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SemperMortis wrote: hopefully this gives us Feral orkz who are actually...wait for it....good in close combat, unlike boyz who are currently 50% worse vs basic Space Marines when compared to last edition.
To be fair space marines are GW's heroes and so naturally are going to be better at close combat than most other factions' infantry units. /sarcasm
Just tired of boyz bouncing off Space Marines. If I actually get all those T4 6+ save models into CC i should be rewarded by squishing Space marines.
lord_blackfang wrote: I know it's exciting to be getting any attention at all but man is that a soulless sculpt, it's going to be so sad finally seeing what looks to be an army's worth of new Orks after so long if they're all like that.
Im on the opposite spectrum, its got a nice character to it and looks proppa orky! It also serves as a fantastic base for further conversion/modifying.
As someone who has just started a feral ork army last month (I've used so many Savage Orruk bodies...) I cant wait to have a mixture of savage boars and squig cavalry to really overrun the enemy gun line!
The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
I wonder if the Beast-Snaggas will be part of the Ork Codex, or a separate codex army. be cool to see another Xenos codex. I'm looking forward to seeing more of their line, especially the chariot shown in the teaser video.
This message was edited 1 time. Last update was at 2021/03/22 12:21:02
jaredb wrote: I wonder if the Beast-Snaggas will be part of the Ork Codex, or a separate codex army. be cool to see another Xenos codex. I'm looking forward to seeing more of their line, especially the chariot shown in the teaser video.
I hope they're just an addition to the codex/ a keyword, just like freebooterz or speed freaks. We don't really need a special book for every subfaction, we're not Space Marines .
Overall I wonder how they'll combine the Klan rules and subkultures in the new book. I'm pretty sure they'll throw out the strange either/or between Klan and subkulture.
Jidmah wrote: The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
It's the face of the ork, I think. Something about the faces of the newest orks doesn't click with me; if I can replace the head I will. Everything else about the sculpt is fine.
Jidmah wrote: The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
It's the face of the ork, I think. Something about the faces of the newest orks doesn't click with me; if I can replace the head I will. Everything else about the sculpt is fine.
I feel it also. A lot of people are comparing the squigs with sharks, to me they look more like pigs. Really ñookibg forward knowing their base size and equipment options to make my own...much more...mek like
Jidmah wrote: The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
It's the face of the ork, I think. Something about the faces of the newest orks doesn't click with me; if I can replace the head I will. Everything else about the sculpt is fine.
I feel it also. A lot of people is comparing the squigs with sharks, to me they look more like pigs. Really ñookibg forward knowing their base size and equipment options to make my own...much more...mek like
This message was edited 1 time. Last update was at 2021/03/22 16:13:42
Seems cool, the new Orks do look a bit weird as others have pointed out. Hopefully they can be fixed with a kitbash or paintjob.
Unsure if I should buy some extra boxes of boys now just in case GW ruins them? The new Chaos Space Marine kits were really good though so there is some hope.
If the argument for their uniqueness is spamming Wulfen and Thunderwolves, then it wasn't really a unique army to begin with whether you like it or not.
I realised that this is yet another thing that was teased in Psychic Awakening's echoes of awakening...
Spoiler:
+++vox signal intercept+++
+++data-spirits spooling+++
+++intercept commences+++
Arnulf, I was right you blizzardblind trollson. You owe me a keg of Slavnir’s best. Gunnar picked up the trail again just south of the sulphridium mines and, I swear by Russ’ fangs, there is no way this was just ‘wild beasts’. There’s enough tracks for dozens of… Fenris knows… some kind of steeds maybe? Claw marks. Deep indentations… these things were big, whatever they were. Wheel ruts too, big tyres and tracks carrying plenty of heft. Drag marks like they were pulling things along in their wake. And the rubbish! By the flames of the fire season, there were broken bits of metal and wood, scattered chunks of meat and bone, spent casings and scraps of Allfather knows what else. It’s Orks, Arnulf, sure as I’m Fenrisian. It’s Orks, and we’re going to hunt them. I’ll bring you back a tusk or two so you don’t forget how wrong you were, eh?
+++intercept ends+++
I am now convinced that every last one of those text blurbs is teasing something for this edition.
Segersgia wrote: I realised that this is yet another thing that was teased in Psychic Awakening's echoes of awakening...
Spoiler:
+++vox signal intercept+++
+++data-spirits spooling+++
+++intercept commences+++
Arnulf, I was right you blizzardblind trollson. You owe me a keg of Slavnir’s best. Gunnar picked up the trail again just south of the sulphridium mines and, I swear by Russ’ fangs, there is no way this was just ‘wild beasts’. There’s enough tracks for dozens of… Fenris knows… some kind of steeds maybe? Claw marks. Deep indentations… these things were big, whatever they were. Wheel ruts too, big tyres and tracks carrying plenty of heft. Drag marks like they were pulling things along in their wake. And the rubbish! By the flames of the fire season, there were broken bits of metal and wood, scattered chunks of meat and bone, spent casings and scraps of Allfather knows what else. It’s Orks, Arnulf, sure as I’m Fenrisian. It’s Orks, and we’re going to hunt them. I’ll bring you back a tusk or two so you don’t forget how wrong you were, eh?
+++intercept ends+++
I am now convinced that every last one of those text blurbs is teasing something for this edition.
.
Neat....time to go hunting!
This message was edited 1 time. Last update was at 2021/03/22 20:34:47
First the paint job on the model is uninspiring to say the least. Orks are to be a good solid green. Not grot yellow green with umie tan highlights.
Second the white primary color for the snakebites is ridiculous. Safe the white for space marines and Eldar. I use a orange primary color and a dark brown for a secondary color plus add in various grays and other browns. It gives them a nice worn look.
Third the pig nose on the squig. It has to go. Us old timers remember the boar boy riders of long ago. If your not using boars no need to put on a pigs nose on them. Don't get me wrong I am glad they are binging ork calvary back I just wish they would have put more effort into it. I may want to add some bike guns to them so they can be snakebite bike riders.
Jidmah wrote: The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
It's the face of the ork, I think. Something about the faces of the newest orks doesn't click with me; if I can replace the head I will. Everything else about the sculpt is fine.
For me it’s the paint job, and a common one in modern Ork paint jobs. The skin is just too light for me. Here, he’s the same shade as the weedy lirrul Grot behind him.
It’s always been in my head that Orks are a deeper green than Grots, and they continue to get darker as they get harder.
Fed up of Scalpers? But still want your Exclusives? Why not join us?
I don't like the face of the Ork and the fact he's riding a squig rather than a boar. But the latter I can live with, it's obvious they want a bit of distinction between their fantasy/AoS Orks and the 40k ones.
Overall as a development I think it's nice though. More Snakebite support that can also be included in other clan armies is nice to see. Outside of the FW big Squigs Snakebites always felt a bit unfinished to me model-wise compared to the other clans.
Jidmah wrote: The squig is great, I just don't like the rider. I also fear that they suffer from the buggy issue, where you have three pairs of ork/grot riders hanging of the same squig in the same angle.
It's the face of the ork, I think. Something about the faces of the newest orks doesn't click with me; if I can replace the head I will. Everything else about the sculpt is fine.
For me it’s the paint job, and a common one in modern Ork paint jobs. The skin is just too light for me. Here, he’s the same shade as the weedy lirrul Grot behind him.
It’s always been in my head that Orks are a deeper green than Grots, and they continue to get darker as they get harder.
That was literally true in Fantasy.
In 40k, its harder to say. It doesn't seem to be in Waaargh the Orks, but there's only one grot model pictured and he's pretty dark. If anything its clan based in this book- the Bad Moons in that book are a lot lighter in skin tone, while goffs are fairly dark. Evil sunz and death skulls are in between. Snakebites seem to be a different shade just so that they can have brown tattoos show up
I like the idea of a squig rider, but the more I look at this model, the less I like the actual execution. At first I thought it was just the unflattering paint job, but the more I look at the squig itself, the more I think it's the model. It's far too porcine. If they wanted to do the classic boar thing they should have done the boar thing; this half-squig half-pig thing feels like it ends up being neither.
An alien riding a ugly alien, for me thats much better in a sci fi setting than an alien riding a boar.
In fantasy it made sense, but boar riding orks in 40k not really.
I would have prefered a more squiggy squig mounth thats true. But at the same time, Squiggoths and Gargant Squiggoths are basically dinosaurs, and not that much similar to normal squigs.
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
Galas wrote: An alien riding a ugly alien, for me thats much better in a sci fi setting than an alien riding a boar.
In fantasy it made sense, but boar riding orks in 40k not really.
I would have prefered a more squiggy squig mounth thats true. But at the same time, Squiggoths and Gargant Squiggoths are basically dinosaurs, and not that much similar to normal squigs.
Funny thing is I was about to splurge on AoS Boar Boyz and make a Snakebites army for fun.
I guess I need to wait and see what size hole this will burn into my wallet.
Galas wrote: An alien riding a ugly alien, for me thats much better in a sci fi setting than an alien riding a boar.
In fantasy it made sense, but boar riding orks in 40k not really.
I would have prefered a more squiggy squig mounth thats true. But at the same time, Squiggoths and Gargant Squiggoths are basically dinosaurs, and not that much similar to normal squigs.
Galas wrote: An alien riding a ugly alien, for me thats much better in a sci fi setting than an alien riding a boar.
In fantasy it made sense, but boar riding orks in 40k not really.
I would have prefered a more squiggy squig mounth thats true. But at the same time, Squiggoths and Gargant Squiggoths are basically dinosaurs, and not that much similar to normal squigs.
Cyboarz though. Not just regular boars.
I'm not saying they don't make sense because "normal mount" vs cybernetic one.
Orks are not a race. They are a whole ecosystem. It makes sense for orks to have all kind of Squig based animals because they appear where orks appear. Boars tought? They are a complete different animal. A port over from fantasy than in the logic of 40k make no sense.
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
Yeah there has basically beenn a Squig for every situation in the Ork lore for years.
They are essentially the multi purpose creature that can be or do anything the Orks happen to need.
But for whatever reason they have never really factored into the 40k Ork army list that much.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
Hopefully they develop several different squig types. I'd love to see them release a large plastic squiggoth. It will be interesting to see the squig chariot that is in the video.