Switch Theme:

Archon Studios N&R - D&L 6 Porthaven and D&L 7 Duskhollow updates  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in si
Foxy Wildborne







Lovely new theme. I'm not super into mixing full and half height walls when they're both representing full height tho, just commit to one look.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Fixture of Dakka






I can see the use- exterior walls full height, interior walls half to make it easier to reach around inside.
   
Made in au
Longtime Dakkanaut





Half height I always think of as good option for people that want it, but I have never had the need or want myself.
   
Made in gb
Decrepit Dakkanaut




UK

 MajorWesJanson wrote:
I can see the use- exterior walls full height, interior walls half to make it easier to reach around inside.


Yeah that would be my thought as well. It's also easier to just see what's going on as well. Full height has advantages too because it makes stacking a lot easier if you want a multi-layered terrain feature; but half high on interior I can see the logic. Honestly you see the same trick done in video games sometimes as well.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in si
Foxy Wildborne







In video games it's usually half height or transparent on the side facing the camera, and full behind the characters. And once you've wrapped the map in full height, having half height in the middle doesn't do much for visibility, if anything it should be the opposite.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
 
Forum Index » News & Rumors
Go to: