stupid things. Like priceikes during pandemic etc.
But yeah this change is targetting the hobby side of things, moreso then balance, and i seriously doubt any argument in favour of balance that lead to this situation makes it justifyable or more justifyable then to fix the issue equipemtn/ stratagems. But the latter would've cost more time, allbeit only margially considering the litany of paragraphs now simply needing to be required to take options for a plague marine squad...
I mean I can't really think of a worse change in terms of people or armies impacted. I don't really think of things in a "top 5" (I think the removal of whole units and armies because they no longer had models was very very bad, for example) but ultimately this arguably impacts a far larger percentage of the playerbase. It impacts people who don't even use GW models - it impacts people who have just gotten into the game, and it impacts people who have been playing for a long, long time.
And for what reason? There's a logic (albeit a bad, and very cynical one!) to removing armies which no longer had models (specifically GWs bizarre inability to, until recently, properly present FW as part of the rules and its obscene position against converting and proxies). But this just seems stupid.
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This message was edited 2 times. Last update was at 2021/02/01 15:27:36
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/01 15:28:35
Subject: How do you feel about "No Instructions, No Rules" going forward?
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The Dread Evil Lord Varlak
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Fair enough i guess.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2021/02/01 19:42:04
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Humming Great Unclean One of Nurgle
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Agreed. It isn't that model/option removals did not deserve criticism; they did, and they got it. Abundantly. And still do. But at their heart those were still removing rules support for things that did not have model support and while that sucked one could at least understand the logic and the benefits. This is something else. Rules support removed while there is model support, for existing units with modern kits, for no benefit, for reasoning that is simply lame.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/01 20:05:39
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Inquisitorial Keeper of the Xenobanks
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Cybtroll wrote:I think that in the long run GW should simply remove the options to the kits, and adopt an Apocalypse strategy (so you have "weapons" on your model and some exception like "anti tank" or "improved melee weapon").
I, for one, would be all in in that. Finally I could build my toys as I like.
Don't think however that GW will ever do that (even if it will be benefit them in the long run) because they're shared as gak by the competition and the third party model suppliers.
Might as well play Risk, imho.
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![[Post New]](/s/i/i.gif) 2021/02/01 20:34:50
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Dakka Veteran
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jeff white wrote: Cybtroll wrote:I think that in the long run GW should simply remove the options to the kits, and adopt an Apocalypse strategy (so you have "weapons" on your model and some exception like "anti tank" or "improved melee weapon").
I, for one, would be all in in that. Finally I could build my toys as I like.
Don't think however that GW will ever do that (even if it will be benefit them in the long run) because they're shared as gak by the competition and the third party model suppliers.
Might as well play Risk, imho.
I dislike the idea of removing all options as well. 40k is too abstract as it is. What GW should be doing is include the bits for all possible combinations in the kit. instead, we get silly crap like 20 heads for a 3-model unit.............
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![[Post New]](/s/i/i.gif) 2021/02/01 21:35:28
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Humming Great Unclean One of Nurgle
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I am fine if I get half the max per kit when it comes to models that have a bunch of options. I am not going to expect GW to package every box of 5 Havocs with 30 weapons plus whatever the Champion can use, nor do I particularly wish to pay the extra that will inevitably cost. 3 of each weapon would be great by me; I could to buy two boxes and have two squads fully allocated with a specific weapon (albeit a different one for each) plus an extra I could give to a fellow player. 2 of each weapon I could handle, but only because the Champion tends to have different equipment so the 'two-box' situation above is still viable. 1 of each weapon is lame, I would rather they have fewer weapon options than be spread so thin.
But even that is far, far preferred to what happened to DG.
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This message was edited 2 times. Last update was at 2021/02/01 21:36:22
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/01 21:45:33
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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And that also allows for weirdos who go out and buy 4 Havoc boxes to get 4 Reaper Chaincannons.
Y'know. People Like me.
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![[Post New]](/s/i/i.gif) 2021/02/01 22:17:18
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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Well in the case of Havocs, it would only be 20 weapons (4 heavy boltes, 4 las cannons, 4 missile launchers, 4 auto cannons, 4 reaper chain cannons - unless I'm missing anything out?).
Now *obviously* this is impractical - what GW *really* has to do is make the Havocs even bigger and give you an option for a Chainsword and a Thunderhammer! You know, for the Champion who will never enter close combat!/s
This raises the question of why GW cannot just sell weapon packs of resin or metal weapons - or hell, even plastic weapons, cut out of the frame - saving them having to retool frames.
There is a serious answer to this question; firstly it's because the company has unfortunately moved in a direction where these side-kits and "you need product code whatever" to complete a unit is an unacceptable idea. I am going to be an open elitist when I say this is a terrible thing, and is partly the product of a tendency to bend over backwards to newcomers; though it arguably isn't even the fault of newcomers. Rather it's the fault of GW for having so little faith in the intelligence of its players. The game is destined just become more limited and anti-converter.
Secondly, part of me imagines this decision was actually made to hurt companies who produce weapon packs.
Honestly the ramifications of this decision is so insanely stupid and anti-hobby it is hard to overstate.
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This message was edited 6 times. Last update was at 2021/02/02 09:33:19
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/01 23:37:47
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Hacking Interventor
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This is one of those "What the hell did I just read?" threads, this time because two sides who largely agree that this sucks were firing artillery shells at one another over whether or not this was precedented?
Yeah, this trend sucks, invalidating any carefully constructed model sucks, the proliferation of highly specific weapon profiles and loadouts is reducing creativity while making armies more vulnerable to model invalidation when they inevitably tear this down and go to 10th edition, and, precedented or no, is yet one more reason to stop giving GW money for this crap.
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"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"
-Tex Talks Battletech on GW |
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![[Post New]](/s/i/i.gif) 2021/02/02 00:30:01
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Walking Dead Wraithlord
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This message was edited 1 time. Last update was at 2021/02/02 00:30:12
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![[Post New]](/s/i/i.gif) 2021/02/02 02:06:04
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Fixture of Dakka
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H.B.M.C. wrote:And that also allows for weirdos who go out and buy 4 Havoc boxes to get 4 Reaper Chaincannons.
Y'know. People Like me. 
I'll assume you had a use for all the excess CSMs, weapons, & bits that generated?
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![[Post New]](/s/i/i.gif) 2021/02/02 02:33:01
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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ccs wrote:I'll assume you had a use for all the excess CSMs, weapons, & bits that generated?
Four squads of Haovcs, naturally! One with 4 Reaper Chaincannons, one with 4 Lascannons, one with 4 Missile Launchers and I haven't decided whether to go Heavy Bolters or Autocannons for the last one. Then I can see what excess fits on the new CSM squads I have (I have 3 from that Apocalypse box they did). Plus the Champs make for great Black Crusade character fodder.
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This message was edited 1 time. Last update was at 2021/02/02 02:33:37
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![[Post New]](/s/i/i.gif) 2021/02/02 13:17:10
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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CEO Kasen wrote:This is one of those "What the hell did I just read?" threads, this time because two sides who largely agree that this sucks were firing artillery shells at one another over whether or not this was precedented?
The fact there is, throughout the thread, effectively universal agreement that this is bad really does tell you how bad the change is imo.
I hope there will be enough pressure upon GW to FAQ/Errata the rule.
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This message was edited 1 time. Last update was at 2021/02/02 13:18:39
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/02 17:02:20
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Humming Great Unclean One of Nurgle
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blood reaper wrote:Well in the case of Havocs, it would only be 20 weapons (4 heavy boltes, 4 las cannons, 4 missile launchers, 4 auto cannons, 4 reaper chain cannons - unless I'm missing anything out?).
Now * obviously* this is impractical - what GW *really* has to do is make the Havocs even bigger and give you an option for a Chainsword and a Thunderhammer! You know, for the Champion who will never enter close combat!/s
This raises the question of why GW cannot just sell weapon packs of resin or metal weapons - or hell, even plastic weapons, cut out of the frame - saving them having to retool frames.
There is a serious answer to this question; firstly it's because the company has unfortunately moved in a direction where these side-kits and "you need product code whatever" to complete a unit is an unacceptable idea. I am going to be an open elitist when I say this is a terrible thing, and is partly the product of a tendency to bend over backwards to newcomers; though it arguably isn't even the fault of newcomers. Rather it's the fault of GW for having so little faith in the intelligence of its players. The game is destined just become more limited and anti-converter.
Secondly, part of me imagines this decision was actually made to hurt companies who produce weapon packs.
Honestly the ramifications of this decision is so insanely stupid and anti-hobby it is hard to overstate.
if you bump a squad to 10-man all 5 of the new dudes need a gun. The remaining weapon option is a basic bolter.
Anyways, you raise some good points here. Agreed on all counts.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/03 04:39:59
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Dakka Veteran
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blood reaper wrote:Well in the case of Havocs, it would only be 20 weapons (4 heavy boltes, 4 las cannons, 4 missile launchers, 4 auto cannons, 4 reaper chain cannons - unless I'm missing anything out?).
Now * obviously* this is impractical - what GW *really* has to do is make the Havocs even bigger and give you an option for a Chainsword and a Thunderhammer! You know, for the Champion who will never enter close combat!/s
This raises the question of why GW cannot just sell weapon packs of resin or metal weapons - or hell, even plastic weapons, cut out of the frame - saving them having to retool frames.
There is a serious answer to this question; firstly it's because the company has unfortunately moved in a direction where these side-kits and "you need product code whatever" to complete a unit is an unacceptable idea. I am going to be an open elitist when I say this is a terrible thing, and is partly the product of a tendency to bend over backwards to newcomers; though it arguably isn't even the fault of newcomers. Rather it's the fault of GW for having so little faith in the intelligence of its players. The game is destined just become more limited and anti-converter.
Secondly, part of me imagines this decision was actually made to hurt companies who produce weapon packs.
Honestly the ramifications of this decision is so insanely stupid and anti-hobby it is hard to overstate.
It isn't impractical. Wargames Atlantic's infantry boxes get you 24 dudes and dudettes for $35, with a legion of options. The Grognards come with................ 195.................... heads.........
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![[Post New]](/s/i/i.gif) 2021/02/03 07:41:58
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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All praise to Wargames Atlantic for getting readily available plastic models to the market, but GW is the market leader here for a reason.
The WA models aren't in the same league as GW's plastics.
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![[Post New]](/s/i/i.gif) 2021/02/03 07:45:17
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Gore-Soaked Lunatic Witchhunter
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H.B.M.C. wrote:All praise to Wargames Atlantic for getting readily available plastic models to the market, but GW is the market leader here for a reason.
The WA models aren't in the same league as GW's plastics.
Not in the same league as their newer plastics, no, but a vast improvement on things like out-of-scale 3e-vintage Cadians.
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![[Post New]](/s/i/i.gif) 2021/02/03 09:23:47
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Barpharanges
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Blastaar wrote: blood reaper wrote:Well in the case of Havocs, it would only be 20 weapons (4 heavy boltes, 4 las cannons, 4 missile launchers, 4 auto cannons, 4 reaper chain cannons - unless I'm missing anything out?).
Now * obviously* this is impractical - what GW *really* has to do is make the Havocs even bigger and give you an option for a Chainsword and a Thunderhammer! You know, for the Champion who will never enter close combat!/s
This raises the question of why GW cannot just sell weapon packs of resin or metal weapons - or hell, even plastic weapons, cut out of the frame - saving them having to retool frames.
There is a serious answer to this question; firstly it's because the company has unfortunately moved in a direction where these side-kits and "you need product code whatever" to complete a unit is an unacceptable idea. I am going to be an open elitist when I say this is a terrible thing, and is partly the product of a tendency to bend over backwards to newcomers; though it arguably isn't even the fault of newcomers. Rather it's the fault of GW for having so little faith in the intelligence of its players. The game is destined just become more limited and anti-converter.
Secondly, part of me imagines this decision was actually made to hurt companies who produce weapon packs.
Honestly the ramifications of this decision is so insanely stupid and anti-hobby it is hard to overstate.
It isn't impractical. Wargames Atlantic's infantry boxes get you 24 dudes and dudettes for $35, with a legion of options. The Grognards come with................ 195.................... heads.........
I was being sarcastic - it's entirely feasible. GW are just a dog gak company and incapable of very basic tasks. Just look at how few options the latest CSM kit has.
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2021/02/03 20:36:09
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Inquisitorial Keeper of the Xenobanks
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H.B.M.C. wrote:ccs wrote:I'll assume you had a use for all the excess CSMs, weapons, & bits that generated?
Four squads of Haovcs, naturally!
One with 4 Reaper Chaincannons, one with 4 Lascannons, one with 4 Missile Launchers and I haven't decided whether to go Heavy Bolters or Autocannons for the last one. Then I can see what excess fits on the new CSM squads I have (I have 3 from that Apocalypse box they did).
Plus the Champs make for great Black Crusade character fodder.
My vote for autocannons.
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![[Post New]](/s/i/i.gif) 2021/02/03 23:03:05
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Decrepit Dakkanaut
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Eh with Heavy Bolters being D2 now, I don't feel there's too much room for the Autocannon to shine now.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/02/04 01:31:27
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Slayer-Fan123 wrote:Eh with Heavy Bolters being D2 now, I don't feel there's too much room for the Autocannon to shine now.
Sure there is. They just look cooler. Eventually the rules will come back around again, and they'll be better again, but they'll always look cooler.
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This message was edited 1 time. Last update was at 2021/02/04 01:32:05
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![[Post New]](/s/i/i.gif) 2021/02/04 03:41:47
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Decrepit Dakkanaut
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Gadzilla666 wrote:Slayer-Fan123 wrote:Eh with Heavy Bolters being D2 now, I don't feel there's too much room for the Autocannon to shine now.
Sure there is. They just look cooler. Eventually the rules will come back around again, and they'll be better again, but they'll always look cooler.
Oh I don't disagree on that, but I'd definitely let my opponent use their Autocannons as Heavy Bolters since GW is the epitome of non-balance.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/02/04 07:04:30
Subject: How do you feel about "No Instructions, No Rules" going forward?
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Humming Great Unclean One of Nurgle
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Gadzilla666 wrote:Slayer-Fan123 wrote:Eh with Heavy Bolters being D2 now, I don't feel there's too much room for the Autocannon to shine now.
Sure there is. They just look cooler. Eventually the rules will come back around again, and they'll be better again, but they'll always look cooler.
This man understands how to play Warhammer.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/04 07:31:55
Subject: How do you feel about "No Instructions, No Rules" going forward?
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The Dread Evil Lord Varlak
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Slayer-Fan123 wrote: Gadzilla666 wrote:Slayer-Fan123 wrote:Eh with Heavy Bolters being D2 now, I don't feel there's too much room for the Autocannon to shine now.
Sure there is. They just look cooler. Eventually the rules will come back around again, and they'll be better again, but they'll always look cooler.
Oh I don't disagree on that, but I'd definitely let my opponent use their Autocannons as Heavy Bolters since GW is the epitome of non-balance.
tbf the heavy bolter also Males a snazy autocannonhybrid with a slightly longer barrell
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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